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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_RENDERDMABUFTEXTUREHOST_H
#define MOZILLA_GFX_RENDERDMABUFTEXTUREHOST_H
#include "mozilla/layers/TextureHostOGL.h"
#include "RenderTextureHost.h"
#include "mozilla/widget/DMABufSurface.h"
namespace mozilla {
namespace layers {
class SurfaceDescriptorDMABuf;
}
namespace wr {
class RenderDMABUFTextureHost final : public RenderTextureHost {
public:
explicit RenderDMABUFTextureHost(DMABufSurface* aSurface);
wr::WrExternalImage Lock(uint8_t aChannelIndex, gl::GLContext* aGL) override;
void Unlock() override;
void ClearCachedResources() override;
size_t Bytes() override {
return mSurface->GetWidth() * mSurface->GetHeight() *
BytesPerPixel(mSurface->GetFormat());
}
private:
virtual ~RenderDMABUFTextureHost();
void DeleteTextureHandle();
RefPtr<DMABufSurface> mSurface;
RefPtr<gl::GLContext> mGL;
};
} // namespace wr
} // namespace mozilla
#endif // MOZILLA_GFX_RENDERDMABUFTEXTUREHOST_H
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