/* * Copyright 2001-2004 Unicode, Inc. * * Disclaimer * * This source code is provided as is by Unicode, Inc. No claims are * made as to fitness for any particular purpose. No warranties of any * kind are expressed or implied. The recipient agrees to determine * applicability of information provided. If this file has been * purchased on magnetic or optical media from Unicode, Inc., the * sole remedy for any claim will be exchange of defective media * within 90 days of receipt. * * Limitations on Rights to Redistribute This Code * * Unicode, Inc. hereby grants the right to freely use the information * supplied in this file in the creation of products supporting the * Unicode Standard, and to make copies of this file in any form * for internal or external distribution as long as this notice * remains attached. */ /* --------------------------------------------------------------------- Conversions between UTF32, UTF-16, and UTF-8. Source code file. Author: Mark E. Davis, 1994. Rev History: Rick McGowan, fixes & updates May 2001. Sept 2001: fixed const & error conditions per mods suggested by S. Parent & A. Lillich. June 2002: Tim Dodd added detection and handling of incomplete source sequences, enhanced error detection, added casts to eliminate compiler warnings. July 2003: slight mods to back out aggressive FFFE detection. Jan 2004: updated switches in from-UTF8 conversions. Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions. See the header file "utf.h" for complete documentation. ------------------------------------------------------------------------ */ #include #include #include #include "unicode.h" #include "../log.h" #define TAG WINPR_TAG("unicode") /* * Character Types: * * UTF8: uint8_t 8 bits * UTF16: uint16_t 16 bits * UTF32: uint32_t 32 bits */ /* Some fundamental constants */ #define UNI_REPLACEMENT_CHAR (uint32_t)0x0000FFFD #define UNI_MAX_BMP (uint32_t)0x0000FFFF #define UNI_MAX_UTF16 (uint32_t)0x0010FFFF #define UNI_MAX_UTF32 (uint32_t)0x7FFFFFFF #define UNI_MAX_LEGAL_UTF32 (uint32_t)0x0010FFFF typedef enum { conversionOK, /* conversion successful */ sourceExhausted, /* partial character in source, but hit end */ targetExhausted, /* insuff. room in target for conversion */ sourceIllegal /* source sequence is illegal/malformed */ } ConversionResult; typedef enum { strictConversion = 0, lenientConversion } ConversionFlags; static const int halfShift = 10; /* used for shifting by 10 bits */ static const uint32_t halfBase = 0x0010000UL; static const uint32_t halfMask = 0x3FFUL; #define UNI_SUR_HIGH_START (uint32_t)0xD800 #define UNI_SUR_HIGH_END (uint32_t)0xDBFF #define UNI_SUR_LOW_START (uint32_t)0xDC00 #define UNI_SUR_LOW_END (uint32_t)0xDFFF /* --------------------------------------------------------------------- */ /* * Index into the table below with the first byte of a UTF-8 sequence to * get the number of trailing bytes that are supposed to follow it. * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is * left as-is for anyone who may want to do such conversion, which was * allowed in earlier algorithms. */ static const char trailingBytesForUTF8[256] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5 }; /* * Magic values subtracted from a buffer value during UTF8 conversion. * This table contains as many values as there might be trailing bytes * in a UTF-8 sequence. */ static const uint32_t offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL, 0x03C82080UL, 0xFA082080UL, 0x82082080UL }; /* * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed * into the first byte, depending on how many bytes follow. There are * as many entries in this table as there are UTF-8 sequence types. * (I.e., one