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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 03:13:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 03:13:10 +0000 |
commit | 3c57dd931145d43f2b0aef96c4d178135956bf91 (patch) | |
tree | 3de698981e9f0cc2c4f9569b19a5f3595e741f6b /app/display/gimpmotionbuffer.c | |
parent | Initial commit. (diff) | |
download | gimp-3c57dd931145d43f2b0aef96c4d178135956bf91.tar.xz gimp-3c57dd931145d43f2b0aef96c4d178135956bf91.zip |
Adding upstream version 2.10.36.upstream/2.10.36
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'app/display/gimpmotionbuffer.c')
-rw-r--r-- | app/display/gimpmotionbuffer.c | 594 |
1 files changed, 594 insertions, 0 deletions
diff --git a/app/display/gimpmotionbuffer.c b/app/display/gimpmotionbuffer.c new file mode 100644 index 0000000..549f6f0 --- /dev/null +++ b/app/display/gimpmotionbuffer.c @@ -0,0 +1,594 @@ +/* GIMP - The GNU Image Manipulation Program + * Copyright (C) 1995 Spencer Kimball and Peter Mattis + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#include "config.h" + +#include <string.h> + +#include <gegl.h> +#include <gtk/gtk.h> + +#include "libgimpmath/gimpmath.h" + +#include "display-types.h" + +#include "core/gimpcoords.h" +#include "core/gimpcoords-interpolate.h" +#include "core/gimpmarshal.h" + +#include "gimpmotionbuffer.h" + + +/* Velocity unit is screen pixels per millisecond we pass to tools as 1. */ +#define VELOCITY_UNIT 3.0 +#define EVENT_FILL_PRECISION 6.0 +#define DIRECTION_RADIUS (1.0 / MAX (scale_x, scale_y)) +#define SMOOTH_FACTOR 0.3 + + +enum +{ + PROP_0 +}; + +enum +{ + STROKE, + HOVER, + LAST_SIGNAL +}; + + +/* local function prototypes */ + +static void gimp_motion_buffer_dispose (GObject *object); +static void gimp_motion_buffer_finalize (GObject *object); +static void gimp_motion_buffer_set_property (GObject *object, + guint property_id, + const GValue *value, + GParamSpec *pspec); +static void gimp_motion_buffer_get_property (GObject *object, + guint property_id, + GValue *value, + GParamSpec *pspec); + +static void gimp_motion_buffer_push_event_history (GimpMotionBuffer *buffer, + const GimpCoords *coords); +static void gimp_motion_buffer_pop_event_queue (GimpMotionBuffer *buffer, + GimpCoords *coords); + +static void gimp_motion_buffer_interpolate_stroke (GimpMotionBuffer *buffer, + GimpCoords *coords); +static gboolean gimp_motion_buffer_event_queue_timeout (GimpMotionBuffer *buffer); + + +G_DEFINE_TYPE (GimpMotionBuffer, gimp_motion_buffer, GIMP_TYPE_OBJECT) + +#define parent_class gimp_motion_buffer_parent_class + +static guint motion_buffer_signals[LAST_SIGNAL] = { 0 }; + + +static void +gimp_motion_buffer_class_init (GimpMotionBufferClass *klass) +{ + GObjectClass *object_class = G_OBJECT_CLASS (klass); + + motion_buffer_signals[STROKE] = + g_signal_new ("stroke", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GimpMotionBufferClass, stroke), + NULL, NULL, + gimp_marshal_VOID__POINTER_UINT_FLAGS, + G_TYPE_NONE, 3, + G_TYPE_POINTER, + G_TYPE_UINT, + GDK_TYPE_MODIFIER_TYPE); + + motion_buffer_signals[HOVER] = + g_signal_new ("hover", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GimpMotionBufferClass, hover), + NULL, NULL, + gimp_marshal_VOID__POINTER_FLAGS_BOOLEAN, + G_TYPE_NONE, 3, + G_TYPE_POINTER, + GDK_TYPE_MODIFIER_TYPE, + G_TYPE_BOOLEAN); + + object_class->dispose = gimp_motion_buffer_dispose; + object_class->finalize = gimp_motion_buffer_finalize; + object_class->set_property = gimp_motion_buffer_set_property; + object_class->get_property = gimp_motion_buffer_get_property; +} + +static void +gimp_motion_buffer_init (GimpMotionBuffer *buffer) +{ + buffer->event_history = g_array_new (FALSE, FALSE, sizeof (GimpCoords)); + buffer->event_queue = g_array_new (FALSE, FALSE, sizeof (GimpCoords)); +} + +static