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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/CompositorBridgeChild.h"
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/CompositorThread.h"
#include <stddef.h> // for size_t
#include "base/task.h" // for NewRunnableMethod, etc
#include "mozilla/StaticPrefs_layers.h"
#include "mozilla/layers/CompositorManagerChild.h"
#include "mozilla/layers/ImageBridgeChild.h"
#include "mozilla/layers/APZChild.h"
#include "mozilla/layers/IAPZCTreeManager.h"
#include "mozilla/layers/APZCTreeManagerChild.h"
#include "mozilla/layers/CanvasChild.h"
#include "mozilla/layers/WebRenderLayerManager.h"
#include "mozilla/layers/PTextureChild.h"
#include "mozilla/layers/TextureClient.h" // for TextureClient
#include "mozilla/layers/TextureClientPool.h" // for TextureClientPool
#include "mozilla/layers/WebRenderBridgeChild.h"
#include "mozilla/layers/SyncObject.h" // for SyncObjectClient
#include "mozilla/gfx/CanvasManagerChild.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/gfx/GPUProcessManager.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/ipc/Endpoint.h"
#include "mozilla/mozalloc.h" // for operator new, etc
#include "mozilla/Telemetry.h"
#include "gfxConfig.h"
#include "nsDebug.h" // for NS_WARNING
#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc
#include "nsTArray.h" // for nsTArray, nsTArray_Impl
#include "mozilla/dom/BrowserChild.h"
#include "mozilla/dom/BrowserParent.h"
#include "mozilla/dom/ContentChild.h"
#include "mozilla/Unused.h"
#include "mozilla/DebugOnly.h"
#include "mozilla/SpinEventLoopUntil.h"
#include "nsThreadUtils.h"
#if defined(XP_WIN)
# include "WinUtils.h"
#endif
#include "mozilla/widget/CompositorWidget.h"
#ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING
# include "mozilla/widget/CompositorWidgetChild.h"
#endif
#include "VsyncSource.h"
using mozilla::Unused;
using mozilla::gfx::GPUProcessManager;
namespace mozilla {
namespace layers {
static int sShmemCreationCounter = 0;
static void ResetShmemCounter() { sShmemCreationCounter = 0; }
static void ShmemAllocated(CompositorBridgeChild* aProtocol) {
sShmemCreationCounter++;
if (sShmemCreationCounter > 256) {
aProtocol->SendSyncWithCompositor();
ResetShmemCounter();
MOZ_PERFORMANCE_WARNING(
"gfx", "The number of shmem allocations is too damn high!");
}
}
static StaticRefPtr<CompositorBridgeChild> sCompositorBridge;
Atomic<int32_t> KnowsCompositor::sSerialCounter(0);
CompositorBridgeChild::CompositorBridgeChild(CompositorManagerChild* aManager)
: mCompositorManager(aManager),
mIdNamespace(0),
mResourceId(0),
mCanSend(false),
mActorDestroyed(false),
mPaused(false),
mThread(NS_GetCurrentThread()),
mProcessToken(0),
mSectionAllocator(nullptr) {
MOZ_ASSERT(NS_IsMainThread());
}
CompositorBridgeChild::~CompositorBridgeChild() {
if (mCanSend) {
gfxCriticalError() << "CompositorBridgeChild was not deinitialized";
}
}
bool CompositorBridgeChild::IsSameProcess() const {
return OtherPid() == base::GetCurrentProcId();
}
void CompositorBridgeChild::PrepareFinalDestroy() {
// Because of medium high priority DidComposite, we need to repost to
// medium high priority queue to ensure the actor is destroyed after possible
// pending DidComposite message.
nsCOMPtr<nsIRunnable> runnable =
NewRunnableMethod("CompositorBridgeChild::AfterDestroy", this,
&CompositorBridgeChild::AfterDestroy);
NS_DispatchToCurrentThreadQueue(runnable.forget(),
EventQueuePriority::MediumHigh);
}
void CompositorBridgeChild::AfterDestroy() {
// Note that we cannot rely upon mCanSend here because we already set that to
// false to prevent normal IPDL calls from being made after SendWillClose.
