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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 01:24:41 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 01:24:41 +0000
commita9bcc81f821d7c66f623779fa5147e728eb3c388 (patch)
tree98676963bcdd537ae5908a067a8eb110b93486a6 /winpr/libwinpr/synch/barrier.c
parentInitial commit. (diff)
downloadfreerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.tar.xz
freerdp3-a9bcc81f821d7c66f623779fa5147e728eb3c388.zip
Adding upstream version 3.3.0+dfsg1.upstream/3.3.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'winpr/libwinpr/synch/barrier.c')
-rw-r--r--winpr/libwinpr/synch/barrier.c263
1 files changed, 263 insertions, 0 deletions
diff --git a/winpr/libwinpr/synch/barrier.c b/winpr/libwinpr/synch/barrier.c
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+/**
+ * WinPR: Windows Portable Runtime
+ * Synchronization Functions
+ *
+ * Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
+ * Copyright 2016 Norbert Federa <norbert.federa@thincast.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <winpr/config.h>
+
+#include <winpr/synch.h>
+#include <winpr/assert.h>
+
+#include "synch.h"
+
+#include <winpr/crt.h>
+
+#ifdef WINPR_SYNCHRONIZATION_BARRIER
+
+#include <winpr/sysinfo.h>
+#include <winpr/library.h>
+#include <winpr/interlocked.h>
+#include <winpr/thread.h>
+
+/**
+ * WinPR uses the internal RTL_BARRIER struct members exactly like Windows:
+ *
+ * DWORD Reserved1: number of threads that have not yet entered the barrier
+ * DWORD Reserved2: number of threads required to enter the barrier
+ * ULONG_PTR Reserved3[2]; two synchronization events (manual reset events)
+ * DWORD Reserved4; number of processors
+ * DWORD Reserved5; spincount
+ */
+
+#ifdef _WIN32
+
+static HMODULE g_Kernel32 = NULL;
+static BOOL g_NativeBarrier = FALSE;
+static INIT_ONCE g_InitOnce = INIT_ONCE_STATIC_INIT;
+
+typedef BOOL(WINAPI* fnInitializeSynchronizationBarrier)(LPSYNCHRONIZATION_BARRIER lpBarrier,
+ LONG lTotalThreads, LONG lSpinCount);
+typedef BOOL(WINAPI* fnEnterSynchronizationBarrier)(LPSYNCHRONIZATION_BARRIER lpBarrier,
+ DWORD dwFlags);
+typedef BOOL(WINAPI* fnDeleteSynchronizationBarrier)(LPSYNCHRONIZATION_BARRIER lpBarrier);
+
+static fnInitializeSynchronizationBarrier pfnInitializeSynchronizationBarrier = NULL;
+static fnEnterSynchronizationBarrier pfnEnterSynchronizationBarrier = NULL;
+static fnDeleteSynchronizationBarrier pfnDeleteSynchronizationBarrier = NULL;
+
+static BOOL CALLBACK InitOnce_Barrier(PINIT_ONCE once, PVOID param, PVOID* context)
+{
+ g_Kernel32 = LoadLibraryA("kernel32.dll");
+
+ if (!g_Kernel32)
+ return TRUE;
+
+ pfnInitializeSynchronizationBarrier = (fnInitializeSynchronizationBarrier)GetProcAddress(
+ g_Kernel32, "InitializeSynchronizationBarrier");
+
+ pfnEnterSynchronizationBarrier =
+ (fnEnterSynchronizationBarrier)GetProcAddress(g_Kernel32, "EnterSynchronizationBarrier");
+
+ pfnDeleteSynchronizationBarrier =
+ (fnDeleteSynchronizationBarrier)GetProcAddress(g_Kernel32, "DeleteSynchronizationBarrier");
+
+ if (pfnInitializeSynchronizationBarrier && pfnEnterSynchronizationBarrier &&
+ pfnDeleteSynchronizationBarrier)
+ {
+ g_NativeBarrier = TRUE;
+ }
+
+ return TRUE;
+}
+
+#endif
+
+BOOL WINAPI winpr_InitializeSynchronizationBarrier(LPSYNCHRONIZATION_BARRIER lpBarrier,
+ LONG lTotalThreads, LONG lSpinCount)
+{
+ SYSTEM_INFO sysinfo;
+ HANDLE hEvent0 = NULL;
+ HANDLE hEvent1 = NULL;
+
+#ifdef _WIN32
+ InitOnceExecuteOnce(&g_InitOnce, InitOnce_Barrier, NULL, NULL);
+
+ if (g_NativeBarrier)
+ return pfnInitializeSynchronizationBarrier(lpBarrier, lTotalThreads, lSpinCount);
+#endif
+
+ if (!lpBarrier || lTotalThreads < 1 || lSpinCount < -1)
+ {
+ SetLastError(ERROR_INVALID_PARAMETER);
+ return FALSE;
+ }
+
+ ZeroMemory(lpBarrier, sizeof(SYNCHRONIZATION_BARRIER));
+
+ if (lSpinCount == -1)
+ lSpinCount = 2000;
+
+ if (!(hEvent0 = CreateEvent(NULL, TRUE, FALSE, NULL)))
+ return FALSE;
+
+ if (!(hEvent1 = CreateEvent(NULL, TRUE, FALSE, NULL)))
+ {
+ CloseHandle(hEvent0);
+ return FALSE;
+ }
+
+ GetNativeSystemInfo(&sysinfo);
+
+ WINPR_ASSERT(lTotalThreads >= 0);
+ lpBarrier->Reserved1 = (DWORD)lTotalThreads;
+ lpBarrier->Reserved2 = (DWORD)lTotalThreads;
+ lpBarrier->Reserved3[0] = (ULONG_PTR)hEvent0;
+ lpBarrier->Reserved3[1] = (ULONG_PTR)hEvent1;
+ lpBarrier->Reserved4 = sysinfo.dwNumberOfProcessors;
+ WINPR_ASSERT(lSpinCount >= 0);
+ lpBarrier->Reserved5 = (DWORD)lSpinCount;
+
+ return TRUE;
+}
+
+BOOL WINAPI winpr_EnterSynchronizationBarrier(LPSYNCHRONIZATION_BARRIER lpBarrier, DWORD dwFlags)
+{
+ LONG remainingThreads = 0;
+ HANDLE hCurrentEvent = NULL;
+ HANDLE hDormantEvent = NULL;
+
+#ifdef _WIN32
+ if (g_NativeBarrier)
+ return pfnEnterSynchronizationBarrier(lpBarrier, dwFlags);
+#endif
+
+ if (!lpBarrier)
+ return FALSE;
+
+ /**
+ * dwFlags according to
+ * https://msdn.microsoft.com/en-us/library/windows/desktop/hh706889(v=vs.85).aspx
+ *
+ * SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY (0x01)
+ * Specifies that the thread entering the barrier should block
+ * immediately until the last thread enters the barrier.
