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Diffstat (limited to '')
-rw-r--r-- | libfreerdp/primitives/prim_YUV_neon.c | 751 |
1 files changed, 751 insertions, 0 deletions
diff --git a/libfreerdp/primitives/prim_YUV_neon.c b/libfreerdp/primitives/prim_YUV_neon.c new file mode 100644 index 0000000..5e2039e --- /dev/null +++ b/libfreerdp/primitives/prim_YUV_neon.c @@ -0,0 +1,751 @@ +/** + * FreeRDP: A Remote Desktop Protocol Implementation + * Optimized YUV/RGB conversion operations + * + * Copyright 2014 Thomas Erbesdobler + * Copyright 2016-2017 Armin Novak <armin.novak@thincast.com> + * Copyright 2016-2017 Norbert Federa <norbert.federa@thincast.com> + * Copyright 2016-2017 Thincast Technologies GmbH + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <freerdp/config.h> + +#include <winpr/sysinfo.h> +#include <winpr/crt.h> +#include <freerdp/types.h> +#include <freerdp/primitives.h> + +#include "prim_internal.h" + +#if !defined(WITH_NEON) +#error "This file must only be included if WITH_NEON is active!" +#endif + +#include <arm_neon.h> + +static primitives_t* generic = NULL; + +static INLINE uint8x8_t neon_YUV2R(int32x4_t Ch, int32x4_t Cl, int16x4_t Dh, int16x4_t Dl, + int16x4_t Eh, int16x4_t El) +{ + /* R = (256 * Y + 403 * (V - 128)) >> 8 */ + const int16x4_t c403 = vdup_n_s16(403); + const int32x4_t CEh = vmlal_s16(Ch, Eh, c403); + const int32x4_t CEl = vmlal_s16(Cl, El, c403); + const int32x4_t Rh = vrshrq_n_s32(CEh, 8); + const int32x4_t Rl = vrshrq_n_s32(CEl, 8); + const int16x8_t R = vcombine_s16(vqmovn_s32(Rl), vqmovn_s32(Rh)); + return vqmovun_s16(R); +} + +static INLINE uint8x8_t neon_YUV2G(int32x4_t Ch, int32x4_t Cl, int16x4_t Dh, int16x4_t Dl, + int16x4_t Eh, int16x4_t El) +{ + /* G = (256L * Y - 48 * (U - 128) - 120 * (V - 128)) >> 8 */ + const int16x4_t c48 = vdup_n_s16(48); + const int16x4_t c120 = vdup_n_s16(120); + const int32x4_t CDh = vmlsl_s16(Ch, Dh, c48); + const int32x4_t CDl = vmlsl_s16(Cl, Dl, c48); + const int32x4_t CDEh = vmlsl_s16(CDh, Eh, c120); + const int32x4_t CDEl = vmlsl_s16(CDl, El, c120); + const int32x4_t Gh = vrshrq_n_s32(CDEh, 8); + const int32x4_t Gl = vrshrq_n_s32(CDEl, 8); + const int16x8_t G = vcombine_s16(vqmovn_s32(Gl), vqmovn_s32(Gh)); + return vqmovun_s16(G); +} + +static INLINE uint8x8_t neon_YUV2B(int32x4_t Ch, int32x4_t Cl, int16x4_t Dh, int16x4_t Dl, + int16x4_t Eh, int16x4_t El) +{ + /* B = (256L * Y + 475 * (U - 128)) >> 8*/ + const int16x4_t c475 = vdup_n_s16(475); + const int32x4_t CDh = vmlal_s16(Ch, Dh, c475); + const int32x4_t CDl = vmlal_s16(Ch, Dl, c475); + const int32x4_t Bh = vrshrq_n_s32(CDh, 8); + const int32x4_t Bl = vrshrq_n_s32(CDl, 8); + const int16x8_t B = vcombine_s16(vqmovn_s32(Bl), vqmovn_s32(Bh)); + return