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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef DOM_SMIL_SMILTIMEDELEMENT_H_
#define DOM_SMIL_SMILTIMEDELEMENT_H_
#include <utility>
#include "mozilla/EventForwards.h"
#include "mozilla/SMILInstanceTime.h"
#include "mozilla/SMILInterval.h"
#include "mozilla/SMILMilestone.h"
#include "mozilla/SMILRepeatCount.h"
#include "mozilla/SMILTimeValueSpec.h"
#include "mozilla/SMILTypes.h"
#include "mozilla/UniquePtr.h"
#include "nsAttrValue.h"
#include "nsHashKeys.h"
#include "nsTArray.h"
#include "nsTHashtable.h"
class nsAtom;
namespace mozilla {
class SMILAnimationFunction;
class SMILTimeContainer;
class SMILTimeValue;
namespace dom {
class SVGAnimationElement;
} // namespace dom
//----------------------------------------------------------------------
// SMILTimedElement
class SMILTimedElement {
public:
SMILTimedElement();
~SMILTimedElement();
using Element = dom::Element;
/*
* Sets the owning animation element which this class uses to convert between
* container times and to register timebase elements.
*/
void SetAnimationElement(mozilla::dom::SVGAnimationElement* aElement);
/*
* Returns the time container with which this timed element is associated or
* nullptr if it is not associated with a time container.
*/
SMILTimeContainer* GetTimeContainer();
/*
* Returns the element targeted by the animation element. Needed for
* registering event listeners against the appropriate element.
*/
Element* GetTargetElement();
/**
* Methods for supporting the ElementTimeControl interface.
*/
/*
* Adds a new begin instance time at the current container time plus or minus
* the specified offset.
*
* @param aOffsetSeconds A real number specifying the number of seconds to add
* to the current container time.
* @return NS_OK if the operation succeeeded, or an error code otherwise.
*/
nsresult BeginElementAt(double aOffsetSeconds);
/*
* Adds a new end instance time at the current container time plus or minus
* the specified offset.
*
* @param aOffsetSeconds A real number specifying the number of seconds to add
* to the current container time.
* @return NS_OK if the operation succeeeded, or an error code otherwise.
*/
nsresult EndElementAt(double aOffsetSeconds);
/**
* Methods for supporting the SVGAnimationElement interface.
*/
/**
* According to SVG 1.1 SE this returns
*
* the begin time, in seconds, for this animation element's current
* interval, if it exists, regardless of whether the interval has begun yet.
*
* @return the start time as defined above in milliseconds or an unresolved
* time if there is no current interval.
*/
SMILTimeValue GetStartTime() const;
/**
* Returns the simple duration of this element.
*
* @return the simple duration in milliseconds or INDEFINITE.
*/
SMILTimeValue GetSimpleDuration() const { return mSimpleDur; }
/**
* Methods for supporting hyperlinking
*/
/**
* Internal SMIL methods
*/
/**
* Returns the time to seek the document to when this element is targetted by
* a hyperlink.
*
* The behavior is defined here:
* http://www.w3.org/TR/smil-animation/#HyperlinkSemantics
*
* It is very similar to GetStartTime() with the exception that when the
* element is not active, the begin time of the *first* interval is returned.
*
* @return the time to seek the documen to in milliseconds or an unresolved
* time if there is no resolved interval.
*/
SMILTimeValue GetHyperlinkTime() const;
/**
* Adds an instance time object this element's list of instance times.
* These instance times are used when creating intervals.
*
* This method is typically called by an SMILTimeValueSpec.
*
* @param aInstanceTime The time to add, expressed in container time.
* @param aIsBegin true if the time to be added represents a begin
* time or false if it represents an end time.
*/
void AddInstanceTime(SMILInstanceTime* aInstanceTime, bool aIsBegin);
/**
* Requests this element update the given instance time.
*
* This method is typically called by a child SMILTimeValueSpec.
*
* @param aInstanceTime The instance time to update.
* @param aUpdatedTime The time to update aInstanceTime with.
* @param aDependentTime The instance time upon which aInstanceTime should be
* based.
* @param aIsBegin true if the time to be updated represents a begin
* instance time or false if it represents an end
* instance time.
*/
void UpdateInstanceTime(SMILInstanceTime* aInstanceTime,
SMILTimeValue& aUpdatedTime, bool aIsBegin);
/**
* Removes an instance time object from this element's list of instance times.
