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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Quagga Work Queues.
+ *
+ * Copyright (C) 2005 Sun Microsystems, Inc.
+ */
+
+#ifndef _QUAGGA_WORK_QUEUE_H
+#define _QUAGGA_WORK_QUEUE_H
+
+#include "memory.h"
+#include "queue.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+DECLARE_MTYPE(WORK_QUEUE);
+
+/* Hold time for the initial schedule of a queue run, in millisec */
+#define WORK_QUEUE_DEFAULT_HOLD 50
+
+/* Retry for queue that is 'blocked' or 'retry later' */
+#define WORK_QUEUE_DEFAULT_RETRY 0
+
+/* action value, for use by item processor and item error handlers */
+typedef enum {
+ WQ_SUCCESS = 0,
+ WQ_RETRY_NOW, /* retry immediately */
+ WQ_RETRY_LATER, /* retry later, cease processing work queue */
+ WQ_REQUEUE, /* requeue item, continue processing work queue */
+ WQ_QUEUE_BLOCKED, /* Queue cant be processed at this time.
+ * Similar to WQ_RETRY_LATER, but doesn't penalise
+ * the particular item.. */
+} wq_item_status;
+
+/* A single work queue item, unsurprisingly */
+struct work_queue_item {
+ STAILQ_ENTRY(work_queue_item) wq;
+ void *data; /* opaque data */
+ unsigned short ran; /* # of times item has been run */
+};
+
+#define WQ_UNPLUGGED (1 << 0) /* available for draining */
+
+struct work_queue {
+ /* Everything but the specification struct is private
+ * the following may be read
+ */
+ struct event_loop *master; /* thread master */
+ struct event *thread; /* thread, if one is active */
+ char *name; /* work queue name */
+
+ /* Specification for this work queue.
+ * Public, must be set before use by caller. May be modified at will.
+ */
+ struct {
+ /* optional opaque user data, global to the queue. */
+ void *data;
+
+ /* work function to process items with:
+ * First argument is the workqueue queue.
+ * Second argument is the item data
+ */
+ wq_item_status (*workfunc)(struct work_queue *, void *);
+
+ /* callback to delete user specific item data */
+ void (*del_item_data)(struct work_queue *, void *);
+
+ /* completion callback, called when queue is emptied, optional
+ */
+ void (*completion_func)(struct work_queue *);
+
+ /* max number of retries to make for item that errors */
+ unsigned int max_retries;
+
+ unsigned int hold; /* hold time for first run, in ms */
+
+ unsigned long
+ yield; /* yield time in us for associated thread */
+
+ uint32_t retry; /* Optional retry timeout if queue is blocked */
+ } spec;
+
+ /* remaining fields should be opaque to users */
+ STAILQ_HEAD(work_queue_items, work_queue_item)
+ items; /* queue item list */
+ int item_count; /* queued items */
+ unsigned long runs; /* runs count */
+ unsigned long yields; /* yields count */
+
+ struct {
+ unsigned int best;
+ unsigned int granularity;
+ unsigned long total;
+ } cycles; /* cycle counts */
+
+ /* private state */
+ uint16_t flags; /* user set flag */
+};
+
+/* User API */
+
+static inline int work_queue_item_count(struct work_queue *wq)
+{
+ return wq->item_count;
+}
+
+static inline bool work_queue_empty(struct work_queue *wq)
+{
+ return (wq->item_count == 0) ? true : false;
+}
+
+static inline struct work_queue_item *
+work_queue_last_item(struct work_queue *wq)
+{
+ return STAILQ_LAST(&wq->items, work_queue_item, wq);
+}
+
+static inline void work_queue_item_enqueue(struct work_queue *wq,
+ struct work_queue_item *item)
+{
+ STAILQ_INSERT_TAIL(&wq->items, item, wq);
+ wq->item_count++;
+}
+
+static inline void work_queue_item_dequeue(struct work_queue *wq,
+ struct work_queue_item *item)
+{
+ assert(wq->item_count > 0);
+
+ wq->item_count--;
+ STAILQ_REMOVE(&wq->items, item, work_queue_item, wq);
+}
+
+/* create a new work queue, of given name.
+ * user must fill in the spec of the returned work queue before adding
+ * anything to it
+ */
+extern struct work_queue *work_queue_new(struct event_loop *m,
+ const char *queue_name);
+
+/* destroy work queue */
+/*
+ * The usage of work_queue_free is being transitioned to pass
+ * in the double pointer to remove use after free's.
+ */
+extern void work_queue_free_and_null(struct work_queue **wqp);
+
+/* Add the supplied data as an item onto the workqueue */
+extern void work_queue_add(struct work_queue *wq, void *item);
+
+/* plug the queue, ie prevent it from being drained / processed */
+extern void work_queue_plug(struct work_queue *wq);
+/* unplug the queue, allow it to be drained again */
+extern void work_queue_unplug(struct work_queue *wq);
+
+bool work_queue_is_scheduled(struct work_queue *wq);
+
+/* Helpers, exported for thread.c and command.c */
+extern void work_queue_run(struct event *thread);
+
+extern void workqueue_cmd_init(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _QUAGGA_WORK_QUEUE_H */