1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Main header first:
#include "SVGClipPathFrame.h"
// Keep others in (case-insensitive) order:
#include "AutoReferenceChainGuard.h"
#include "ImgDrawResult.h"
#include "gfxContext.h"
#include "mozilla/PresShell.h"
#include "mozilla/SVGGeometryFrame.h"
#include "mozilla/SVGObserverUtils.h"
#include "mozilla/SVGUtils.h"
#include "mozilla/dom/SVGClipPathElement.h"
#include "mozilla/dom/SVGGeometryElement.h"
#include "nsGkAtoms.h"
using namespace mozilla::dom;
using namespace mozilla::gfx;
using namespace mozilla::image;
//----------------------------------------------------------------------
// Implementation
nsIFrame* NS_NewSVGClipPathFrame(mozilla::PresShell* aPresShell,
mozilla::ComputedStyle* aStyle) {
return new (aPresShell)
mozilla::SVGClipPathFrame(aStyle, aPresShell->GetPresContext());
}
namespace mozilla {
NS_IMPL_FRAMEARENA_HELPERS(SVGClipPathFrame)
void SVGClipPathFrame::ApplyClipPath(gfxContext& aContext,
nsIFrame* aClippedFrame,
const gfxMatrix& aMatrix) {
ISVGDisplayableFrame* singleClipPathChild = nullptr;
DebugOnly<bool> trivial = IsTrivial(&singleClipPathChild);
MOZ_ASSERT(trivial, "Caller needs to use GetClipMask");
const DrawTarget* drawTarget = aContext.GetDrawTarget();
// No need for AutoReferenceChainGuard since simple clip paths by definition
// don't reference another clip path.
// Restore current transform after applying clip path:
gfxContextMatrixAutoSaveRestore autoRestoreTransform(&aContext);
RefPtr<Path> clipPath;
if (singleClipPathChild) {
SVGGeometryFrame* pathFrame = do_QueryFrame(singleClipPathChild);
if (pathFrame && pathFrame->StyleVisibility()->IsVisible()) {
SVGGeometryElement* pathElement =
static_cast<SVGGeometryElement*>(pathFrame->GetContent());
gfxMatrix toChildsUserSpace =
SVGUtils::GetTransformMatrixInUserSpace(pathFrame) *
(GetClipPathTransform(aClippedFrame) * aMatrix);
gfxMatrix newMatrix = aContext.CurrentMatrixDouble()
.PreMultiply(toChildsUserSpace)
.NudgeToIntegers();
if (!newMatrix.IsSingular()) {
aContext.SetMatrixDouble(newMatrix);
FillRule clipRule =
SVGUtils::ToFillRule(pathFrame->StyleSVG()->mClipRule);
clipPath = pathElement->GetOrBuildPath(drawTarget, clipRule);
}
}
}
if (clipPath) {
aContext.Clip(clipPath);
} else {
// The spec says clip away everything if we have no children or the
// clipping path otherwise can't be resolved:
aContext.Clip(Rect());
}
}
static void ComposeExtraMask(DrawTarget* aTarget, SourceSurface* aExtraMask) {
MOZ_ASSERT(aExtraMask);
Matrix origin = aTarget->GetTransform();
aTarget->SetTransform(Matrix());
aTarget->MaskSurface(ColorPattern(DeviceColor(0.0, 0.0, 0.0, 1.0)),
aExtraMask, Point(0, 0),
DrawOptions(1.0, CompositionOp::OP_IN));
aTarget->SetTransform(origin);
}
void SVGClipPathFrame::PaintChildren(gfxContext& aMaskContext,
nsIFrame* aClippedFrame,
const gfxMatrix& aMatrix) {
// Check if this clipPath is itself clipped by another clipPath:
SVGClipPathFrame* clipPathThatClipsClipPath;
// XXX check return value?
SVGObserverUtils::GetAndObserveClipPath(this, &clipPathThatClipsClipPath);
SVGUtils::MaskUsage maskUsage = SVGUtils::DetermineMaskUsage(this, true);
gfxGroupForBlendAutoSaveRestore autoGroupForBlend(&aMaskContext);
if (maskUsage.ShouldApplyClipPath()) {
clipPathThatClipsClipPath->ApplyClipPath(aMaskContext, aClippedFrame,
aMatrix);
} else if (maskUsage.ShouldGenerateClipMaskLayer()) {
RefPtr<SourceSurface> maskSurface = clipPathThatClipsClipPath->GetClipMask(
aMaskContext, aClippedFrame, aMatrix);
// We want the mask to be untransformed so use the inverse of the current
// transform as the maskTransform to compensate.
