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Diffstat (limited to '')
-rw-r--r-- | winpr/libwinpr/utils/collections/BufferPool.c | 558 |
1 files changed, 558 insertions, 0 deletions
diff --git a/winpr/libwinpr/utils/collections/BufferPool.c b/winpr/libwinpr/utils/collections/BufferPool.c new file mode 100644 index 0000000..ebdf4f1 --- /dev/null +++ b/winpr/libwinpr/utils/collections/BufferPool.c @@ -0,0 +1,558 @@ +/** + * WinPR: Windows Portable Runtime + * Buffer Pool + * + * Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com> + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <winpr/config.h> + +#include <winpr/crt.h> + +#include <winpr/collections.h> + +typedef struct +{ + SSIZE_T size; + void* buffer; +} wBufferPoolItem; + +struct s_wBufferPool +{ + SSIZE_T fixedSize; + DWORD alignment; + BOOL synchronized; + CRITICAL_SECTION lock; + + SSIZE_T size; + SSIZE_T capacity; + void** array; + + SSIZE_T aSize; + SSIZE_T aCapacity; + wBufferPoolItem* aArray; + + SSIZE_T uSize; + SSIZE_T uCapacity; + wBufferPoolItem* uArray; +}; + +static BOOL BufferPool_Lock(wBufferPool* pool) +{ + if (!pool) + return FALSE; + + if (pool->synchronized) + EnterCriticalSection(&pool->lock); + return TRUE; +} + +static BOOL BufferPool_Unlock(wBufferPool* pool) +{ + if (!pool) + return FALSE; + + if (pool->synchronized) + LeaveCriticalSection(&pool->lock); + return TRUE; +} + +/** + * C equivalent of the C# BufferManager Class: + * http://msdn.microsoft.com/en-us/library/ms405814.aspx + */ + +/** + * Methods + */ + +static BOOL BufferPool_ShiftAvailable(wBufferPool* pool, size_t index, int count) +{ + if (count > 0) + { + if (pool->aSize + count > pool->aCapacity) + { + wBufferPoolItem* newArray = NULL; + SSIZE_T newCapacity = pool->aCapacity * 2; + + if (pool->alignment > 0) + newArray = (wBufferPoolItem*)winpr_aligned_realloc( + pool->aArray, sizeof(wBufferPoolItem) * newCapacity, pool->alignment); + else + newArray = + (wBufferPoolItem*)realloc(pool->aArray, sizeof(wBufferPoolItem) * newCapacity); + if (!newArray) + return FALSE; + pool->aArray = newArray; + pool->aCapacity = newCapacity; + } + + MoveMemory(&pool->aArray[index + count], &pool->aArray[index], + (pool->aSize - index) * sizeof(wBufferPoolItem)); + pool->aSize += count; + } + else if (count < 0) + { + MoveMemory(&pool->aArray[index], &pool->aArray[index - count], + (pool->aSize - index) * sizeof(wBufferPoolItem)); + pool->aSize += count; + } + return TRUE; +} + +static BOOL BufferPool_ShiftUsed(wBufferPool* pool, SSIZE_T index, SSIZE_T count) +{ + if (count > 0) + { + if (pool->uSize + count > pool->uCapacity) + { + SSIZE_T newUCapacity = pool->uCapacity * 2; + wBufferPoolItem* newUArray = NULL; + if (pool->alignment > 0) + newUArray = (wBufferPoolItem*)winpr_aligned_realloc( + pool->uArray, sizeof(wBufferPoolItem) * newUCapacity, pool->alignment); + else + newUArray = + (wBufferPoolItem*)realloc(pool->uArray, sizeof(wBufferPoolItem) * newUCapacity); + if (!newUArray) + return FALSE; + pool->uCapacity = newUCapacity; + pool->uArray = newUArray; + } + + MoveMemory(&pool->uArray[index + count], &pool->uArray[index], + (pool->uSize - index) * sizeof(wBufferPoolItem)); + pool->uSize += count; + } + else if (count < 0) + { + MoveMemory(&pool->uArray[index], &pool->uArray[index - count], + (pool->uSize - index) * sizeof(wBufferPoolItem)); + pool->uSize += count; + } + return TRUE; +} + +/** + * Get the buffer pool size + */ + +SSIZE_T BufferPool_GetPoolSize(wBufferPool* pool) +{ + SSIZE_T size = 0; + + BufferPool_Lock(pool); + + if (pool->fixedSize) + { + /* fixed size buffers */ + size = pool->size; + } + else + { + /* variable size buffers */ + size = pool->uSize; + } + + BufferPool_Unlock(pool); + + return size; +} + +/** + * Get the size of a pooled buffer + */ + +SSIZE_T BufferPool_GetBufferSize(wBufferPool* pool, const void* buffer) +{ + SSIZE_T size = 0; + BOOL found = FALSE; + + BufferPool_Lock(pool); + + if (pool->fixedSize) + { + /* fixed size buffers */ + size = pool->fixedSize; + found = TRUE; + } + else + { + /* variable size buffers */ + + for (SSIZE_T index = 0; index < pool->uSize; index++) + { + if (pool->uArray[index].buffer == buffer) + { + size = pool->uArray[index].size; + found = TRUE; + break; + } + } + } + + BufferPool_Unlock(pool); + + return (found) ? size : -1; +} + +/** + * Gets a buffer of at least the specified size from the pool. + */ + +void* BufferPool_Take(wBufferPool* pool, SSIZE_T size) +{ + SSIZE_T maxSize = 0; + SSIZE_T maxIndex = 0; + SSIZE_T foundIndex = -1; + BOOL found = FALSE; + void* buffer = NULL; + + BufferPool_Lock(pool); + + if (pool->fixedSize) + { + /* fixed size buffers */ + + if (pool->size > 0) + buffer = pool->array[--(pool->size)]; + + if (!buffer) + { + if (pool->alignment) + buffer = winpr_aligned_malloc(pool->fixedSize, pool->alignment); + else + buffer = malloc(pool->fixedSize); + } + + if (!buffer) + goto out_error; + } + else + { + /* variable size buffers */ + + maxSize = 0; + maxIndex = 0; + + if (size < 1) + size = pool->fixedSize; + + for (SSIZE_T index = 0; index < pool->aSize; index++) + { + if (pool->aArray[index].size > maxSize) + { + maxIndex = index; + maxSize = pool->aArray[index].size; + } + + if (pool->aArray[index].size >= size) + { + foundIndex = index; + found = TRUE; + break; + } + } + + if (!found && maxSize) + { + foundIndex = maxIndex; + found = TRUE; + } + + if (!found) + { + if (!size) + buffer = NULL; + else + { + if (pool->alignment) + buffer = winpr_aligned_malloc(size, pool->alignment); + else + buffer = malloc(size); + + if (!buffer) + goto out_error; + } + } + else + { + buffer = pool->aArray[foundIndex].buffer; + + if (maxSize < size) + { + void* newBuffer = NULL; + if (pool->alignment) + newBuffer = winpr_aligned_realloc(buffer, size, pool->alignment); + else + newBuffer = realloc(buffer, size); + + if (!newBuffer) + goto out_error_no_free; + + buffer = newBuffer; + } + + if (!BufferPool_ShiftAvailable(pool, foundIndex, -1)) + goto out_error; + } + + if (!buffer) + goto out_error; + + if (pool->uSize + 1 > pool->uCapacity) + { + size_t newUCapacity = pool->uCapacity * 2; + wBufferPoolItem* newUArray = + (wBufferPoolItem*)realloc(pool->uArray, sizeof(wBufferPoolItem) * newUCapacity); + if (!newUArray) + goto out_error; + + pool->uCapacity = newUCapacity; + pool->uArray = newUArray; + } + + pool->uArray[pool->uSize].buffer = buffer; + pool->uArray[pool->uSize].size = size; + (pool->uSize)++; + } + + BufferPool_Unlock(pool); + + return buffer; + +out_error: + if (pool->alignment) + winpr_aligned_free(buffer); + else + free(buffer); +out_error_no_free: + BufferPool_Unlock(pool); + return NULL; +} + +/** + * Returns a buffer to the pool. + */ + +BOOL BufferPool_Return(wBufferPool* pool, void* buffer) +{ + BOOL rc = FALSE; + SSIZE_T size = 0; + BOOL found = FALSE; + + BufferPool_Lock(pool); + + if (pool->fixedSize) + { + /* fixed size buffers */ + + if ((pool->size + 1) >= pool->capacity) + { + SSIZE_T