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- name: 2d.conformance.requirements.delete
  desc: window.CanvasRenderingContext2D is Configurable
  notes: &bindings Defined in "Web IDL" (draft)
  canvasType: ['HTMLCanvas']
  code: |
    @assert window.CanvasRenderingContext2D !== undefined;
    @assert delete window.CanvasRenderingContext2D === true;
    @assert window.CanvasRenderingContext2D === undefined;

- name: 2d.conformance.requirements.basics
  desc: void methods return undefined
  notes: *bindings
  code: |
    @assert ctx.save() === undefined;
    @assert ctx.restore() === undefined;
    @assert ctx.scale(1, 1) === undefined;
    @assert ctx.rotate(0) === undefined;
    @assert ctx.translate(0, 0) === undefined;
    if (ctx.transform) { // (avoid spurious failures, since the aim here is not to test that all features are supported)
        @assert ctx.transform(1, 0, 0, 1, 0, 0) === undefined;
    }
    if (ctx.setTransform) {
        @assert ctx.setTransform(1, 0, 0, 1, 0, 0) === undefined;
        @assert ctx.setTransform() === undefined;
    }
    @assert ctx.clearRect(0, 0, 0, 0) === undefined;
    @assert ctx.fillRect(0, 0, 0, 0) === undefined;
    @assert ctx.strokeRect(0, 0, 0, 0) === undefined;
    @assert ctx.beginPath() === undefined;
    @assert ctx.closePath() === undefined;
    @assert ctx.moveTo(0, 0) === undefined;
    @assert ctx.lineTo(0, 0) === undefined;
    @assert ctx.quadraticCurveTo(0, 0, 0, 0) === undefined;
    @assert ctx.bezierCurveTo(0, 0, 0, 0, 0, 0) === undefined;
    @assert ctx.arcTo(0, 0, 0, 0, 1) === undefined;
    @assert ctx.rect(0, 0, 0, 0) === undefined;
    @assert ctx.arc(0, 0, 1, 0, 0, true) === undefined;
    @assert ctx.fill() === undefined;
    @assert ctx.stroke() === undefined;
    @assert ctx.clip() === undefined;
    if (ctx.fillText) {
        @assert ctx.fillText('test', 0, 0) === undefined;
        @assert ctx.strokeText('test', 0, 0) === undefined;
    }
    if (ctx.putImageData) {
        @assert ctx.putImageData(ctx.getImageData(0, 0, 1, 1), 0, 0) === undefined;
    }
    @assert ctx.drawImage(canvas, 0, 0, 1, 1, 0, 0, 0, 0) === undefined;
    @assert ctx.createLinearGradient(0, 0, 0, 0).addColorStop(0, 'white') === undefined;