Matrix maskTransform = aMaskContext.CurrentMatrix();
maskTransform.Invert();
autoGroupForBlend.PushGroupForBlendBack(gfxContentType::ALPHA, 1.0f,
maskSurface, maskTransform);
}
// Paint our children into the mask:
for (auto* kid : mFrames) {
PaintFrameIntoMask(kid, aClippedFrame, aMaskContext);
}
if (maskUsage.ShouldApplyClipPath()) {
aMaskContext.PopClip();
}
}
void SVGClipPathFrame::PaintClipMask(gfxContext& aMaskContext,
nsIFrame* aClippedFrame,
const gfxMatrix& aMatrix,
SourceSurface* aExtraMask) {
static int16_t sRefChainLengthCounter = AutoReferenceChainGuard::noChain;
// A clipPath can reference another clipPath, creating a chain of clipPaths
// that must all be applied. We re-enter this method for each clipPath in a
// chain, so we need to protect against reference chain related crashes etc.:
AutoReferenceChainGuard refChainGuard(this, &mIsBeingProcessed,
&sRefChainLengthCounter);
if (MOZ_UNLIKELY(!refChainGuard.Reference())) {
return; // Break reference chain
}
if (!IsValid()) {
return;
}
DrawTarget* maskDT = aMaskContext.GetDrawTarget();
MOZ_ASSERT(maskDT->GetFormat() == SurfaceFormat::A8);
// Paint this clipPath's contents into aMaskDT:
// We need to set mMatrixForChildren here so that under the PaintSVG calls
// on our children (below) our GetCanvasTM() method will return the correct
// transform.
mMatrixForChildren = GetClipPathTransform(aClippedFrame) * aMatrix;
PaintChildren(aMaskContext, aClippedFrame, aMatrix);
if (aExtraMask) {
ComposeExtraMask(maskDT, aExtraMask);
}
}
void SVGClipPathFrame::PaintFrameIntoMask(nsIFrame* aFrame,
nsIFrame* aClippedFrame,
gfxContext& aTarget) {
ISVGDisplayableFrame* frame = do_QueryFrame(aFrame);
if (!frame) {
return;
}
// The CTM of each frame referencing us can be different.
frame->NotifySVGChanged(ISVGDisplayableFrame::TRANSFORM_CHANGED);
// Children of this clipPath may themselves be clipped.
SVGClipPathFrame* clipPathThatClipsChild;
// XXX check return value?
if (SVGObserverUtils::GetAndObserveClipPath(aFrame,
&clipPathThatClipsChild) ==
SVGObserverUtils::eHasRefsSomeInvalid) {
return;
}
SVGUtils::MaskUsage maskUsage = SVGUtils::DetermineMaskUsage(aFrame, true);
gfxGroupForBlendAutoSaveRestore autoGroupForBlend(&aTarget);
if (maskUsage.ShouldApplyClipPath()) {
clipPathThatClipsChild->ApplyClipPath(
aTarget, aClippedFrame,
SVGUtils::GetTransformMatrixInUserSpace(aFrame) * mMatrixForChildren);
} else if (maskUsage.ShouldGenerateClipMaskLayer()) {
RefPtr<SourceSurface> maskSurface = clipPathThatClipsChild->GetClipMask(
aTarget, aClippedFrame,
SVGUtils::GetTransformMatrixInUserSpace(aFrame) * mMatrixForChildren);
// We want the mask to be untransformed so use the inverse of the current
// transform as the maskTransform to compensate.
Matrix maskTransform = aTarget.CurrentMatrix();
maskTransform.Invert();
autoGroupForBlend.PushGroupForBlendBack(gfxContentType::ALPHA, 1.0f,
maskSurface, maskTransform);
}
gfxMatrix toChildsUserSpace = mMatrixForChildren;
nsIFrame* child = do_QueryFrame(frame);
nsIContent* childContent = child->GetContent();
if (childContent->IsSVGElement()) {
toChildsUserSpace =
SVGUtils::GetTransformMatrixInUserSpace(child) * mMatrixForChildren;
}
// clipPath does not result in any image rendering, so we just use a dummy
// imgDrawingParams instead of requiring our caller to pass one.
image::imgDrawingParams imgParams;
// Our children have NS_STATE_SVG_CLIPPATH_CHILD set on them, and
// SVGGeometryFrame::Render checks for that state bit and paints
// only the geometry (opaque black) if set.
