/** * WinPR: Windows Portable Runtime * Debugging Utils * * Copyright 2015 Armin Novak * Copyright 2015 Thincast Technologies GmbH * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #if !defined(WIN32) #include #endif void winpr_get_version(int* major, int* minor, int* revision) { if (major) *major = WINPR_VERSION_MAJOR; if (minor) *minor = WINPR_VERSION_MINOR; if (revision) *revision = WINPR_VERSION_REVISION; } const char* winpr_get_version_string(void) { return WINPR_VERSION_FULL; } const char* winpr_get_build_revision(void) { return WINPR_GIT_REVISION; } const char* winpr_get_build_config(void) { static const char build_config[] = "Build configuration: " WINPR_BUILD_CONFIG "\n" "Build type: " WINPR_BUILD_TYPE "\n" "CFLAGS: " WINPR_CFLAGS "\n" "Compiler: " WINPR_COMPILER_ID ", " WINPR_COMPILER_VERSION "\n" "Target architecture: " WINPR_TARGET_ARCH "\n"; return build_config; }