// SPDX-License-Identifier: GPL-2.0-or-later /* * Copyright (C) 2016-2019 Cumulus Networks, Inc. * Donald Sharp, Quentin Young */ #ifndef __FRRLUA_H__ #define __FRRLUA_H__ #include #ifdef HAVE_SCRIPTING #include #include #include #include "prefix.h" #include "frrscript.h" #ifdef __cplusplus extern "C" { #endif DECLARE_MTYPE(SCRIPT_RES); /* * gcc-10 is complaining about the wrapper function * not being compatible with lua_pushstring returning * a char *. Let's wrapper it here to make our life * easier */ static inline void lua_pushstring_wrapper(lua_State *L, const char *str) { (void)lua_pushstring(L, str); } /* * Converts a prefix to a Lua value and pushes it on the stack. */ void lua_pushprefix(lua_State *L, const struct prefix *prefix); void lua_decode_prefix(lua_State *L, int idx, struct prefix *prefix); /* * Converts the Lua value at idx to a prefix. * * Returns: * struct prefix allocated with MTYPE_TMP */ void *lua_toprefix(lua_State *L, int idx); /* * Converts an interface to a Lua value and pushes it on the stack. */ void lua_pushinterface(lua_State *L, const struct interface *ifp); void lua_decode_interface(lua_State *L, int idx, struct interface *ifp); /* * Converts the Lua value at idx to an interface. * * Returns: * struct interface allocated with MTYPE_TMP. This interface is not hooked * to anything, nor is it inserted in the global interface tree. */ void *lua_tointerface(lua_State *L, int idx); /* * Converts an in_addr to a Lua value and pushes it on the stack. */ void lua_pushinaddr(lua_State *L, const struct in_addr *addr); void lua_decode_inaddr(lua_State *L, int idx, struct in_addr *addr); /* * Converts the Lua value at idx to an in_addr. * * Returns: * struct in_addr allocated with MTYPE_TMP. */ void *lua_toinaddr(lua_State *L, int idx); /* * Converts an in6_addr to a Lua value and pushes it on the stack. */ void lua_pushin6addr(lua_State *L, const struct in6_addr *addr); void lua_decode_in6addr(lua_State *L, int idx, struct in6_addr *addr); void lua_pushipaddr(lua_State *L, const struct ipaddr *addr); void lua_pushethaddr(lua_State *L, const struct ethaddr *addr); /* * Converts the Lua value at idx to an in6_addr. * * Returns: * struct in6_addr allocated with MTYPE_TMP. */ void *lua_toin6addr(lua_State *L, int idx); /* * Converts a sockunion to a Lua value and pushes it on the stack. */ void lua_pushsockunion(lua_State *L, const union sockunion *su); void lua_decode_sockunion(lua_State *L, int idx, union sockunion *su); /* * Converts the Lua value at idx to a sockunion. * * Returns: * sockunion allocated with MTYPE_TMP. */ void *lua_tosockunion(lua_State *L, int idx); void lua_pushnexthop_group(lua_State *L, const struct nexthop_group *ng); void lua_pushnexthop(lua_State *L, const struct nexthop *nexthop); /* * Converts an int to a Lua value and pushes it on the stack. */ void lua_pushintegerp(lua_State *L, const int *num); void lua_decode_integerp(lua_State *L, int idx, int *num); /* * Converts the Lua value at idx to an int. * * Returns: * int allocated with MTYPE_TMP. */ void *lua_tointegerp(lua_State *L, int idx); /* * Converts a long long to a Lua value and pushes it on the stack. */ void lua_pushlonglongp(lua_State *L, const long long *num); void lua_decode_longlongp(lua_State *L, int idx, long long *num); /* * Converts the Lua value at idx to a long long. * * Returns: * long long allocated with MTYPE_TMP. */ void *lua_tolonglongp(lua_State *L, int idx); void lua_decode_stringp(lua_State *L, int idx, char *str); /* * Pop string. * * Sets *string to a copy of the string at the top of the stack. The copy is * allocated with MTYPE_TMP and the caller is responsible for freeing it. */ void *lua_tostringp(lua_State *L, int idx); /* * Retrieve an integer from table on the top of the stack. * * key * Key of string value in table */ int frrlua_table_get_integer(lua_State *L, const char *key); /* * Exports a new table containing bindings to FRR zlog functions into the * global namespace. * * From Lua, these functions may be accessed as: * * - log.debug() * - log.info() * - log.warn() * - log.error() * * They take a single string argument. */ void frrlua_export_logging(lua_State *L); /* * Dump Lua stack to a string. * * Return value must be freed with XFREE(MTYPE_TMP, ...); */ char *frrlua_stackdump(lua_State *L); #ifdef __cplusplus } #endif #endif /* HAVE_SCRIPTING */ #endif /* __FRRLUA_H__ */