// The only time we should not issue Send__delete__ is if the actor is already
// destroyed, e.g. the compositor process crashed.
if (!mActorDestroyed) {
// We saw this send fail quite often with "Channel closing", probably a race
// with the other side closing or some event scheduling order.
if (GetIPCChannel()->CanSend()) {
Send__delete__(this);
}
mActorDestroyed = true;
}
if (sCompositorBridge == this) {
sCompositorBridge = nullptr;
}
}
void CompositorBridgeChild::Destroy() {
// This must not be called from the destructor!
mTexturesWaitingNotifyNotUsed.clear();
// Destroying the layer manager may cause all sorts of things to happen, so
// let's make sure there is still a reference to keep this alive whatever
// happens.
RefPtr<CompositorBridgeChild> selfRef = this;
for (size_t i = 0; i < mTexturePools.Length(); i++) {
mTexturePools[i]->Destroy();
}
if (mSectionAllocator) {
delete mSectionAllocator;
mSectionAllocator = nullptr;
}
if (mLayerManager) {
mLayerManager->Destroy();
mLayerManager = nullptr;
}
if (!mCanSend) {
// We may have already called destroy but still have lingering references
// or CompositorBridgeChild::ActorDestroy was called. Ensure that we do our
// post destroy clean up no matter what. It is safe to call multiple times.
NS_GetCurrentThread()->Dispatch(
NewRunnableMethod("CompositorBridgeChild::PrepareFinalDestroy", selfRef,
&CompositorBridgeChild::PrepareFinalDestroy));
return;
}
AutoTArray<PWebRenderBridgeChild*, 16> wrBridges;
ManagedPWebRenderBridgeChild(wrBridges);
for (int i = wrBridges.Length() - 1; i >= 0; --i) {
RefPtr<WebRenderBridgeChild> wrBridge =
static_cast<WebRenderBridgeChild*>(wrBridges[i]);
wrBridge->Destroy(/* aIsSync */ false);
}
AutoTArray<PAPZChild*, 16> apzChildren;
ManagedPAPZChild(apzChildren);
for (PAPZChild* child : apzChildren) {
Unused << child->SendDestroy();
}
const ManagedContainer<PTextureChild>& textures = ManagedPTextureChild();
for (const auto& key : textures) {
RefPtr<TextureClient> texture = TextureClient::AsTextureClient(key);
if (texture) {
texture->Destroy();
}
}
// The WillClose message is synchronous, so we know that after it returns
// any messages sent by the above code will have been processed on the
// other side.
SendWillClose();
mCanSend = false;
// We no longer care about unexpected shutdowns, in the remote process case.
mProcessToken = 0;
// The call just made to SendWillClose can result in IPC from the
// CompositorBridgeParent to the CompositorBridgeChild (e.g. caused by the
// destruction of shared memory). We need to ensure this gets processed by the
// CompositorBridgeChild before it gets destroyed. It suffices to ensure that
// events already in the thread get processed before the
// CompositorBridgeChild is destroyed, so we add a task to the thread to
// handle compositor destruction.
// From now on we can't send any message message.
NS_GetCurrentThread()->Dispatch(
NewRunnableMethod("CompositorBridgeChild::PrepareFinalDestroy", selfRef,
&CompositorBridgeChild::PrepareFinalDestroy));
}
// static
void CompositorBridgeChild::ShutDown() {
if (sCompositorBridge) {
sCompositorBridge->Destroy();
SpinEventLoopUntil("CompositorBridgeChild::ShutDown"_ns,
[&]() { return !sCompositorBridge; });
}
}
void CompositorBridgeChild::InitForContent(uint32_t aNamespace) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aNamespace);
if (RefPtr<CompositorBridgeChild> old = sCompositorBridge.forget()) {
// Note that at this point, ActorDestroy may not have been called yet,
// meaning mCanSend is still true. In this case we will try to send a
// synchronous WillClose message to the parent, and will certainly get
// a false result and a MsgDropped processing error. This is okay.
old->Destroy();
}
mCanSend = true;
mIdNamespace = aNamespace;
sCompositorBridge = this;
}
void CompositorBridgeChild::InitForWidget(uint64_t aProcessToken,
WebRenderLayerManager* aLayerManager,
uint32_t aNamespace) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aProcessToken);
MOZ_ASSERT(aLayerManager);
MOZ_ASSERT(aNamespace);
mCanSend = true;
mProcessToken = aProcessToken;
mLayerManager = aLayerManager;
mIdNamespace = aNamespace;
}
/*static*/
CompositorBridgeChild* CompositorBridgeChild::Get() {
// This is only expected to be used in child processes. While the parent
// process does have CompositorBridgeChild instances, it has _multiple_ (one
// per window), and therefore there is no global singleton available.
