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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Implementation of GC sweeping.
*
* In the SpiderMonkey GC, 'sweeping' is used to mean two things:
* - updating data structures to remove pointers to dead GC things and updating
* pointers to moved GC things
* - finalizing dead GC things
*
* Furthermore, the GC carries out gray and weak marking after the start of the
* sweep phase. This is also implemented in this file.
*/
#include "mozilla/Maybe.h"
#include "mozilla/ScopeExit.h"
#include "mozilla/TimeStamp.h"
#include "builtin/FinalizationRegistryObject.h"
#include "builtin/WeakRefObject.h"
#include "debugger/DebugAPI.h"
#include "gc/AllocKind.h"
#include "gc/FinalizationObservers.h"
#include "gc/GCInternals.h"
#include "gc/GCLock.h"
#include "gc/GCProbes.h"
#include "gc/GCRuntime.h"
#include "gc/ParallelWork.h"
#include "gc/Statistics.h"
#include "gc/TraceKind.h"
#include "gc/WeakMap.h"
#include "gc/Zone.h"
#include "jit/JitFrames.h"
#include "jit/JitRuntime.h"
#include "jit/JitZone.h"
#include "proxy/DeadObjectProxy.h"
#include "vm/BigIntType.h"
#include "vm/HelperThreads.h"
#include "vm/JSContext.h"
#include "vm/Time.h"
#include "vm/WrapperObject.h"
#include "gc/PrivateIterators-inl.h"
#include "vm/GeckoProfiler-inl.h"
#include "vm/JSObject-inl.h"
#include "vm/PropMap-inl.h"
#include "vm/Shape-inl.h"
#include "vm/StringType-inl.h"
using namespace js;
using namespace js::gc;
using mozilla::TimeStamp;
struct js::gc::FinalizePhase {
gcstats::PhaseKind statsPhase;
AllocKinds kinds;
};
/*
* Finalization order for objects swept incrementally on the main thread.
*/
static constexpr FinalizePhase ForegroundObjectFinalizePhase = {
gcstats::PhaseKind::FINALIZE_OBJECT,
{AllocKind::OBJECT0, AllocKind::OBJECT2, AllocKind::OBJECT4,
AllocKind::OBJECT8, AllocKind::OBJECT12, AllocKind::OBJECT16}};
/*
* Finalization order for GC things swept incrementally on the main thread.
*/
static constexpr FinalizePhase ForegroundNonObjectFinalizePhase = {
gcstats::PhaseKind::FINALIZE_NON_OBJECT,
{AllocKind::SCRIPT, AllocKind::JITCODE}};
/*
* Finalization order for GC things swept on the background thread.
*/
static constexpr FinalizePhase BackgroundFinalizePhases[] = {
{gcstats::PhaseKind::FINALIZE_OBJECT,
{AllocKind::FUNCTION, AllocKind::FUNCTION_EXTENDED,
AllocKind::OBJECT0_BACKGROUND, AllocKind::OBJECT2_BACKGROUND,
AllocKind::ARRAYBUFFER4, AllocKind::OBJECT4_BACKGROUND,
AllocKind::ARRAYBUFFER8, AllocKind::OBJECT8_BACKGROUND,
AllocKind::ARRAYBUFFER12, AllocKind::OBJECT12_BACKGROUND,
AllocKind::ARRAYBUFFER16, AllocKind::OBJECT16_BACKGROUND}},
{gcstats::PhaseKind::FINALIZE_NON_OBJECT,
{AllocKind::SCOPE, AllocKind::REGEXP_SHARED, AllocKind::FAT_INLINE_STRING,
AllocKind::STRING, AllocKind::EXTERNAL_STRING, AllocKind::FAT_INLINE_ATOM,
AllocKind::ATOM, AllocKind::SYMBOL, AllocKind::BIGINT, AllocKind::SHAPE,
AllocKind::BASE_SHAPE, AllocKind::GETTER_SETTER,
AllocKind::COMPACT_PROP_MAP, AllocKind::NORMAL_PROP_MAP,
AllocKind::DICT_PROP_MAP}}};
template <typename T>
inline size_t Arena::finalize(JS::GCContext* gcx, AllocKind thingKind,
size_t thingSize) {
/* Enforce requirements on size of T. */
MOZ_ASSERT(thingSize % CellAlignBytes == 0);
MOZ_ASSERT(thingSize >= MinCellSize);
MOZ_ASSERT(thingSize <= 255);
MOZ_ASSERT(allocated());
MOZ_ASSERT(thingKind == getAllocKind());
MOZ_ASSERT(thingSize == getThingSize());
MOZ_ASSERT(!onDelayedMarkingList_);
uint_fast16_t firstThing = firstThingOffset(thingKind);
uint_fast16_t firstThingOrSuccessorOfLastMarkedThing = firstThing;
uint_fast16_t lastThing = ArenaSize - thingSize;
FreeSpan newListHead;
FreeSpan* newListTail = &newListHead;
size_t nmarked = 0, nfinalized = 0;
for (ArenaCellIterUnderFinalize cell(this); !cell.done(); cell.next()) {
T* t = cell.as<T>();
if (TenuredThingIsMarkedAny(t)) {
uint_fast16_t thing = uintptr_t(t) & ArenaMask;
if (thing != firstThingOrSuccessorOfLastMarkedThing) {
// We just finished passing over one or more free things,
// so record a new FreeSpan.
newListTail->initBounds(firstThingOrSuccessorOfLastMarkedThing,
thing - thingSize, this);
newListTail = newListTail->nextSpanUnchecked(this);
}
firstThingOrSuccessorOfLastMarkedThing = thing + thingSize;
nmarked++;
} else {
t->finalize(gcx);
AlwaysPoison(t, JS_SWEPT_TENURED_PATTERN, thingSize,
MemCheckKind::MakeUndefined);
gcprobes::TenuredFinalize(t);
nfinalized++;
}
}
if constexpr (std::is_same_v<T, JSObject> || std::is_same_v<T, JSString> ||
std::is_same_v<T, JS::BigInt>) {
if (isNewlyCreated_) {
zone->pretenuring.updateCellCountsInNewlyCreatedArenas(
nmarked + nfinalized, nmarked);
}
}
isNewlyCreated_ = 0;
if (nmarked == 0) {
// Do nothing. The caller will update the arena appropriately.
MOZ_ASSERT(newListTail == &newListHead);
DebugOnlyPoison(data, JS_SWEPT_TENURED_PATTERN, sizeof(data),
MemCheckKind::MakeUndefined);
return nmarked;
}
MOZ_ASSERT(firstThingOrSuccessorOfLastMarkedThing != firstThing);
uint_fast16_t lastMarkedThing =
firstThingOrSuccessorOfLastMarkedThing - thingSize;
if (lastThing == lastMarkedThing) {
// If the last thing was marked, we will have already set the bounds of
// the final span, and we just need to terminate the list.
newListTail->initAsEmpty();
} else {
// Otherwise, end the list with a span that covers the final stretch of free
// things.
newListTail->initFinal(firstThingOrSuccessorOfLastMarkedThing, lastThing,
this);
}
firstFreeSpan = newListHead;
#ifdef DEBUG
size_t nfree = numFreeThings(thingSize);
MOZ_ASSERT(nfree + nmarked == thingsPerArena(thingKind));
#endif
return nmarked;
}
// Finalize arenas from src list, releasing empty arenas if keepArenas wasn't
// specified and inserting the others into the appropriate destination size
// bins.
template <typename T>
static inline bool FinalizeTypedArenas(JS::GCContext* gcx, ArenaList& src,
SortedArenaList& dest,
AllocKind thingKind,
SliceBudget& budget) {
MOZ_ASSERT(gcx->isFinalizing());
size_t thingSize = Arena::thingSize(thingKind);
size_t thingsPerArena = Arena::thingsPerArena(thingKind);
size_t markCount = 0;
auto updateMarkCount = mozilla::MakeScopeExit([&] {
GCRuntime* gc = &gcx->runtimeFromAnyThread()->gc;
gc->stats().addCount(gcstats::COUNT_CELLS_MARKED, markCount);
});
while (Arena* arena = src.takeFirstArena()) {
size_t nmarked = arena->finalize<T>(gcx, thingKind, thingSize);
size_t nfree = thingsPerArena - nmarked;
markCount += nmarked;
if (nmarked) {
dest.insertAt(arena, nfree);
} else {
arena->chunk()->recycleArena(arena, dest, thingsPerArena);
}
budget.step(thingsPerArena);
if (budget.isOverBudget()) {
return false;
}
}
return true;
}
/*
* Finalize the list of areans.
*/
static bool FinalizeArenas(JS::GCContext* gcx, ArenaList& src,
SortedArenaList& dest, AllocKind thingKind,
SliceBudget& budget) {
switch (thingKind) {
#define EXPAND_CASE(allocKind, traceKind, type, sizedType, bgFinal, nursery, \
compact) \
case AllocKind::allocKind: \
return FinalizeTypedArenas<type>(gcx, src, dest, thingKind, budget);
FOR_EACH_ALLOCKIND(EXPAND_CASE)
#undef EXPAND_CASE
default:
MOZ_CRASH("Invalid alloc kind");
}
}
void GCRuntime::initBackgroundSweep(Zone* zone, JS::GCContext* gcx,
const FinalizePhase& phase) {
gcstats::AutoPhase ap(stats(), phase.statsPhase);
for (auto kind : phase.kinds) {
zone->arenas.initBackgroundSweep(kind);
}
}
void ArenaLists::initBackgroundSweep(AllocKind thingKind) {
MOZ_ASSERT(IsBackgroundFinalized(thingKind));
MOZ_ASSERT(concurrentUse(thingKind) == ConcurrentUse::None);
if (!collectingArenaList(thingKind).isEmpty()) {
concurrentUse(thingKind) = ConcurrentUse::BackgroundFinalize;
}
}
void GCRuntime::backgroundFinalize(JS::GCContext* gcx, Zone* zone,
AllocKind kind, Arena** empty) {
MOZ_ASSERT(empty);
ArenaLists* lists = &zone->arenas;
ArenaList& arenas = lists->collectingArenaList(kind);
if (arenas.isEmpty()) {
MOZ_ASSERT(lists->concurrentUse(kind) == ArenaLists::ConcurrentUse::None);
return;
}
SortedArenaList finalizedSorted(kind);
auto unlimited = SliceBudget::unlimited();
FinalizeArenas(gcx, arenas, finalizedSorted, kind, unlimited);
MOZ_ASSERT(arenas.isEmpty());
finalizedSorted.extractEmptyTo(empty);
// When marking begins, all arenas are moved from arenaLists to
// collectingArenaLists. When the mutator runs, new arenas are allocated in
// arenaLists. Now that finalization is complete, we want to merge these lists
// back together.