vqmovun_s16(B); +} + +static INLINE BYTE* neon_YuvToRgbPixel(BYTE* pRGB, int16x8_t Y, int16x8_t D, int16x8_t E, + const uint8_t rPos, const uint8_t gPos, const uint8_t bPos, + const uint8_t aPos) +{ + uint8x8x4_t bgrx; + const int32x4_t Ch = vmulq_n_s32(vmovl_s16(vget_high_s16(Y)), 256); /* Y * 256 */ + const int32x4_t Cl = vmulq_n_s32(vmovl_s16(vget_low_s16(Y)), 256); /* Y * 256 */ + const int16x4_t Dh = vget_high_s16(D); + const int16x4_t Dl = vget_low_s16(D); + const int16x4_t Eh = vget_high_s16(E); + const int16x4_t El = vget_low_s16(E); + { + /* B = (256L * Y + 475 * (U - 128)) >> 8*/ + const int16x4_t c475 = vdup_n_s16(475); + const int32x4_t CDh = vmlal_s16(Ch, Dh, c475); + const int32x4_t CDl = vmlal_s16(Cl, Dl, c475); + const int32x4_t Bh = vrshrq_n_s32(CDh, 8); + const int32x4_t Bl = vrshrq_n_s32(CDl, 8); + const int16x8_t B = vcombine_s16(vqmovn_s32(Bl), vqmovn_s32(Bh)); + bgrx.val[bPos] = vqmovun_s16(B); + } + { + /* G = (256L * Y - 48 * (U - 128) - 120 * (V - 128)) >> 8 */ + const int16x4_t c48 = vdup_n_s16(48); + const int16x4_t c120 = vdup_n_s16(120); + const int32x4_t CDh = vmlsl_s16(Ch, Dh, c48); + const int32x4_t CDl = vmlsl_s16(Cl, Dl, c48); + const int32x4_t CDEh = vmlsl_s16(CDh, Eh, c120); + const int32x4_t CDEl = vmlsl_s16(CDl, El, c120); + const int32x4_t Gh = vrshrq_n_s32(CDEh, 8); + const int32x4_t Gl = vrshrq_n_s32(CDEl, 8); + const int16x8_t G = vcombine_s16(vqmovn_s32(Gl), vqmovn_s32(Gh)); + bgrx.val[gPos] = vqmovun_s16(G); + } + { + /* R = (256 * Y + 403 * (V - 128)) >> 8 */ + const int16x4_t c403 = vdup_n_s16(403); + const int32x4_t CEh = vmlal_s16(Ch, Eh, c403); + const int32x4_t CEl = vmlal_s16(Cl, El, c403); + const int32x4_t Rh = vrshrq_n_s32(CEh, 8); + const int32x4_t Rl = vrshrq_n_s32(CEl, 8); + const int16x8_t R = vcombine_s16(vqmovn_s32(Rl), vqmovn_s32(Rh)); + bgrx.val[rPos] = vqmovun_s16(R); + } + { + /* A */ + bgrx.val[aPos] = vdup_n_u8(0xFF); + } + vst4_u8(pRGB, bgrx); + pRGB += 32; + return pRGB; +} + +static INLINE pstatus_t neon_YUV420ToX(const BYTE* const WINPR_RESTRICT pSrc[3], + const UINT32 srcStep[3], BYTE* WINPR_RESTRICT pDst, + UINT32 dstStep, const prim_size_t* WINPR_RESTRICT roi, + const uint8_t rPos, const uint8_t gPos, const uint8_t bPos, + const uint8_t aPos) +{ + const UINT32 nWidth = roi->width; + const UINT32 nHeight = roi->height; + const DWORD pad = nWidth % 16; + const UINT32 yPad = srcStep[0] - roi->width; + const UINT32 uPad = srcStep[1] - roi->width / 2; + const UINT32 vPad = srcStep[2] - roi->width / 2; + const UINT32 dPad = dstStep - roi->width * 4; + const int16x8_t c128 = vdupq_n_s16(128); + + for (UINT32 y = 0; y < nHeight; y += 2) + { + const uint8_t* pY1 = pSrc[0] + y * srcStep[0]; + const uint8_t* pY2 = pY1 + srcStep[0]; + const