*
* This method is typically called by a child SMILTimeValueSpec.
*
* @param aInstanceTime The instance time to remove.
* @param aIsBegin true if the time to be removed represents a begin
* time or false if it represents an end time.
*/
void RemoveInstanceTime(SMILInstanceTime* aInstanceTime, bool aIsBegin);
/**
* Removes all the instance times associated with the given
* SMILTimeValueSpec object. Used when an ID assignment changes and hence
* all the previously associated instance times become invalid.
*
* @param aCreator The SMILTimeValueSpec object whose created
* SMILInstanceTime's should be removed.
* @param aIsBegin true if the times to be removed represent begin
* times or false if they are end times.
*/
void RemoveInstanceTimesForCreator(const SMILTimeValueSpec* aCreator,
bool aIsBegin);
/**
* Sets the object that will be called by this timed element each time it is
* sampled.
*
* In Schmitz's model it is possible to associate several time clients with
* a timed element but for now we only allow one.
*
* @param aClient The time client to associate. Any previous time client
* will be disassociated and no longer sampled. Setting this
* to nullptr will simply disassociate the previous client,
* if any.
*/
void SetTimeClient(SMILAnimationFunction* aClient);
/**
* Samples the object at the given container time. Timing intervals are
* updated and if this element is active at the given time the associated time
* client will be sampled with the appropriate simple time.
*
* @param aContainerTime The container time at which to sample.
*/
void SampleAt(SMILTime aContainerTime);
/**
* Performs a special sample for the end of an interval. Such a sample should
* only advance the timed element (and any dependent elements) to the waiting
* or postactive state. It should not cause a transition to the active state.
* Transition to the active state is only performed on a regular SampleAt.
*
* This allows all interval ends at a given time to be processed first and
* hence the new interval can be established based on full information of the
* available instance times.
*
* @param aContainerTime The container time at which to sample.
*/
void SampleEndAt(SMILTime aContainerTime);
/**
* Informs the timed element that its time container has changed time
* relative to document time. The timed element therefore needs to update its
* dependent elements (which may belong to a different time container) so they
* can re-resolve their times.
*/
void HandleContainerTimeChange();
/**
* Resets this timed element's accumulated times and intervals back to start
* up state.
*
* This is used for backwards seeking where rather than accumulating
* historical timing state and winding it back, we reset the element and seek
* forwards.
*/
void Rewind();
/**
* Marks this element as disabled or not. If the element is disabled, it
* will ignore any future samples and discard any accumulated timing state.
*
* This is used by SVG to "turn off" timed elements when the associated
* animation element has failing conditional processing tests.
*
* Returns true if the disabled state of the timed element was changed
* as a result of this call (i.e. it was not a redundant call).
*/
bool SetIsDisabled(bool aIsDisabled);
/**
* Attempts to set an attribute on this timed element.
*
* @param aAttribute The name of the attribute to set. The namespace of this
* attribute is not specified as it is checked by the host
* element. Only attributes in the namespace defined for
* SMIL attributes in the host language are passed to the
* timed element.
* @param aValue The attribute value.
* @param aResult The nsAttrValue object that may be used for storing the
* parsed result.
* @param aContextElement The element to use for context when resolving
* references to other elements.
* @param[out] aParseResult The result of parsing the attribute. Will be set
* to NS_OK if parsing is successful.
*
* @return true if the given attribute is a timing attribute, false
* otherwise.
*/
bool SetAttr(nsAtom* aAttribute, const nsAString& aValue,
nsAttrValue& aResult, Element& aContextElement,
nsresult* aParseResult = nullptr);
/**
* Attempts to unset an attribute on this timed element.
*
* @param aAttribute The name of the attribute to set. As with SetAttr the
* namespace of the attribute is not specified (see
* SetAttr).
*
* @return true if the given attribute is a timing attribute, false
* otherwise.
*/
bool UnsetAttr(nsAtom* aAttribute);
/**
* Adds a syncbase dependency to the list of dependents that will be notified
* when this timed element creates, deletes, or updates its current interval.
*
* @param aDependent The SMILTimeValueSpec object to notify. A raw pointer
* to this object will be stored. Therefore it is necessary
* for the object to be explicitly unregistered (with
* RemoveDependent) when it is destroyed.
