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-rw-r--r--winpr/libwinpr/utils/collections/CountdownEvent.c203
1 files changed, 203 insertions, 0 deletions
diff --git a/winpr/libwinpr/utils/collections/CountdownEvent.c b/winpr/libwinpr/utils/collections/CountdownEvent.c
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+/**
+ * WinPR: Windows Portable Runtime
+ * Countdown Event
+ *
+ * Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <winpr/config.h>
+#include <winpr/assert.h>
+
+#include <winpr/crt.h>
+
+#include <winpr/collections.h>
+
+struct CountdownEvent
+{
+ size_t count;
+ CRITICAL_SECTION lock;
+ HANDLE event;
+ size_t initialCount;
+};
+
+/**
+ * C equivalent of the C# CountdownEvent Class
+ * http://msdn.microsoft.com/en-us/library/dd235708/
+ */
+
+/**
+ * Properties
+ */
+
+/**
+ * Gets the number of remaining signals required to set the event.
+ */
+
+size_t CountdownEvent_CurrentCount(wCountdownEvent* countdown)
+{
+ WINPR_ASSERT(countdown);
+ return countdown->count;
+}
+
+/**
+ * Gets the numbers of signals initially required to set the event.
+ */
+
+size_t CountdownEvent_InitialCount(wCountdownEvent* countdown)
+{
+ WINPR_ASSERT(countdown);
+ return countdown->initialCount;
+}
+
+/**
+ * Determines whether the event is set.
+ */
+
+BOOL CountdownEvent_IsSet(wCountdownEvent* countdown)
+{
+ BOOL status = FALSE;
+
+ WINPR_ASSERT(countdown);
+ if (WaitForSingleObject(countdown->event, 0) == WAIT_OBJECT_0)
+ status = TRUE;
+
+ return status;
+}
+
+/**
+ * Gets a WaitHandle that is used to wait for the event to be set.
+ */
+
+HANDLE CountdownEvent_WaitHandle(wCountdownEvent* countdown)
+{
+ WINPR_ASSERT(countdown);
+ return countdown->event;
+}
+
+/**
+ * Methods
+ */
+
+/**
+ * Increments the CountdownEvent's current count by a specified value.
+ */
+
+void CountdownEvent_AddCount(wCountdownEvent* countdown, size_t signalCount)
+{
+ WINPR_ASSERT(countdown);
+ EnterCriticalSection(&countdown->lock);
+
+ countdown->count += signalCount;
+
+ if (countdown->count > 0)
+ ResetEvent(countdown->event);
+
+ LeaveCriticalSection(&countdown->lock);
+}
+
+/**
+ * Registers multiple signals with the CountdownEvent, decrementing the value of CurrentCount by the
+ * specified amount.
+ */
+
+BOOL CountdownEvent_Signal(wCountdownEvent* countdown, size_t signalCount)
+{
+ BOOL status = FALSE;
+ BOOL newStatus = FALSE;
+ BOOL oldStatus = FALSE;
+
+ WINPR_ASSERT(countdown);
+
+ EnterCriticalSection(&countdown->lock);
+
+ if (WaitForSingleObject(countdown->event, 0) == WAIT_OBJECT_0)
+ oldStatus = TRUE;
+
+ if (signalCount <= countdown->count)
+ countdown->count -= signalCount;
+ else
+ countdown->count = 0;
+
+ if (countdown->count == 0)
+ newStatus = TRUE;
+
+ if (newStatus && (!oldStatus))
+ {
+ SetEvent(countdown->event);
+ status = TRUE;
+ }
+
+ LeaveCriticalSection(&countdown->lock);
+
+ return status;
+}
+
+/**
+ * Resets the InitialCount property to a specified value.
+ */
+
+void CountdownEvent_Reset(wCountdownEvent* countdown, size_t count)
+{
+ WINPR_ASSERT(countdown);
+ countdown->initialCount = count;
+}
+
+/**
+ * Construction, Destruction
+ */
+
+wCountdownEvent* CountdownEvent_New(size_t initialCount)
+{
+ wCountdownEvent* countdown = (wCountdownEvent*)calloc(1, sizeof(wCountdownEvent));
+
+ if (!countdown)
+ return NULL;
+
+ countdown->count = initialCount;
+ countdown->initialCount = initialCount;
+
+ if (!InitializeCriticalSectionAndSpinCount(&countdown->lock, 4000))
+ goto fail;
+
+ countdown->event = CreateEvent(NULL, TRUE, FALSE, NULL);
+ if (!countdown->event)
+ goto fail;
+
+ if (countdown->count == 0)
+ {
+ if (!SetEvent(countdown->event))
+ goto fail;
+ }
+
+ return countdown;
+
+fail:
+ WINPR_PRAGMA_DIAG_PUSH
+ WINPR_PRAGMA_DIAG_IGNORED_MISMATCHED_DEALLOC
+ CountdownEvent_Free(countdown);
+ WINPR_PRAGMA_DIAG_POP
+ return NULL;
+}
+
+void CountdownEvent_Free(wCountdownEvent* countdown)
+{
+ if (!countdown)
+ return;
+
+ DeleteCriticalSection(&countdown->lock);
+ CloseHandle(countdown->event);
+
+ free(countdown);
+}