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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/WebGPUBinding.h"
#include "RenderPassEncoder.h"
#include "BindGroup.h"
#include "CommandEncoder.h"
#include "RenderBundle.h"
#include "RenderPipeline.h"
#include "mozilla/webgpu/ffi/wgpu.h"
namespace mozilla::webgpu {
GPU_IMPL_CYCLE_COLLECTION(RenderPassEncoder, mParent, mUsedBindGroups,
mUsedBuffers, mUsedPipelines, mUsedTextureViews,
mUsedRenderBundles)
GPU_IMPL_JS_WRAP(RenderPassEncoder)
void ffiWGPURenderPassDeleter::operator()(ffi::WGPURecordedRenderPass* raw) {
if (raw) {
ffi::wgpu_render_pass_destroy(raw);
}
}
static ffi::WGPULoadOp ConvertLoadOp(const dom::GPULoadOp& aOp) {
switch (aOp) {
case dom::GPULoadOp::Load:
return ffi::WGPULoadOp_Load;
case dom::GPULoadOp::Clear:
return ffi::WGPULoadOp_Clear;
}
MOZ_CRASH("bad GPULoadOp");
}
static ffi::WGPUStoreOp ConvertStoreOp(const dom::GPUStoreOp& aOp) {
switch (aOp) {
case dom::GPUStoreOp::Store:
return ffi::WGPUStoreOp_Store;
case dom::GPUStoreOp::Discard:
return ffi::WGPUStoreOp_Discard;
}
MOZ_CRASH("bad GPUStoreOp");
}
static ffi::WGPUColor ConvertColor(const dom::Sequence<double>& aSeq) {
ffi::WGPUColor color;
color.r = aSeq.SafeElementAt(0, 0.0);
color.g = aSeq.SafeElementAt(1, 0.0);
color.b = aSeq.SafeElementAt(2, 0.0);
color.a = aSeq.SafeElementAt(3, 1.0);
return color;
}
static ffi::WGPUColor ConvertColor(const dom::GPUColorDict& aColor) {
ffi::WGPUColor color = {aColor.mR, aColor.mG, aColor.mB, aColor.mA};
return color;
}
static ffi::WGPUColor ConvertColor(
const dom::DoubleSequenceOrGPUColorDict& aColor) {
if (aColor.IsDoubleSequence()) {
return ConvertColor(aColor.GetAsDoubleSequence());
}
if (aColor.IsGPUColorDict()) {
return ConvertColor(aColor.GetAsGPUColorDict());
}
MOZ_ASSERT_UNREACHABLE(
"Unexpected dom::DoubleSequenceOrGPUColorDict variant");
return ffi::WGPUColor();
}
static ffi::WGPUColor ConvertColor(
const dom::OwningDoubleSequenceOrGPUColorDict& aColor) {
if (aColor.IsDoubleSequence()) {
return ConvertColor(aColor.GetAsDoubleSequence());
}
if (aColor.IsGPUColorDict()) {
return ConvertColor(aColor.GetAsGPUColorDict());
}
MOZ_ASSERT_UNREACHABLE(
"Unexpected dom::OwningDoubleSequenceOrGPUColorDict variant");
return ffi::WGPUColor();
}
ffi::WGPURecordedRenderPass* BeginRenderPass(
CommandEncoder* const aParent, const dom::GPURenderPassDescriptor& aDesc) {
ffi::WGPURenderPassDescriptor desc = {};
webgpu::StringHelper label(aDesc.mLabel);
desc.label = label.Get();
ffi::WGPURenderPassDepthStencilAttachment dsDesc = {};
if (aDesc.mDepthStencilAttachment.WasPassed()) {
const auto& dsa = aDesc.mDepthStencilAttachment.Value();
dsDesc.view = dsa.mView->mId;
// -
if (dsa.mDepthClearValue.WasPassed()) {
dsDesc.depth.clear_value = dsa.mDepthClearValue.Value();
}
if (dsa.mDepthLoadOp.WasPassed()) {
dsDesc.depth.load_op = ConvertLoadOp(dsa.mDepthLoadOp.Value());
}
if (dsa.mDepthStoreOp.WasPassed()) {
dsDesc.depth.store_op = ConvertStoreOp(dsa.mDepthStoreOp.Value());
}
dsDesc.depth.read_only = dsa.mDepthReadOnly;
// -
dsDesc.stencil.clear_value = dsa.mStencilClearValue;