frame->PaintSVG(aTarget, toChildsUserSpace, imgParams);
if (maskUsage.ShouldApplyClipPath()) {
aTarget.PopClip();
}
}
already_AddRefed<SourceSurface> SVGClipPathFrame::GetClipMask(
gfxContext& aReferenceContext, nsIFrame* aClippedFrame,
const gfxMatrix& aMatrix, SourceSurface* aExtraMask) {
RefPtr<DrawTarget> maskDT =
aReferenceContext.GetDrawTarget()->CreateClippedDrawTarget(
Rect(), SurfaceFormat::A8);
if (!maskDT) {
return nullptr;
}
gfxContext maskContext(maskDT, /* aPreserveTransform */ true);
PaintClipMask(maskContext, aClippedFrame, aMatrix, aExtraMask);
RefPtr<SourceSurface> surface = maskDT->Snapshot();
return surface.forget();
}
bool SVGClipPathFrame::PointIsInsideClipPath(nsIFrame* aClippedFrame,
const gfxPoint& aPoint) {
static int16_t sRefChainLengthCounter = AutoReferenceChainGuard::noChain;
// A clipPath can reference another clipPath, creating a chain of clipPaths
// that must all be applied. We re-enter this method for each clipPath in a
// chain, so we need to protect against reference chain related crashes etc.:
AutoReferenceChainGuard refChainGuard(this, &mIsBeingProcessed,
&sRefChainLengthCounter);
if (MOZ_UNLIKELY(!refChainGuard.Reference())) {
return false; // Break reference chain
}
if (!IsValid()) {
return false;
}
gfxMatrix matrix = GetClipPathTransform(aClippedFrame);
if (!matrix.Invert()) {
return false;
}
gfxPoint point = matrix.TransformPoint(aPoint);
// clipPath elements can themselves be clipped by a different clip path. In
// that case the other clip path further clips away the element that is being
// clipped by the original clipPath. If this clipPath is being clipped by a
// different clip path we need to check if it prevents the original element
// from receiving events at aPoint:
SVGClipPathFrame* clipPathFrame;
// XXX check return value?
SVGObserverUtils::GetAndObserveClipPath(this, &clipPathFrame);
if (clipPathFrame &&
!clipPathFrame->PointIsInsideClipPath(aClippedFrame, aPoint)) {
return false;
}
for (auto* kid : mFrames) {
ISVGDisplayableFrame* SVGFrame = do_QueryFrame(kid);
if (SVGFrame) {
gfxPoint pointForChild = point;
gfxMatrix m = SVGUtils::GetTransformMatrixInUserSpace(kid);
if (!m.IsIdentity()) {
if (!m.Invert()) {
return false;
}
pointForChild = m.TransformPoint(point);
}
if (SVGFrame->GetFrameForPoint(pointForChild)) {
return true;
}
}
}
return false;
}
bool SVGClipPathFrame::IsTrivial(ISVGDisplayableFrame** aSingleChild) {
// If the clip path is clipped then it's non-trivial
if (SVGObserverUtils::GetAndObserveClipPath(this, nullptr) ==
SVGObserverUtils::eHasRefsAllValid) {
return false;
}
if (aSingleChild) {
*aSingleChild = nullptr;
}
ISVGDisplayableFrame* foundChild = nullptr;
for (auto* kid : mFrames) {
ISVGDisplayableFrame* svgChild = do_QueryFrame(kid);
if (svgChild) {
// We consider a non-trivial clipPath to be one containing
// either more than one svg child and/or a svg container
if (foundChild || svgChild->IsDisplayContainer()) {
return false;
}
// or where the child is itself clipped
if (SVGObserverUtils::GetAndObserveClipPath(kid, nullptr) ==
SVGObserverUtils::eHasRefsAllValid) {
return false;
}
foundChild = svgChild;
}
}
if (aSingleChild) {
*aSingleChild = foundChild;
}
return true;
}
bool SVGClipPathFrame::IsValid() {
if (SVGObserverUtils::GetAndObserveClipPath(this, nullptr) ==
SVGObserverUtils::eHasRefsSomeInvalid) {
return false;
}
for (auto* kid : mFrames) {
LayoutFrameType kidType = kid->Type();
if (kidType == LayoutFrameType::SVGUse) {
