/** * FreeRDP: A Remote Desktop Protocol Implementation * AInput Virtual Channel Extension * * Copyright 2022 Armin Novak * Copyright 2022 Thincast Technologies GmbH * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FREERDP_CHANNEL_AINPUT_SERVER_H #define FREERDP_CHANNEL_AINPUT_SERVER_H #include #include #ifdef __cplusplus extern "C" { #endif typedef enum AINPUT_SERVER_OPEN_RESULT { AINPUT_SERVER_OPEN_RESULT_OK = 0, AINPUT_SERVER_OPEN_RESULT_CLOSED = 1, AINPUT_SERVER_OPEN_RESULT_NOTSUPPORTED = 2, AINPUT_SERVER_OPEN_RESULT_ERROR = 3 } AINPUT_SERVER_OPEN_RESULT; typedef struct s_ainput_server_context ainput_server_context; typedef BOOL (*psAInputChannelIdAssigned)(ainput_server_context* context, UINT32 channelId); typedef UINT (*psAInputServerInitialize)(ainput_server_context* context, BOOL externalThread); typedef UINT (*psAInputServerPoll)(ainput_server_context* context); typedef BOOL (*psAInputServerChannelHandle)(ainput_server_context* context, HANDLE* handle); typedef UINT (*psAInputServerOpen)(ainput_server_context* context); typedef UINT (*psAInputServerClose)(ainput_server_context* context); typedef BOOL (*psAInputServerIsOpen)(ainput_server_context* context); typedef UINT (*psAInputServerOpenResult)(ainput_server_context* context, AINPUT_SERVER_OPEN_RESULT result); typedef UINT (*psAInputServerMouseEvent)(ainput_server_context* context, UINT64 timestamp, UINT64 flags, INT32 x, INT32 y); struct s_ainput_server_context { HANDLE vcm; /* Server self-defined pointer. */ void* data; /*** APIs called by the server. ***/ /** * Open the ainput channel. */ psAInputServerOpen Open; /** * Optional: Set thread handling. * When externalThread=TRUE the application is responsible to call * ainput_server_context_poll periodically to process input events. * * Defaults to externalThread=FALSE */ psAInputServerInitialize Initialize; /** * @brief Poll When externalThread=TRUE call periodically from your main loop. * if externalThread=FALSE do not call. */ psAInputServerPoll Poll; /** * @brief Poll When externalThread=TRUE call to get a handle to wait for events. * Will return FALSE until the handle is available. */ psAInputServerChannelHandle ChannelHandle; /** * Close the ainput channel. */ psAInputServerClose Close; /** * Status of the ainput channel. */ psAInputServerIsOpen IsOpen; /*** Callbacks registered by the server. ***/ /** * Receive ainput mouse event PDU. */ psAInputServerMouseEvent MouseEvent; rdpContext* rdpcontext; /** * Callback, when the channel got its id assigned. */ psAInputChannelIdAssigned ChannelIdAssigned; }; FREERDP_API void ainput_server_context_free(ainput_server_context* context); WINPR_ATTR_MALLOC(ainput_server_context_free, 1) FREERDP_API ainput_server_context* ainput_server_context_new(HANDLE vcm); #ifdef __cplusplus } #endif #endif /* FREERDP_CHANNEL_AINPUT_SERVER_H */