// We must take the GC lock to be able to safely modify the ArenaList;
// however, this does not by itself make the changes visible to all threads,
// as not all threads take the GC lock to read the ArenaLists.
// That safety is provided by the ReleaseAcquire memory ordering of the
// background finalize state, which we explicitly set as the final step.
{
AutoLockGC lock(rt);
MOZ_ASSERT(lists->concurrentUse(kind) ==
ArenaLists::ConcurrentUse::BackgroundFinalize);
lists->mergeFinalizedArenas(kind, finalizedSorted);
}
lists->concurrentUse(kind) = ArenaLists::ConcurrentUse::None;
}
// After finalizing arenas, merge the following to get the final state of an
// arena list:
// - arenas allocated during marking
// - arenas allocated during sweeping
// - finalized arenas
void ArenaLists::mergeFinalizedArenas(AllocKind kind,
SortedArenaList& finalizedArenas) {
#ifdef DEBUG
// Updating arena lists off-thread requires taking the GC lock because the
// main thread uses these when allocating.
if (IsBackgroundFinalized(kind)) {
runtimeFromAnyThread()->gc.assertCurrentThreadHasLockedGC();
}
#endif
ArenaList& arenas = arenaList(kind);
ArenaList allocatedDuringCollection = std::move(arenas);
arenas = finalizedArenas.convertToArenaList();
arenas.insertListWithCursorAtEnd(allocatedDuringCollection);
collectingArenaList(kind).clear();
}
void ArenaLists::queueForegroundThingsForSweep() {
gcCompactPropMapArenasToUpdate =
collectingArenaList(AllocKind::COMPACT_PROP_MAP).head();
gcNormalPropMapArenasToUpdate =
collectingArenaList(AllocKind::NORMAL_PROP_MAP).head();
}
void GCRuntime::sweepBackgroundThings(ZoneList& zones) {
if (zones.isEmpty()) {
return;
}
JS::GCContext* gcx = TlsGCContext.get();
MOZ_ASSERT(gcx->isFinalizing());
// Sweep zones in order. The atoms zone must be finalized last as other
// zones may have direct pointers into it.
while (!zones.isEmpty()) {
Zone* zone = zones.removeFront();
MOZ_ASSERT(zone->isGCFinished());
TimeStamp startTime = TimeStamp::Now();
Arena* emptyArenas = zone->arenas.takeSweptEmptyArenas();
// We must finalize thing kinds in the order specified by
// BackgroundFinalizePhases.
for (const auto& phase : BackgroundFinalizePhases) {
for (auto kind : phase.kinds) {
backgroundFinalize(gcx, zone, kind, &emptyArenas);
}
}
// Release any arenas that are now empty.
//
// Empty arenas are only released after everything has been finalized so
// that it's still possible to get a thing's zone after the thing has been
// finalized. The HeapPtr destructor depends on this, and this allows
// HeapPtrs between things of different alloc kind regardless of
// finalization order.
//
// Periodically drop and reaquire the GC lock every so often to avoid
// blocking the main thread from allocating chunks.
static const size_t LockReleasePeriod = 32;
while (emptyArenas) {
AutoLockGC lock(this);
for (size_t i = 0; i < LockReleasePeriod && emptyArenas; i++) {
Arena* arena = emptyArenas;
emptyArenas = emptyArenas->next;
releaseArena(arena, lock);
}
}
// Record time spent sweeping this zone.
TimeStamp endTime = TimeStamp::Now();
zone->perZoneGCTime += endTime - startTime;
}
}
void GCRuntime::assertBackgroundSweepingFinished() {
#ifdef DEBUG
{
AutoLockHelperThreadState lock;
MOZ_ASSERT(backgroundSweepZones.ref().isEmpty());
}
for (ZonesIter zone(this, WithAtoms); !zone.done(); zone.next()) {
for (auto kind : AllAllocKinds()) {
MOZ_ASSERT_IF(state() != State::Prepare && state() != State::Mark &&
state() != State::Sweep,
zone->arenas.collectingArenaList(kind).isEmpty());
MOZ_ASSERT(zone->arenas.doneBackgroundFinalize(kind));
}
}
#endif
}
void GCRuntime::queueZonesAndStartBackgroundSweep(ZoneList&& zones) {
{
AutoLockHelperThreadState lock;
MOZ_ASSERT(!requestSliceAfterBackgroundTask);
backgroundSweepZones.ref().appendList(std::move(zones));
if (useBackgroundThreads) {
sweepTask.startOrRunIfIdle(lock);
}
}
if (!useBackgroundThreads) {
sweepTask.join();
sweepTask.runFromMainThread();
}
}
BackgroundSweepTask::BackgroundSweepTask(GCRuntime* gc)
: GCParallelTask(gc, gcstats::PhaseKind::SWEEP, GCUse::Finalizing) {}
void BackgroundSweepTask::run(AutoLockHelperThreadState& lock) {
gc->sweepFromBackgroundThread(lock);
}
void GCRuntime::sweepFromBackgroundThread(AutoLockHelperThreadState& lock) {
do {
ZoneList zones;
zones.appendList(std::move(backgroundSweepZones.ref()));
AutoUnlockHelperThreadState unlock(lock);
sweepBackgroundThings(zones);
// The main thread may call queueZonesAndStartBackgroundSweep() while this
// is running so we must check there is no more work after releasing the
// lock.
} while (!backgroundSweepZones.ref().isEmpty());
maybeRequestGCAfterBackgroundTask(lock);
}
void GCRuntime::waitBackgroundSweepEnd() {
sweepTask.join();
if (state() != State::Sweep) {
assertBackgroundSweepingFinished();
}
}
void GCRuntime::startBackgroundFree() {
AutoLockHelperThreadState lock;
if (lifoBlocksToFree.ref().isEmpty() &&
buffersToFreeAfterMinorGC.ref().empty()) {
return;
}
freeTask.startOrRunIfIdle(lock);
}
BackgroundFreeTask::BackgroundFreeTask(GCRuntime* gc)
: GCParallelTask(gc, gcstats::PhaseKind::NONE) {
// This can occur outside GCs so doesn't have a stats phase.
}
void BackgroundFreeTask::run(AutoLockHelperThreadState& lock) {
gc->freeFromBackgroundThread(lock);
}
void GCRuntime::freeFromBackgroundThread(AutoLockHelperThreadState& lock) {
do {
LifoAlloc lifoBlocks(JSContext::TEMP_LIFO_ALLOC_PRIMARY_CHUNK_SIZE);
lifoBlocks.transferFrom(&lifoBlocksToFree.ref());
Nursery::BufferSet buffers;
std::swap(buffers, buffersToFreeAfterMinorGC.ref());
AutoUnlockHelperThreadState unlock(lock);
lifoBlocks.freeAll();
JS::GCContext* gcx = TlsGCContext.get();
for (Nursery::BufferSet::Range r = buffers.all(); !r.empty();
r.popFront()) {
// Malloc memory associated with nursery objects is not tracked as these
// are assumed to be short lived.
gcx->freeUntracked(r.front());
}
} while (!lifoBlocksToFree.ref().isEmpty() ||
!buffersToFreeAfterMinorGC.ref().empty());
}
void GCRuntime::waitBackgroundFreeEnd() { freeTask.join(); }
template <class ZoneIterT>
IncrementalProgress GCRuntime::markWeakReferences(
SliceBudget& incrementalBudget) {
MOZ_ASSERT(!marker().isWeakMarking());
gcstats::AutoPhase ap1(stats(), gcstats::PhaseKind::MARK_WEAK);
auto unlimited = SliceBudget::unlimited();
SliceBudget& budget =
marker().incrementalWeakMapMarkingEnabled ? incrementalBudget : unlimited;
// Ensure we don't return to the mutator while we're still in weak marking
// mode.
auto leaveOnExit =
mozilla::MakeScopeExit([&] { marker().leaveWeakMarkingMode(); });
if (marker().enterWeakMarkingMode()) {
// If there was an 'enter-weak-marking-mode' token in the queue, then it
// and everything after it will still be in the queue so we can process
// them now.
while (processTestMarkQueue() == QueueYielded) {
};
// Do not rely on the information about not-yet-marked weak keys that have
// been collected by barriers. Clear out the gcEphemeronEdges entries and
// rebuild the full table. Note that this a cross-zone operation; delegate
// zone entries will be populated by map zone traversals, so everything
// needs to be cleared first, then populated.
if (!marker().incrementalWeakMapMarkingEnabled) {
for (ZoneIterT zone(this); !zone.done(); zone.next()) {
AutoEnterOOMUnsafeRegion oomUnsafe;
if (!zone->gcEphemeronEdges().clear()) {
oomUnsafe.crash("clearing weak keys when entering weak marking mode");
}
}
}
for (ZoneIterT zone(this); !zone.done(); zone.next()) {
if (zone->enterWeakMarkingMode(&marker(), budget) == NotFinished) {
return NotFinished;
}
}
}
bool markedAny = true;
while (markedAny) {
if (!marker().markUntilBudgetExhausted(budget)) {
MOZ_ASSERT(marker().incrementalWeakMapMarkingEnabled);
return NotFinished;
}
markedAny = false;
if (!marker().isWeakMarking()) {
for (ZoneIterT zone(this); !zone.done(); zone.next()) {
markedAny |= WeakMapBase::markZoneIteratively(zone, &marker());
}
}
markedAny |= jit::JitRuntime::MarkJitcodeGlobalTableIteratively(&marker());
}
assertNoMarkingWork();
return Finished;
}
IncrementalProgress GCRuntime::markWeakReferencesInCurrentGroup(
SliceBudget& budget) {
return markWeakReferences<SweepGroupZonesIter>(budget);
}
template <class ZoneIterT>
IncrementalProgress GCRuntime::markGrayRoots(SliceBudget& budget,
gcstats::PhaseKind phase) {
MOZ_ASSERT(marker().markColor() == MarkColor::Gray);
gcstats::AutoPhase ap(stats(), phase);
AutoUpdateLiveCompartments updateLive(this);
marker().setRootMarkingMode(true);
auto guard =
mozilla::MakeScopeExit([this]() { marker().setRootMarkingMode(false); });
IncrementalProgress result =
traceEmbeddingGrayRoots(marker().tracer(), budget);
if (result == NotFinished) {
return NotFinished;
}
Compartment::traceIncomingCrossCompartmentEdgesForZoneGC(
marker().tracer(), Compartment::GrayEdges);
return Finished;
}
IncrementalProgress GCRuntime::markAllWeakReferences() {
SliceBudget budget = SliceBudget::unlimited();
return markWeakReferences<GCZonesIter>(budget);
}
void GCRuntime::markAllGrayReferences(gcstats::PhaseKind phase) {
SliceBudget budget = SliceBudget::unlimited();
markGrayRoots<GCZonesIter>(budget, phase);
drainMarkStack();
}
void GCRuntime::dropStringWrappers() {
/*
* String "wrappers" are dropped on GC because their presence would require
* us to sweep the wrappers in all compartments every time we sweep a
* compartment group.
