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-rw-r--r--winpr/libwinpr/utils/collections/BufferPool.c558
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diff --git a/winpr/libwinpr/utils/collections/BufferPool.c b/winpr/libwinpr/utils/collections/BufferPool.c
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+/**
+ * WinPR: Windows Portable Runtime
+ * Buffer Pool
+ *
+ * Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <winpr/config.h>
+
+#include <winpr/crt.h>
+
+#include <winpr/collections.h>
+
+typedef struct
+{
+ SSIZE_T size;
+ void* buffer;
+} wBufferPoolItem;
+
+struct s_wBufferPool
+{
+ SSIZE_T fixedSize;
+ DWORD alignment;
+ BOOL synchronized;
+ CRITICAL_SECTION lock;
+
+ SSIZE_T size;
+ SSIZE_T capacity;
+ void** array;
+
+ SSIZE_T aSize;
+ SSIZE_T aCapacity;
+ wBufferPoolItem* aArray;
+
+ SSIZE_T uSize;
+ SSIZE_T uCapacity;
+ wBufferPoolItem* uArray;
+};
+
+static BOOL BufferPool_Lock(wBufferPool* pool)
+{
+ if (!pool)
+ return FALSE;
+
+ if (pool->synchronized)
+ EnterCriticalSection(&pool->lock);
+ return TRUE;
+}
+
+static BOOL BufferPool_Unlock(wBufferPool* pool)
+{
+ if (!pool)
+ return FALSE;
+
+ if (pool->synchronized)
+ LeaveCriticalSection(&pool->lock);
+ return TRUE;
+}
+
+/**
+ * C equivalent of the C# BufferManager Class:
+ * http://msdn.microsoft.com/en-us/library/ms405814.aspx
+ */
+
+/**
+ * Methods
+ */
+
+static BOOL BufferPool_ShiftAvailable(wBufferPool* pool, size_t index, int count)
+{
+ if (count > 0)
+ {
+ if (pool->aSize + count > pool->aCapacity)
+ {
+ wBufferPoolItem* newArray = NULL;
+ SSIZE_T newCapacity = pool->aCapacity * 2;
+
+ if (pool->alignment > 0)
+ newArray = (wBufferPoolItem*)winpr_aligned_realloc(
+ pool->aArray, sizeof(wBufferPoolItem) * newCapacity, pool->alignment);
+ else
+ newArray =
+ (wBufferPoolItem*)realloc(pool->aArray, sizeof(wBufferPoolItem) * newCapacity);
+ if (!newArray)
+ return FALSE;
+ pool->aArray = newArray;
+ pool->aCapacity = newCapacity;
+ }
+
+ MoveMemory(&pool->aArray[index + count], &pool->aArray[index],
+ (pool->aSize - index) * sizeof(wBufferPoolItem));
+ pool->aSize += count;
+ }
+ else if (count < 0)
+ {
+ MoveMemory(&pool->aArray[index], &pool->aArray[index - count],
+ (pool->aSize - index) * sizeof(wBufferPoolItem));
+ pool->aSize += count;
+ }
+ return TRUE;
+}
+
+static BOOL BufferPool_ShiftUsed(wBufferPool* pool, SSIZE_T index, SSIZE_T count)
+{
+ if (count > 0)
+ {
+ if (pool->uSize + count > pool->uCapacity)
+ {
+ SSIZE_T newUCapacity = pool->uCapacity * 2;
+ wBufferPoolItem* newUArray = NULL;
+ if (pool->alignment > 0)
+ newUArray = (wBufferPoolItem*)winpr_aligned_realloc(
+ pool->uArray, sizeof(wBufferPoolItem) * newUCapacity, pool->alignment);
+ else
+ newUArray =
+ (wBufferPoolItem*)realloc(pool->uArray, sizeof(wBufferPoolItem) * newUCapacity);
+ if (!newUArray)
+ return FALSE;
+ pool->uCapacity = newUCapacity;
+ pool->uArray = newUArray;
+ }
+
+ MoveMemory(&pool->uArray[index + count], &pool->uArray[index],
+ (pool->uSize - index) * sizeof(wBufferPoolItem));
+ pool->uSize += count;
+ }
+ else if (count < 0)
+ {
+ MoveMemory(&pool->uArray[index], &pool->uArray[index - count],
+ (pool->uSize - index) * sizeof(wBufferPoolItem));
+ pool->uSize += count;
+ }
+ return TRUE;
+}
+
+/**
+ * Get the buffer pool size
+ */
+
+SSIZE_T BufferPool_GetPoolSize(wBufferPool* pool)
+{
+ SSIZE_T size = 0;
+
+ BufferPool_Lock(pool);
+
+ if (pool->fixedSize)
+ {
+ /* fixed size buffers */
+ size = pool->size;
+ }
+ else
+ {
+ /* variable size buffers */
+ size = pool->uSize;
+ }
+
+ BufferPool_Unlock(pool);
+
+ return size;
+}
+
+/**
+ * Get the size of a pooled buffer
+ */
+
+SSIZE_T BufferPool_GetBufferSize(wBufferPool* pool, const void* buffer)
+{
+ SSIZE_T size = 0;
+ BOOL found = FALSE;
+
+ BufferPool_Lock(pool);
+
+ if (pool->fixedSize)
+ {
+ /* fixed size buffers */
+ size = pool->fixedSize;
+ found = TRUE;
+ }
+ else
+ {
+ /* variable size buffers */
+
+ for (SSIZE_T index = 0; index < pool->uSize; index++)
+ {
+ if (pool->uArray[index].buffer == buffer)
+ {
+ size = pool->uArray[index].size;
+ found = TRUE;
+ break;
+ }
+ }
+ }
+
+ BufferPool_Unlock(pool);
+
+ return (found) ? size : -1;
+}
+
+/**
+ * Gets a buffer of at least the specified size from the pool.