*/
void AddDependent(SMILTimeValueSpec& aDependent);
/**
* Removes a syncbase dependency from the list of dependents that are notified
* when the current interval is modified.
*
* @param aDependent The SMILTimeValueSpec object to unregister.
*/
void RemoveDependent(SMILTimeValueSpec& aDependent);
/**
* Determines if this timed element is dependent on the given timed element's
* begin time for the interval currently in effect. Whilst the element is in
* the active state this is the current interval and in the postactive or
* waiting state this is the previous interval if one exists. In all other
* cases the element is not considered a time dependent of any other element.
*
* @param aOther The potential syncbase element.
* @return true if this timed element's begin time for the currently
* effective interval is directly or indirectly derived from aOther, false
* otherwise.
*/
bool IsTimeDependent(const SMILTimedElement& aOther) const;
/**
* Called when the timed element has been bound to the document so that
* references from this timed element to other elements can be resolved.
*
* @param aContextElement The element which provides the necessary context for
* resolving references. This is typically the element
* in the host language that owns this timed element.
*/
void BindToTree(Element& aContextElement);
/**
* Called when the target of the animation has changed so that event
* registrations can be updated.
*/
void HandleTargetElementChange(Element* aNewTarget);
/**
* Called when the timed element has been removed from a document so that
* references to other elements can be broken.
*/
void DissolveReferences() { Unlink(); }
// Cycle collection
void Traverse(nsCycleCollectionTraversalCallback* aCallback);
void Unlink();
using RemovalTestFunction = bool (*)(SMILInstanceTime* aInstance);
protected:
// Typedefs
using TimeValueSpecList = nsTArray<UniquePtr<SMILTimeValueSpec>>;
using InstanceTimeList = nsTArray<RefPtr<SMILInstanceTime>>;
using IntervalList = nsTArray<UniquePtr<SMILInterval>>;
using TimeValueSpecPtrKey = nsPtrHashKey<SMILTimeValueSpec>;
using TimeValueSpecHashSet = nsTHashtable<TimeValueSpecPtrKey>;
// Helper classes
class InstanceTimeComparator {
public:
bool Equals(const SMILInstanceTime* aElem1,
const SMILInstanceTime* aElem2) const;
bool LessThan(const SMILInstanceTime* aElem1,
const SMILInstanceTime* aElem2) const;
};
// Templated helper functions
template <class TestFunctor>
void RemoveInstanceTimes(InstanceTimeList& aArray, TestFunctor& aTest);
//
// Implementation helpers
//
nsresult SetBeginSpec(const nsAString& aBeginSpec, Element& aContextElement,
RemovalTestFunction aRemove);
nsresult SetEndSpec(const nsAString& aEndSpec, Element& aContextElement,
RemovalTestFunction aRemove);
nsresult SetSimpleDuration(const nsAString& aDurSpec);
nsresult SetMin(const nsAString& aMinSpec);
nsresult SetMax(const nsAString& aMaxSpec);
nsresult SetRestart(const nsAString& aRestartSpec);
nsresult SetRepeatCount(const nsAString& aRepeatCountSpec);
nsresult SetRepeatDur(const nsAString& aRepeatDurSpec);
nsresult SetFillMode(const nsAString& aFillModeSpec);
void UnsetBeginSpec(RemovalTestFunction aRemove);
void UnsetEndSpec(RemovalTestFunction aRemove);
void UnsetSimpleDuration();
void UnsetMin();
void UnsetMax();
void UnsetRestart();
void UnsetRepeatCount();
void UnsetRepeatDur();
void UnsetFillMode();
nsresult SetBeginOrEndSpec(const nsAString& aSpec, Element& aContextElement,
bool aIsBegin, RemovalTestFunction aRemove);
void ClearSpecs(TimeValueSpecList& aSpecs, InstanceTimeList& aInstances,
RemovalTestFunction aRemove);
void ClearIntervals();
void DoSampleAt(SMILTime aContainerTime, bool aEndOnly);
/**
* Helper function to check for an early end and, if necessary, update the
* current interval accordingly.
*
* See SMIL 3.0, section 5.4.5, Element life cycle, "Active Time - Playing an
* interval" for a description of ending early.
*
* @param aSampleTime The current sample time. Early ends should only be
* applied at the last possible moment (i.e. if they are at
* or before the current sample time) and only if the
* current interval is not already ending.