uint8_t* pU = pSrc[1] + (y / 2) * srcStep[1]; + const uint8_t* pV = pSrc[2] + (y / 2) * srcStep[2]; + uint8_t* pRGB1 = pDst + y * dstStep; + uint8_t* pRGB2 = pRGB1 + dstStep; + const BOOL lastY = y >= nHeight - 1; + + for (UINT32 x = 0; x < nWidth - pad;) + { + const uint8x8_t Uraw = vld1_u8(pU); + const uint8x8x2_t Uu = vzip_u8(Uraw, Uraw); + const int16x8_t U1 = vreinterpretq_s16_u16(vmovl_u8(Uu.val[0])); + const int16x8_t U2 = vreinterpretq_s16_u16(vmovl_u8(Uu.val[1])); + const uint8x8_t Vraw = vld1_u8(pV); + const uint8x8x2_t Vu = vzip_u8(Vraw, Vraw); + const int16x8_t V1 = vreinterpretq_s16_u16(vmovl_u8(Vu.val[0])); + const int16x8_t V2 = vreinterpretq_s16_u16(vmovl_u8(Vu.val[1])); + const int16x8_t D1 = vsubq_s16(U1, c128); + const int16x8_t E1 = vsubq_s16(V1, c128); + const int16x8_t D2 = vsubq_s16(U2, c128); + const int16x8_t E2 = vsubq_s16(V2, c128); + { + const uint8x8_t Y1u = vld1_u8(pY1); + const int16x8_t Y1 = vreinterpretq_s16_u16(vmovl_u8(Y1u)); + pRGB1 = neon_YuvToRgbPixel(pRGB1, Y1, D1, E1, rPos, gPos, bPos, aPos); + pY1 += 8; + x += 8; + } + { + const uint8x8_t Y1u = vld1_u8(pY1); + const int16x8_t Y1 = vreinterpretq_s16_u16(vmovl_u8(Y1u)); + pRGB1 = neon_YuvToRgbPixel(pRGB1, Y1, D2, E2, rPos, gPos, bPos, aPos); + pY1 += 8; + x += 8; + } + + if (!lastY) + { + { + const uint8x8_t Y2u = vld1_u8(pY2); + const int16x8_t Y2 = vreinterpretq_s16_u16(vmovl_u8(Y2u)); + pRGB2 = neon_YuvToRgbPixel(pRGB2, Y2, D1, E1, rPos, gPos, bPos, aPos); + pY2 += 8; + } + { + const uint8x8_t Y2u = vld1_u8(pY2); + const int16x8_t Y2 = vreinterpretq_s16_u16(vmovl_u8(Y2u)); + pRGB2 = neon_YuvToRgbPixel(pRGB2, Y2, D2, E2, rPos, gPos, bPos, aPos); + pY2 += 8; + } + } + + pU += 8; + pV += 8; + } + + for (; x < nWidth; x++) + { + const BYTE U = *pU; + const BYTE V = *pV; + { + const BYTE Y = *pY1++; + const BYTE r = YUV2R(Y, U, V); + const BYTE g = YUV2G(Y, U, V); + const BYTE b = YUV2B(Y, U, V); + pRGB1[aPos] = 0xFF; + pRGB1[rPos] = r; + pRGB1[gPos] = g; + pRGB1[bPos] = b; + pRGB1 += 4; + } + + if (!lastY) + { + const BYTE Y = *pY2++; + const BYTE r = YUV2R(Y, U, V); + const BYTE g = YUV2G(Y, U, V); + const BYTE b = YUV2B(Y, U, V); + pRGB2[aPos] = 0xFF; + pRGB2[rPos] = r; + pRGB2[gPos] = g; + pRGB2[bPos] = b; + pRGB2 += 4; + } + + if (x % 2) + { + pU++; + pV++; + } + } + + pRGB1 += dPad; + pRGB2 += dPad; + pY1 += yPad; + pY2 += yPad; + pU += uPad; + pV += vPad; + } + + return PRIMITIVES_SUCCESS; +} + +static pstatus_t neon_YUV420ToRGB_8u_P3AC4R(const BYTE* WINPR_RESTRICT const pSrc[3], + const UINT32 srcStep[3], BYTE* WINPR_RESTRICT pDst, + UINT32 dstStep, UINT32 DstFormat, + const prim_size_t* WINPR_RESTRICT roi) +{ + switch (DstFormat) + { + case PIXEL_FORMAT_BGRA32: + case PIXEL_FORMAT_BGRX32: + return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3); + + case PIXEL_FORMAT_RGBA32: + case PIXEL_FORMAT_RGBX32: + return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3); + + case PIXEL_FORMAT_ARGB32: + case PIXEL_FORMAT_XRGB32: + return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0); + + case PIXEL_FORMAT_ABGR32: + case PIXEL_FORMAT_XBGR32: + return neon_YUV420ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0); + + default: + return generic->YUV420ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi); + } +} + +static INLINE pstatus_t neon_YUV444ToX(const BYTE* const WINPR_RESTRICT pSrc[3], + const UINT32 srcStep[3], BYTE* WINPR_RESTRICT pDst, + UINT32 dstStep, const prim_size_t* WINPR_RESTRICT roi, + const uint8_t rPos, const uint8_t gPos, const uint8_t bPos, + const uint8_t aPos) +{ + const UINT32 nWidth = roi->width; + const UINT32 nHeight = roi->height; + const UINT32 yPad = srcStep[0] - roi->width; + const UINT32 uPad = srcStep[1] - roi->width; + const UINT32 vPad = srcStep[2] - roi->width; + const UINT32 dPad = dstStep - roi->width * 4; + const uint8_t* pY = pSrc[0]; + const uint8_t* pU = pSrc[1]; + const uint8_t* pV = pSrc[2]; + uint8_t* pRGB = pDst; + const int16x8_t c128 = vdupq_n_s16(128); + const DWORD pad = nWidth % 8; + + for (UINT32 y = 0; y < nHeight; y++) + { + for (UINT32 x = 0; x < nWidth - pad; x += 8) + { + const uint8x8_t Yu = vld1_u8(pY); + const int16x8_t Y = vreinterpretq_s16_u16(vmovl_u8(Yu)); + const uint8x8_t Uu = vld1_u8(pU); + const int16x8_t U = vreinterpretq_s16_u16(vmovl_u8(Uu)); + const uint8x8_t Vu = vld1_u8(pV); + const int16x8_t V = vreinterpretq_s16_u16(vmovl_u8(Vu)); + /* Do the calculations on Y in 32bit width, the result of 255 * 256 does not fit + * a signed 16 bit value. */ + const int16x8_t D = vsubq_s16(U, c128); + const int16x8_t E = vsubq_s16(V, c128); + pRGB = neon_YuvToRgbPixel(pRGB, Y, D, E, rPos, gPos, bPos, aPos); + pY += 8; + pU += 8; + pV += 8; + } + + for (UINT32 x = 0; x < pad; x++) + { + const BYTE Y = *pY++; + const BYTE U = *pU++; + const BYTE V = *pV++; + const BYTE r = YUV2R(Y, U, V); + const BYTE g = YUV2G(Y, U, V); + const BYTE b = YUV2B(Y, U, V); + pRGB[aPos] = 0xFF; + pRGB[rPos] = r; + pRGB[gPos] = g; + pRGB[bPos] = b; + pRGB += 4; + } + + pRGB += dPad; + pY += yPad; + pU += uPad; + pV += vPad; + } + + return PRIMITIVES_SUCCESS; +} + +static pstatus_t neon_YUV444ToRGB_8u_P3AC4R(const BYTE* WINPR_RESTRICT const pSrc[3], + const UINT32 srcStep[3], BYTE* WINPR_RESTRICT pDst, + UINT32 dstStep, UINT32 DstFormat, + const prim_size_t* WINPR_RESTRICT roi) +{ + switch (DstFormat) + { + case PIXEL_FORMAT_BGRA32: + case PIXEL_FORMAT_BGRX32: + return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 2, 1, 0, 3); + + case PIXEL_FORMAT_RGBA32: + case PIXEL_FORMAT_RGBX32: + return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 0, 1, 2, 3); + + case PIXEL_FORMAT_ARGB32: + case PIXEL_FORMAT_XRGB32: + return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 1, 2, 3, 0); + + case PIXEL_FORMAT_ABGR32: + case PIXEL_FORMAT_XBGR32: + return neon_YUV444ToX(pSrc, srcStep, pDst, dstStep, roi, 3, 2, 1, 0); + + default: + return generic->YUV444ToRGB_8u_P3AC4R(pSrc, srcStep, pDst, dstStep, DstFormat, roi); + } +} + +static pstatus_t neon_LumaToYUV444(const BYTE* const WINPR_RESTRICT pSrcRaw[3], + const UINT32 srcStep[3], BYTE* WINPR_RESTRICT pDstRaw[3], + const UINT32 dstStep[3], const RECTANGLE_16* WINPR_RESTRICT roi) +{ + const UINT32 nWidth = roi->right - roi->left; + const UINT32 nHeight = roi->bottom - roi->top; + const UINT32 halfWidth = (nWidth + 1) / 2; + const UINT32 halfHeight = (nHeight + 1) / 2; + const UINT32 evenY = 0; + const BYTE* pSrc[3] = { pSrcRaw[0] + roi->top * srcStep[0] + roi->left, + pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2, + pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2 }; + BYTE* pDst[3] = { pDstRaw[0] + roi->top * dstStep[0] + roi->left, + pDstRaw[1] + roi->top * dstStep[1] + roi->left, + pDstRaw[2] + roi->top * dstStep[2] + roi->left }; + + /* Y data is already here... */ + /* B1 */ + for (UINT32 y = 0; y < nHeight; y++) + { + const BYTE* Ym = pSrc[0] + srcStep[0] * y; + BYTE* pY = pDst[0] + dstStep[0] * y; + memcpy(pY, Ym, nWidth); + } + + /* The first half of U, V are already here part of this frame. */ + /* B2 and B3 */ + for (UINT32 y = 0; y < halfHeight; y++) + { + const UINT32 val2y = (2 * y + evenY); + const BYTE* Um = pSrc[1] + srcStep[1] * y; + const BYTE* Vm = pSrc[2] + srcStep[2] * y; + BYTE* pU = pDst[1] + dstStep[1] * val2y; + BYTE* pV = pDst[2] + dstStep[2] * val2y; + BYTE* pU1 = pU + dstStep[1]; + BYTE* pV1 = pV + dstStep[2]; + + for (UINT32 x = 0; x + 16 < halfWidth; x += 16) + { + { + const uint8x16_t u = vld1q_u8(Um); + uint8x16x2_t u2x; + u2x.val[0] = u; + u2x.val[1] = u; + vst2q_u8(pU, u2x); + vst2q_u8(pU1, u2x); + Um += 16; + pU += 32; + pU1 += 32; + } + { + const uint8x16_t v = vld1q_u8(Vm); + uint8x16x2_t v2x; + v2x.val[0] = v; + v2x.val[1] = v; + vst2q_u8(pV, v2x); + vst2q_u8(pV1, v2x); + Vm += 16; + pV += 32; + pV1 += 32; + } + } + + for (; x < halfWidth; x++) + { + const BYTE u = *Um++; + const BYTE v = *Vm++; + *pU++ = u; + *pU++ = u; + *pU1++ = u; + *pU1++ = u; + *pV++ = v; + *pV++ = v; + *pV1++ = v; + *pV1++ = v; + } + } + + return PRIMITIVES_SUCCESS; +} + +static pstatus_t neon_ChromaFilter(BYTE* WINPR_RESTRICT pDst[3], const UINT32 dstStep[3], + const RECTANGLE_16* WINPR_RESTRICT roi) +{ + const UINT32 oddY = 1; + const UINT32 evenY = 0; + const UINT32 