+ */
+
+void* BufferPool_Take(wBufferPool* pool, SSIZE_T size)
+{
+ SSIZE_T maxSize = 0;
+ SSIZE_T maxIndex = 0;
+ SSIZE_T foundIndex = -1;
+ BOOL found = FALSE;
+ void* buffer = NULL;
+
+ BufferPool_Lock(pool);
+
+ if (pool->fixedSize)
+ {
+ /* fixed size buffers */
+
+ if (pool->size > 0)
+ buffer = pool->array[--(pool->size)];
+
+ if (!buffer)
+ {
+ if (pool->alignment)
+ buffer = winpr_aligned_malloc(pool->fixedSize, pool->alignment);
+ else
+ buffer = malloc(pool->fixedSize);
+ }
+
+ if (!buffer)
+ goto out_error;
+ }
+ else
+ {
+ /* variable size buffers */
+
+ maxSize = 0;
+ maxIndex = 0;
+
+ if (size < 1)
+ size = pool->fixedSize;
+
+ for (SSIZE_T index = 0; index < pool->aSize; index++)
+ {
+ if (pool->aArray[index].size > maxSize)
+ {
+ maxIndex = index;
+ maxSize = pool->aArray[index].size;
+ }
+
+ if (pool->aArray[index].size >= size)
+ {
+ foundIndex = index;
+ found = TRUE;
+ break;
+ }
+ }
+
+ if (!found && maxSize)
+ {
+ foundIndex = maxIndex;
+ found = TRUE;
+ }
+
+ if (!found)
+ {
+ if (!size)
+ buffer = NULL;
+ else
+ {
+ if (pool->alignment)
+ buffer = winpr_aligned_malloc(size, pool->alignment);
+ else
+ buffer = malloc(size);
+
+ if (!buffer)
+ goto out_error;
+ }
+ }
+ else
+ {
+ buffer = pool->aArray[foundIndex].buffer;
+
+ if (maxSize < size)
+ {
+ void* newBuffer = NULL;
+ if (pool->alignment)
+ newBuffer = winpr_aligned_realloc(buffer, size, pool->alignment);
+ else
+ newBuffer = realloc(buffer, size);
+
+ if (!newBuffer)
+ goto out_error_no_free;
+
+ buffer = newBuffer;
+ }
+
+ if (!BufferPool_ShiftAvailable(pool, foundIndex, -1))
+ goto out_error;
+ }
+
+ if (!buffer)
+ goto out_error;
+
+ if (pool->uSize + 1 > pool->uCapacity)
+ {
+ size_t newUCapacity = pool->uCapacity * 2;
+ wBufferPoolItem* newUArray =
+ (wBufferPoolItem*)realloc(pool->uArray, sizeof(wBufferPoolItem) * newUCapacity);
+ if (!newUArray)
+ goto out_error;
+
+ pool->uCapacity = newUCapacity;
+ pool->uArray = newUArray;
+ }
+
+ pool->uArray[pool->uSize].buffer = buffer;
+ pool->uArray[pool->uSize].size = size;
+ (pool->uSize)++;
+ }
+
+ BufferPool_Unlock(pool);
+
+ return buffer;
+
+out_error:
+ if (pool->alignment)
+ winpr_aligned_free(buffer);
+ else
+ free(buffer);
+out_error_no_free:
+ BufferPool_Unlock(pool);
+ return NULL;
+}
+
+/**
+ * Returns a buffer to the pool.