void +gimp_motion_buffer_dispose (GObject *object) +{ + GimpMotionBuffer *buffer = GIMP_MOTION_BUFFER (object); + + if (buffer->event_delay_timeout) + { + g_source_remove (buffer->event_delay_timeout); + buffer->event_delay_timeout = 0; + } + + G_OBJECT_CLASS (parent_class)->dispose (object); +} + +static void +gimp_motion_buffer_finalize (GObject *object) +{ + GimpMotionBuffer *buffer = GIMP_MOTION_BUFFER (object); + + if (buffer->event_history) + { + g_array_free (buffer->event_history, TRUE); + buffer->event_history = NULL; + } + + if (buffer->event_queue) + { + g_array_free (buffer->event_queue, TRUE); + buffer->event_queue = NULL; + } + + G_OBJECT_CLASS (parent_class)->finalize (object); +} + +static void +gimp_motion_buffer_set_property (GObject *object, + guint property_id, + const GValue *value, + GParamSpec *pspec) +{ + switch (property_id) + { + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + +static void +gimp_motion_buffer_get_property (GObject *object, + guint property_id, + GValue *value, + GParamSpec *pspec) +{ + switch (property_id) + { + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); + break; + } +} + + +/* public functions */ + +GimpMotionBuffer * +gimp_motion_buffer_new (void) +{ + return g_object_new (GIMP_TYPE_MOTION_BUFFER, + NULL); +} + +void +gimp_motion_buffer_begin_stroke (GimpMotionBuffer *buffer, + guint32 time, + GimpCoords *last_motion) +{ + g_return_if_fail (GIMP_IS_MOTION_BUFFER (buffer)); + g_return_if_fail (last_motion != NULL); + + buffer->last_read_motion_time = time; + + *last_motion = buffer->last_coords; +} + +void +gimp_motion_buffer_end_stroke (GimpMotionBuffer *buffer) +{ + g_return_if_fail (GIMP_IS_MOTION_BUFFER (buffer)); + + if (buffer->event_delay_timeout) + { + g_source_remove (buffer->event_delay_timeout); + buffer->event_delay_timeout = 0; + } + + gimp_motion_buffer_event_queue_timeout (buffer); +} + +/** + * gimp_motion_buffer_motion_event: + * @buffer: + * @coords: + * @time: + * @event_fill: + * + * This function evaluates the event to decide if the change is big + * enough to need handling and returns FALSE, if change is less than + * set filter level taking a whole lot of load off any draw tools that + * have no use for these events anyway. If the event is seen fit at + * first look, it is evaluated for speed and smoothed. Due to lousy + * time resolution of events pretty strong smoothing is applied to + * timestamps for sensible speed result. This function is also ideal + * for other event adjustment like pressure curve or calculating other + * derived dynamics factors like angular velocity calculation from + * tilt values, to allow for even more dynamic brushes. Calculated + * distance to last event is stored in GimpCoords because its a + * sideproduct of velocity calculation and is currently calculated in + * each tool. If they were to use this distance, more resources on + * recalculating the same value would be saved. + * + * Return value: %TRUE if the motion was significant enough to be + * processed, %FALSE otherwise. + **/ +gboolean +gimp_motion_buffer_motion_event (GimpMotionBuffer *buffer, + GimpCoords *coords, + guint32 time, + gboolean event_fill) +{ + gdouble delta_time = 0.001; + gdouble delta_x = 0.0; + gdouble delta_y = 0.0; + gdouble distance = 1.0; + gdouble scale_x = coords->xscale; + gdouble scale_y = coords->yscale; + + g_return_val_if_fail (GIMP_IS_MOTION_BUFFER (buffer), FALSE); + g_return_val_if_fail (coords != NULL, FALSE); + + /* the last_read_motion_time most be set unconditionally, so set + * it early + */ + buffer->last_read_motion_time = time; + + delta_time = (buffer->last_motion_delta_time * (1 - SMOOTH_FACTOR) + + (time - buffer->last_motion_time) * SMOOTH_FACTOR); + + if (buffer->last_motion_time == 0) + { + /* First pair is invalid to do any velocity