MOZ_ASSERT(!XRE_IsParentProcess());
return sCompositorBridge;
}
/* static */
bool CompositorBridgeChild::CompositorIsInGPUProcess() {
MOZ_ASSERT(NS_IsMainThread());
if (XRE_IsParentProcess()) {
return !!GPUProcessManager::Get()->GetGPUChild();
}
MOZ_ASSERT(XRE_IsContentProcess());
CompositorBridgeChild* bridge = CompositorBridgeChild::Get();
if (!bridge) {
return false;
}
return bridge->OtherPid() != dom::ContentChild::GetSingleton()->OtherPid();
}
mozilla::ipc::IPCResult CompositorBridgeChild::RecvDidComposite(
const LayersId& aId, const nsTArray<TransactionId>& aTransactionIds,
const TimeStamp& aCompositeStart, const TimeStamp& aCompositeEnd) {
// Hold a reference to keep texture pools alive. See bug 1387799
const auto texturePools = mTexturePools.Clone();
for (const auto& id : aTransactionIds) {
if (mLayerManager) {
MOZ_ASSERT(!aId.IsValid());
MOZ_ASSERT(mLayerManager->GetBackendType() == LayersBackend::LAYERS_WR);
// Hold a reference to keep LayerManager alive. See Bug 1242668.
RefPtr<WebRenderLayerManager> m = mLayerManager;
m->DidComposite(id, aCompositeStart, aCompositeEnd);
} else if (aId.IsValid()) {
RefPtr<dom::BrowserChild> child = dom::BrowserChild::GetFrom(aId);
if (child) {
child->DidComposite(id, aCompositeStart, aCompositeEnd);
}
}
}
for (size_t i = 0; i < texturePools.Length(); i++) {
texturePools[i]->ReturnDeferredClients();
}
return IPC_OK();
}
mozilla::ipc::IPCResult CompositorBridgeChild::RecvNotifyFrameStats(
nsTArray<FrameStats>&& aFrameStats) {
gfxPlatform::GetPlatform()->NotifyFrameStats(std::move(aFrameStats));
return IPC_OK();
}
void CompositorBridgeChild::ActorDestroy(ActorDestroyReason aWhy) {
if (aWhy == AbnormalShutdown) {
// If the parent side runs into a problem then the actor will be destroyed.
// There is nothing we can do in the child side, here sets mCanSend as
// false.
gfxCriticalNote << "CompositorBridgeChild receives IPC close with "
"reason=AbnormalShutdown";
}
mCanSend = false;
mActorDestroyed = true;
if (mProcessToken && XRE_IsParentProcess()) {
GPUProcessManager::Get()->NotifyRemoteActorDestroyed(mProcessToken);
}
}
bool CompositorBridgeChild::SendWillClose() {
MOZ_RELEASE_ASSERT(mCanSend);
return PCompositorBridgeChild::SendWillClose();
}
bool CompositorBridgeChild::SendPause() {
if (!mCanSend) {
return false;
}
mPaused = true;
return PCompositorBridgeChild::SendPause();
}
bool CompositorBridgeChild::SendResume() {
if (!mCanSend) {
return false;
}
mPaused = false;
return PCompositorBridgeChild::SendResume();
}
bool CompositorBridgeChild::SendResumeAsync() {
if (!mCanSend) {
return false;
}
mPaused = false;
return PCompositorBridgeChild::SendResumeAsync();
}
bool CompositorBridgeChild::SendAdoptChild(const LayersId& id) {
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendAdoptChild(id);
}
bool CompositorBridgeChild::SendFlushRendering(
const wr::RenderReasons& aReasons) {
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendFlushRendering(aReasons);
}
bool CompositorBridgeChild::SendStartFrameTimeRecording(
const int32_t& bufferSize, uint32_t* startIndex) {
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendStartFrameTimeRecording(bufferSize,
startIndex);
}
bool CompositorBridgeChild::SendStopFrameTimeRecording(
const uint32_t& startIndex, nsTArray<float>* intervals) {
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::SendStopFrameTimeRecording(startIndex,
intervals);
}
PTextureChild* CompositorBridgeChild::AllocPTextureChild(
const SurfaceDescriptor&, ReadLockDescriptor&, const LayersBackend&,
const TextureFlags&, const LayersId&, const uint64_t& aSerial,
const wr::MaybeExternalImageId& aExternalImageId) {
return TextureClient::CreateIPDLActor();
}
bool CompositorBridgeChild::DeallocPTextureChild(PTextureChild* actor) {
return TextureClient::DestroyIPDLActor(actor);
}
mozilla::ipc::IPCResult CompositorBridgeChild::RecvParentAsyncMessages(
nsTArray<AsyncParentMessageData>&& aMessages) {
for (AsyncParentMessageArray::index_type i = 0; i < aMessages.Length(); ++i) {
const AsyncParentMessageData& message = aMessages[i];
switch (message.type()) {
case AsyncParentMessageData::TOpNotifyNotUsed: {
const OpNotifyNotUsed& op = message.get_OpNotifyNotUsed();
NotifyNotUsed(op.TextureId(), op.fwdTransactionId());
break;
}
default:
NS_ERROR("unknown AsyncParentMessageData type");
return IPC_FAIL_NO_REASON(this);
}
}
return IPC_OK();
}
mozilla::ipc::IPCResult CompositorBridgeChild::RecvObserveLayersUpdate(
const LayersId& aLayersId, const bool& aActive) {
// This message is sent via the window compositor, not the tab compositor -
// however it still has a layers id.