*/
for (ZonesIter zone(this, WithAtoms); !zone.done(); zone.next()) {
zone->dropStringWrappersOnGC();
}
}
/*
* Group zones that must be swept at the same time.
*
* From the point of view of the mutator, groups of zones transition atomically
* from marking to sweeping. If compartment A has an edge to an unmarked object
* in compartment B, then we must not start sweeping A in a later slice than we
* start sweeping B. That's because a write barrier in A could lead to the
* unmarked object in B becoming marked. However, if we had already swept that
* object, we would be in trouble.
*
* If we consider these dependencies as a graph, then all the compartments in
* any strongly-connected component of this graph must start sweeping in the
* same slice.
*
* Tarjan's algorithm is used to calculate the components.
*/
bool Compartment::findSweepGroupEdges() {
Zone* source = zone();
for (WrappedObjectCompartmentEnum e(this); !e.empty(); e.popFront()) {
Compartment* targetComp = e.front();
Zone* target = targetComp->zone();
if (!target->isGCMarking() || source->hasSweepGroupEdgeTo(target)) {
continue;
}
for (ObjectWrapperEnum e(this, targetComp); !e.empty(); e.popFront()) {
JSObject* key = e.front().mutableKey();
MOZ_ASSERT(key->zone() == target);
// Add an edge to the wrapped object's zone to ensure that the wrapper
// zone is not still being marked when we start sweeping the wrapped zone.
// As an optimization, if the wrapped object is already marked black there
// is no danger of later marking and we can skip this.
if (key->isMarkedBlack()) {
continue;
}
if (!source->addSweepGroupEdgeTo(target)) {
return false;
}
// We don't need to consider any more wrappers for this target
// compartment since we already added an edge.
break;
}
}
return true;
}
bool Zone::findSweepGroupEdges(Zone* atomsZone) {
MOZ_ASSERT_IF(this != atomsZone, !isAtomsZone());
#ifdef DEBUG
if (FinalizationObservers* observers = finalizationObservers()) {
observers->checkTables();
}
#endif
// Any zone may have a pointer to an atom in the atoms zone, and these aren't
// in the cross compartment map.
if (atomsZone->wasGCStarted() && !addSweepGroupEdgeTo(atomsZone)) {
return false;
}
for (CompartmentsInZoneIter comp(this); !comp.done(); comp.next()) {
if (!comp->findSweepGroupEdges()) {
return false;
}
}
return WeakMapBase::findSweepGroupEdgesForZone(this);
}
bool GCRuntime::addEdgesForMarkQueue() {
#ifdef DEBUG
// For testing only.
//
// Add edges between all objects mentioned in the test mark queue, since
// otherwise they will get marked in a different order than their sweep
// groups. Note that this is only done at the beginning of an incremental
// collection, so it is possible for objects to be added later that do not
// follow the sweep group ordering. These objects will wait until their sweep
// group comes up, or will be skipped if their sweep group is already past.
JS::Zone* prevZone = nullptr;
for (Value val : testMarkQueue) {
if (!val.isObject()) {
continue;
}
JSObject* obj = &val.toObject();
JS::Zone* zone = obj->zone();
if (!zone->isGCMarking()) {
continue;
}
if (prevZone && prevZone != zone) {
if (!prevZone->addSweepGroupEdgeTo(zone)) {
return false;
}
}
prevZone = zone;
}
#endif
return true;
}
bool GCRuntime::findSweepGroupEdges() {
for (GCZonesIter zone(this); !zone.done(); zone.next()) {
if (!zone->findSweepGroupEdges(atomsZone())) {
return false;
}
}
if (!addEdgesForMarkQueue()) {
return false;
}
return DebugAPI::findSweepGroupEdges(rt);
}
void GCRuntime::groupZonesForSweeping(JS::GCReason reason) {
#ifdef DEBUG
for (ZonesIter zone(this, WithAtoms); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->gcSweepGroupEdges().empty());
}
#endif
JSContext* cx = rt->mainContextFromOwnThread();
ZoneComponentFinder finder(cx);
if (!isIncremental || !findSweepGroupEdges()) {
finder.useOneComponent();
}
// Use one component for two-slice zeal modes.
if (useZeal && hasIncrementalTwoSliceZealMode()) {
finder.useOneComponent();
}
for (GCZonesIter zone(this); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->isGCMarking());
finder.addNode(zone);
}
sweepGroups = finder.getResultsList();
currentSweepGroup = sweepGroups;
sweepGroupIndex = 1;
for (GCZonesIter zone(this); !zone.done(); zone.next()) {
zone->clearSweepGroupEdges();
}
#ifdef DEBUG
unsigned idx = sweepGroupIndex;
for (Zone* head = currentSweepGroup; head; head = head->nextGroup()) {
for (Zone* zone = head; zone; zone = zone->nextNodeInGroup()) {
MOZ_ASSERT(zone->isGCMarking());
zone->gcSweepGroupIndex = idx;
}
idx++;
}
MOZ_ASSERT_IF(!isIncremental, !currentSweepGroup->nextGroup());
for (ZonesIter zone(this, WithAtoms); !zone.done(); zone.next()) {
MOZ_ASSERT(zone->gcSweepGroupEdges().empty());
}
#endif
}
void GCRuntime::getNextSweepGroup() {
currentSweepGroup = currentSweepGroup->nextGroup();
++sweepGroupIndex;
if (!currentSweepGroup) {
abortSweepAfterCurrentGroup = false;
return;
}
MOZ_ASSERT_IF(abortSweepAfterCurrentGroup, !isIncremental);
if (!isIncremental) {
ZoneComponentFinder::mergeGroups(currentSweepGroup);
}
for (Zone* zone = currentSweepGroup; zone; zone = zone->nextNodeInGroup()) {
MOZ_ASSERT(zone->gcState() == zone->initialMarkingState());
MOZ_ASSERT(!zone->isQueuedForBackgroundSweep());
}
if (abortSweepAfterCurrentGroup) {
markTask.join();
// Abort collection of subsequent sweep groups.
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
MOZ_ASSERT(!zone->gcNextGraphComponent);
zone->changeGCState(zone->initialMarkingState(), Zone::NoGC);
zone->arenas.unmarkPreMarkedFreeCells();
zone->arenas.mergeArenasFromCollectingLists();
zone->clearGCSliceThresholds();
}
for (SweepGroupCompartmentsIter comp(rt); !comp.done(); comp.next()) {
resetGrayList(comp);
}
abortSweepAfterCurrentGroup = false;
currentSweepGroup = nullptr;
}
}
/*
* Gray marking:
*
* At the end of collection, anything reachable from a gray root that has not
* otherwise been marked black must be marked gray.
*
* This means that when marking things gray we must not allow marking to leave
* the current compartment group, as that could result in things being marked
* gray when they might subsequently be marked black. To achieve this, when we
* find a cross compartment pointer we don't mark the referent but add it to a
* singly-linked list of incoming gray pointers that is stored with each
* compartment.
*
* The list head is stored in Compartment::gcIncomingGrayPointers and contains
* cross compartment wrapper objects. The next pointer is stored in the second
* extra slot of the cross compartment wrapper.
*
* The list is created during gray marking when one of the
* MarkCrossCompartmentXXX functions is called for a pointer that leaves the
* current compartent group. This calls DelayCrossCompartmentGrayMarking to
* push the referring object onto the list.
*
* The list is traversed and then unlinked in
* GCRuntime::markIncomingGrayCrossCompartmentPointers.
*/
static bool IsGrayListObject(JSObject* obj) {
MOZ_ASSERT(obj);
return obj->is<CrossCompartmentWrapperObject>() && !IsDeadProxyObject(obj);
}
/* static */
unsigned ProxyObject::grayLinkReservedSlot(JSObject* obj) {
MOZ_ASSERT(IsGrayListObject(obj));
return CrossCompartmentWrapperObject::GrayLinkReservedSlot;
}
#ifdef DEBUG
static void AssertNotOnGrayList(JSObject* obj) {
MOZ_ASSERT_IF(
IsGrayListObject(obj),
GetProxyReservedSlot(obj, ProxyObject::grayLinkReservedSlot(obj))
.isUndefined());
}
#endif
static void AssertNoWrappersInGrayList(JSRuntime* rt) {
#ifdef DEBUG
for (CompartmentsIter c(rt); !c.done(); c.next()) {
MOZ_ASSERT(!c->gcIncomingGrayPointers);
for (Compartment::ObjectWrapperEnum e(c); !e.empty(); e.popFront()) {
AssertNotOnGrayList(e.front().value().unbarrieredGet());
}
}
#endif
}
static JSObject* CrossCompartmentPointerReferent(JSObject* obj) {
MOZ_ASSERT(IsGrayListObject(obj));
return &obj->as<ProxyObject>().private_().toObject();
}
static JSObject* NextIncomingCrossCompartmentPointer(JSObject* prev,
bool unlink) {
unsigned slot = ProxyObject::grayLinkReservedSlot(prev);
JSObject* next = GetProxyReservedSlot(prev, slot).toObjectOrNull();
MOZ_ASSERT_IF(next, IsGrayListObject(next));
if (unlink) {
SetProxyReservedSlot(prev, slot, UndefinedValue());
}
return next;
}
void js::gc::DelayCrossCompartmentGrayMarking(GCMarker* maybeMarker,
JSObject* src) {
MOZ_ASSERT_IF(!maybeMarker, !JS::RuntimeHeapIsBusy());
MOZ_ASSERT(IsGrayListObject(src));
MOZ_ASSERT(src->isMarkedGray());
AutoTouchingGrayThings tgt;
mozilla::Maybe<AutoLockGC> lock;
if (maybeMarker && maybeMarker->isParallelMarking()) {
// Synchronize access to JSCompartment::gcIncomingGrayPointers.