byte sequence, two byte... etc.). Remember that sequencs * for *legal* UTF-8 will be 4 or fewer bytes total. */ static const uint8_t firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; /* --------------------------------------------------------------------- */ /* The interface converts a whole buffer to avoid function-call overhead. * Constants have been gathered. Loops & conditionals have been removed as * much as possible for efficiency, in favor of drop-through switches. * (See "Note A" at the bottom of the file for equivalent code.) * If your compiler supports it, the "isLegalUTF8" call can be turned * into an inline function. */ /* --------------------------------------------------------------------- */ static ConversionResult winpr_ConvertUTF16toUTF8_Internal(const uint16_t** sourceStart, const uint16_t* sourceEnd, uint8_t** targetStart, uint8_t* targetEnd, ConversionFlags flags) { bool computeLength = (!targetEnd) ? true : false; const uint16_t* source = *sourceStart; uint8_t* target = *targetStart; ConversionResult result = conversionOK; while (source < sourceEnd) { uint32_t ch = 0; unsigned short bytesToWrite = 0; const uint32_t byteMask = 0xBF; const uint32_t byteMark = 0x80; const uint16_t* oldSource = source; /* In case we have to back up because of target overflow. */ ch = *source++; /* If we have a surrogate pair, convert to UTF32 first. */ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) { /* If the 16 bits following the high surrogate are in the source buffer... */ if (source < sourceEnd) { uint32_t ch2 = *source; /* If it's a low surrogate, convert to UTF32. */ if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) { ch = ((ch - UNI_SUR_HIGH_START) << halfShift) + (ch2 - UNI_SUR_LOW_START) + halfBase; ++source; } else if (flags == strictConversion) { /* it's an unpaired high surrogate */ --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } else { /* We don't have the 16 bits following the high surrogate. */ --source; /* return to the high surrogate */ result = sourceExhausted; break; } } else if (flags == strictConversion) { /* UTF-16 surrogate values are illegal in UTF-32 */ if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) { --source; /* return to the illegal value itself */ result = sourceIllegal; break; } } /* Figure out how many bytes the result will require */ if (ch < (uint32_t)0x80) { bytesToWrite = 1; } else if (ch < (uint32_t)0x800) { bytesToWrite = 2; } else if (ch < (uint32_t)0x10000) { bytesToWrite = 3; } else if (ch < (uint32_t)0x110000) { bytesToWrite = 4; } else { bytesToWrite = 3; ch = UNI_REPLACEMENT_CHAR; } target += bytesToWrite; if ((target > targetEnd) && (!computeLength)) { source = oldSource; /* Back up source pointer! */ target -= bytesToWrite; result = targetExhausted; break; } if (!computeLength) { switch (bytesToWrite) { /* note: everything falls through. */ case 4: *--target = (uint8_t)((ch | byteMark) & byteMask); ch >>= 6; /* fallthrough */ WINPR_FALLTHROUGH case 3: *--target = (uint8_t)((ch | byteMark) & byteMask); ch >>= 6; /* fallthrough */ WINPR_FALLTHROUGH case 2: *--target = (uint8_t)((ch | byteMark) & byteMask); ch >>= 6; /* fallthrough */ WINPR_FALLTHROUGH case 1: *--target = (uint8_t)(ch | firstByteMark[bytesToWrite]); } } else { switch (bytesToWrite) { /* note: everything falls through. */ case 4: --target; /* fallthrough */ WINPR_FALLTHROUGH case 3: --target; /* fallthrough */ WINPR_FALLTHROUGH case 2: --target; /* fallthrough */ WINPR_FALLTHROUGH case 1: --target; } } target += bytesToWrite; } *sourceStart = source; *targetStart = target; return result; } /* --------------------------------------------------------------------- */ /* * Utility