newCapacity = pool->capacity * 2; + void** newArray = (void**)realloc(pool->array, sizeof(void*) * newCapacity); + if (!newArray) + goto out_error; + + pool->capacity = newCapacity; + pool->array = newArray; + } + + pool->array[(pool->size)++] = buffer; + } + else + { + /* variable size buffers */ + + SSIZE_T index = 0; + for (; index < pool->uSize; index++) + { + if (pool->uArray[index].buffer == buffer) + { + found = TRUE; + break; + } + } + + if (found) + { + size = pool->uArray[index].size; + if (!BufferPool_ShiftUsed(pool, index, -1)) + goto out_error; + } + + if (size) + { + if ((pool->aSize + 1) >= pool->aCapacity) + { + SSIZE_T newCapacity = pool->aCapacity * 2; + wBufferPoolItem* newArray = + (wBufferPoolItem*)realloc(pool->aArray, sizeof(wBufferPoolItem) * newCapacity); + if (!newArray) + goto out_error; + + pool->aCapacity = newCapacity; + pool->aArray = newArray; + } + + pool->aArray[pool->aSize].buffer = buffer; + pool->aArray[pool->aSize].size = size; + (pool->aSize)++; + } + } + + rc = TRUE; +out_error: + BufferPool_Unlock(pool); + return rc; +} + +/** + * Releases the buffers currently cached in the pool. + */ + +void BufferPool_Clear(wBufferPool* pool) +{ + BufferPool_Lock(pool); + + if (pool->fixedSize) + { + /* fixed size buffers */ + + while (pool->size > 0) + { + (pool->size)--; + + if (pool->alignment) + winpr_aligned_free(pool->array[pool->size]); + else + free(pool->array[pool->size]); + } + } + else + { + /* variable size buffers */ + + while (pool->aSize > 0) + { + (pool->aSize)--; + + if (pool->alignment) + winpr_aligned_free(pool->aArray[pool->aSize].buffer); + else + free(pool->aArray[pool->aSize].buffer); + } + + while (pool->uSize > 0) + { + (pool->uSize)--; + + if (pool->alignment) + winpr_aligned_free(pool->uArray[pool->uSize].buffer); + else + free(pool->uArray[pool->uSize].buffer); + } + } + + BufferPool_Unlock(pool); +} + +/** + * Construction, Destruction + */ + +wBufferPool* BufferPool_New(BOOL synchronized, SSIZE_T fixedSize, DWORD alignment) +{ + wBufferPool* pool = NULL; + + pool = (wBufferPool*)calloc(1, sizeof(wBufferPool)); + + if (pool) + { + pool->fixedSize = fixedSize; + + if (pool->fixedSize < 0) + pool->fixedSize = 0; + + pool->alignment = alignment; + pool->synchronized = synchronized; + + if (pool->synchronized) + InitializeCriticalSectionAndSpinCount(&pool->lock, 4000); + + if (pool->fixedSize) + { + /* fixed size buffers */ + + pool->size = 0; + pool->capacity = 32; + pool->array = (void**)calloc(pool->capacity, sizeof(void*)); + if (!pool->array) + goto out_error; + } + else + { + /* variable size buffers */ + + pool->aSize = 0; + pool->aCapacity = 32; + pool->aArray = (wBufferPoolItem*)calloc(pool->aCapacity, sizeof(wBufferPoolItem)); + if (!pool->aArray) + goto out_error; + + pool->uSize = 0; + pool->uCapacity = 32; + pool->uArray = (wBufferPoolItem*)calloc(pool->uCapacity, sizeof(wBufferPoolItem)); + if (!pool->uArray) + goto out_error; + } + } + + return pool; + +out_error: + WINPR_PRAGMA_DIAG_PUSH + WINPR_PRAGMA_DIAG_IGNORED_MISMATCHED_DEALLOC + BufferPool_Free(pool); + WINPR_PRAGMA_DIAG_POP + return NULL; +} + +void BufferPool_Free(wBufferPool* pool) +{ + if (pool) + { + BufferPool_Clear(pool); + + if (pool->synchronized) + DeleteCriticalSection(&pool->lock); + + if (pool->fixedSize) + { + /* fixed size buffers */ + + free(pool->array); + } + else + { + /* variable size buffers */ + + free(pool->aArray); + free(pool->uArray); + } + + free(pool); + } +} |