//
// TODO: Instead of building this list we could scan all incoming CCWs and
// mark through gray ones when marking gray roots for a sweep group.
lock.emplace(maybeMarker->runtime());
}
/* Called from MarkCrossCompartmentXXX functions. */
unsigned slot = ProxyObject::grayLinkReservedSlot(src);
JSObject* dest = CrossCompartmentPointerReferent(src);
Compartment* comp = dest->compartment();
if (GetProxyReservedSlot(src, slot).isUndefined()) {
SetProxyReservedSlot(src, slot,
ObjectOrNullValue(comp->gcIncomingGrayPointers));
comp->gcIncomingGrayPointers = src;
} else {
MOZ_ASSERT(GetProxyReservedSlot(src, slot).isObjectOrNull());
}
#ifdef DEBUG
/*
* Assert that the object is in our list, also walking the list to check its
* integrity.
*/
JSObject* obj = comp->gcIncomingGrayPointers;
bool found = false;
while (obj) {
if (obj == src) {
found = true;
}
obj = NextIncomingCrossCompartmentPointer(obj, false);
}
MOZ_ASSERT(found);
#endif
}
void GCRuntime::markIncomingGrayCrossCompartmentPointers() {
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::MARK_INCOMING_GRAY);
for (SweepGroupCompartmentsIter c(rt); !c.done(); c.next()) {
MOZ_ASSERT(c->zone()->isGCMarkingBlackAndGray());
MOZ_ASSERT_IF(c->gcIncomingGrayPointers,
IsGrayListObject(c->gcIncomingGrayPointers));
for (JSObject* src = c->gcIncomingGrayPointers; src;
src = NextIncomingCrossCompartmentPointer(src, true)) {
JSObject* dst = CrossCompartmentPointerReferent(src);
MOZ_ASSERT(dst->compartment() == c);
MOZ_ASSERT_IF(src->asTenured().isMarkedBlack(),
dst->asTenured().isMarkedBlack());
if (src->asTenured().isMarkedGray()) {
TraceManuallyBarrieredEdge(marker().tracer(), &dst,
"cross-compartment gray pointer");
}
}
c->gcIncomingGrayPointers = nullptr;
}
}
static bool RemoveFromGrayList(JSObject* wrapper) {
AutoTouchingGrayThings tgt;
if (!IsGrayListObject(wrapper)) {
return false;
}
unsigned slot = ProxyObject::grayLinkReservedSlot(wrapper);
if (GetProxyReservedSlot(wrapper, slot).isUndefined()) {
return false; /* Not on our list. */
}
JSObject* tail = GetProxyReservedSlot(wrapper, slot).toObjectOrNull();
SetProxyReservedSlot(wrapper, slot, UndefinedValue());
Compartment* comp = CrossCompartmentPointerReferent(wrapper)->compartment();
JSObject* obj = comp->gcIncomingGrayPointers;
if (obj == wrapper) {
comp->gcIncomingGrayPointers = tail;
return true;
}
while (obj) {
unsigned slot = ProxyObject::grayLinkReservedSlot(obj);
JSObject* next = GetProxyReservedSlot(obj, slot).toObjectOrNull();
if (next == wrapper) {
js::detail::SetProxyReservedSlotUnchecked(obj, slot,
ObjectOrNullValue(tail));
return true;
}
obj = next;
}
MOZ_CRASH("object not found in gray link list");
}
void GCRuntime::resetGrayList(Compartment* comp) {
JSObject* src = comp->gcIncomingGrayPointers;
while (src) {
src = NextIncomingCrossCompartmentPointer(src, true);
}
comp->gcIncomingGrayPointers = nullptr;
}
#ifdef DEBUG
static bool HasIncomingCrossCompartmentPointers(JSRuntime* rt) {
for (SweepGroupCompartmentsIter c(rt); !c.done(); c.next()) {
if (c->gcIncomingGrayPointers) {
return true;
}
}
return false;
}
#endif
void js::NotifyGCNukeWrapper(JSContext* cx, JSObject* wrapper) {
MOZ_ASSERT(IsCrossCompartmentWrapper(wrapper));
/*
* References to target of wrapper are being removed, we no longer have to
* remember to mark it.
*/
RemoveFromGrayList(wrapper);
/*
* Clean up WeakRef maps which might include this wrapper.
*/
JSObject* target = UncheckedUnwrapWithoutExpose(wrapper);
if (target->is<WeakRefObject>()) {
WeakRefObject* weakRef = &target->as<WeakRefObject>();
if (weakRef->target()) {
cx->runtime()->gc.nukeWeakRefWrapper(wrapper, weakRef);
}
}
/*
* Clean up FinalizationRecord record objects which might be the target of
* this wrapper.
*/
if (target->is<FinalizationRecordObject>()) {
auto* record = &target->as<FinalizationRecordObject>();
cx->runtime()->gc.nukeFinalizationRecordWrapper(wrapper, record);
}
}
enum {
JS_GC_SWAP_OBJECT_A_REMOVED = 1 << 0,
JS_GC_SWAP_OBJECT_B_REMOVED = 1 << 1
};
unsigned js::NotifyGCPreSwap(JSObject* a, JSObject* b) {
/*
* Two objects in the same compartment are about to have had their contents
* swapped. If either of them are in our gray pointer list, then we remove
* them from the lists, returning a bitset indicating what happened.
*/
return (RemoveFromGrayList(a) ? JS_GC_SWAP_OBJECT_A_REMOVED : 0) |
(RemoveFromGrayList(b) ? JS_GC_SWAP_OBJECT_B_REMOVED : 0);
}
void js::NotifyGCPostSwap(JSObject* a, JSObject* b, unsigned removedFlags) {
/*
* Two objects in the same compartment have had their contents swapped. If
* either of them were in our gray pointer list, we re-add them again.
*/
if (removedFlags & JS_GC_SWAP_OBJECT_A_REMOVED) {
DelayCrossCompartmentGrayMarking(nullptr, b);
}
if (removedFlags & JS_GC_SWAP_OBJECT_B_REMOVED) {
DelayCrossCompartmentGrayMarking(nullptr, a);
}
}
static inline void MaybeCheckWeakMapMarking(GCRuntime* gc) {
#if defined(JS_GC_ZEAL) || defined(DEBUG)
bool shouldCheck;
# if defined(DEBUG)
shouldCheck = true;
# else
shouldCheck = gc->hasZealMode(ZealMode::CheckWeakMapMarking);
# endif
if (shouldCheck) {
for (SweepGroupZonesIter zone(gc); !zone.done(); zone.next()) {
MOZ_RELEASE_ASSERT(WeakMapBase::checkMarkingForZone(zone));
}
}
#endif
}
IncrementalProgress GCRuntime::beginMarkingSweepGroup(JS::GCContext* gcx,
SliceBudget& budget) {
#ifdef DEBUG
MOZ_ASSERT(!markOnBackgroundThreadDuringSweeping);
assertNoMarkingWork();
for (auto& marker : markers) {
MOZ_ASSERT(marker->markColor() == MarkColor::Black);
}
MOZ_ASSERT(cellsToAssertNotGray.ref().empty());
#endif
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::MARK);
// Change state of current group to MarkBlackAndGray to restrict gray marking
// to this group. Note that there may be pointers to the atoms zone, and these
// will be marked through, as they are not marked with
// TraceCrossCompartmentEdge.
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
zone->changeGCState(zone->initialMarkingState(), Zone::MarkBlackAndGray);
}
AutoSetMarkColor setColorGray(marker(), MarkColor::Gray);
// Mark incoming gray pointers from previously swept compartments.
markIncomingGrayCrossCompartmentPointers();
return Finished;
}
IncrementalProgress GCRuntime::markGrayRootsInCurrentGroup(
JS::GCContext* gcx, SliceBudget& budget) {
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::MARK);
AutoSetMarkColor setColorGray(marker(), MarkColor::Gray);
return markGrayRoots<SweepGroupZonesIter>(budget,
gcstats::PhaseKind::MARK_GRAY);
}
IncrementalProgress GCRuntime::markGray(JS::GCContext* gcx,
SliceBudget& budget) {
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::MARK);
if (markUntilBudgetExhausted(budget, useParallelMarking) == NotFinished) {
return NotFinished;
}
return Finished;
}
IncrementalProgress GCRuntime::endMarkingSweepGroup(JS::GCContext* gcx,
SliceBudget& budget) {
#ifdef DEBUG
MOZ_ASSERT(!markOnBackgroundThreadDuringSweeping);
assertNoMarkingWork();
for (auto& marker : markers) {
MOZ_ASSERT(marker->markColor() == MarkColor::Black);
}
MOZ_ASSERT(!HasIncomingCrossCompartmentPointers(rt));
#endif
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::MARK);
if (markWeakReferencesInCurrentGroup(budget) == NotFinished) {
return NotFinished;
}
AutoSetMarkColor setColorGray(marker(), MarkColor::Gray);
// Mark transitively inside the current compartment group.
if (markWeakReferencesInCurrentGroup(budget) == NotFinished) {
return NotFinished;
}
MOZ_ASSERT(marker().isDrained());
// We must not yield after this point before we start sweeping the group.