for (nsIFrame* grandKid : kid->PrincipalChildList()) {
LayoutFrameType grandKidType = grandKid->Type();
if (grandKidType != LayoutFrameType::SVGGeometry &&
grandKidType != LayoutFrameType::SVGText) {
return false;
}
}
continue;
}
if (kidType != LayoutFrameType::SVGGeometry &&
kidType != LayoutFrameType::SVGText) {
return false;
}
}
return true;
}
nsresult SVGClipPathFrame::AttributeChanged(int32_t aNameSpaceID,
nsAtom* aAttribute,
int32_t aModType) {
if (aNameSpaceID == kNameSpaceID_None) {
if (aAttribute == nsGkAtoms::transform) {
SVGObserverUtils::InvalidateRenderingObservers(this);
SVGUtils::NotifyChildrenOfSVGChange(
this, ISVGDisplayableFrame::TRANSFORM_CHANGED);
}
if (aAttribute == nsGkAtoms::clipPathUnits) {
SVGObserverUtils::InvalidateRenderingObservers(this);
}
}
return SVGContainerFrame::AttributeChanged(aNameSpaceID, aAttribute,
aModType);
}
#ifdef DEBUG
void SVGClipPathFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) {
NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::clipPath),
"Content is not an SVG clipPath!");
SVGContainerFrame::Init(aContent, aParent, aPrevInFlow);
}
#endif
gfxMatrix SVGClipPathFrame::GetCanvasTM() { return mMatrixForChildren; }
gfxMatrix SVGClipPathFrame::GetClipPathTransform(nsIFrame* aClippedFrame) {
SVGClipPathElement* content = static_cast<SVGClipPathElement*>(GetContent());
gfxMatrix tm = content->PrependLocalTransformsTo({}, eChildToUserSpace) *
SVGUtils::GetTransformMatrixInUserSpace(this);
SVGAnimatedEnumeration* clipPathUnits =
&content->mEnumAttributes[SVGClipPathElement::CLIPPATHUNITS];
uint32_t flags = SVGUtils::eBBoxIncludeFillGeometry |
(aClippedFrame->StyleBorder()->mBoxDecorationBreak ==
StyleBoxDecorationBreak::Clone
? SVGUtils::eIncludeOnlyCurrentFrameForNonSVGElement
: 0);
return SVGUtils::AdjustMatrixForUnits(tm, clipPathUnits, aClippedFrame,
flags);
}
SVGBBox SVGClipPathFrame::GetBBoxForClipPathFrame(const SVGBBox& aBBox,
const gfxMatrix& aMatrix,
uint32_t aFlags) {
SVGClipPathFrame* clipPathThatClipsClipPath;
if (SVGObserverUtils::GetAndObserveClipPath(this,
&clipPathThatClipsClipPath) ==
SVGObserverUtils::eHasRefsSomeInvalid) {
return SVGBBox();
}
nsIContent* node = GetContent()->GetFirstChild();
SVGBBox unionBBox, tmpBBox;
for (; node; node = node->GetNextSibling()) {
if (nsIFrame* frame = node->GetPrimaryFrame()) {
ISVGDisplayableFrame* svg = do_QueryFrame(frame);
if (svg) {
gfxMatrix matrix =
SVGUtils::GetTransformMatrixInUserSpace(frame) * aMatrix;
tmpBBox = svg->GetBBoxContribution(gfx::ToMatrix(matrix),
SVGUtils::eBBoxIncludeFill);
SVGClipPathFrame* clipPathFrame;
if (SVGObserverUtils::GetAndObserveClipPath(frame, &clipPathFrame) !=
SVGObserverUtils::eHasRefsSomeInvalid &&
clipPathFrame) {
tmpBBox =
clipPathFrame->GetBBoxForClipPathFrame(tmpBBox, aMatrix, aFlags);
}
if (!(aFlags & SVGUtils::eDoNotClipToBBoxOfContentInsideClipPath)) {
tmpBBox.Intersect(aBBox);
}
unionBBox.UnionEdges(tmpBBox);
}
}
}
if (clipPathThatClipsClipPath) {
tmpBBox = clipPathThatClipsClipPath->GetBBoxForClipPathFrame(aBBox, aMatrix,
aFlags);
unionBBox.Intersect(tmpBBox);
}
return unionBBox;
}
bool SVGClipPathFrame::IsSVGTransformed(Matrix* aOwnTransforms,
Matrix* aFromParentTransforms) const {
const auto* e = static_cast<SVGElement const*>(GetContent());
Matrix m = ToMatrix(e->PrependLocalTransformsTo({}, eUserSpaceToParent));
if (m.IsIdentity()) {
return false;
}
if (aOwnTransforms) {
*aOwnTransforms = m;
}
return true;
}
} // namespace mozilla
|