/** * FreeRDP: A Remote Desktop Protocol Implementation * * Copyright 2014 Marc-Andre Moreau * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "shadow.h" static BOOL shadow_input_synchronize_event(rdpInput* input, UINT32 flags) { rdpShadowClient* client = (rdpShadowClient*)input->context; rdpShadowSubsystem* subsystem = client->server->subsystem; if (!client->mayInteract) return TRUE; return IFCALLRESULT(TRUE, subsystem->SynchronizeEvent, subsystem, client, flags); } static BOOL shadow_input_keyboard_event(rdpInput* input, UINT16 flags, UINT8 code) { rdpShadowClient* client = (rdpShadowClient*)input->context; rdpShadowSubsystem* subsystem = client->server->subsystem; if (!client->mayInteract) return TRUE; return IFCALLRESULT(TRUE, subsystem->KeyboardEvent, subsystem, client, flags, code); } static BOOL shadow_input_unicode_keyboard_event(rdpInput* input, UINT16 flags, UINT16 code) { rdpShadowClient* client = (rdpShadowClient*)input->context; rdpShadowSubsystem* subsystem = client->server->subsystem; if (!client->mayInteract) return TRUE; return IFCALLRESULT(TRUE, subsystem->UnicodeKeyboardEvent, subsystem, client, flags, code); } static BOOL shadow_input_mouse_event(rdpInput* input, UINT16 flags, UINT16 x, UINT16 y) { rdpShadowClient* client = (rdpShadowClient*)input->context; rdpShadowSubsystem* subsystem = client->server->subsystem; if (client->server->shareSubRect) { x += client->server->subRect.left; y += client->server->subRect.top; } if (!(flags & PTR_FLAGS_WHEEL)) { client->pointerX = x; client->pointerY = y; if ((client->pointerX == subsystem->pointerX) && (client->pointerY == subsystem->pointerY)) { flags &= ~PTR_FLAGS_MOVE; if (!(flags & (PTR_FLAGS_BUTTON1 | PTR_FLAGS_BUTTON2 | PTR_FLAGS_BUTTON3))) return TRUE; } } if (!client->mayInteract) return TRUE; return IFCALLRESULT(TRUE, subsystem->MouseEvent, subsystem, client, flags, x, y); } static BOOL shadow_input_extended_mouse_event(rdpInput* input, UINT16 flags, UINT16 x, UINT16 y) { rdpShadowClient* client = (rdpShadowClient*)input->context; rdpShadowSubsystem* subsystem = client->server->subsystem; if (client->server->shareSubRect) { x += client->server->subRect.left; y += client->server->subRect.top; } client->pointerX = x; client->pointerY = y; if (!client->mayInteract) return TRUE; return IFCALLRESULT(TRUE, subsystem->ExtendedMouseEvent, subsystem, client, flags, x, y); } void shadow_input_register_callbacks(rdpInput* input) { input->SynchronizeEvent = shadow_input_synchronize_event; input->KeyboardEvent = shadow_input_keyboard_event; input->UnicodeKeyboardEvent = shadow_input_unicode_keyboard_event; input->MouseEvent = shadow_input_mouse_event; input->ExtendedMouseEvent = shadow_input_extended_mouse_event; }