safeToYield = false;
MaybeCheckWeakMapMarking(this);
return Finished;
}
// Causes the given WeakCache to be swept when run.
class ImmediateSweepWeakCacheTask : public GCParallelTask {
Zone* zone;
WeakCacheBase& cache;
public:
ImmediateSweepWeakCacheTask(GCRuntime* gc, Zone* zone, WeakCacheBase& wc)
: GCParallelTask(gc, gcstats::PhaseKind::SWEEP_WEAK_CACHES),
zone(zone),
cache(wc) {}
ImmediateSweepWeakCacheTask(ImmediateSweepWeakCacheTask&& other) noexcept
: GCParallelTask(std::move(other)),
zone(other.zone),
cache(other.cache) {}
ImmediateSweepWeakCacheTask(const ImmediateSweepWeakCacheTask&) = delete;
void run(AutoLockHelperThreadState& lock) override {
AutoUnlockHelperThreadState unlock(lock);
AutoSetThreadIsSweeping threadIsSweeping(zone);
SweepingTracer trc(gc->rt);
cache.traceWeak(&trc, WeakCacheBase::LockStoreBuffer);
}
};
void GCRuntime::updateAtomsBitmap() {
size_t collectedZones = 0;
size_t uncollectedZones = 0;
for (ZonesIter zone(this, SkipAtoms); !zone.done(); zone.next()) {
if (zone->isCollecting()) {
collectedZones++;
} else {
uncollectedZones++;
}
}
atomMarking.refineZoneBitmapsForCollectedZones(this, collectedZones);
atomMarking.markAtomsUsedByUncollectedZones(this, uncollectedZones);
// For convenience sweep these tables non-incrementally as part of bitmap
// sweeping; they are likely to be much smaller than the main atoms table.
SweepingTracer trc(rt);
rt->symbolRegistry().traceWeak(&trc);
}
void GCRuntime::sweepCCWrappers() {
SweepingTracer trc(rt);
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
zone->traceWeakCCWEdges(&trc);
}
}
void GCRuntime::sweepRealmGlobals() {
SweepingTracer trc(rt);
for (SweepGroupRealmsIter r(this); !r.done(); r.next()) {
AutoSetThreadIsSweeping threadIsSweeping(r->zone());
r->traceWeakGlobalEdge(&trc);
}
}
void GCRuntime::sweepMisc() {
SweepingTracer trc(rt);
for (SweepGroupRealmsIter r(this); !r.done(); r.next()) {
AutoSetThreadIsSweeping threadIsSweeping(r->zone());
r->traceWeakSavedStacks(&trc);
}
for (SweepGroupCompartmentsIter c(this); !c.done(); c.next()) {
AutoSetThreadIsSweeping threadIsSweeping(c->zone());
c->traceWeakNativeIterators(&trc);
}
}
void GCRuntime::sweepCompressionTasks() {
JSRuntime* runtime = rt;
// Attach finished compression tasks.
AutoLockHelperThreadState lock;
AttachFinishedCompressions(runtime, lock);
SweepPendingCompressions(lock);
}
void GCRuntime::sweepWeakMaps() {
SweepingTracer trc(rt);
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
/* No need to look up any more weakmap keys from this sweep group. */
AutoEnterOOMUnsafeRegion oomUnsafe;
if (!zone->gcEphemeronEdges().clear()) {
oomUnsafe.crash("clearing weak keys in beginSweepingSweepGroup()");
}
// Lock the storebuffer since this may access it when rehashing or resizing
// the tables.
AutoLockStoreBuffer lock(rt);
zone->sweepWeakMaps(&trc);
}
}
void GCRuntime::sweepUniqueIds() {
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
AutoSetThreadIsSweeping threadIsSweeping(zone);
zone->sweepUniqueIds();
}
}
void JS::Zone::sweepUniqueIds() {
SweepingTracer trc(runtimeFromAnyThread());
uniqueIds().traceWeak(&trc);
}
/* static */
bool UniqueIdGCPolicy::traceWeak(JSTracer* trc, Cell** keyp, uint64_t* valuep) {
// Since this is only ever used for sweeping, we can optimize it for that
// case. (Compacting GC updates this table manually when it moves a cell.)
MOZ_ASSERT(trc->kind() == JS::TracerKind::Sweeping);
return (*keyp)->isMarkedAny();
}
void GCRuntime::sweepFinalizationObserversOnMainThread() {
// This calls back into the browser which expects to be called from the main
// thread.
gcstats::AutoPhase ap1(stats(), gcstats::PhaseKind::SWEEP_COMPARTMENTS);
gcstats::AutoPhase ap2(stats(),
gcstats::PhaseKind::SWEEP_FINALIZATION_OBSERVERS);
SweepingTracer trc(rt);
AutoLockStoreBuffer lock(rt);
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
traceWeakFinalizationObserverEdges(&trc, zone);
}
}
void GCRuntime::startTask(GCParallelTask& task,
AutoLockHelperThreadState& lock) {
if (!CanUseExtraThreads()) {
AutoUnlockHelperThreadState unlock(lock);
task.runFromMainThread();
stats().recordParallelPhase(task.phaseKind, task.duration());
return;
}
task.startWithLockHeld(lock);
}
void GCRuntime::joinTask(GCParallelTask& task,
AutoLockHelperThreadState& lock) {
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::JOIN_PARALLEL_TASKS);
task.joinWithLockHeld(lock);
}
void GCRuntime::sweepDebuggerOnMainThread(JS::GCContext* gcx) {
SweepingTracer trc(rt);
AutoLockStoreBuffer lock(rt);
// Detach unreachable debuggers and global objects from each other.
// This can modify weakmaps and so must happen before weakmap sweeping.
DebugAPI::sweepAll(gcx);
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::SWEEP_COMPARTMENTS);
// Sweep debug environment information. This performs lookups in the Zone's
// unique IDs table and so must not happen in parallel with sweeping that
// table.
{
gcstats::AutoPhase ap2(stats(), gcstats::PhaseKind::SWEEP_MISC);
for (SweepGroupRealmsIter r(rt); !r.done(); r.next()) {
r->traceWeakDebugEnvironmentEdges(&trc);
}
}
}
void GCRuntime::sweepJitDataOnMainThread(JS::GCContext* gcx) {
SweepingTracer trc(rt);
{
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::SWEEP_JIT_DATA);
// Bug 1071218: the following method has not yet been refactored to
// work on a single zone-group at once.
// Sweep entries containing about-to-be-finalized JitCode in the
// JitcodeGlobalTable.
jit::JitRuntime::TraceWeakJitcodeGlobalTable(rt, &trc);
}
// Discard JIT code and trace weak edges in JitScripts to remove edges to
// dying GC things. The latter is carried out as part of discardJitCode if
// possible to avoid iterating all scripts in the zone twice.
{
gcstats::AutoPhase apdc(stats(), gcstats::PhaseKind::SWEEP_DISCARD_CODE);
Zone::DiscardOptions options;
options.traceWeakJitScripts = &trc;
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
if (!haveDiscardedJITCodeThisSlice && !zone->isPreservingCode()) {
zone->forceDiscardJitCode(gcx, options);
} else {
zone->traceWeakJitScripts(&trc);
}
}
}
// JitZone must be swept *after* discarding JIT code, because
// Zone::discardJitCode might access CacheIRStubInfos deleted here.
{
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::SWEEP_JIT_DATA);
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
if (jit::JitZone* jitZone = zone->jitZone()) {
jitZone->traceWeak(&trc, zone);
}
}
JSContext* cx = rt->mainContextFromOwnThread();
jit::TraceWeakJitActivationsInSweepingZones(cx, &trc);
}
}
void GCRuntime::sweepObjectsWithWeakPointers() {
SweepingTracer trc(rt);
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
AutoSetThreadIsSweeping threadIsSweeping(zone);
zone->sweepObjectsWithWeakPointers(&trc);
}
}
void JS::Zone::sweepObjectsWithWeakPointers(JSTracer* trc) {
MOZ_ASSERT(trc->traceWeakEdges());
objectsWithWeakPointers.ref().mutableEraseIf([&](JSObject*& obj) {
if (!TraceManuallyBarrieredWeakEdge(trc, &obj, "objectsWithWeakPointers")) {
// Object itself is dead.
return true;
}
// Call trace hook to sweep weak pointers.
obj->getClass()->doTrace(trc, obj);
return false;
});
}
using WeakCacheTaskVector =
mozilla::Vector<ImmediateSweepWeakCacheTask, 0, SystemAllocPolicy>;
// Call a functor for all weak caches that need to be swept in the current
// sweep group.
template <typename Functor>
static inline bool IterateWeakCaches(JSRuntime* rt, Functor f) {
for (SweepGroupZonesIter zone(rt); !zone.done(); zone.next()) {
for (WeakCacheBase* cache : zone->weakCaches()) {
if (!f(cache, zone.get())) {
return false;
}
}
}
for (WeakCacheBase* cache : rt->weakCaches()) {
if (!f(cache, nullptr)) {
return false;
}
}
return true;
}
static bool PrepareWeakCacheTasks(JSRuntime* rt,
WeakCacheTaskVector* immediateTasks) {
// Start incremental sweeping for caches that support it or add to a vector
// of sweep tasks to run on a helper thread.
