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<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>Canvas test: 2d.layer.global-states.copy.shadow.no-transform</title>
<h1 style="font-size: 20px;">2d.layer.global-states.copy.shadow.no-transform</h1>
<p class="desc">Checks that layers correctly use global render states.</p>

<div style="display: grid; grid-gap: 4px;
            grid-template-columns: repeat(2, max-content);
            font-size: 13px; text-align: center;">
<span>
  <div>no-globalAlpha</div>
  <canvas id="canvas0" width="90" height="90" style="outline: 1px solid">
    <p class="fallback">FAIL (fallback content)</p>
  </canvas>
  <script type="module">
    const canvas = document.getElementById("canvas0");
    const ctx = canvas.getContext('2d');

    // No transform.

    ctx.fillStyle = 'rgba(128, 128, 128, 1)';
    ctx.fillRect(20, 15, 50, 50);

    // No globalAlpha.
    ctx.globalCompositeOperation = 'copy';
    ctx.shadowOffsetX = -7;
    ctx.shadowOffsetY = 7;
    ctx.shadowColor = 'rgba(255, 165, 0, 0.5)';
    ctx.shadowBlur = 3;

    const canvas2 = document.createElement("canvas");
    const ctx2 = canvas2.getContext("2d");

    ctx2.globalCompositeOperation = 'screen';
    ctx2.fillStyle = 'rgba(255, 0, 0, 1)';
    ctx2.fillRect(10, 25, 40, 50);
    ctx2.fillStyle = 'rgba(0, 255, 0, 1)';
    ctx2.fillRect(30, 5, 50, 40);

    ctx.drawImage(canvas2, 0, 0);
  </script>
</span>

<span>
  <div>globalAlpha</div>
  <canvas id="canvas1" width="90" height="90" style="outline: 1px solid">
    <p class="fallback">FAIL (fallback content)</p>
  </canvas>
  <script type="module">
    const canvas = document.getElementById("canvas1");
    const ctx = canvas.getContext('2d');

    // No transform.

    ctx.fillStyle = 'rgba(128, 128, 128, 1)';
    ctx.fillRect(20, 15, 50, 50);

    ctx.globalAlpha = 0.75;
    ctx.globalCompositeOperation = 'copy';
    ctx.shadowOffsetX = -7;
    ctx.shadowOffsetY = 7;
    ctx.shadowColor = 'rgba(255, 165, 0, 0.5)';
    ctx.shadowBlur = 3;

    const canvas2 = document.createElement("canvas");
    const ctx2 = canvas2.getContext("2d");

    ctx2.globalCompositeOperation = 'screen';
    ctx2.fillStyle = 'rgba(255, 0, 0, 1)';
    ctx2.fillRect(10, 25, 40, 50);
    ctx2.fillStyle = 'rgba(0, 255, 0, 1)';
    ctx2.fillRect(30, 5, 50, 40);

    ctx.drawImage(canvas2, 0, 0);
  </script>
</span>

</div>