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[cts.https.html?q=webgpu:shader,execution,expression,call,builtin,fwidthFine:f32:*]
[:inputSource="const";vectorize="_undef_"]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="const";vectorize=2]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="const";vectorize=3]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="const";vectorize=4]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="storage_r";vectorize="_undef_"]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="storage_r";vectorize=2]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="storage_r";vectorize=3]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="storage_r";vectorize=4]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="storage_rw";vectorize="_undef_"]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="storage_rw";vectorize=2]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="storage_rw";vectorize=3]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="storage_rw";vectorize=4]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="uniform";vectorize="_undef_"]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="uniform";vectorize=2]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="uniform";vectorize=3]
expected:
if os == "win" and not debug: [PASS, FAIL]
[:inputSource="uniform";vectorize=4]
expected:
if os == "win" and not debug: [PASS, FAIL]
|