nWidth = roi->right - roi->left; + const UINT32 nHeight = roi->bottom - roi->top; + const UINT32 halfHeight = (nHeight + 1) / 2; + const UINT32 halfWidth = (nWidth + 1) / 2; + const UINT32 halfPad = halfWidth % 16; + + /* Filter */ + for (UINT32 y = roi->top; y < halfHeight + roi->top; y++) + { + const UINT32 val2y = (y * 2 + evenY); + const UINT32 val2y1 = val2y + oddY; + BYTE* pU1 = pDst[1] + dstStep[1] * val2y1; + BYTE* pV1 = pDst[2] + dstStep[2] * val2y1; + BYTE* pU = pDst[1] + dstStep[1] * val2y; + BYTE* pV = pDst[2] + dstStep[2] * val2y; + + if (val2y1 > nHeight) + continue; + + for (UINT32 x = roi->left / 2; x < halfWidth + roi->left / 2 - halfPad; x += 16) + { + { + /* U = (U2x,2y << 2) - U2x1,2y - U2x,2y1 - U2x1,2y1 */ + uint8x8x2_t u = vld2_u8(&pU[2 * x]); + const int16x8_t up = + vreinterpretq_s16_u16(vshll_n_u8(u.val[0], 2)); /* Ux2,2y << 2 */ + const uint8x8x2_t u1 = vld2_u8(&pU1[2 * x]); + const uint16x8_t usub = vaddl_u8(u1.val[1], u1.val[0]); /* U2x,2y1 + U2x1,2y1 */ + const int16x8_t us = vreinterpretq_s16_u16( + vaddw_u8(usub, u.val[1])); /* U2x1,2y + U2x,2y1 + U2x1,2y1 */ + const int16x8_t un = vsubq_s16(up, us); + const uint8x8_t u8 = vqmovun_s16(un); /* CLIP(un) */ + u.val[0] = u8; + vst2_u8(&pU[2 * x], u); + } + { + /* V = (V2x,2y << 2) - V2x1,2y - V2x,2y1 - V2x1,2y1 */ + uint8x8x2_t v = vld2_u8(&pV[2 * x]); + const int16x8_t vp = + vreinterpretq_s16_u16(vshll_n_u8(v.val[0], 2)); /* Vx2,2y << 2 */ + const uint8x8x2_t v1 = vld2_u8(&pV1[2 * x]); + const uint16x8_t vsub = vaddl_u8(v1.val[1], v1.val[0]); /* V2x,2y1 + V2x1,2y1 */ + const int16x8_t vs = vreinterpretq_s16_u16( + vaddw_u8(vsub, v.val[1])); /* V2x1,2y + V2x,2y1 + V2x1,2y1 */ + const int16x8_t vn = vsubq_s16(vp, vs); + const uint8x8_t v8 = vqmovun_s16(vn); /* CLIP(vn) */ + v.val[0] = v8; + vst2_u8(&pV[2 * x], v); + } + } + + for (; x < halfWidth + roi->left / 2; x++) + { + const UINT32 val2x = (x * 2); + const UINT32 val2x1 = val2x + 1; + const BYTE inU = pU[val2x]; + const BYTE inV = pV[val2x]; + const INT32 up = inU * 4; + const INT32 vp = inV * 4; + INT32 u2020; + INT32 v2020; + + if (val2x1 > nWidth) + continue; + + u2020 = up - pU[val2x1] - pU1[val2x] - pU1[val2x1]; + v2020 = vp - pV[val2x1] - pV1[val2x] - pV1[val2x1]; + pU[val2x] = CONDITIONAL_CLIP(u2020, inU); + pV[val2x] = CONDITIONAL_CLIP(v2020, inV); + } + } + + return PRIMITIVES_SUCCESS; +} + +static pstatus_t neon_ChromaV1ToYUV444(const BYTE* const WINPR_RESTRICT pSrcRaw[3], + const UINT32 srcStep[3], BYTE* WINPR_RESTRICT pDstRaw[3], + const UINT32 dstStep[3], + const RECTANGLE_16* WINPR_RESTRICT roi) +{ + const UINT32 mod = 16; + UINT32 uY = 0; + UINT32 vY = 0; + const UINT32 nWidth = roi->right - roi->left; + const UINT32 nHeight = roi->bottom - roi->top; + const