summaryrefslogtreecommitdiffstats
path: root/gfx/gl/GLContextProviderEAGL.mm
blob: 648d6642d42ead82d931e3a088f46fb1bd4ec5b1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "GLContextProvider.h"
#include "GLContextEAGL.h"
#include "GLLibraryLoader.h"
#include "nsDebug.h"
#include "nsIWidget.h"
#include "gfxFailure.h"
#include "prenv.h"
#include "mozilla/Preferences.h"
#include "mozilla/ProfilerLabels.h"
#include "mozilla/layers/CompositorOptions.h"
#include "mozilla/widget/CompositorWidget.h"

#import <UIKit/UIKit.h>

namespace mozilla {
namespace gl {

using namespace mozilla::widget;

GLContextEAGL::GLContextEAGL(const GLContextDesc& desc, EAGLContext* context,
                             GLContext* sharedContext)
    : GLContext(desc, sharedContext), mContext(context) {}

GLContextEAGL::~GLContextEAGL() {
  MakeCurrent();

  if (mBackbufferFB) {
    fDeleteFramebuffers(1, &mBackbufferFB);
  }

  if (mBackbufferRB) {
    fDeleteRenderbuffers(1, &mBackbufferRB);
  }

  MarkDestroyed();

  if (mContext) {
    [EAGLContext setCurrentContext:nil];
    [mContext release];
  }
}

bool GLContextEAGL::MakeCurrentImpl() const {
  if (mContext) {
    GLContext::ResetTLSCurrentContext();

    if (![EAGLContext setCurrentContext:mContext]) {
      return false;
    }
  }
  return true;
}

bool GLContextEAGL::IsCurrentImpl() const {
  return [EAGLContext currentContext] == mContext;
}

static PRFuncPtr GLAPIENTRY GetLoadedProcAddress(const char* const name) {
  PRLibrary* lib = nullptr;
  const auto& ret = PR_FindFunctionSymbolAndLibrary(name, &lib);
  if (lib) {
    PR_UnloadLibrary(lib);
  }
  return ret;
}

Maybe<SymbolLoader> GLContextEAGL::GetSymbolLoader() const {
  return Some(SymbolLoader(&GetLoadedProcAddress));
}

bool GLContextEAGL::IsDoubleBuffered() const { return true; }

bool GLContextEAGL::SwapBuffers() {
  AUTO_PROFILER_LABEL("GLContextEAGL::SwapBuffers", GRAPHICS);

  [mContext presentRenderbuffer:LOCAL_GL_RENDERBUFFER];
  return true;
}

void GLContextEAGL::GetWSIInfo(nsCString* const out) const {
  out->AppendLiteral("EAGL");
}

static GLContextEAGL* GetGlobalContextEAGL() {
  return static_cast<GLContextEAGL*>(GLContextProviderEAGL::GetGlobalContext());
}

static RefPtr<GLContext> CreateEAGLContext(const GLContextDesc& desc,
                                           GLContextEAGL* sharedContext) {
  EAGLRenderingAPI apis[] = {kEAGLRenderingAPIOpenGLES3,
                             kEAGLRenderingAPIOpenGLES2};

  // Try to create a GLES3 context if we can, otherwise fall back to GLES2
  EAGLContext* context = nullptr;
  for (EAGLRenderingAPI api : apis) {
    if (sharedContext) {
      context = [[EAGLContext alloc]
          initWithAPI:api
           sharegroup:sharedContext->GetEAGLContext().sharegroup];
    } else {
      context = [[EAGLContext alloc] initWithAPI:api];
    }

    if (context) {
      break;
    }
  }

  if (!context) {
    return nullptr;
  }

  RefPtr<GLContextEAGL> glContext =
      new GLContextEAGL(desc, context, sharedContext);
  if (!glContext->Init()) {
    glContext = nullptr;
    return nullptr;
  }

  return glContext;
}

already_AddRefed<GLContext> GLContextProviderEAGL::CreateForCompositorWidget(
    CompositorWidget* aCompositorWidget, bool aHardwareWebRender,
    bool aForceAccelerated) {
  CreateContextFlags flags = CreateContextFlags::ALLOW_OFFLINE_RENDERER;
  if (aForceAccelerated) {
    flags |= CreateContextFlags::FORBID_SOFTWARE;
  }
  nsCString failureUnused;
  return CreateHeadless({flags}, &failureUnused);
}

already_AddRefed<GLContext> GLContextProviderEAGL::CreateHeadless(
    const GLContextCreateDesc& createDesc, nsACString* const out_failureId) {
  auto desc = GLContextDesc{createDesc};
  return CreateEAGLContext(desc, GetGlobalContextEAGL()).forget();
}

static RefPtr<GLContext> gGlobalContext;

GLContext* GLContextProviderEAGL::GetGlobalContext() {
  static bool triedToCreateContext = false;
  if (!triedToCreateContext) {
    triedToCreateContext = true;

    MOZ_RELEASE_ASSERT(!gGlobalContext,
                       "GFX: Global GL context already initialized.");
    nsCString discardFailureId;
    RefPtr<GLContext> temp = CreateHeadless({}, &discardFailureId);
    gGlobalContext = temp;

    if (!gGlobalContext) {
      MOZ_CRASH("Failed to create global context");
    }
  }

  return gGlobalContext;
}

void GLContextProviderEAGL::Shutdown() { gGlobalContext = nullptr; }

} /* namespace gl */
} /* namespace mozilla */