MOZ_ASSERT(immediateTasks->empty());
GCRuntime* gc = &rt->gc;
bool ok = IterateWeakCaches(rt, [&](WeakCacheBase* cache, Zone* zone) {
if (cache->empty()) {
return true;
}
// Caches that support incremental sweeping will be swept later.
if (zone && cache->setIncrementalBarrierTracer(&gc->sweepingTracer)) {
return true;
}
return immediateTasks->emplaceBack(gc, zone, *cache);
});
if (!ok) {
immediateTasks->clearAndFree();
}
return ok;
}
static void SweepAllWeakCachesOnMainThread(JSRuntime* rt) {
// If we ran out of memory, do all the work on the main thread.
gcstats::AutoPhase ap(rt->gc.stats(), gcstats::PhaseKind::SWEEP_WEAK_CACHES);
SweepingTracer trc(rt);
IterateWeakCaches(rt, [&](WeakCacheBase* cache, Zone* zone) {
if (cache->needsIncrementalBarrier()) {
cache->setIncrementalBarrierTracer(nullptr);
}
cache->traceWeak(&trc, WeakCacheBase::LockStoreBuffer);
return true;
});
}
void GCRuntime::sweepEmbeddingWeakPointers(JS::GCContext* gcx) {
using namespace gcstats;
AutoLockStoreBuffer lock(rt);
AutoPhase ap(stats(), PhaseKind::FINALIZE_START);
callFinalizeCallbacks(gcx, JSFINALIZE_GROUP_PREPARE);
{
AutoPhase ap2(stats(), PhaseKind::WEAK_ZONES_CALLBACK);
callWeakPointerZonesCallbacks(&sweepingTracer);
}
{
AutoPhase ap2(stats(), PhaseKind::WEAK_COMPARTMENT_CALLBACK);
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
for (CompartmentsInZoneIter comp(zone); !comp.done(); comp.next()) {
callWeakPointerCompartmentCallbacks(&sweepingTracer, comp);
}
}
}
callFinalizeCallbacks(gcx, JSFINALIZE_GROUP_START);
}
IncrementalProgress GCRuntime::beginSweepingSweepGroup(JS::GCContext* gcx,
SliceBudget& budget) {
/*
* Begin sweeping the group of zones in currentSweepGroup, performing
* actions that must be done before yielding to caller.
*/
using namespace gcstats;
AutoSCC scc(stats(), sweepGroupIndex);
bool sweepingAtoms = false;
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
/* Set the GC state to sweeping. */
zone->changeGCState(Zone::MarkBlackAndGray, Zone::Sweep);
/* Purge the ArenaLists before sweeping. */
zone->arenas.checkSweepStateNotInUse();
zone->arenas.unmarkPreMarkedFreeCells();
zone->arenas.clearFreeLists();
if (zone->isAtomsZone()) {
sweepingAtoms = true;
}
}
#ifdef DEBUG
for (const auto* cell : cellsToAssertNotGray.ref()) {
JS::AssertCellIsNotGray(cell);
}
cellsToAssertNotGray.ref().clearAndFree();
#endif
// Cancel off thread compilation as soon as possible, unless this already
// happened in GCRuntime::discardJITCodeForGC.
if (!haveDiscardedJITCodeThisSlice) {
js::CancelOffThreadIonCompile(rt, JS::Zone::Sweep);
}
// Updating the atom marking bitmaps. This marks atoms referenced by
// uncollected zones so cannot be done in parallel with the other sweeping
// work below.
if (sweepingAtoms) {
AutoPhase ap(stats(), PhaseKind::UPDATE_ATOMS_BITMAP);
updateAtomsBitmap();
}
#ifdef JS_GC_ZEAL
validateIncrementalMarking();
#endif
AutoSetThreadIsSweeping threadIsSweeping;
// This must happen before sweeping realm globals.
sweepDebuggerOnMainThread(gcx);
// FinalizationRegistry sweeping touches weak maps and so must not run in
// parallel with that. This triggers a read barrier and can add marking work
// for zones that are still marking. Must happen before sweeping realm
// globals.
sweepFinalizationObserversOnMainThread();
// This must happen before updating embedding weak pointers.
sweepRealmGlobals();
sweepEmbeddingWeakPointers(gcx);
{
AutoLockHelperThreadState lock;
AutoPhase ap(stats(), PhaseKind::SWEEP_COMPARTMENTS);
AutoRunParallelTask sweepCCWrappers(this, &GCRuntime::sweepCCWrappers,
PhaseKind::SWEEP_CC_WRAPPER,
GCUse::Sweeping, lock);
AutoRunParallelTask sweepMisc(this, &GCRuntime::sweepMisc,
PhaseKind::SWEEP_MISC, GCUse::Sweeping, lock);
AutoRunParallelTask sweepCompTasks(this, &GCRuntime::sweepCompressionTasks,
PhaseKind::SWEEP_COMPRESSION,
GCUse::Sweeping, lock);
AutoRunParallelTask sweepWeakMaps(this, &GCRuntime::sweepWeakMaps,
PhaseKind::SWEEP_WEAKMAPS,
GCUse::Sweeping, lock);
AutoRunParallelTask sweepUniqueIds(this, &GCRuntime::sweepUniqueIds,
PhaseKind::SWEEP_UNIQUEIDS,
GCUse::Sweeping, lock);
AutoRunParallelTask sweepWeakPointers(
this, &GCRuntime::sweepObjectsWithWeakPointers,
PhaseKind::SWEEP_WEAK_POINTERS, GCUse::Sweeping, lock);
WeakCacheTaskVector sweepCacheTasks;
bool canSweepWeakCachesOffThread =
PrepareWeakCacheTasks(rt, &sweepCacheTasks);
if (canSweepWeakCachesOffThread) {
weakCachesToSweep.ref().emplace(currentSweepGroup);
for (auto& task : sweepCacheTasks) {
startTask(task, lock);
}
}
{
AutoUnlockHelperThreadState unlock(lock);
sweepJitDataOnMainThread(gcx);
if (!canSweepWeakCachesOffThread) {
MOZ_ASSERT(sweepCacheTasks.empty());
SweepAllWeakCachesOnMainThread(rt);
}
}
for (auto& task : sweepCacheTasks) {
joinTask(task, lock);
}
}
if (sweepingAtoms) {
startSweepingAtomsTable();
}
// Queue all GC things in all zones for sweeping, either on the foreground
// or on the background thread.
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
for (const auto& phase : BackgroundFinalizePhases) {
initBackgroundSweep(zone, gcx, phase);
}
zone->arenas.queueForegroundThingsForSweep();
}
MOZ_ASSERT(!sweepZone);
safeToYield = true;
markOnBackgroundThreadDuringSweeping = CanUseExtraThreads();
return Finished;
}
#ifdef JS_GC_ZEAL
bool GCRuntime::shouldYieldForZeal(ZealMode mode) {
bool yield = useZeal && hasZealMode(mode);
// Only yield on the first sweep slice for this mode.
bool firstSweepSlice = initialState != State::Sweep;
if (mode == ZealMode::IncrementalMultipleSlices && !firstSweepSlice) {
yield = false;
}
return yield;
}
#endif
IncrementalProgress GCRuntime::endSweepingSweepGroup(JS::GCContext* gcx,
SliceBudget& budget) {
// This is to prevent a race between markTask checking the zone state and
// us changing it below.
if (joinBackgroundMarkTask() == NotFinished) {
return NotFinished;
}
assertNoMarkingWork();
// Disable background marking during sweeping until we start sweeping the next
// zone group.
markOnBackgroundThreadDuringSweeping = false;
{
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::FINALIZE_END);
AutoLockStoreBuffer lock(rt);
callFinalizeCallbacks(gcx, JSFINALIZE_GROUP_END);
}
/* Free LIFO blocks on a background thread if possible. */
startBackgroundFree();
/* Update the GC state for zones we have swept. */
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
if (jit::JitZone* jitZone = zone->jitZone()) {
// Clear out any small pools that we're hanging on to.
jitZone->execAlloc().purge();
}
AutoLockGC lock(this);
zone->changeGCState(Zone::Sweep, Zone::Finished);
zone->arenas.unmarkPreMarkedFreeCells();
zone->arenas.checkNoArenasToUpdate();
zone->pretenuring.clearCellCountsInNewlyCreatedArenas();
}
/*
* Start background thread to sweep zones if required, sweeping any atoms
* zones last if present.
*/
ZoneList zones;
for (SweepGroupZonesIter zone(this); !zone.done(); zone.next()) {
if (zone->isAtomsZone()) {
zones.append(zone);
} else {
zones.prepend(zone);
}
}
queueZonesAndStartBackgroundSweep(std::move(zones));
return Finished;
}
IncrementalProgress GCRuntime::markDuringSweeping(JS::GCContext* gcx,
SliceBudget& budget) {
MOZ_ASSERT(markTask.isIdle());
if (markOnBackgroundThreadDuringSweeping) {
if (!marker().isDrained() || hasDelayedMarking()) {
AutoLockHelperThreadState lock;
MOZ_ASSERT(markTask.isIdle(lock));
markTask.setBudget(budget);
markTask.startOrRunIfIdle(lock);
}
return Finished; // This means don't yield to the mutator here.
}
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::MARK);
return markUntilBudgetExhausted(budget, useParallelMarking);
}
void GCRuntime::beginSweepPhase(JS::GCReason reason, AutoGCSession& session) {
/*
* Sweep phase.
*
* Finalize as we sweep, outside of lock but with RuntimeHeapIsBusy()
* true so that any attempt to allocate a GC-thing from a finalizer will
* fail, rather than nest badly and leave the unmarked newborn to be swept.
