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<!DOCTYPE HTML>
<html>
<head>
<script type="application/javascript" src="pc.js"></script>
<script type="application/javascript" src="stats.js"></script>
</head>
<body>
<pre id="test">
<script type="application/javascript">
createHTML({
bug: "1672590",
title: "Jitter sanity check"
});
const checkJitter = stats => {
stats.forEach((stat, mapKey) => {
if (stat.type == "remote-inbound-rtp") {
// This should be much lower for audio, TODO: Bug 1330575
const expectedJitter = stat.kind == "video" ? 0.5 : 1;
ok(stat.jitter < expectedJitter,
stat.type + ".jitter is sane number for a local only test. value="
+ stat.jitter);
}
});
};
const PC_LOCAL_TEST_LOCAL_JITTER = async test => {
checkJitter(await waitForSyncedRtcp(test.pcLocal._pc));
}
const PC_REMOTE_TEST_REMOTE_JITTER = async test => {
checkJitter(await waitForSyncedRtcp(test.pcRemote._pc));
}
runNetworkTest(async function (options) {
// We don't know how to get QP value when using Android system codecs.
if (navigator.userAgent.includes("Android")) {
await pushPrefs(["media.navigator.mediadatadecoder_vpx_enabled", false],
["media.webrtc.hw.h264.enabled", false]);
}
const test = new PeerConnectionTest(options);
test.chain.insertAfter("PC_LOCAL_WAIT_FOR_MEDIA_FLOW",
[PC_LOCAL_TEST_LOCAL_JITTER]);
test.chain.insertAfter("PC_REMOTE_WAIT_FOR_MEDIA_FLOW",
[PC_REMOTE_TEST_REMOTE_JITTER]);
test.setMediaConstraints([{audio: true}, {video: true}],
[{audio: true}, {video: true}]);
await test.run();
});
</script>
</pre>
</body>
</html>
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