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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.path.isPointInPath.outside</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/html/canvas/resources/canvas-tests.js"></script>
<link rel="stylesheet" href="/html/canvas/resources/canvas-tests.css">
<body class="show_output">

<h1>2d.path.isPointInPath.outside</h1>
<p class="desc">isPointInPath() works on paths outside the canvas</p>


<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>

<ul id="d"></ul>
<script>
var t = async_test("isPointInPath() works on paths outside the canvas");
_addTest(function(canvas, ctx) {

  ctx.rect(0, -100, 20, 20);
  ctx.rect(20, -10, 20, 20);
  _assertSame(ctx.isPointInPath(10, -110), false, "ctx.isPointInPath(10, -110)", "false");
  _assertSame(ctx.isPointInPath(10, -90), true, "ctx.isPointInPath(10, -90)", "true");
  _assertSame(ctx.isPointInPath(10, -70), false, "ctx.isPointInPath(10, -70)", "false");
  _assertSame(ctx.isPointInPath(30, -20), false, "ctx.isPointInPath(30, -20)", "false");
  _assertSame(ctx.isPointInPath(30, 0), true, "ctx.isPointInPath(30, 0)", "true");
  _assertSame(ctx.isPointInPath(30, 20), false, "ctx.isPointInPath(30, 20)", "false");

});
</script>