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-rw-r--r--client/SDL/dialogs/sdl_select.cpp74
1 files changed, 74 insertions, 0 deletions
diff --git a/client/SDL/dialogs/sdl_select.cpp b/client/SDL/dialogs/sdl_select.cpp
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+++ b/client/SDL/dialogs/sdl_select.cpp
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+/**
+ * FreeRDP: A Remote Desktop Protocol Implementation
+ * SDL Client helper dialogs
+ *
+ * Copyright 2023 Armin Novak <armin.novak@thincast.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cassert>
+
+#include <string>
+
+#include <SDL.h>
+#include <SDL_ttf.h>
+
+#include "sdl_select.hpp"
+#include "sdl_widget.hpp"
+#include "sdl_button.hpp"
+#include "sdl_buttons.hpp"
+#include "sdl_input_widgets.hpp"
+
+static const SDL_Color labelmouseovercolor = { 0, 0x80, 0, 0x60 };
+static const SDL_Color labelbackgroundcolor = { 0x69, 0x66, 0x63, 0xff };
+static const SDL_Color labelhighlightcolor = { 0xcd, 0xca, 0x35, 0x60 };
+static const SDL_Color labelfontcolor = { 0xd1, 0xcf, 0xcd, 0xff };
+
+SdlSelectWidget::SdlSelectWidget(SDL_Renderer* renderer, const std::string& label,
+ const SDL_Rect& rect)
+ : SdlWidget(renderer, rect, true), _text(label), _mouseover(false), _highlight(false)
+{
+ update_text(renderer);
+}
+
+SdlSelectWidget::SdlSelectWidget(SdlSelectWidget&& other) noexcept
+ : SdlWidget(std::move(other)), _text(std::move(other._text)), _mouseover(other._mouseover),
+ _highlight(other._highlight)
+{
+}
+
+bool SdlSelectWidget::set_mouseover(SDL_Renderer* renderer, bool mouseOver)
+{
+ _mouseover = mouseOver;
+ return update_text(renderer);
+}
+
+bool SdlSelectWidget::set_highlight(SDL_Renderer* renderer, bool highlight)
+{
+ _highlight = highlight;
+ return update_text(renderer);
+}
+
+bool SdlSelectWidget::update_text(SDL_Renderer* renderer)
+{
+ assert(renderer);
+ std::vector<SDL_Color> colors = { labelbackgroundcolor };
+ if (_highlight)
+ colors.push_back(labelhighlightcolor);
+ if (_mouseover)
+ colors.push_back(labelmouseovercolor);
+ if (!fill(renderer, colors))
+ return false;
+ return SdlWidget::update_text(renderer, _text, labelfontcolor);
+}