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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SURFACE_DMABUF_H
#define SURFACE_DMABUF_H
#include "ImageContainer.h"
class DMABufSurface;
namespace mozilla {
namespace layers {
class TextureClient;
class DMABUFSurfaceImage : public Image {
public:
explicit DMABUFSurfaceImage(DMABufSurface* aSurface);
~DMABUFSurfaceImage();
DMABufSurface* GetSurface() { return mSurface; }
gfx::IntSize GetSize() const override;
already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
nsresult BuildSurfaceDescriptorBuffer(
SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags,
const std::function<MemoryOrShmem(uint32_t)>& aAllocate) override;
TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override;
private:
RefPtr<DMABufSurface> mSurface;
RefPtr<TextureClient> mTextureClient;
};
} // namespace layers
} // namespace mozilla
#endif // SURFACE_DMABUF_H
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