if (dsa.mStencilLoadOp.WasPassed()) {
dsDesc.stencil.load_op = ConvertLoadOp(dsa.mStencilLoadOp.Value());
}
if (dsa.mStencilStoreOp.WasPassed()) {
dsDesc.stencil.store_op = ConvertStoreOp(dsa.mStencilStoreOp.Value());
}
dsDesc.stencil.read_only = dsa.mStencilReadOnly;
// -
desc.depth_stencil_attachment = &dsDesc;
}
if (aDesc.mColorAttachments.Length() > WGPUMAX_COLOR_ATTACHMENTS) {
aParent->GetDevice()->GenerateValidationError(nsLiteralCString(
"Too many color attachments in GPURenderPassDescriptor"));
return nullptr;
}
std::array<ffi::WGPURenderPassColorAttachment, WGPUMAX_COLOR_ATTACHMENTS>
colorDescs = {};
desc.color_attachments = colorDescs.data();
desc.color_attachments_length = aDesc.mColorAttachments.Length();
for (size_t i = 0; i < aDesc.mColorAttachments.Length(); ++i) {
const auto& ca = aDesc.mColorAttachments[i];
ffi::WGPURenderPassColorAttachment& cd = colorDescs[i];
cd.view = ca.mView->mId;
cd.channel.store_op = ConvertStoreOp(ca.mStoreOp);
if (ca.mResolveTarget.WasPassed()) {
cd.resolve_target = ca.mResolveTarget.Value().mId;
}
cd.channel.load_op = ConvertLoadOp(ca.mLoadOp);
if (ca.mClearValue.WasPassed()) {
cd.channel.clear_value = ConvertColor(ca.mClearValue.Value());
}
}
return ffi::wgpu_command_encoder_begin_render_pass(&desc);
}
RenderPassEncoder::RenderPassEncoder(CommandEncoder* const aParent,
const dom::GPURenderPassDescriptor& aDesc)
: ChildOf(aParent), mPass(BeginRenderPass(aParent, aDesc)) {
mValid = !!mPass;
if (!mValid) {
return;
}
for (const auto& at : aDesc.mColorAttachments) {
mUsedTextureViews.AppendElement(at.mView);
}
if (aDesc.mDepthStencilAttachment.WasPassed()) {
mUsedTextureViews.AppendElement(
aDesc.mDepthStencilAttachment.Value().mView);
}
}
RenderPassEncoder::~RenderPassEncoder() { Cleanup(); }
void RenderPassEncoder::Cleanup() {
if (mValid) {
End();
}
}
void RenderPassEncoder::SetBindGroup(
uint32_t aSlot, const BindGroup& aBindGroup,
const dom::Sequence<uint32_t>& aDynamicOffsets) {
if (!mValid) {
return;
}
mUsedBindGroups.AppendElement(&aBindGroup);
ffi::wgpu_recorded_render_pass_set_bind_group(
mPass.get(), aSlot, aBindGroup.mId, aDynamicOffsets.Elements(),
aDynamicOffsets.Length());
}
void RenderPassEncoder::SetPipeline(const RenderPipeline& aPipeline) {
if (!mValid) {
return;
}
mUsedPipelines.AppendElement(&aPipeline);
ffi::wgpu_recorded_render_pass_set_pipeline(mPass.get(), aPipeline.mId);
}
void RenderPassEncoder::SetIndexBuffer(const Buffer& aBuffer,
const dom::GPUIndexFormat& aIndexFormat,
uint64_t aOffset, uint64_t aSize) {
if (!mValid) {
return;
}
mUsedBuffers.AppendElement(&aBuffer);
const auto iformat = aIndexFormat == dom::GPUIndexFormat::Uint32
? ffi::WGPUIndexFormat_Uint32
: ffi::WGPUIndexFormat_Uint16;
ffi::wgpu_recorded_render_pass_set_index_buffer(mPass.get(), aBuffer.mId,
iformat, aOffset, aSize);
}
void RenderPassEncoder::SetVertexBuffer(uint32_t aSlot, const Buffer& aBuffer,
uint64_t aOffset, uint64_t aSize) {
if (!mValid) {
return;
}
mUsedBuffers.AppendElement(&aBuffer);
ffi::wgpu_recorded_render_pass_set_vertex_buffer(mPass.get(), aSlot,
aBuffer.mId, aOffset, aSize);
}
