/** * FreeRDP: A Remote Desktop Protocol Implementation * SDL Client helper dialogs * * Copyright 2023 Armin Novak * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include "sdl_widget.hpp" #include "sdl_buttons.hpp" class SDLConnectionDialog { public: explicit SDLConnectionDialog(rdpContext* context); SDLConnectionDialog(const SDLConnectionDialog& other) = delete; SDLConnectionDialog(const SDLConnectionDialog&& other) = delete; virtual ~SDLConnectionDialog(); bool visible() const; bool setTitle(const char* fmt, ...); bool showInfo(const char* fmt, ...); bool showWarn(const char* fmt, ...); bool showError(const char* fmt, ...); bool show(); bool hide(); bool running() const; bool wait(bool ignoreRdpContextQuit = false); bool handle(const SDL_Event& event); private: enum MsgType { MSG_NONE, MSG_INFO, MSG_WARN, MSG_ERROR, MSG_DISCARD }; private: bool createWindow(); void destroyWindow(); bool update(); bool setModal(); bool clearWindow(SDL_Renderer* renderer); bool update(SDL_Renderer* renderer); bool show(MsgType type, const char* fmt, va_list ap); bool show(MsgType type); std::string print(const char* fmt, va_list ap); bool setTimer(Uint32 timeoutMS = 15000); void resetTimer(); private: static Uint32 timeout(Uint32 intervalMS, void* _this); private: struct widget_cfg_t { SDL_Color fgcolor; SDL_Color bgcolor; SdlWidget widget; }; private: rdpContext* _context; SDL_Window* _window; SDL_Renderer* _renderer; mutable std::mutex _mux; std::string _title; std::string _msg; MsgType _type = MSG_NONE; MsgType _type_active = MSG_NONE; SDL_TimerID _timer = -1; bool _running = false; std::vector _list; SdlButtonList _buttons; }; class SDLConnectionDialogHider { public: explicit SDLConnectionDialogHider(freerdp* instance); explicit SDLConnectionDialogHider(rdpContext* context); explicit SDLConnectionDialogHider(SDLConnectionDialog* dialog); ~SDLConnectionDialogHider(); private: SDLConnectionDialog* get(freerdp* instance); SDLConnectionDialog* get(rdpContext* context); private: SDLConnectionDialog* _dialog; bool _visible; };