routine to tell whether a sequence of bytes is legal UTF-8. * This must be called with the length pre-determined by the first byte. * If not calling this from ConvertUTF8to*, then the length can be set by: * length = trailingBytesForUTF8[*source]+1; * and the sequence is illegal right away if there aren't that many bytes * available. * If presented with a length > 4, this returns false. The Unicode * definition of UTF-8 goes up to 4-byte sequences. */ static bool isLegalUTF8(const uint8_t* source, int length) { uint8_t a = 0; const uint8_t* srcptr = source + length; switch (length) { default: return false; /* Everything else falls through when "true"... */ case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; /* fallthrough */ WINPR_FALLTHROUGH case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; /* fallthrough */ WINPR_FALLTHROUGH case 2: if ((a = (*--srcptr)) > 0xBF) return false; switch (*source) { /* no fall-through in this inner switch */ case 0xE0: if (a < 0xA0) return false; break; case 0xED: if (a > 0x9F) return false; break; case 0xF0: if (a < 0x90) return false; break; case 0xF4: if (a > 0x8F) return false; break; default: if (a < 0x80) return false; break; } /* fallthrough */ WINPR_FALLTHROUGH case 1: if (*source >= 0x80 && *source < 0xC2) return false; } if (*source > 0xF4) return false; return true; } /* --------------------------------------------------------------------- */ static ConversionResult winpr_ConvertUTF8toUTF16_Internal(const uint8_t** sourceStart, const uint8_t* sourceEnd, uint16_t** targetStart, uint16_t* targetEnd, ConversionFlags flags) { bool computeLength = (!targetEnd) ? true : false; ConversionResult result = conversionOK; const uint8_t* source = *sourceStart; uint16_t* target = *targetStart; while (source < sourceEnd) { uint32_t ch = 0; unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; if ((source + extraBytesToRead) >= sourceEnd) { result = sourceExhausted; break; } /* Do this check whether lenient or strict */ if (!isLegalUTF8(source, extraBytesToRead + 1)) { result = sourceIllegal; break; } /* * The cases all fall through. See "Note A" below. */ switch (extraBytesToRead) { case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ /* fallthrough */ WINPR_FALLTHROUGH case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ /* fallthrough */ WINPR_FALLTHROUGH case 3: ch += *source++; ch <<= 6; /* fallthrough */ WINPR_FALLTHROUGH case 2: ch += *source++; ch <<= 6; /* fallthrough */ WINPR_FALLTHROUGH case 1: ch += *source++; ch <<= 6; /* fallthrough */ WINPR_FALLTHROUGH case 0: ch += *source++; } ch -= offsetsFromUTF8[extraBytesToRead]; if ((target >= targetEnd) && (!computeLength)) { source -= (extraBytesToRead + 1); /* Back up source pointer! */ result = targetExhausted; break; } if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */ /* UTF-16 surrogate values are illegal in UTF-32 */ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { if (flags == strictConversion) { source -= (extraBytesToRead + 1); /* return to the illegal value itself */ result = sourceIllegal; break; } else { if (!computeLength) *target++ = UNI_REPLACEMENT_CHAR; else target++; } } else { if (!computeLength) *target++ = (uint16_t)ch; /* normal case */ else target++; } } else if (ch > UNI_MAX_UTF16) { if (flags == strictConversion) { result = sourceIllegal; source -= (extraBytesToRead + 1); /* return to the start */ break; /* Bail out; shouldn't continue */ } else { if (!computeLength) *target++ = UNI_REPLACEMENT_CHAR; else target++; } } else { /* target is a character in range 0xFFFF - 0x10FFFF. */ if ((target + 1 >= targetEnd) && (!computeLength)) { source -= (extraBytesToRead + 1); /* Back up source