UINT32 halfWidth = (nWidth) / 2; + const UINT32 halfHeight = (nHeight) / 2; + const UINT32 oddY = 1; + const UINT32 evenY = 0; + const UINT32 oddX = 1; + /* The auxilary frame is aligned to multiples of 16x16. + * We need the padded height for B4 and B5 conversion. */ + const UINT32 padHeigth = nHeight + 16 - nHeight % 16; + const UINT32 halfPad = halfWidth % 16; + const BYTE* pSrc[3] = { pSrcRaw[0] + roi->top * srcStep[0] + roi->left, + pSrcRaw[1] + roi->top / 2 * srcStep[1] + roi->left / 2, + pSrcRaw[2] + roi->top / 2 * srcStep[2] + roi->left / 2 }; + BYTE* pDst[3] = { pDstRaw[0] + roi->top * dstStep[0] + roi->left, + pDstRaw[1] + roi->top * dstStep[1] + roi->left, + pDstRaw[2] + roi->top * dstStep[2] + roi->left }; + + /* The second half of U and V is a bit more tricky... */ + /* B4 and B5 */ + for (UINT32 y = 0; y < padHeigth; y++) + { + const BYTE* Ya = pSrc[0] + srcStep[0] * y; + BYTE* pX; + + if ((y) % mod < (mod + 1) / 2) + { + const UINT32 pos = (2 * uY++ + oddY); + + if (pos >= nHeight) + continue; + + pX = pDst[1] + dstStep[1] * pos; + } + else + { + const UINT32 pos = (2 * vY++ + oddY); + + if (pos >= nHeight) + continue; + + pX = pDst[2] + dstStep[2] * pos; + } + + memcpy(pX, Ya, nWidth); + } + + /* B6 and B7 */ + for (UINT32 y = 0; y < halfHeight; y++) + { + const UINT32 val2y = (y * 2 + evenY); + const BYTE* Ua = pSrc[1] + srcStep[1] * y; + const BYTE* Va = pSrc[2] + srcStep[2] * y; + BYTE* pU = pDst[1] + dstStep[1] * val2y; + BYTE* pV = pDst[2] + dstStep[2] * val2y; + + for (UINT32 x = 0; x < halfWidth - halfPad; x += 16) + { + { + uint8x16x2_t u = vld2q_u8(&pU[2 * x]); + u.val[1] = vld1q_u8(&Ua[x]); + vst2q_u8(&pU[2 * x], u); + } + { + uint8x16x2_t v = vld2q_u8(&pV[2 * x]); + v.val[1] = vld1q_u8(&Va[x]); + vst2q_u8(&pV[2 * x], v); + } + } + + for (; x < halfWidth; x++) + { + const UINT32 val2x1 = (x * 2 + oddX); + pU[val2x1] = Ua[x]; + pV[val2x1] = Va[x]; + } + } + + /* Filter */ + return neon_ChromaFilter(pDst, dstStep, roi); +} + +static pstatus_t neon_ChromaV2ToYUV444(const BYTE* const WINPR_RESTRICT pSrc[3], + const UINT32 srcStep[3], UINT32 nTotalWidth, + UINT32 nTotalHeight, BYTE* WINPR_RESTRICT pDst[3], + const UINT32 dstStep[3], + const RECTANGLE_16* WINPR_RESTRICT roi) +{ + const UINT32 nWidth = roi->right - roi->left; + const UINT32 nHeight = roi->bottom - roi->top; + const UINT32 halfWidth = (nWidth + 1) / 2; + const UINT32 halfPad = halfWidth % 16; + const UINT32 halfHeight = (nHeight + 1) / 2; + const UINT32 quaterWidth = (nWidth + 3) / 4; + const UINT32 quaterPad = quaterWidth % 16; + + /* B4 and B5: odd UV values for width/2, height */ + for (UINT32 y = 0; y < nHeight; y++) + { + const UINT32 yTop = y + roi->top; + const BYTE* pYaU = pSrc[0] + srcStep[0] * yTop + roi->left / 2; + const BYTE* pYaV = pYaU + nTotalWidth / 2; + BYTE* pU = pDst[1] + dstStep[1] * yTop + roi->left; + BYTE* pV = pDst[2] + dstStep[2] * yTop + roi->left; + + for (UINT32 x = 0; x < halfWidth - halfPad; x += 16) + { + { + uint8x16x2_t u = vld2q_u8(&pU[2 * x]); + u.val[1] = vld1q_u8(&pYaU[x]); + vst2q_u8(&pU[2 * x], u); + } + { + uint8x16x2_t v = vld2q_u8(&pV[2 * x]); + v.val[1] = vld1q_u8(&pYaV[x]); + vst2q_u8(&pV[2 * x], v); + } + } + + for (; x < halfWidth; x++) + { + const UINT32 odd = 2 * x + 1; + pU[odd] = pYaU[x]; + pV[odd] = pYaV[x]; + } + } + + /* B6 - B9 */ + for (UINT32 y = 0; y < halfHeight; y++) + { + const BYTE* pUaU = pSrc[1] + srcStep[1] * (y + roi->top / 2) + roi->left / 4; + const BYTE* pUaV = pUaU + nTotalWidth / 4; + const BYTE* pVaU = pSrc[2] + srcStep[2] * (y + roi->top / 2) + roi->left / 4; + const BYTE* pVaV = pVaU + nTotalWidth / 4; + BYTE* pU = pDst[1] + dstStep[1] * (2 * y + 1 + roi->top) + roi->left; + BYTE* pV = pDst[2] + dstStep[2] * (2 * y + 1 + roi->top) + roi->left; + + for (UINT32 x = 0; x < quaterWidth - quaterPad; x += 16) + { + { + uint8x16x4_t u = vld4q_u8(&pU[4 * x]); + u.val[0] = vld1q_u8(&pUaU[x]); + u.val[2] = vld1q_u8(&pVaU[x]); + vst4q_u8(&pU[4 * x], u); + } + { + uint8x16x4_t v = vld4q_u8(&pV[4 * x]); + v.val[0] = vld1q_u8(&pUaV[x]); + v.val[2] = vld1q_u8(&pVaV[x]); + vst4q_u8(&pV[4 * x], v); + } + } + + for (; x < quaterWidth; x++) + { + pU[4 * x + 0] = pUaU[x]; + pV[4 * x + 0] = pUaV[x]; + pU[4 * x + 2] = pVaU[x]; + pV[4 * x + 2] = pVaV[x]; + } + } + + return neon_ChromaFilter(pDst, dstStep, roi); +} + +static pstatus_t neon_YUV420CombineToYUV444(avc444_frame_type type, + const BYTE* const WINPR_RESTRICT pSrc[3], + const UINT32 srcStep[3], UINT32 nWidth, UINT32 nHeight, + BYTE* WINPR_RESTRICT pDst[3], const UINT32 dstStep[3], + const RECTANGLE_16* WINPR_RESTRICT roi) +{ + if (!pSrc || !pSrc[0] || !pSrc[1] || !pSrc[2]) + return -1; + + if (!pDst || !pDst[0] || !pDst[1] || !pDst[2]) + return -1; + + if (!roi) + return -1; + + switch (type) + { + case AVC444_LUMA: + return neon_LumaToYUV444(pSrc, srcStep, pDst, dstStep, roi); + + case AVC444_CHROMAv1: + return neon_ChromaV1ToYUV444(pSrc, srcStep, pDst, dstStep, roi); + + case AVC444_CHROMAv2: + return neon_ChromaV2ToYUV444(pSrc, srcStep, nWidth, nHeight, pDst, dstStep, roi); + + default: + return -1; + } +} + +void primitives_init_YUV_opt(primitives_t* prims) +{ + generic = primitives_get_generic(); + primitives_init_YUV(prims); + + if (IsProcessorFeaturePresent(PF_ARM_NEON_INSTRUCTIONS_AVAILABLE)) + { + prims->YUV420ToRGB_8u_P3AC4R = neon_YUV420ToRGB_8u_P3AC4R; + prims->YUV444ToRGB_8u_P3AC4R = neon_YUV444ToRGB_8u_P3AC4R; + prims->YUV420CombineToYUV444 = neon_YUV420CombineToYUV444; + } +} |