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path: root/testing/web-platform/meta/css/css-animations/parsing/animation-valid.html.ini
blob: 994c9b9e1d9adb91e9cb2b47f128504fa00c8db6 (plain)
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[animation-valid.html]
  [e.style['animation'\] = "cubic-bezier(0, -2, 1, 3)" should set the property value]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [e.style['animation'\] = "4" should set the property value]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [e.style['animation'\] = "reverse" should set the property value]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [e.style['animation'\] = "both" should set the property value]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [e.style['animation'\] = "paused" should set the property value]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [e.style['animation'\] = "none" should set the property value]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [e.style['animation'\] = "anim" should set the property value]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]

  [e.style['animation'\] = "anim paused both reverse, 4 1s -3s cubic-bezier(0, -2, 1, 3)" should set the property value]
    expected:
      if (os == "mac") and not debug: [PASS, FAIL]
      if (os == "android") and not debug: [PASS, FAIL]