+ */
+
+BOOL BufferPool_Return(wBufferPool* pool, void* buffer)
+{
+ BOOL rc = FALSE;
+ SSIZE_T size = 0;
+ BOOL found = FALSE;
+
+ BufferPool_Lock(pool);
+
+ if (pool->fixedSize)
+ {
+ /* fixed size buffers */
+
+ if ((pool->size + 1) >= pool->capacity)
+ {
+ SSIZE_T newCapacity = pool->capacity * 2;
+ void** newArray = (void**)realloc(pool->array, sizeof(void*) * newCapacity);
+ if (!newArray)
+ goto out_error;
+
+ pool->capacity = newCapacity;
+ pool->array = newArray;
+ }
+
+ pool->array[(pool->size)++] = buffer;
+ }
+ else
+ {
+ /* variable size buffers */
+
+ SSIZE_T index = 0;
+ for (; index < pool->uSize; index++)
+ {
+ if (pool->uArray[index].buffer == buffer)
+ {
+ found = TRUE;
+ break;
+ }
+ }
+
+ if (found)
+ {
+ size = pool->uArray[index].size;
+ if (!BufferPool_ShiftUsed(pool, index, -1))
+ goto out_error;
+ }
+
+ if (size)
+ {
+ if ((pool->aSize + 1) >= pool->aCapacity)
+ {
+ SSIZE_T newCapacity = pool->aCapacity * 2;
+ wBufferPoolItem* newArray =
+ (wBufferPoolItem*)realloc(pool->aArray, sizeof(wBufferPoolItem) * newCapacity);
+ if (!newArray)
+ goto out_error;
+
+ pool->aCapacity = newCapacity;
+ pool->aArray = newArray;
+ }
+
+ pool->aArray[pool->aSize].buffer = buffer;
+ pool->aArray[pool->aSize].size = size;
+ (pool->aSize)++;
+ }
+ }
+
+ rc = TRUE;
+out_error:
+ BufferPool_Unlock(pool);
+ return rc;
+}
+
+/**
+ * Releases the buffers currently cached in the pool.
+ */
+
+void BufferPool_Clear(wBufferPool* pool)
+{
+ BufferPool_Lock(pool);
+
+ if (pool->fixedSize)
+ {
+ /* fixed size buffers */
+
+ while (pool->size > 0)
+ {
+ (pool->size)--;
+
+ if (pool->alignment)
+ winpr_aligned_free(pool->array[pool->size]);
+ else
+ free(pool->array[pool->size]);
+ }
+ }
+ else
+ {
+ /* variable size buffers */
+
+ while (pool->aSize > 0)
+ {
+ (pool->aSize)--;
+
+ if (pool->alignment)
+ winpr_aligned_free(pool->aArray[pool->aSize].buffer);
+ else
+ free(pool->aArray[pool->aSize].buffer);
+ }
+
+ while (pool->uSize > 0)
+ {
+ (pool->uSize)--;
+
+ if (pool->alignment)
+ winpr_aligned_free(pool->uArray[pool->uSize].buffer);
+ else
+ free(pool->uArray[pool->uSize].buffer);
+ }
+ }
+
+ BufferPool_Unlock(pool);
+}
+
+/**
+ * Construction, Destruction
+ */
+
+wBufferPool* BufferPool_New(BOOL synchronized, SSIZE_T fixedSize, DWORD alignment)
+{
+ wBufferPool* pool = NULL;
+
+ pool = (wBufferPool*)calloc(1, sizeof(wBufferPool));
+
+ if (pool)
+ {
+ pool->fixedSize = fixedSize;
+
+ if (pool->fixedSize < 0)
+ pool->fixedSize = 0;
+
+ pool->alignment = alignment;
+ pool->synchronized = synchronized;
+
+ if (pool->synchronized)
+ InitializeCriticalSectionAndSpinCount(&pool->lock, 4000);
+
+ if (pool->fixedSize)
+ {
+ /* fixed size buffers */
+
+ pool->size = 0;
+ pool->capacity = 32;
+ pool->array = (void**)calloc(pool->capacity, sizeof(void*));
+ if (!pool->array)
+ goto out_error;
+ }
+ else
+ {
+ /* variable size buffers */
+
+ pool->aSize = 0;
+ pool->aCapacity = 32;
+ pool->aArray = (wBufferPoolItem*)calloc(pool->aCapacity, sizeof(wBufferPoolItem));
+ if (!pool->aArray)
+ goto out_error;
+
+ pool->uSize = 0;
+ pool->uCapacity = 32;
+ pool->uArray = (wBufferPoolItem*)calloc(pool->uCapacity, sizeof(wBufferPoolItem));
+ if (!pool->uArray)
+ goto out_error;
+ }
+ }
+
+ return pool;
+
+out_error:
+ WINPR_PRAGMA_DIAG_PUSH
+ WINPR_PRAGMA_DIAG_IGNORED_MISMATCHED_DEALLOC
+ BufferPool_Free(pool);
+ WINPR_PRAGMA_DIAG_POP
+ return NULL;
+}
+
+void BufferPool_Free(wBufferPool* pool)
+{
+ if (pool)
+ {
+ BufferPool_Clear(pool);
+
+ if (pool->synchronized)
+ DeleteCriticalSection(&pool->lock);
+
+ if (pool->fixedSize)
+ {
+ /* fixed size buffers */
+
+ free(pool->array);
+ }
+ else
+ {
+ /* variable size buffers */
+
+ free(pool->aArray);
+ free(pool->uArray);
+ }
+
+ free(pool);
+ }
+}