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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebAudioUtils.h"
#include "blink/HRTFDatabaseLoader.h"
#include "nsComponentManagerUtils.h"
#include "nsContentUtils.h"
#include "nsIConsoleService.h"
#include "nsIScriptError.h"
#include "nsJSUtils.h"
#include "nsServiceManagerUtils.h"
#include "mozilla/SchedulerGroup.h"
namespace mozilla {
LazyLogModule gWebAudioAPILog("WebAudioAPI");
namespace dom {
void WebAudioUtils::Shutdown() { WebCore::HRTFDatabaseLoader::shutdown(); }
int WebAudioUtils::SpeexResamplerProcess(SpeexResamplerState* aResampler,
uint32_t aChannel, const float* aIn,
uint32_t* aInLen, float* aOut,
uint32_t* aOutLen) {
return speex_resampler_process_float(aResampler, aChannel, aIn, aInLen, aOut,
aOutLen);
}
int WebAudioUtils::SpeexResamplerProcess(SpeexResamplerState* aResampler,
uint32_t aChannel, const int16_t* aIn,
uint32_t* aInLen, float* aOut,
uint32_t* aOutLen) {
AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE * 4> tmp;
tmp.SetLength(*aInLen);
ConvertAudioSamples(aIn, tmp.Elements(), *aInLen);
int result = speex_resampler_process_float(
aResampler, aChannel, tmp.Elements(), aInLen, aOut, aOutLen);
return result;
}
int WebAudioUtils::SpeexResamplerProcess(SpeexResamplerState* aResampler,
uint32_t aChannel, const int16_t* aIn,
uint32_t* aInLen, int16_t* aOut,
uint32_t* aOutLen) {
AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE * 4> tmp1;
AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE * 4> tmp2;
tmp1.SetLength(*aInLen);
tmp2.SetLength(*aOutLen);
ConvertAudioSamples(aIn, tmp1.Elements(), *aInLen);
int result = speex_resampler_process_float(
aResampler, aChannel, tmp1.Elements(), aInLen, tmp2.Elements(), aOutLen);
ConvertAudioSamples(tmp2.Elements(), aOut, *aOutLen);
return result;
}
void WebAudioUtils::LogToDeveloperConsole(uint64_t aWindowID,
const char* aKey) {
// This implementation is derived from dom/media/VideoUtils.cpp, but we
// use a windowID so that the message is delivered to the developer console.
// It is similar to ContentUtils::ReportToConsole, but also works off main
// thread.
if (!NS_IsMainThread()) {
nsCOMPtr<nsIRunnable> task = NS_NewRunnableFunction(
"dom::WebAudioUtils::LogToDeveloperConsole",
[aWindowID, aKey] { LogToDeveloperConsole(aWindowID, aKey); });
SchedulerGroup::Dispatch(task.forget());
return;
}
nsCOMPtr<nsIConsoleService> console(
do_GetService("@mozilla.org/consoleservice;1"));
if (!console) {
NS_WARNING("Failed to log message to console.");
return;
}
nsAutoString spec;
uint32_t aLineNumber = 0, aColumnNumber = 1;
JSContext* cx = nsContentUtils::GetCurrentJSContext();
if (cx) {
nsJSUtils::GetCallingLocation(cx, spec, &aLineNumber, &aColumnNumber);
}
nsresult rv;
nsCOMPtr<nsIScriptError> errorObject =
do_CreateInstance(NS_SCRIPTERROR_CONTRACTID, &rv);
if (!errorObject) {
NS_WARNING("Failed to log message to console.");
return;
}
nsAutoString result;
rv = nsContentUtils::GetLocalizedString(nsContentUtils::eDOM_PROPERTIES, aKey,
result);
if (NS_FAILED(rv)) {
NS_WARNING("Failed to log message to console.");
return;
}
errorObject->InitWithWindowID(result, spec, u""_ns, aLineNumber,
aColumnNumber, nsIScriptError::warningFlag,
"Web Audio", aWindowID);
console->LogMessage(errorObject);
}
} // namespace dom
} // namespace mozilla
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