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#pragma once
#include <vector>
#include <cstdint>
#include "sdl_button.hpp"
class SdlButtonList
{
public:
SdlButtonList() = default;
virtual ~SdlButtonList() = default;
bool populate(SDL_Renderer* renderer, const std::vector<std::string>& labels,
const std::vector<int>& ids, Sint32 total_width, Sint32 offsetY, Sint32 width,
Sint32 heigth);
bool update(SDL_Renderer* renderer);
SdlButton* get_selected(const SDL_MouseButtonEvent& button);
SdlButton* get_selected(Sint32 x, Sint32 y);
bool set_highlight_next(bool reset = false);
bool set_highlight(size_t index);
bool set_mouseover(Sint32 x, Sint32 y);
void clear();
private:
SdlButtonList(const SdlButtonList& other) = delete;
SdlButtonList(SdlButtonList&& other) = delete;
private:
std::vector<SdlButton> _list;
SdlButton* _highlighted = nullptr;
size_t _highlight_index = 0;
SdlButton* _mouseover = nullptr;
};
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