// SPDX-License-Identifier: GPL-2.0-or-later /* * March 6 2023, Christian Hopps * * Copyright (c) 2023, LabN Consulting, L.L.C. */ #ifndef _MGMT_MSG_H #define _MGMT_MSG_H #include "memory.h" #include "stream.h" #include "frrevent.h" DECLARE_MTYPE(MSG_CONN); /* * Messages on the stream start with a marker that encodes a version octet. */ #define MGMT_MSG_MARKER_PFX (0x23232300u) /* ASCII - "###\ooo"*/ #define MGMT_MSG_IS_MARKER(x) (((x)&0xFFFFFF00u) == MGMT_MSG_MARKER_PFX) #define MGMT_MSG_MARKER(version) (MGMT_MSG_MARKER_PFX | (version)) #define MGMT_MSG_MARKER_VERSION(x) (0xFF & (x)) #define MGMT_MSG_VERSION_PROTOBUF 0 #define MGMT_MSG_VERSION_NATIVE 1 struct mgmt_msg_state { struct stream *ins; struct stream *outs; struct stream_fifo inq; struct stream_fifo outq; uint64_t nrxm; /* number of received messages */ uint64_t nrxb; /* number of received bytes */ uint64_t ntxm; /* number of sent messages */ uint64_t ntxb; /* number of sent bytes */ size_t max_read_buf; /* should replace with max time value */ size_t max_write_buf; /* should replace with max time value */ size_t max_msg_sz; char *idtag; /* identifying tag for messages */ }; struct mgmt_msg_hdr { uint32_t marker; uint32_t len; }; enum mgmt_msg_rsched { MSR_SCHED_BOTH, /* schedule both queue and read */ MSR_SCHED_STREAM, /* schedule read */ MSR_DISCONNECT, /* disconnect and start reconnecting */ }; enum mgmt_msg_wsched { MSW_SCHED_NONE, /* no scheduling required */ MSW_SCHED_STREAM, /* schedule writing */ MSW_DISCONNECT, /* disconnect and start reconnecting */ }; struct msg_conn; extern int mgmt_msg_connect(const char *path, size_t sendbuf, size_t recvbuf, const char *dbgtag); extern bool mgmt_msg_procbufs(struct mgmt_msg_state *ms, void (*handle_msg)(uint8_t version, uint8_t *msg, size_t msglen, void *user), void *user, bool debug); extern enum mgmt_msg_rsched mgmt_msg_read(struct mgmt_msg_state *ms, int fd, bool debug); extern size_t mgmt_msg_reset_writes(struct mgmt_msg_state *ms); extern int mgmt_msg_send_msg(struct mgmt_msg_state *ms, uint8_t version, void *msg, size_t len, size_t (*packf)(void *msg, void *buf), bool debug); extern enum mgmt_msg_wsched mgmt_msg_write(struct mgmt_msg_state *ms, int fd, bool debug); extern void mgmt_msg_destroy(struct mgmt_msg_state *state); extern void mgmt_msg_init(struct mgmt_msg_state *ms, size_t max_read_buf, size_t max_write_buf, size_t max_msg_sz, const char *idtag); /* * Connections */ struct msg_conn { int fd; struct mgmt_msg_state mstate; struct event_loop *loop; struct event *read_ev; struct event *write_ev; struct event *proc_msg_ev; struct msg_conn *remote_conn; int (*notify_disconnect)(struct msg_conn *conn); void (*handle_msg)(uint8_t version, uint8_t *data, size_t len, struct msg_conn *conn); void *user; uint short_circuit_depth; bool is_short_circuit; /* true when the message being handled is SC */ bool is_client; bool debug; }; /* * `notify_disconnect` is not called when `msg_conn_cleanup` is called for a * msg_conn which is currently connected. The socket is closed but there is no * notification. */ extern void msg_conn_cleanup(struct msg_conn *conn); extern void msg_conn_disconnect(struct msg_conn *conn, bool reconnect); extern int msg_conn_send_msg(struct msg_conn *client, uint8_t version, void *msg, size_t mlen, size_t (*packf)(void *, void *), bool short_circuit_ok); /* * Client-side Connections */ struct msg_client { struct msg_conn conn; struct event *conn_retry_tmr; char *sopath; int (*notify_connect)(struct msg_client *client); bool short_circuit_ok; }; /* * `notify_disconnect` is not called when `msg_client_cleanup` is called for a * msg_client which is currently connected. The socket is closed but there is no * notification. */ extern void msg_client_cleanup(struct msg_client *client); /* * `notify_disconnect` is not called when the user `msg_client_cleanup` is * called for a client which is currently connected. The socket is closed * but there is no notification. */ extern void msg_client_init(struct msg_client *client, struct event_loop *tm, const char *sopath, int (*notify_connect)(struct msg_client *client), int (*notify_disconnect)(struct msg_conn *client), void (*handle_msg)(uint8_t version, uint8_t *data, size_t len, struct msg_conn *client), size_t max_read_buf, size_t max_write_buf, size_t max_msg_sz, bool short_circuit_ok, const char *idtag, bool debug); /* * Server-side Connections */ #define MGMTD_MAX_CONN 32 PREDECL_LIST(msg_server_list); struct msg_server { int fd; struct msg_server_list_item link; struct event_loop *loop; struct event *listen_ev; const char *sopath; const char *idtag; struct msg_conn *(*create)(int fd, union sockunion *su); struct debug *debug; }; extern int msg_server_init(struct msg_server *server, const char *sopath, struct event_loop *loop, struct msg_conn *(*create)(int fd, union sockunion *su), const char *idtag, struct debug *debug); extern void msg_server_cleanup(struct msg_server *server); /* * `notify_disconnect` is not called when the user `msg_conn_cleanup` is * called for a client which is currently connected. The socket is closed * but there is no notification. */ struct msg_conn * msg_server_conn_create(struct event_loop *tm, int fd, int (*notify_disconnect)(struct msg_conn *conn), void (*handle_msg)(uint8_t version, uint8_t *data, size_t len, struct msg_conn *conn), size_t max_read, size_t max_write, size_t max_size, void *user, const char *idtag); extern void msg_server_conn_delete(struct msg_conn *conn); extern void msg_conn_accept_init(struct msg_conn *conn, struct event_loop *tm, int fd, int (*notify_disconnect)(struct msg_conn *conn), void (*handle_msg)(uint8_t version, uint8_t *data, size_t len, struct msg_conn *conn), size_t max_read, size_t max_write, size_t max_size, const char *idtag); #endif /* _MGMT_MSG_H */