*/
MOZ_ASSERT(!abortSweepAfterCurrentGroup);
MOZ_ASSERT(!markOnBackgroundThreadDuringSweeping);
#ifdef DEBUG
releaseHeldRelocatedArenas();
verifyAllChunks();
#endif
#ifdef JS_GC_ZEAL
computeNonIncrementalMarkingForValidation(session);
#endif
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::SWEEP);
AssertNoWrappersInGrayList(rt);
dropStringWrappers();
groupZonesForSweeping(reason);
sweepActions->assertFinished();
}
bool GCRuntime::foregroundFinalize(JS::GCContext* gcx, Zone* zone,
AllocKind thingKind,
SliceBudget& sliceBudget,
SortedArenaList& sweepList) {
ArenaLists& lists = zone->arenas;
lists.checkNoArenasToUpdateForKind(thingKind);
// Non-empty arenas are reused for use for new allocations as soon as the
// finalizers for that allocation kind have run. Empty arenas are only
// released when everything in the zone has been swept (see
// GCRuntime::sweepBackgroundThings for more details).
if (!FinalizeArenas(gcx, lists.collectingArenaList(thingKind), sweepList,
thingKind, sliceBudget)) {
return false;
}
sweepList.extractEmptyTo(&lists.savedEmptyArenas.ref());
lists.mergeFinalizedArenas(thingKind, sweepList);
return true;
}
BackgroundMarkTask::BackgroundMarkTask(GCRuntime* gc)
: GCParallelTask(gc, gcstats::PhaseKind::MARK, GCUse::Marking),
budget(SliceBudget::unlimited()) {}
void js::gc::BackgroundMarkTask::run(AutoLockHelperThreadState& lock) {
AutoUnlockHelperThreadState unlock(lock);
// Time reporting is handled separately for parallel tasks.
gc->sweepMarkResult = gc->markUntilBudgetExhausted(
this->budget, GCRuntime::SingleThreadedMarking, DontReportMarkTime);
}
IncrementalProgress GCRuntime::joinBackgroundMarkTask() {
AutoLockHelperThreadState lock;
if (markTask.isIdle(lock)) {
return Finished;
}
joinTask(markTask, lock);
IncrementalProgress result = sweepMarkResult;
sweepMarkResult = Finished;
return result;
}
template <typename T>
static void SweepThing(JS::GCContext* gcx, T* thing) {
if (!TenuredThingIsMarkedAny(thing)) {
thing->sweep(gcx);
}
}
template <typename T>
static bool SweepArenaList(JS::GCContext* gcx, Arena** arenasToSweep,
SliceBudget& sliceBudget) {
while (Arena* arena = *arenasToSweep) {
MOZ_ASSERT(arena->zone->isGCSweeping());
for (ArenaCellIterUnderGC cell(arena); !cell.done(); cell.next()) {
SweepThing(gcx, cell.as<T>());
}
Arena* next = arena->next;
MOZ_ASSERT_IF(next, next->zone == arena->zone);
*arenasToSweep = next;
AllocKind kind = MapTypeToAllocKind<T>::kind;
sliceBudget.step(Arena::thingsPerArena(kind));
if (sliceBudget.isOverBudget()) {
return false;
}
}
return true;
}
void GCRuntime::startSweepingAtomsTable() {
auto& maybeAtoms = maybeAtomsToSweep.ref();
MOZ_ASSERT(maybeAtoms.isNothing());
AtomsTable* atomsTable = rt->atomsForSweeping();
if (!atomsTable) {
return;
}
// Create secondary tables to hold new atoms added while we're sweeping the
// main tables incrementally.
if (!atomsTable->startIncrementalSweep(maybeAtoms)) {
SweepingTracer trc(rt);
atomsTable->traceWeak(&trc);
}
}
IncrementalProgress GCRuntime::sweepAtomsTable(JS::GCContext* gcx,
SliceBudget& budget) {
if (!atomsZone()->isGCSweeping()) {
return Finished;
}
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::SWEEP_ATOMS_TABLE);
auto& maybeAtoms = maybeAtomsToSweep.ref();
if (!maybeAtoms) {
return Finished;
}
if (!rt->atomsForSweeping()->sweepIncrementally(maybeAtoms.ref(), budget)) {
return NotFinished;
}
maybeAtoms.reset();
return Finished;
}
static size_t IncrementalSweepWeakCache(GCRuntime* gc,
const WeakCacheToSweep& item) {
AutoSetThreadIsSweeping threadIsSweeping(item.zone);
WeakCacheBase* cache = item.cache;
MOZ_ASSERT(cache->needsIncrementalBarrier());
SweepingTracer trc(gc->rt);
size_t steps = cache->traceWeak(&trc, WeakCacheBase::LockStoreBuffer);
cache->setIncrementalBarrierTracer(nullptr);
return steps;
}
WeakCacheSweepIterator::WeakCacheSweepIterator(JS::Zone* sweepGroup)
: sweepZone(sweepGroup), sweepCache(sweepZone->weakCaches().getFirst()) {
settle();
}
bool WeakCacheSweepIterator::done() const { return !sweepZone; }
WeakCacheToSweep WeakCacheSweepIterator::get() const {
MOZ_ASSERT(!done());
return {sweepCache, sweepZone};
}
void WeakCacheSweepIterator::next() {
MOZ_ASSERT(!done());
sweepCache = sweepCache->getNext();
settle();
}
void WeakCacheSweepIterator::settle() {
while (sweepZone) {
while (sweepCache && !sweepCache->needsIncrementalBarrier()) {
sweepCache = sweepCache->getNext();
}
if (sweepCache) {
break;
}
sweepZone = sweepZone->nextNodeInGroup();
if (sweepZone) {
sweepCache = sweepZone->weakCaches().getFirst();
}
}
MOZ_ASSERT((!sweepZone && !sweepCache) ||
(sweepCache && sweepCache->needsIncrementalBarrier()));
}
IncrementalProgress GCRuntime::sweepWeakCaches(JS::GCContext* gcx,
SliceBudget& budget) {
if (weakCachesToSweep.ref().isNothing()) {
return Finished;
}
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::SWEEP_COMPARTMENTS);
WeakCacheSweepIterator& work = weakCachesToSweep.ref().ref();
AutoLockHelperThreadState lock;
{
AutoRunParallelWork runWork(this, IncrementalSweepWeakCache,
gcstats::PhaseKind::SWEEP_WEAK_CACHES,
GCUse::Sweeping, work, budget, lock);
AutoUnlockHelperThreadState unlock(lock);
}
if (work.done()) {
weakCachesToSweep.ref().reset();
return Finished;
}
return NotFinished;
}
IncrementalProgress GCRuntime::finalizeAllocKind(JS::GCContext* gcx,
SliceBudget& budget) {
MOZ_ASSERT(sweepZone->isGCSweeping());
auto& finalizedArenas = foregroundFinalizedArenas.ref();
if (!finalizedArenas) {
finalizedArenas.emplace(sweepAllocKind);
foregroundFinalizedZone = sweepZone;
foregroundFinalizedAllocKind = sweepAllocKind;
} else {
MOZ_ASSERT(finalizedArenas->allocKind() == sweepAllocKind);
MOZ_ASSERT(foregroundFinalizedZone == sweepZone);
MOZ_ASSERT(foregroundFinalizedAllocKind == sweepAllocKind);
}
AutoSetThreadIsFinalizing threadIsFinalizing(gcx);
if (!foregroundFinalize(gcx, sweepZone, sweepAllocKind, budget,
finalizedArenas.ref())) {
return NotFinished;
}
finalizedArenas.reset();
foregroundFinalizedZone = nullptr;
foregroundFinalizedAllocKind = AllocKind::LIMIT;
return Finished;
}
SortedArenaList* GCRuntime::maybeGetForegroundFinalizedArenas(Zone* zone,
AllocKind kind) {
MOZ_ASSERT(zone);
MOZ_ASSERT(IsValidAllocKind(kind));
auto& finalizedArenas = foregroundFinalizedArenas.ref();
if (finalizedArenas.isNothing() || zone != foregroundFinalizedZone ||
kind != foregroundFinalizedAllocKind) {
return nullptr;
}
return finalizedArenas.ptr();
}
IncrementalProgress GCRuntime::sweepPropMapTree(JS::GCContext* gcx,
SliceBudget& budget) {
// Remove dead SharedPropMaps from the tree. This happens incrementally on the
// main thread. PropMaps are finalized later on the a background thread.
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::SWEEP_PROP_MAP);
ArenaLists& al = sweepZone->arenas;
if (!SweepArenaList<CompactPropMap>(
gcx, &al.gcCompactPropMapArenasToUpdate.ref(), budget)) {
return NotFinished;
}
if (!SweepArenaList<NormalPropMap>(
gcx, &al.gcNormalPropMapArenasToUpdate.ref(), budget)) {
return NotFinished;
}
return Finished;
}
// An iterator for a standard container that provides an STL-like begin()/end()
// interface. This iterator provides a done()/get()/next() style interface.
template <typename Container>
class ContainerIter {
using Iter = decltype(std::declval<const Container>().begin());
using Elem = decltype(*std::declval<Iter>());
Iter iter;
const Iter end;
public:
explicit ContainerIter(const Container& container)
: iter(container.begin()), end(container.end()) {}
bool done() const { return iter == end; }
Elem get() const { return *iter; }
void next() {
MOZ_ASSERT(!done());
++iter;
}
};
// IncrementalIter is a template class that makes a normal iterator into one
// that can be used to perform incremental work by using external state that
// persists between instantiations. The state is only initialised on the first
// use and subsequent uses carry on from the previous state.
template <typename Iter>
struct IncrementalIter {
using State = mozilla::Maybe<Iter>;
using Elem = decltype(std::declval<Iter>().get());
private:
State& maybeIter;
public:
template <typename... Args>
explicit IncrementalIter(State& maybeIter, Args&&... args)
: maybeIter(maybeIter) {
if (maybeIter.isNothing()) {
maybeIter.emplace(std::forward<Args>(args)...);
}
}
~IncrementalIter() {
if (done()) {
maybeIter.reset();
}
}
bool done() const { return maybeIter.ref().done(); }
Elem get() const { return maybeIter.ref().get(); }
void next() { maybeIter.ref().next(); }
};
// Iterate through the sweep groups created by
// GCRuntime::groupZonesForSweeping().
class js::gc::SweepGroupsIter {
GCRuntime* gc;
public:
explicit SweepGroupsIter(JSRuntime* rt) : gc(&rt->gc) {
MOZ_ASSERT(gc->currentSweepGroup);
}
bool done() const { return !gc->currentSweepGroup; }
Zone* get() const { return gc->currentSweepGroup; }
void next() {
MOZ_ASSERT(!done());
gc->getNextSweepGroup();
}
};
namespace sweepaction {
// Implementation of the SweepAction interface that calls a method on GCRuntime.
class SweepActionCall final : public SweepAction {
using Method = IncrementalProgress (GCRuntime::*)(JS::GCContext* gcx,
SliceBudget& budget);
Method method;
public:
explicit SweepActionCall(Method m) : method(m) {}
IncrementalProgress run(Args& args) override {
return (args.gc->*method)(args.gcx, args.budget);
}
void assertFinished() const override {}
};
// Implementation of the SweepAction interface that yields in a specified zeal
// mode.
class SweepActionMaybeYield final : public SweepAction {
#ifdef JS_GC_ZEAL
ZealMode mode;
bool isYielding;
#endif
public:
explicit SweepActionMaybeYield(ZealMode mode)
#ifdef JS_GC_ZEAL
: mode(mode),
isYielding(false)
#endif
{
}
IncrementalProgress run(Args& args) override {
#ifdef JS_GC_ZEAL
if (!isYielding && args.gc->shouldYieldForZeal(mode)) {
isYielding = true;
return NotFinished;
}
isYielding = false;
#endif
return Finished;
}
void assertFinished() const override { MOZ_ASSERT(!isYielding); }
// These actions should be skipped if GC zeal is not configured.