calculation, so we + * apply a constant value. + */ + coords->velocity = 1.0; + } + else + { + GimpCoords last_dir_event = buffer->last_coords; + gdouble filter; + gdouble dist; + gdouble delta_dir; + gdouble dir_delta_x = 0.0; + gdouble dir_delta_y = 0.0; + + delta_x = last_dir_event.x - coords->x; + delta_y = last_dir_event.y - coords->y; + + /* Events with distances less than the screen resolution are + * not worth handling. + */ + filter = MIN (1.0 / scale_x, 1.0 / scale_y) / 2.0; + + if (fabs (delta_x) < filter && + fabs (delta_y) < filter) + { + return FALSE; + } + + distance = dist = sqrt (SQR (delta_x) + SQR (delta_y)); + + /* If even smoothed time resolution does not allow to guess for + * speed, use last velocity. + */ + if (delta_time == 0) + { + coords->velocity = buffer->last_coords.velocity; + } + else + { + /* We need to calculate the velocity in screen coordinates + * for human interaction + */ + gdouble screen_distance = (distance * MIN (scale_x, scale_y)); + + /* Calculate raw valocity */ + coords->velocity = ((screen_distance / delta_time) / VELOCITY_UNIT); + + /* Adding velocity dependent smoothing, feels better in tools. */ + coords->velocity = (buffer->last_coords.velocity * + (1 - MIN (SMOOTH_FACTOR, coords->velocity)) + + coords->velocity * + MIN (SMOOTH_FACTOR, coords->velocity)); + + /* Speed needs upper limit */ + coords->velocity = MIN (coords->velocity, 1.0); + } + + if (((fabs (delta_x) > DIRECTION_RADIUS) && + (fabs (delta_y) > DIRECTION_RADIUS)) || + (buffer->event_history->len < 4)) + { + dir_delta_x = delta_x; + dir_delta_y = delta_y; + } + else + { + gint x = CLAMP ((buffer->event_history->len - 1), 3, 15); + + while (((fabs (dir_delta_x) < DIRECTION_RADIUS) || + (fabs (dir_delta_y) < DIRECTION_RADIUS)) && + (x >= 0)) + { + last_dir_event = g_array_index (buffer->event_history, + GimpCoords, x); + + dir_delta_x = last_dir_event.x - coords->x; + dir_delta_y = last_dir_event.y - coords->y; + + x--; + } + } + + if ((fabs (dir_delta_x) < DIRECTION_RADIUS) || + (fabs (dir_delta_y) < DIRECTION_RADIUS)) + { + coords->direction = buffer->last_coords.direction; + } + else + { + coords->direction = gimp_coords_direction (&last_dir_event, coords); + } + + coords->direction = coords->direction - floor (coords->direction); + + delta_dir = coords->direction - buffer->last_coords.direction; + + if (delta_dir < -0.5) + { + coords->direction = (0.5 * coords->direction + + 0.5 * (buffer->last_coords.direction - 1.0)); + } + else if (delta_dir > 0.5) + { + coords->direction = (0.5 * coords->direction + + 0.5 * (buffer->last_coords.direction + 1.0)); + } + else + { + coords->direction = (0.5 * coords->direction + + 0.5 * buffer->last_coords.direction); + } + + coords->direction = coords->direction - floor (coords->direction); + + /* do event fill for devices that do not provide enough events */ + if (distance >= EVENT_FILL_PRECISION && + event_fill && + buffer->event_history->len >= 2) + { + if (buffer->event_delay) + { + gimp_motion_buffer_interpolate_stroke (buffer, coords); + } + else + { + buffer->event_delay = TRUE; + gimp_motion_buffer_push_event_history (buffer, coords); + } + } + else + { + if (buffer->event_delay) + buffer->event_delay = FALSE; + + gimp_motion_buffer_push_event_history (buffer, coords); + } + +#ifdef EVENT_VERBOSE + g_printerr ("DIST: %f, DT:%f, Vel:%f, Press:%f,smooth_dd:%f, POS: (%f, %f)\n", + distance, + delta_time, + buffer->last_coords.velocity, + coords->pressure, + distance - dist, + coords->x, + coords->y); +#endif + } + + g_array_append_val (buffer->event_queue, *coords); + + buffer->last_coords = *coords; + buffer->last_motion_time = time; + buffer->last_motion_delta_time = delta_time; + buffer->last_motion_delta_x = delta_x; + buffer->last_motion_delta_y = delta_y; + buffer->last_motion_distance = distance; + + return TRUE; +} + +guint32 +gimp_motion_buffer_get_last_motion_time (GimpMotionBuffer *buffer) +{ + g_return_val_if_fail (GIMP_IS_MOTION_BUFFER (buffer), 0); + + return buffer->last_read_motion_time; +} + +void +gimp_motion_buffer_request_stroke (GimpMotionBuffer *buffer, + GdkModifierType state, + guint32 time) +{ + GdkModifierType event_state; + gint keep = 0; + + g_return_if_fail (GIMP_IS_MOTION_BUFFER (buffer)); + + if (buffer->event_delay) + { + /* If we are in delay we use LAST state, not current */ + event_state = buffer->last_active_state; + + keep = 1; /* Holding one event in buf */ + } + else + { + /* Save the state */ + event_state = state; + } + + if (buffer->event_delay_timeout) + { + g_source_remove (buffer->event_delay_timeout); + buffer->event_delay_timeout = 0; + } + + buffer->last_active_state = state; + + while (buffer->event_queue->len > keep) + { + GimpCoords buf_coords; + + gimp_motion_buffer_pop_event_queue (buffer, &buf_coords); + + g_signal_emit (buffer, motion_buffer_signals[STROKE], 0, + &buf_coords, time, event_state); + } + + if (buffer->event_delay) + { + buffer->event_delay_timeout = + g_timeout_add (50, + (GSourceFunc) gimp_motion_buffer_event_queue_timeout, + buffer); + } +} + +void +gimp_motion_buffer_request_hover (GimpMotionBuffer *buffer, + GdkModifierType state, + gboolean proximity) +{ + g_return_if_fail (GIMP_IS_MOTION_BUFFER (buffer)); + + if (buffer->event_queue->len > 0) + { + GimpCoords buf_coords = g_array_index (buffer->event_queue, + GimpCoords, + buffer->event_queue->len - 1); + + g_signal_emit (buffer, motion_buffer_signals[HOVER], 0, + &buf_coords, state, proximity); + + g_array_set_size (buffer->event_queue, 0); + } +} + + +/* private functions */ + +static void +gimp_motion_buffer_push_event_history (GimpMotionBuffer *buffer, + const GimpCoords *coords) +{ + if (buffer->event_history->len == 4) + g_array_remove_index (buffer->event_history, 0); + + g_array_append_val (buffer->event_history, *coords); +} + +static void +gimp_motion_buffer_pop_event_queue (GimpMotionBuffer *buffer, + GimpCoords *coords) +{ + *coords = g_array_index (buffer->event_queue, GimpCoords, 0); + + g_array_remove_index (buffer->event_queue, 0); +} + +static void +gimp_motion_buffer_interpolate_stroke (GimpMotionBuffer *buffer, + GimpCoords *coords) +{ + GimpCoords catmull[4]; + GArray *ret_coords; + gint i = buffer->event_history->len - 1; + + /* Note that there must be exactly one event in buffer or bad things + * can happen. This must never get called under other circumstances. + */ + ret_coords = g_array_new (FALSE, FALSE, sizeof (GimpCoords)); + + catmull[0] = g_array_index (buffer->event_history, GimpCoords, i - 1); + catmull[1] = g_array_index (buffer->event_history, GimpCoords, i); + catmull[2] = g_array_index (buffer->event_queue, GimpCoords, 0); + catmull[3] = *coords; + + gimp_coords_interpolate_catmull (catmull, EVENT_FILL_PRECISION / 2, + ret_coords, NULL); + + /* Push the last actual event in history */ + gimp_motion_buffer_push_event_history (buffer, + &g_array_index (buffer->event_queue, + GimpCoords, 0)); + + g_array_set_size (buffer->event_queue, 0); + + g_array_append_vals (buffer->event_queue, + &g_array_index (ret_coords, GimpCoords, 0), + ret_coords->len); + + g_array_free (ret_coords, TRUE); +} + +static gboolean +gimp_motion_buffer_event_queue_timeout (GimpMotionBuffer *buffer) +{ + buffer->event_delay = FALSE; + buffer->event_delay_timeout = 0; + + if (buffer->event_queue->len > 0) + { + GimpCoords last_coords = g_array_index (buffer->event_queue, + GimpCoords, + buffer->event_queue->len - 1); + + gimp_motion_buffer_push_event_history (buffer, &last_coords); + + gimp_motion_buffer_request_stroke (buffer, + buffer->last_active_state, + buffer->last_read_motion_time); + } + + return FALSE; +} |