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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-09 13:16:35 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-09 13:16:35 +0000
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Adding upstream version 9.1.upstream/9.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+Path Computation Algorithms
+===========================
+
+Introduction
+------------
+
+Both RSVP-TE and Segment Routing Flex Algo need to compute end to end path
+with other constraints as the standard IGP metric. Based on Shortest Path First
+(SPF) algorithms, a new class of Constrained SPF (CSPF) is provided by the FRR
+library.
+
+Supported constraints are as follow:
+- Standard IGP metric (here, CSPF provides the same result as a normal SPF)
+- Traffic Engineering (TE) IGP metric
+- Delay from the IGP Extended Metrics
+- Bandwidth for a given Class of Service (CoS) for bandwidth reservation
+
+Algorithm
+---------
+
+The CSPF algorithm is based on a Priority Queue which store the on-going
+possible path sorted by their respective weights. This weight corresponds
+to the cost of the cuurent path from the source up to the current node.
+
+The algorithm is as followed:
+
+.. code-block:: c
+
+ cost = MAX_COST;
+ Priority_Queue.empty();
+ Visited_Node.empty();
+ Processed_Path.empty();
+ src = new_path(source_address);
+ src.cost = 0;
+ dst = new_destinatio(destination_address);
+ dst.cost = MAX_COST;
+ Processed_Path.add(src);
+ Processed_Path.add(dst);
+ while (Priority_Queue.count != 0) {
+ current_path = Priority_Queue.pop();
+ current_node = next_path.destination;
+ Visited_Node.add(current_node);
+ for (current_node.edges: edge) {
+ if (prune_edge(current_path, edge)
+ continue;
+ if (relax(current_path) && cost > current_path.cost) {
+ optim_path = current_path;
+ cost = current_path.cost;
+ }
+ }
+ }
+
+ prune_edge(path, edge) {
+ // check that path + edge meet constraints e.g.
+ if (current_path.cost + edge.cost > constrained_cost)
+ return false;
+ else
+ return true;
+ }
+
+ relax_edge(current_path, edge) {
+ next_node = edge.destination;
+ if (Visited_Node.get(next_node))
+ return false;
+ next_path = Processed_Path.get(edge.destination);
+ if (!next_path) {
+ next_path = new path(edge.destination);
+ Processed_Path.add(next_path);
+ }
+ total_cost = current_path.cost + edge.cost;
+ if (total_cost < next_path.cost) {
+ next_path = current_path;
+ next_path.add_edge(edge);
+ next_path.cost = total_cost;
+ Priority_Queue.add(next_path);
+ }
+ return (next_path.destination == destination);
+ }
+
+
+Definition
+----------
+
+.. c:struct:: constraints
+
+This is the constraints structure that contains:
+
+- cost: the total cost that the path must respect
+- ctype: type of constraints:
+
+ - CSPF_METRIC for standard metric
+ - CSPF_TE_METRIC for TE metric
+ - CSPF_DELAY for delay metric
+
+- bw: bandwidth that the path must respect
+- cos: Class of Service (COS) for the bandwidth
+- family: AF_INET or AF_INET6
+- type: RSVP_TE, SR_TE or SRV6_TE
+
+.. c:struct:: c_path
+
+This is the Constraint Path structure that contains:
+
+- edges: List of Edges that compose the path
+- status: FAILED, IN_PROGRESS, SUCCESS, NO_SOURCE, NO_DESTINATION, SAME_SRC_DST
+- weight: the cost from source to the destination of the path
+- dst: key of the destination vertex
+
+.. c:struct:: cspf
+
+This is the main structure for path computation. Even if it is public, you
+don't need to set manually the internal field of the structure. Instead, use
+the following functions:
+
+.. c:function:: struct cspf *cspf_new(void);
+
+Function to create an empty cspf for future call of path computation
+
+.. c:function:: struct cspf *cspf_init(struct cspf *algo, const struct ls_vertex *src, const struct ls_vertex *dst, struct constraints *csts);
+
+This function initialize the cspf with source and destination vertex and
+constraints and return pointer to the cspf structure. If input cspf structure
+is NULL, a new cspf structure is allocated and initialize.
+
+.. c:function:: struct cspf *cspf_init_v4(struct cspf *algo, struct ls_ted *ted, const struct in_addr src, const struct in_addr dst, struct constraints *csts);
+
+Same as cspf_init, but here, source and destination vertex are extract from
+the TED data base based on respective IPv4 source and destination addresses.
+
+.. c:function:: struct cspf *cspf_init_v6(struct cspf *algo, struct ls_ted *ted, const struct in6_addr src, const struct in6_addr dst, struct constraints *csts);
+
+Same as cspf_init_v4 but with IPv6 source and destination addresses.
+
+.. c:function:: void cspf_clean(struct cspf *algo);
+
+Clean internal structure of cspf in order to reuse it for another path
+computation.
+
+.. c:function:: void cspf_del(struct cspf *algo);
+
+Delete cspf structure. A call to cspf_clean() function is perform prior to
+free allocated memeory.
+
+.. c:function:: struct c_path *compute_p2p_path(struct ls_ted *ted, struct cspf *algo);
+
+Compute point to point path from the ted and cspf.
+The function always return a constraints path. The status of the path gives
+indication about the success or failure of the algorithm. If cspf structure has
+not been initialize with a call to `cspf_init() or cspf_init_XX()`, the
+algorithm returns a constraints path with status set to FAILED.
+Note that a call to `cspf_clean()` is performed at the end of this function,
+thus it is mandatory to initialize the cspf structure again prior to call again
+the path computation algorithm.
+
+
+Usage
+-----
+
+Of course, CSPF algorithm needs a network topology that contains the
+various metrics. Link State provides such Traffic Engineering Database.
+
+To perform a Path Computation with given constraints, proceed as follow:
+
+.. code-block:: c
+
+ struct cspf *algo;
+ struct ls_ted *ted;
+ struct in_addr src;
+ struct in_addr dst;
+ struct constraints csts;
+ struct c_path *path;
+
+ // Create a new CSPF structure
+ algo = cspf_new();
+
+ // Initialize constraints
+ csts.cost = 100;
+ csts.ctype = CSPF_TE_METRIC;
+ csts.family = AF_INET;
+ csts.type = SR_TE;
+ csts.bw = 1000000;
+ csts.cos = 3;
+
+ // Then, initialise th CSPF with source, destination and constraints
+ cspf_init_v4(algo, ted, src, dst, &csts);
+
+ // Finally, got the Computed Path;
+ path = compute_p2p_path(ted, algo);
+
+ if (path.status == SUCCESS)
+ zlog_info("Got a valid constraints path");
+ else
+ zlog_info("Unable to compute constraints path. Got %d status", path->status);
+
+
+If you would compute another path, you must call `cspf_init()` prior to
+`compute_p2p_path()` to change source, destination and/or constraints.