+ *
+ * SYNCHRONIZATION_BARRIER_FLAGS_SPIN_ONLY (0x02)
+ * Specifies that the thread entering the barrier should spin until the
+ * last thread enters the barrier, even if the spinning thread exceeds
+ * the barrier's maximum spin count.
+ *
+ * SYNCHRONIZATION_BARRIER_FLAGS_NO_DELETE (0x04)
+ * Specifies that the function can skip the work required to ensure
+ * that it is safe to delete the barrier, which can improve
+ * performance. All threads that enter this barrier must specify the
+ * flag; otherwise, the flag is ignored. This flag should be used only
+ * if the barrier will never be deleted.
+ */
+
+ hCurrentEvent = (HANDLE)lpBarrier->Reserved3[0];
+ hDormantEvent = (HANDLE)lpBarrier->Reserved3[1];
+
+ remainingThreads = InterlockedDecrement((LONG*)&lpBarrier->Reserved1);
+
+ WINPR_ASSERT(remainingThreads >= 0);
+
+ if (remainingThreads > 0)
+ {
+ DWORD dwProcessors = lpBarrier->Reserved4;
+ BOOL spinOnly = (dwFlags & SYNCHRONIZATION_BARRIER_FLAGS_SPIN_ONLY) ? TRUE : FALSE;
+ BOOL blockOnly = (dwFlags & SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY) ? TRUE : FALSE;
+ BOOL block = TRUE;
+
+ /**
+ * If SYNCHRONIZATION_BARRIER_FLAGS_SPIN_ONLY is set we will
+ * always spin and trust that the user knows what he/she/it
+ * is doing. Otherwise we'll only spin if the flag
+ * SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY is not set and
+ * the number of remaining threads is less than the number
+ * of processors.
+ */
+
+ if (spinOnly || (((ULONG)remainingThreads < dwProcessors) && !blockOnly))
+ {
+ DWORD dwSpinCount = lpBarrier->Reserved5;
+ DWORD sp = 0;
+ /**
+ * nb: we must let the compiler know that our comparand
+ * can change between the iterations in the loop below
+ */
+ volatile ULONG_PTR* cmp = &lpBarrier->Reserved3[0];
+ /* we spin until the last thread _completed_ the event switch */
+ while ((block = (*cmp == (ULONG_PTR)hCurrentEvent)))
+ if (!spinOnly && ++sp > dwSpinCount)
+ break;
+ }
+
+ if (block)
+ WaitForSingleObject(hCurrentEvent, INFINITE);
+
+ return FALSE;
+ }
+
+ /* reset the dormant event first */
+ ResetEvent(hDormantEvent);
+
+ /* reset the remaining counter */
+ lpBarrier->Reserved1 = lpBarrier->Reserved2;
+
+ /* switch events - this will also unblock the spinning threads */
+ lpBarrier->Reserved3[1] = (ULONG_PTR)hCurrentEvent;
+ lpBarrier->Reserved3[0] = (ULONG_PTR)hDormantEvent;
+
+ /* signal the blocked threads */
+ SetEvent(hCurrentEvent);
+
+ return TRUE;
+}
+
+BOOL WINAPI winpr_DeleteSynchronizationBarrier(LPSYNCHRONIZATION_BARRIER lpBarrier)
+{
+#ifdef _WIN32
+ if (g_NativeBarrier)
+ return pfnDeleteSynchronizationBarrier(lpBarrier);
+#endif
+
+ /**
+ * According to https://msdn.microsoft.com/en-us/library/windows/desktop/hh706887(v=vs.85).aspx
+ * Return value:
+ * The DeleteSynchronizationBarrier function always returns TRUE.
+ */
+
+ if (!lpBarrier)
+ return TRUE;
+
+ while (lpBarrier->Reserved1 != lpBarrier->Reserved2)
+ SwitchToThread();
+
+ if (lpBarrier->Reserved3[0])
+ CloseHandle((HANDLE)lpBarrier->Reserved3[0]);
+
+ if (lpBarrier->Reserved3[1])
+ CloseHandle((HANDLE)lpBarrier->Reserved3[1]);
+
+ ZeroMemory(lpBarrier, sizeof(SYNCHRONIZATION_BARRIER));
+
+ return TRUE;
+}
+
+#endif