#ifndef JS_GC_ZEAL
bool shouldSkip() override { return true; }
#endif
};
// Implementation of the SweepAction interface that calls a list of actions in
// sequence.
class SweepActionSequence final : public SweepAction {
using ActionVector = Vector<UniquePtr<SweepAction>, 0, SystemAllocPolicy>;
using Iter = IncrementalIter<ContainerIter<ActionVector>>;
ActionVector actions;
typename Iter::State iterState;
public:
bool init(UniquePtr<SweepAction>* acts, size_t count) {
for (size_t i = 0; i < count; i++) {
auto& action = acts[i];
if (!action) {
return false;
}
if (action->shouldSkip()) {
continue;
}
if (!actions.emplaceBack(std::move(action))) {
return false;
}
}
return true;
}
IncrementalProgress run(Args& args) override {
for (Iter iter(iterState, actions); !iter.done(); iter.next()) {
if (iter.get()->run(args) == NotFinished) {
return NotFinished;
}
}
return Finished;
}
void assertFinished() const override {
MOZ_ASSERT(iterState.isNothing());
for (const auto& action : actions) {
action->assertFinished();
}
}
};
template <typename Iter, typename Init>
class SweepActionForEach final : public SweepAction {
using Elem = decltype(std::declval<Iter>().get());
using IncrIter = IncrementalIter<Iter>;
Init iterInit;
Elem* elemOut;
UniquePtr<SweepAction> action;
typename IncrIter::State iterState;
public:
SweepActionForEach(const Init& init, Elem* maybeElemOut,
UniquePtr<SweepAction> action)
: iterInit(init), elemOut(maybeElemOut), action(std::move(action)) {}
IncrementalProgress run(Args& args) override {
MOZ_ASSERT_IF(elemOut, *elemOut == Elem());
auto clearElem = mozilla::MakeScopeExit([&] { setElem(Elem()); });
for (IncrIter iter(iterState, iterInit); !iter.done(); iter.next()) {
setElem(iter.get());
if (action->run(args) == NotFinished) {
return NotFinished;
}
}
return Finished;
}
void assertFinished() const override {
MOZ_ASSERT(iterState.isNothing());
MOZ_ASSERT_IF(elemOut, *elemOut == Elem());
action->assertFinished();
}
private:
void setElem(const Elem& value) {
if (elemOut) {
*elemOut = value;
}
}
};
static UniquePtr<SweepAction> Call(IncrementalProgress (GCRuntime::*method)(
JS::GCContext* gcx, SliceBudget& budget)) {
return MakeUnique<SweepActionCall>(method);
}
static UniquePtr<SweepAction> MaybeYield(ZealMode zealMode) {
return MakeUnique<SweepActionMaybeYield>(zealMode);
}
template <typename... Rest>
static UniquePtr<SweepAction> Sequence(UniquePtr<SweepAction> first,
Rest... rest) {
UniquePtr<SweepAction> actions[] = {std::move(first), std::move(rest)...};
auto seq = MakeUnique<SweepActionSequence>();
if (!seq || !seq->init(actions, std::size(actions))) {
return nullptr;
}
return UniquePtr<SweepAction>(std::move(seq));
}
static UniquePtr<SweepAction> RepeatForSweepGroup(
JSRuntime* rt, UniquePtr<SweepAction> action) {
if (!action) {
return nullptr;
}
using Action = SweepActionForEach<SweepGroupsIter, JSRuntime*>;
return js::MakeUnique<Action>(rt, nullptr, std::move(action));
}
static UniquePtr<SweepAction> ForEachZoneInSweepGroup(
JSRuntime* rt, Zone** zoneOut, UniquePtr<SweepAction> action) {
if (!action) {
return nullptr;
}
using Action = SweepActionForEach<SweepGroupZonesIter, JSRuntime*>;
return js::MakeUnique<Action>(rt, zoneOut, std::move(action));
}
static UniquePtr<SweepAction> ForEachAllocKind(AllocKinds kinds,
AllocKind* kindOut,
UniquePtr<SweepAction> action) {
if (!action) {
return nullptr;
}
using Action = SweepActionForEach<ContainerIter<AllocKinds>, AllocKinds>;
return js::MakeUnique<Action>(kinds, kindOut, std::move(action));
}
} // namespace sweepaction
bool GCRuntime::initSweepActions() {
using namespace sweepaction;
using sweepaction::Call;
sweepActions.ref() = RepeatForSweepGroup(
rt,
Sequence(
Call(&GCRuntime::beginMarkingSweepGroup),
Call(&GCRuntime::markGrayRootsInCurrentGroup),
MaybeYield(ZealMode::YieldWhileGrayMarking),
Call(&GCRuntime::markGray), Call(&GCRuntime::endMarkingSweepGroup),
Call(&GCRuntime::beginSweepingSweepGroup),
MaybeYield(ZealMode::IncrementalMultipleSlices),
MaybeYield(ZealMode::YieldBeforeSweepingAtoms),
Call(&GCRuntime::sweepAtomsTable),
MaybeYield(ZealMode::YieldBeforeSweepingCaches),
Call(&GCRuntime::sweepWeakCaches),
ForEachZoneInSweepGroup(
rt, &sweepZone.ref(),
Sequence(MaybeYield(ZealMode::YieldBeforeSweepingObjects),
ForEachAllocKind(ForegroundObjectFinalizePhase.kinds,
&sweepAllocKind.ref(),
Call(&GCRuntime::finalizeAllocKind)),
MaybeYield(ZealMode::YieldBeforeSweepingNonObjects),
ForEachAllocKind(ForegroundNonObjectFinalizePhase.kinds,
&sweepAllocKind.ref(),
Call(&GCRuntime::finalizeAllocKind)),
MaybeYield(ZealMode::YieldBeforeSweepingPropMapTrees),
Call(&GCRuntime::sweepPropMapTree))),
Call(&GCRuntime::endSweepingSweepGroup)));
return sweepActions != nullptr;
}
IncrementalProgress GCRuntime::performSweepActions(SliceBudget& budget) {
AutoMajorGCProfilerEntry s(this);
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::SWEEP);
JS::GCContext* gcx = rt->gcContext();
AutoSetThreadIsSweeping threadIsSweeping(gcx);
AutoPoisonFreedJitCode pjc(gcx);
// Don't trigger pre-barriers when finalizing.
AutoDisableBarriers disableBarriers(this);
// Drain the mark stack, possibly in a parallel task if we're in a part of
// sweeping that allows it.
//
// In the first sweep slice where we must not yield to the mutator until we've
// starting sweeping a sweep group but in that case the stack must be empty
// already.
#ifdef DEBUG
MOZ_ASSERT(initialState <= State::Sweep);
if (initialState != State::Sweep) {
assertNoMarkingWork();
}
#endif
if (initialState == State::Sweep) {
if (markDuringSweeping(gcx, budget) == NotFinished) {
return NotFinished;
}
} else {
budget.forceCheck();
if (budget.isOverBudget()) {
return NotFinished;
}
}
// Then continue running sweep actions.
SweepAction::Args args{this, gcx, budget};
IncrementalProgress sweepProgress = sweepActions->run(args);
IncrementalProgress markProgress = joinBackgroundMarkTask();
if (sweepProgress == Finished && markProgress == Finished) {
return Finished;
}
MOZ_ASSERT(isIncremental);
return NotFinished;
}
bool GCRuntime::allCCVisibleZonesWereCollected() {
// Calculate whether the gray marking state is now valid.
//
// The gray bits change from invalid to valid if we finished a full GC from
// the point of view of the cycle collector. We ignore the following:
//
// - Helper thread zones, as these are not reachable from the main heap.
// - The atoms zone, since strings and symbols are never marked gray.
// - Empty zones.
//
// These exceptions ensure that when the CC requests a full GC the gray mark
// state ends up valid even it we don't collect all of the zones.
for (ZonesIter zone(this, SkipAtoms); !zone.done(); zone.next()) {
if (!zone->isCollecting() && !zone->arenas.arenaListsAreEmpty()) {
return false;
}
}
return true;
}
void GCRuntime::endSweepPhase(bool destroyingRuntime) {
MOZ_ASSERT(!markOnBackgroundThreadDuringSweeping);
sweepActions->assertFinished();
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::SWEEP);
MOZ_ASSERT_IF(destroyingRuntime, !useBackgroundThreads);
// Release parallel marking threads for worker runtimes now we've finished
// marking. The main thread keeps the reservation as long as parallel marking
// is enabled.
if (!rt->isMainRuntime()) {
MOZ_ASSERT_IF(useParallelMarking, reservedMarkingThreads != 0);
releaseMarkingThreads();
}
{
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::DESTROY);
// Sweep shared script bytecode now all zones have been swept and finalizers
// for BaseScripts have released their references.
SweepScriptData(rt);
}
{
gcstats::AutoPhase ap(stats(), gcstats::PhaseKind::FINALIZE_END);
AutoLockStoreBuffer lock(rt);
callFinalizeCallbacks(rt->gcContext(), JSFINALIZE_COLLECTION_END);
if (allCCVisibleZonesWereCollected()) {
grayBitsValid = true;
}
}
if (isIncremental) {
findDeadCompartments();
}
#ifdef JS_GC_ZEAL
finishMarkingValidation();
#endif
#ifdef DEBUG
for (ZonesIter zone(this, WithAtoms); !zone.done(); zone.next()) {
for (auto i : AllAllocKinds()) {
MOZ_ASSERT_IF(!IsBackgroundFinalized(i) || !useBackgroundThreads,
zone->arenas.collectingArenaList(i).isEmpty());
}
}
#endif
AssertNoWrappersInGrayList(rt);
}
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