* @return true if the end time of the current interval was updated,
* false otherwise.
*/
bool ApplyEarlyEnd(const SMILTimeValue& aSampleTime);
/**
* Clears certain state in response to the element restarting.
*
* This state is described in SMIL 3.0, section 5.4.3, Resetting element state
*/
void Reset();
/**
* Clears all accumulated timing state except for those instance times for
* which aRemove does not return true.
*
* Unlike the Reset method which only clears instance times, this clears the
* element's state, intervals (including current interval), and tells the
* client animation function to stop applying a result. In effect, it returns
* the element to its initial state but preserves any instance times excluded
* by the passed-in function.
*/
void ClearTimingState(RemovalTestFunction aRemove);
/**
* Recreates timing state by re-applying begin/end attributes specified on
* the associated animation element.
*
* Note that this does not completely restore the information cleared by
* ClearTimingState since it leaves the element in the startup state.
* The element state will be updated on the next sample.
*/
void RebuildTimingState(RemovalTestFunction aRemove);
/**
* Completes a seek operation by sending appropriate events and, in the case
* of a backwards seek, updating the state of timing information that was
* previously considered historical.
*/
void DoPostSeek();
/**
* Unmarks instance times that were previously preserved because they were
* considered important historical milestones but are no longer such because
* a backwards seek has been performed.
*/
void UnpreserveInstanceTimes(InstanceTimeList& aList);
/**
* Helper function to iterate through this element's accumulated timing
* information (specifically old SMILIntervals and SMILTimeInstanceTimes)
* and discard items that are no longer needed or exceed some threshold of
* accumulated state.
*/
void FilterHistory();
// Helper functions for FilterHistory to clear old SMILIntervals and
// SMILInstanceTimes respectively.
void FilterIntervals();
void FilterInstanceTimes(InstanceTimeList& aList);
/**
* Calculates the next acceptable interval for this element after the
* specified interval, or, if no previous interval is specified, it will be
* the first interval with an end time after t=0.
*
* @see SMILANIM 3.6.8
*
* @param aPrevInterval The previous interval used. If supplied, the first
* interval that begins after aPrevInterval will be
* returned. May be nullptr.
* @param aReplacedInterval The interval that is being updated (if any). This
* used to ensure we don't return interval endpoints
* that are dependent on themselves. May be nullptr.
* @param aFixedBeginTime The time to use for the start of the interval. This
* is used when only the endpoint of the interval
* should be updated such as when the animation is in
* the ACTIVE state. May be nullptr.
* @param[out] aResult The next interval. Will be unchanged if no suitable
* interval was found (in which case false will be
* returned).
* @return true if a suitable interval was found, false otherwise.
*/
bool GetNextInterval(const SMILInterval* aPrevInterval,
const SMILInterval* aReplacedInterval,
const SMILInstanceTime* aFixedBeginTime,
SMILInterval& aResult) const;
SMILInstanceTime* GetNextGreater(const InstanceTimeList& aList,
const SMILTimeValue& aBase,
int32_t& aPosition) const;
SMILInstanceTime* GetNextGreaterOrEqual(const InstanceTimeList& aList,
const SMILTimeValue& aBase,
int32_t& aPosition) const;
SMILTimeValue CalcActiveEnd(const SMILTimeValue& aBegin,
const SMILTimeValue& aEnd) const;
SMILTimeValue GetRepeatDuration() const;
SMILTimeValue ApplyMinAndMax(const SMILTimeValue& aDuration) const;
SMILTime ActiveTimeToSimpleTime(SMILTime aActiveTime,
uint32_t& aRepeatIteration);
SMILInstanceTime* CheckForEarlyEnd(const SMILTimeValue& aContainerTime) const;
void UpdateCurrentInterval(bool aForceChangeNotice = false);
void SampleSimpleTime(SMILTime aActiveTime);
void SampleFillValue();
nsresult AddInstanceTimeFromCurrentTime(SMILTime aCurrentTime,
double aOffsetSeconds, bool aIsBegin);
void RegisterMilestone();
bool GetNextMilestone(SMILMilestone& aNextMilestone) const;
// Notification methods. Note that these notifications can result in nested
// calls to this same object. Therefore,
// (i) we should not perform notification until this object is in
// a consistent state to receive callbacks, and
// (ii) after calling these methods we must assume that the state of the
// element may have changed.