MOZ_ASSERT(aLayersId.IsValid());
MOZ_ASSERT(XRE_IsParentProcess());
if (RefPtr<dom::BrowserParent> tab =
dom::BrowserParent::GetBrowserParentFromLayersId(aLayersId)) {
tab->LayerTreeUpdate(aActive);
}
return IPC_OK();
}
mozilla::ipc::IPCResult CompositorBridgeChild::RecvCompositorOptionsChanged(
const LayersId& aLayersId, const CompositorOptions& aNewOptions) {
MOZ_ASSERT(aLayersId.IsValid());
MOZ_ASSERT(XRE_IsParentProcess());
if (RefPtr<dom::BrowserParent> tab =
dom::BrowserParent::GetBrowserParentFromLayersId(aLayersId)) {
Unused << tab->SendCompositorOptionsChanged(aNewOptions);
}
return IPC_OK();
}
mozilla::ipc::IPCResult CompositorBridgeChild::RecvNotifyJankedAnimations(
const LayersId& aLayersId, nsTArray<uint64_t>&& aJankedAnimations) {
if (mLayerManager) {
MOZ_ASSERT(!aLayersId.IsValid());
mLayerManager->UpdatePartialPrerenderedAnimations(aJankedAnimations);
} else if (aLayersId.IsValid()) {
RefPtr<dom::BrowserChild> child = dom::BrowserChild::GetFrom(aLayersId);
if (child) {
child->NotifyJankedAnimations(aJankedAnimations);
}
}
return IPC_OK();
}
void CompositorBridgeChild::HoldUntilCompositableRefReleasedIfNecessary(
TextureClient* aClient) {
if (!aClient) {
return;
}
bool waitNotifyNotUsed =
aClient->GetFlags() & TextureFlags::RECYCLE ||
aClient->GetFlags() & TextureFlags::WAIT_HOST_USAGE_END;
if (!waitNotifyNotUsed) {
return;
}
aClient->SetLastFwdTransactionId(
GetFwdTransactionCounter().mFwdTransactionId);
mTexturesWaitingNotifyNotUsed.emplace(aClient->GetSerial(), aClient);
}
void CompositorBridgeChild::NotifyNotUsed(uint64_t aTextureId,
uint64_t aFwdTransactionId) {
auto it = mTexturesWaitingNotifyNotUsed.find(aTextureId);
if (it != mTexturesWaitingNotifyNotUsed.end()) {
if (aFwdTransactionId < it->second->GetLastFwdTransactionId()) {
// Released on host side, but client already requested newer use texture.