- name: 2d.conformance.requirements.missingargs
  desc: Missing arguments cause TypeError
  code: |
    @assert throws TypeError ctx.scale();
    @assert throws TypeError ctx.scale(1);
    @assert throws TypeError ctx.rotate();
    @assert throws TypeError ctx.translate();
    @assert throws TypeError ctx.translate(0);
    if (ctx.transform) { // (avoid spurious failures, since the aim here is not to test that all features are supported)
        @assert throws TypeError ctx.transform();
        @assert throws TypeError ctx.transform(1);
        @assert throws TypeError ctx.transform(1, 0);
        @assert throws TypeError ctx.transform(1, 0, 0);
        @assert throws TypeError ctx.transform(1, 0, 0, 1);
        @assert throws TypeError ctx.transform(1, 0, 0, 1, 0);
    }
    if (ctx.setTransform) {
        @assert throws TypeError ctx.setTransform(1);
        @assert throws TypeError ctx.setTransform(1, 0);
        @assert throws TypeError ctx.setTransform(1, 0, 0);
        @assert throws TypeError ctx.setTransform(1, 0, 0, 1);
        @assert throws TypeError ctx.setTransform(1, 0, 0, 1, 0);
    }
    @assert throws TypeError ctx.createLinearGradient();
    @assert throws TypeError ctx.createLinearGradient(0);
    @assert throws TypeError ctx.createLinearGradient(0, 0);
    @assert throws TypeError ctx.createLinearGradient(0, 0, 1);
    @assert throws TypeError ctx.createRadialGradient();
    @assert throws TypeError ctx.createRadialGradient(0);
    @assert throws TypeError ctx.createRadialGradient(0, 0);
    @assert throws TypeError ctx.createRadialGradient(0, 0, 1);
    @assert throws TypeError ctx.createRadialGradient(0, 0, 1, 0);
    @assert throws TypeError ctx.createRadialGradient(0, 0, 1, 0, 0);
    @assert throws TypeError ctx.createPattern(canvas);
    @assert throws TypeError ctx.clearRect();
    @assert throws TypeError ctx.clearRect(0);
    @assert throws TypeError ctx.clearRect(0, 0);
    @assert throws TypeError ctx.clearRect(0, 0, 0);
    @assert throws TypeError ctx.fillRect();
    @assert throws TypeError ctx.fillRect(0);
    @assert throws TypeError ctx.fillRect(0, 0);
    @assert throws TypeError ctx.fillRect(0, 0, 0);
    @assert throws TypeError ctx.strokeRect();
    @assert throws TypeError ctx.strokeRect(0);
    @assert throws TypeError ctx.strokeRect(0, 0);
    @assert throws TypeError ctx.strokeRect(0, 0, 0);
    @assert throws TypeError ctx.moveTo();
    @assert throws TypeError ctx.moveTo(0);
    @assert throws TypeError ctx.lineTo();
    @assert throws TypeError ctx.lineTo(0);
    @assert throws TypeError ctx.quadraticCurveTo();
    @assert throws TypeError ctx.quadraticCurveTo(0);
    @assert throws TypeError ctx.quadraticCurveTo(0, 0);
    @assert throws TypeError ctx.quadraticCurveTo(0, 0, 0);
    @assert throws TypeError ctx.bezierCurveTo();
    @assert throws TypeError ctx.bezierCurveTo(0);
    @assert throws TypeError ctx.bezierCurveTo(0, 0);
    @assert throws TypeError ctx.bezierCurveTo(0, 0, 0);
    @assert throws TypeError ctx.bezierCurveTo(0, 0, 0, 0);
    @assert throws TypeError ctx.bezierCurveTo(0, 0, 0, 0, 0);
    @assert throws TypeError ctx.arcTo();
    @assert throws TypeError ctx.arcTo(0);
    @assert throws TypeError ctx.arcTo(0, 0);
    @assert throws TypeError ctx.arcTo(0, 0, 0);
    @assert throws TypeError ctx.arcTo(0, 0, 0, 0);
    @assert throws TypeError ctx.rect();
    @assert throws TypeError ctx.rect(0);
    @assert throws TypeError ctx.rect(0, 0);
    @assert throws TypeError ctx.rect(0, 0, 0);
    @assert throws TypeError ctx.arc();
    @assert throws TypeError ctx.arc(0);
    @assert throws TypeError ctx.arc(0, 0);
    @assert throws TypeError ctx.arc(0, 0, 1);
    @assert throws TypeError ctx.arc(0, 0, 1, 0);
    // (6th argument to arc is optional)
    if (ctx.isPointInPath) {
        @assert throws TypeError ctx.isPointInPath();
        @assert throws TypeError ctx.isPointInPath(0);
    }
    if (ctx.drawFocusRing) {
        @assert throws TypeError ctx.drawFocusRing();
        @assert throws TypeError ctx.drawFocusRing(canvas);
        @assert throws TypeError ctx.drawFocusRing(canvas, 0);
    }
    if (ctx.fillText) {
        @assert throws TypeError ctx.fillText();
        @assert throws TypeError ctx.fillText('test');
        @assert throws TypeError ctx.fillText('test', 0);
        @assert throws TypeError ctx.strokeText();
        @assert throws TypeError ctx.strokeText('test');
        @assert throws TypeError ctx.strokeText('test', 0);
        @assert throws TypeError ctx.measureText();
    }
    @assert throws TypeError ctx.drawImage();
    @assert throws TypeError ctx.drawImage(canvas);
    @assert throws TypeError ctx.drawImage(canvas, 0);
    // TODO: n >= 3 args on drawImage could be either a valid overload,
    // or too few for another overload, or too many for another
    // overload - what should happen?
    if (ctx.createImageData) {
        @assert throws TypeError ctx.createImageData();
        @assert throws TypeError ctx.createImageData(1);
    }
    if (ctx.getImageData) {
        @assert throws TypeError ctx.getImageData();
        @assert throws TypeError ctx.getImageData(0);
        @assert throws TypeError ctx.getImageData(0, 0);
        @assert throws TypeError ctx.getImageData(0, 0, 1);
    }
    if (ctx.putImageData) {
        var imgdata = ctx.getImageData(0, 0, 1, 1);
        @assert throws TypeError ctx.putImageData();
        @assert throws TypeError ctx.putImageData(imgdata);
        @assert throws TypeError ctx.putImageData(imgdata, 0);
    }
    var g = ctx.createLinearGradient(0, 0, 0, 0);
    @assert throws TypeError g.addColorStop(); @moz-todo
    @assert throws TypeError g.addColorStop(0); @moz-todo


- name: 2d.conformance.requirements.drawings
  desc: void methods return undefined
  images:
  - yellow.png
  canvasType: ['HTMLCanvas']
  code: |
    @assert ctx.drawImage(document.getElementById('yellow.png'), 0, 0, 1, 1, 0, 0, 0, 0) === undefined;