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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_VIDEO_CODING_TIMING_DECODE_TIME_PERCENTILE_FILTER_H_
#define MODULES_VIDEO_CODING_TIMING_DECODE_TIME_PERCENTILE_FILTER_H_
#include <queue>
#include "rtc_base/numerics/percentile_filter.h"
namespace webrtc {
// The `DecodeTimePercentileFilter` filters the actual per-frame decode times
// and provides an estimate for the 95th percentile of those decode times. This
// estimate can be used to determine how large the "decode delay term" should be
// when determining the render timestamp for a frame.
class DecodeTimePercentileFilter {
public:
DecodeTimePercentileFilter();
~DecodeTimePercentileFilter();
// Add a new decode time to the filter.
void AddTiming(int64_t new_decode_time_ms, int64_t now_ms);
// Get the required decode time in ms. It is the 95th percentile observed
// decode time within a time window.
int64_t RequiredDecodeTimeMs() const;
private:
struct Sample {
Sample(int64_t decode_time_ms, int64_t sample_time_ms);
int64_t decode_time_ms;
int64_t sample_time_ms;
};
// The number of samples ignored so far.
int ignored_sample_count_;
// Queue with history of latest decode time values.
std::queue<Sample> history_;
// `filter_` contains the same values as `history_`, but in a data structure
// that allows efficient retrieval of the percentile value.
PercentileFilter<int64_t> filter_;
};
} // namespace webrtc
#endif // MODULES_VIDEO_CODING_TIMING_DECODE_TIME_PERCENTILE_FILTER_H_
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