return;
}
mTexturesWaitingNotifyNotUsed.erase(it);
}
}
void CompositorBridgeChild::CancelWaitForNotifyNotUsed(uint64_t aTextureId) {
mTexturesWaitingNotifyNotUsed.erase(aTextureId);
}
FixedSizeSmallShmemSectionAllocator*
CompositorBridgeChild::GetTileLockAllocator() {
if (!IPCOpen()) {
return nullptr;
}
if (!mSectionAllocator) {
mSectionAllocator = new FixedSizeSmallShmemSectionAllocator(this);
}
return mSectionAllocator;
}
PTextureChild* CompositorBridgeChild::CreateTexture(
const SurfaceDescriptor& aSharedData, ReadLockDescriptor&& aReadLock,
LayersBackend aLayersBackend, TextureFlags aFlags,
const dom::ContentParentId& aContentId, uint64_t aSerial,
wr::MaybeExternalImageId& aExternalImageId) {
PTextureChild* textureChild =
AllocPTextureChild(aSharedData, aReadLock, aLayersBackend, aFlags,
LayersId{0} /* FIXME */, aSerial, aExternalImageId);
return SendPTextureConstructor(
textureChild, aSharedData, std::move(aReadLock), aLayersBackend, aFlags,
LayersId{0} /* FIXME? */, aSerial, aExternalImageId);
}
already_AddRefed<CanvasChild> CompositorBridgeChild::GetCanvasChild() {
MOZ_ASSERT(gfxPlatform::UseRemoteCanvas());
if (auto* cm = gfx::CanvasManagerChild::Get()) {
return cm->GetCanvasChild().forget();
}
return nullptr;
}
void CompositorBridgeChild::EndCanvasTransaction() {
if (auto* cm = gfx::CanvasManagerChild::Get()) {
cm->EndCanvasTransaction();
}
}
void CompositorBridgeChild::ClearCachedResources() {
if (auto* cm = gfx::CanvasManagerChild::Get()) {
cm->ClearCachedResources();
}
}
bool CompositorBridgeChild::AllocUnsafeShmem(size_t aSize, ipc::Shmem* aShmem) {
ShmemAllocated(this);
return PCompositorBridgeChild::AllocUnsafeShmem(aSize, aShmem);
}
bool CompositorBridgeChild::AllocShmem(size_t aSize, ipc::Shmem* aShmem) {
ShmemAllocated(this);
return PCompositorBridgeChild::AllocShmem(aSize, aShmem);
}
bool CompositorBridgeChild::DeallocShmem(ipc::Shmem& aShmem) {
if (!mCanSend) {
return false;
}
return PCompositorBridgeChild::DeallocShmem(aShmem);
}
widget::PCompositorWidgetChild*
CompositorBridgeChild::AllocPCompositorWidgetChild(
const CompositorWidgetInitData& aInitData) {
// We send the constructor manually.
MOZ_CRASH("Should not be called");
return nullptr;
}
bool CompositorBridgeChild::DeallocPCompositorWidgetChild(
PCompositorWidgetChild* aActor) {
#ifdef MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING
delete aActor;
return true;
#else
return false;
#endif
}
PAPZCTreeManagerChild* CompositorBridgeChild::AllocPAPZCTreeManagerChild(
const LayersId& aLayersId) {
APZCTreeManagerChild* child = new APZCTreeManagerChild();
child->AddIPDLReference();
return child;
}
PAPZChild* CompositorBridgeChild::AllocPAPZChild(const LayersId& aLayersId) {
// We send the constructor manually.
MOZ_CRASH("Should not be called");
return nullptr;
}
bool CompositorBridgeChild::DeallocPAPZChild(PAPZChild* aActor) {
delete aActor;
return true;
}
bool CompositorBridgeChild::DeallocPAPZCTreeManagerChild(
PAPZCTreeManagerChild* aActor) {
APZCTreeManagerChild* child = static_cast<APZCTreeManagerChild*>(aActor);
child->ReleaseIPDLReference();
return true;
}
// -
PWebRenderBridgeChild* CompositorBridgeChild::AllocPWebRenderBridgeChild(
const wr::PipelineId& aPipelineId, const LayoutDeviceIntSize&,
const WindowKind&) {
WebRenderBridgeChild* child = new WebRenderBridgeChild(aPipelineId);
child->AddIPDLReference();
return child;
}
bool CompositorBridgeChild::DeallocPWebRenderBridgeChild(
PWebRenderBridgeChild* aActor) {
WebRenderBridgeChild* child = static_cast<WebRenderBridgeChild*>(aActor);
child->ReleaseIPDLReference();
return true;
}
uint64_t CompositorBridgeChild::GetNextResourceId() {
++mResourceId;
MOZ_RELEASE_ASSERT(mResourceId != UINT32_MAX);
uint64_t id = mIdNamespace;
id = (id << 32) | mResourceId;
return id;
}
wr::MaybeExternalImageId CompositorBridgeChild::GetNextExternalImageId() {
return Some(wr::ToExternalImageId(GetNextResourceId()));
}
wr::PipelineId CompositorBridgeChild::GetNextPipelineId() {
return wr::AsPipelineId(GetNextResourceId());
}
FwdTransactionCounter& CompositorBridgeChild::GetFwdTransactionCounter() {
return mCompositorManager->GetFwdTransactionCounter();
}
} // namespace layers
} // namespace mozilla
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