void NotifyNewInterval();
void NotifyChangedInterval(SMILInterval* aInterval, bool aBeginObjectChanged,
bool aEndObjectChanged);
void FireTimeEventAsync(EventMessage aMsg, int32_t aDetail);
const SMILInstanceTime* GetEffectiveBeginInstance() const;
const SMILInterval* GetPreviousInterval() const;
bool HasPlayed() const { return !mOldIntervals.IsEmpty(); }
bool HasClientInFillRange() const;
bool EndHasEventConditions() const;
bool AreEndTimesDependentOn(const SMILInstanceTime* aBase) const;
// Reset the current interval by first passing ownership to a temporary
// variable so that if Unlink() results in us receiving a callback,
// mCurrentInterval will be nullptr and we will be in a consistent state.
void ResetCurrentInterval() {
if (mCurrentInterval) {
// Transfer ownership to temp var. (This sets mCurrentInterval to null.)
auto interval = std::move(mCurrentInterval);
interval->Unlink();
}
}
//
// Members
//
mozilla::dom::SVGAnimationElement* mAnimationElement; // [weak] won't outlive
// owner
TimeValueSpecList mBeginSpecs; // [strong]
TimeValueSpecList mEndSpecs; // [strong]
SMILTimeValue mSimpleDur;
SMILRepeatCount mRepeatCount;
SMILTimeValue mRepeatDur;
SMILTimeValue mMin;
SMILTimeValue mMax;
enum SMILFillMode : uint8_t { FILL_REMOVE, FILL_FREEZE };
SMILFillMode mFillMode;
static const nsAttrValue::EnumTable sFillModeTable[];
enum SMILRestartMode : uint8_t {
RESTART_ALWAYS,
RESTART_WHENNOTACTIVE,
RESTART_NEVER
};
SMILRestartMode mRestartMode;
static const nsAttrValue::EnumTable sRestartModeTable[];
InstanceTimeList mBeginInstances;
InstanceTimeList mEndInstances;
uint32_t mInstanceSerialIndex;
SMILAnimationFunction* mClient;
UniquePtr<SMILInterval> mCurrentInterval;
IntervalList mOldIntervals;
uint32_t mCurrentRepeatIteration;
SMILMilestone mPrevRegisteredMilestone;
static const SMILMilestone sMaxMilestone;
static const uint8_t sMaxNumIntervals;
static const uint8_t sMaxNumInstanceTimes;
// Set of dependent time value specs to be notified when establishing a new
// current interval. Change notifications and delete notifications are handled
// by the interval.
//
// [weak] The SMILTimeValueSpec objects register themselves and unregister
// on destruction. Likewise, we notify them when we are destroyed.
TimeValueSpecHashSet mTimeDependents;
/**
* The state of the element in its life-cycle. These states are based on the
* element life-cycle described in SMILANIM 3.6.8
*/
enum SMILElementState {
STATE_STARTUP,
STATE_WAITING,
STATE_ACTIVE,
STATE_POSTACTIVE
};
SMILElementState mElementState;
enum SMILSeekState {
SEEK_NOT_SEEKING,
SEEK_FORWARD_FROM_ACTIVE,
SEEK_FORWARD_FROM_INACTIVE,
SEEK_BACKWARD_FROM_ACTIVE,
SEEK_BACKWARD_FROM_INACTIVE
};
SMILSeekState mSeekState;
// Used to batch updates to the timing model
class AutoIntervalUpdateBatcher;
bool mDeferIntervalUpdates;
bool mDoDeferredUpdate; // Set if an update to the current interval was
// requested while mDeferIntervalUpdates was set
bool mIsDisabled;
// Stack-based helper class to call UpdateCurrentInterval when it is destroyed
class AutoIntervalUpdater;
// Recursion depth checking
uint8_t mDeleteCount;
uint8_t mUpdateIntervalRecursionDepth;
static const uint8_t sMaxUpdateIntervalRecursionDepth;
};
inline void ImplCycleCollectionUnlink(SMILTimedElement& aField) {
aField.Unlink();
}
inline void ImplCycleCollectionTraverse(
nsCycleCollectionTraversalCallback& aCallback, SMILTimedElement& aField,
const char* aName, uint32_t aFlags = 0) {
aField.Traverse(&aCallback);
}
} // namespace mozilla
#endif // DOM_SMIL_SMILTIMEDELEMENT_H_
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