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<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=399925
-->
<head>
  <title>Test for Bug 399925</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="text/javascript" src="imgutils.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=399925">Mozilla Bug 399925</a>
<p id="display"></p>
<div id="content" style="display: none">
<canvas id="canvas" width="100" height="100"> </canvas>  
</div>
<pre id="test">
<script class="testbody" type="text/javascript">

/** Test for Bug 399925. **/
var triggerDiscardingManually = false;
var pngResults = [];
SimpleTest.waitForExplicitFinish();
SimpleTest.requestFlakyTimeout("untriaged");

window.onload = function() {
  // It'd be nice to reduce the discard timer here, but unfortunately we only
  // read that pref on startup. We instead manually trigger discarding on
  // platforms where the discard timer is too long (which we'll somewhat
  // arbitrarily define as 'longer than 60 seconds').
  var expirationMs =
    SpecialPowers.getIntPref('image.mem.surfacecache.min_expiration_ms');
  if (expirationMs > 60000) {
    ok(true, 'Triggering discarding manually because SurfaceCache expiration ' +
             'is ' + expirationMs + ' ms');
    triggerDiscardingManually = true;
  } else {
    ok(true, 'Using normal discarding because SurfaceCache expiration ' +
             'is ' + expirationMs + ' ms');
  }

  // Enable discarding for the test.
  SpecialPowers.pushPrefEnv({
    'set':[['image.mem.discardable',true]]
  }, runTest);
}

function runTest() {
  var image = new Image();
  image.setAttribute("id", "gif");

  // 1. Draw the canvas once on loadComplete
  // 2. Redraw the canvas and compare the results right on discard
  addCallbacks(image, drawCanvas, function() {
    drawCanvas();
    is(pngResults[0], pngResults[1], "got different rendered results");
    SimpleTest.finish();
  });

  image.src = "bug399925.gif";
  document.getElementById("content").appendChild(image);

  if (triggerDiscardingManually) {
    var request = SpecialPowers.wrap(image)
        .getRequest(SpecialPowers.Ci.nsIImageLoadingContent.CURRENT_REQUEST);
    setTimeout(() => request.requestDiscard(), 1000);
  }
}

function addCallbacks(anImage, loadCompleteCallback, discardCallback) {
  var observer = new ImageDecoderObserverStub();
  observer.discard = function () {
    imgLoadingContent.removeObserver(scriptedObserver);
    discardCallback();
  }
  observer.loadComplete = loadCompleteCallback;
  observer = SpecialPowers.wrapCallbackObject(observer);

  var scriptedObserver = SpecialPowers.Cc["@mozilla.org/image/tools;1"]
                           .getService(SpecialPowers.Ci.imgITools)
                           .createScriptedObserver(observer);

  var imgLoadingContent = SpecialPowers.wrap(anImage);
  imgLoadingContent.addObserver(scriptedObserver);
}

function drawCanvas() {
  var canvas = document.getElementById('canvas');
  var context = canvas.getContext('2d');
  var gif = document.getElementById('gif');

  context.drawImage(gif, 0, 0);
  ok(true, "we got through the drawImage call without an exception being thrown");
  pngResults.push(canvas.toDataURL());
}

</script>
</pre>
</body>
</html>