pointer! */ result = targetExhausted; break; } ch -= halfBase; if (!computeLength) { *target++ = (uint16_t)((ch >> halfShift) + UNI_SUR_HIGH_START); *target++ = (uint16_t)((ch & halfMask) + UNI_SUR_LOW_START); } else { target++; target++; } } } *sourceStart = source; *targetStart = target; return result; } /** * WinPR built-in Unicode API */ static int winpr_ConvertUTF8toUTF16(const uint8_t* src, int cchSrc, uint16_t* dst, int cchDst) { size_t length = 0; uint16_t* dstBeg = NULL; uint16_t* dstEnd = NULL; const uint8_t* srcBeg = NULL; const uint8_t* srcEnd = NULL; ConversionResult result = sourceIllegal; if (cchSrc == -1) cchSrc = strlen((char*)src) + 1; srcBeg = src; srcEnd = &src[cchSrc]; if (cchDst == 0) { result = winpr_ConvertUTF8toUTF16_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion); length = dstBeg - (uint16_t*)NULL; } else { dstBeg = dst; dstEnd = &dst[cchDst]; result = winpr_ConvertUTF8toUTF16_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion); length = dstBeg - dst; } if (result == targetExhausted) { SetLastError(ERROR_INSUFFICIENT_BUFFER); return 0; } return (result == conversionOK) ? length : 0; } static int winpr_ConvertUTF16toUTF8(const uint16_t* src, int cchSrc, uint8_t* dst, int cchDst) { size_t length = 0; uint8_t* dstBeg = NULL; uint8_t* dstEnd = NULL; const uint16_t* srcBeg = NULL; const uint16_t* srcEnd = NULL; ConversionResult result = sourceIllegal; if (cchSrc == -1) cchSrc = _wcslen((uint16_t*)src) + 1; srcBeg = src; srcEnd = &src[cchSrc]; if (cchDst == 0) { result = winpr_ConvertUTF16toUTF8_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion); length = dstBeg - ((uint8_t*)NULL); } else { dstBeg = dst; dstEnd = &dst[cchDst]; result = winpr_ConvertUTF16toUTF8_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion); length = dstBeg - dst; } if (result == targetExhausted) { SetLastError(ERROR_INSUFFICIENT_BUFFER); return 0; } return (result == conversionOK) ? length : 0; } /* --------------------------------------------------------------------- */ int int_MultiByteToWideChar(UINT CodePage, DWORD dwFlags, LPCSTR lpMultiByteStr, int cbMultiByte, LPWSTR lpWideCharStr, int cchWideChar) { size_t cbCharLen = (size_t)cbMultiByte; WINPR_UNUSED(dwFlags); /* If cbMultiByte is 0, the function fails */ if ((cbMultiByte == 0) || (cbMultiByte < -1)) return 0; if (cchWideChar < 0) return -1; if (cbMultiByte < 0) { const size_t len = strlen(lpMultiByteStr); if (len >= INT32_MAX) return 0; cbCharLen = (int)len + 1; } else cbCharLen = cbMultiByte; WINPR_ASSERT(lpMultiByteStr); switch (CodePage) { case CP_ACP: case CP_UTF8: break; default: WLog_ERR(TAG, "Unsupported encoding %u", CodePage); return 0; } return winpr_ConvertUTF8toUTF16((const uint8_t*)lpMultiByteStr, cbCharLen, (uint16_t*)lpWideCharStr, cchWideChar); } int int_WideCharToMultiByte(UINT CodePage, DWORD dwFlags, LPCWSTR lpWideCharStr, int cchWideChar, LPSTR lpMultiByteStr, int cbMultiByte, LPCSTR lpDefaultChar, LPBOOL lpUsedDefaultChar) { size_t cbCharLen = (size_t)cchWideChar; WINPR_UNUSED(dwFlags); /* If cchWideChar is 0, the function fails */ if ((cchWideChar == 0) || (cchWideChar < -1)) return 0; if (cbMultiByte < 0) return -1; WINPR_ASSERT(lpWideCharStr); /* If cchWideChar is -1, the string is null-terminated */ if (cchWideChar == -1) { const size_t len = _wcslen(lpWideCharStr); if (len >= INT32_MAX) return 0; cbCharLen = (int)len + 1; } else cbCharLen = cchWideChar; /* * if cbMultiByte is 0, the function returns the required buffer size * in bytes for lpMultiByteStr and makes no use of the output parameter itself. */ return winpr_ConvertUTF16toUTF8((const uint16_t*)lpWideCharStr, cbCharLen, (uint8_t*)lpMultiByteStr, cbMultiByte); }