void RenderPassEncoder::Draw(uint32_t aVertexCount, uint32_t aInstanceCount,
uint32_t aFirstVertex, uint32_t aFirstInstance) {
if (!mValid) {
return;
}
ffi::wgpu_recorded_render_pass_draw(mPass.get(), aVertexCount, aInstanceCount,
aFirstVertex, aFirstInstance);
}
void RenderPassEncoder::DrawIndexed(uint32_t aIndexCount,
uint32_t aInstanceCount,
uint32_t aFirstIndex, int32_t aBaseVertex,
uint32_t aFirstInstance) {
if (!mValid) {
return;
}
ffi::wgpu_recorded_render_pass_draw_indexed(mPass.get(), aIndexCount,
aInstanceCount, aFirstIndex,
aBaseVertex, aFirstInstance);
}
void RenderPassEncoder::DrawIndirect(const Buffer& aIndirectBuffer,
uint64_t aIndirectOffset) {
if (!mValid) {
return;
}
ffi::wgpu_recorded_render_pass_draw_indirect(mPass.get(), aIndirectBuffer.mId,
aIndirectOffset);
}
void RenderPassEncoder::DrawIndexedIndirect(const Buffer& aIndirectBuffer,
uint64_t aIndirectOffset) {
if (!mValid) {
return;
}
ffi::wgpu_recorded_render_pass_draw_indexed_indirect(
mPass.get(), aIndirectBuffer.mId, aIndirectOffset);
}
void RenderPassEncoder::SetViewport(float x, float y, float width, float height,
float minDepth, float maxDepth) {
if (!mValid) {
return;
}
ffi::wgpu_recorded_render_pass_set_viewport(mPass.get(), x, y, width, height,
minDepth, maxDepth);
}
void RenderPassEncoder::SetScissorRect(uint32_t x, uint32_t y, uint32_t width,
uint32_t height) {
if (!mValid) {
return;
}
ffi::wgpu_recorded_render_pass_set_scissor_rect(mPass.get(), x, y, width,
height);
}
void RenderPassEncoder::SetBlendConstant(
const dom::DoubleSequenceOrGPUColorDict& color) {
if (!mValid) {
return;
}
ffi::WGPUColor aColor = ConvertColor(color);
ffi::wgpu_recorded_render_pass_set_blend_constant(mPass.get(), &aColor);
}
void RenderPassEncoder::SetStencilReference(uint32_t reference) {
if (!mValid) {
return;
}
ffi::wgpu_recorded_render_pass_set_stencil_reference(mPass.get(), reference);
}
void RenderPassEncoder::ExecuteBundles(
const dom::Sequence<OwningNonNull<RenderBundle>>& aBundles) {
if (!mValid) {
return;
}
nsTArray<ffi::WGPURenderBundleId> renderBundles(aBundles.Length());
for (const auto& bundle : aBundles) {
mUsedRenderBundles.AppendElement(bundle);
renderBundles.AppendElement(bundle->mId);
}
ffi::wgpu_recorded_render_pass_execute_bundles(
mPass.get(), renderBundles.Elements(), renderBundles.Length());
}
void RenderPassEncoder::PushDebugGroup(const nsAString& aString) {
if (!mValid) {
return;
}
const NS_ConvertUTF16toUTF8 utf8(aString);
ffi::wgpu_recorded_render_pass_push_debug_group(mPass.get(), utf8.get(), 0);
}
void RenderPassEncoder::PopDebugGroup() {
if (!mValid) {
return;
}
ffi::wgpu_recorded_render_pass_pop_debug_group(mPass.get());
}
void RenderPassEncoder::InsertDebugMarker(const nsAString& aString) {
if (!mValid) {
return;
}
const NS_ConvertUTF16toUTF8 utf8(aString);
ffi::wgpu_recorded_render_pass_insert_debug_marker(mPass.get(), utf8.get(),
0);
}
void RenderPassEncoder::End() {
if (mValid) {
mValid = false;
auto* pass = mPass.release();
MOZ_ASSERT(pass);
mParent->EndRenderPass(*pass);
}
}
} // namespace mozilla::webgpu
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