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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 03:13:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-19 03:13:10 +0000 |
commit | 3c57dd931145d43f2b0aef96c4d178135956bf91 (patch) | |
tree | 3de698981e9f0cc2c4f9569b19a5f3595e741f6b /app/operations/gimpoperationhuesaturation.c | |
parent | Initial commit. (diff) | |
download | gimp-3c57dd931145d43f2b0aef96c4d178135956bf91.tar.xz gimp-3c57dd931145d43f2b0aef96c4d178135956bf91.zip |
Adding upstream version 2.10.36.upstream/2.10.36
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'app/operations/gimpoperationhuesaturation.c')
-rw-r--r-- | app/operations/gimpoperationhuesaturation.c | 302 |
1 files changed, 302 insertions, 0 deletions
diff --git a/app/operations/gimpoperationhuesaturation.c b/app/operations/gimpoperationhuesaturation.c new file mode 100644 index 0000000..cdfb7d7 --- /dev/null +++ b/app/operations/gimpoperationhuesaturation.c @@ -0,0 +1,302 @@ +/* GIMP - The GNU Image Manipulation Program + * Copyright (C) 1995 Spencer Kimball and Peter Mattis + * + * gimpoperationhuesaturation.c + * Copyright (C) 2007 Michael Natterer <mitch@gimp.org> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#include "config.h" + +#include <cairo.h> +#include <gegl.h> +#include <gdk-pixbuf/gdk-pixbuf.h> + +#include "libgimpcolor/gimpcolor.h" +#include "libgimpmath/gimpmath.h" + +#include "operations-types.h" + +#include "gimphuesaturationconfig.h" +#include "gimpoperationhuesaturation.h" + +#include "gimp-intl.h" + + +static gboolean gimp_operation_hue_saturation_process (GeglOperation *operation, + void *in_buf, + void *out_buf, + glong samples, + const GeglRectangle *roi, + gint level); + + +G_DEFINE_TYPE (GimpOperationHueSaturation, gimp_operation_hue_saturation, + GIMP_TYPE_OPERATION_POINT_FILTER) + +#define parent_class gimp_operation_hue_saturation_parent_class + + +static void +gimp_operation_hue_saturation_class_init (GimpOperationHueSaturationClass *klass) +{ + GObjectClass *object_class = G_OBJECT_CLASS (klass); + GeglOperationClass *operation_class = GEGL_OPERATION_CLASS (klass); + GeglOperationPointFilterClass *point_class = GEGL_OPERATION_POINT_FILTER_CLASS (klass); + + object_class->set_property = gimp_operation_point_filter_set_property; + object_class->get_property = gimp_operation_point_filter_get_property; + + gegl_operation_class_set_keys (operation_class, + "name", "gimp:hue-saturation", + "categories", "color", + "description", _("Adjust hue, saturation, and lightness"), + NULL); + + point_class->process = gimp_operation_hue_saturation_process; + + g_object_class_install_property (object_class, + GIMP_OPERATION_POINT_FILTER_PROP_CONFIG, + g_param_spec_object ("config", + "Config", + "The config object", + GIMP_TYPE_HUE_SATURATION_CONFIG, + G_PARAM_READWRITE | + G_PARAM_CONSTRUCT)); +} + +static void +gimp_operation_hue_saturation_init (GimpOperationHueSaturation *self) +{ +} + +static inline gdouble +map_hue (GimpHueSaturationConfig *config, + GimpHueRange range, + gdouble value) +{ + value += (config->hue[GIMP_HUE_RANGE_ALL] + config->hue[range]) / 2.0; + + if (value < 0) + return value + 1.0; + else if (value > 1.0) + return value - 1.0; + else + return value; +} + +static inline gdouble +map_hue_overlap (GimpHueSaturationConfig *config, + GimpHueRange primary_range, + GimpHueRange secondary_range, + gdouble value, + gdouble primary_intensity, + gdouble secondary_intensity) +{ + /* When calculating an overlap between two ranges, interpolate the + * hue adjustment from config->hue[primary_range] and + * config->hue[secondary_range] BEFORE mapping it to the input + * value. This fixes odd edge cases where only one of the ranges + * crosses the red/magenta wraparound (bug #527085), or if + * adjustments to different channels yield more than 180 degree + * difference from each other. (Why anyone would do that is beyond + * me, but still.) + * + * See bugs #527085 and #644032 for examples of such cases. + */ + gdouble v = config->hue[primary_range] * primary_intensity + + config->hue[secondary_range] * secondary_intensity; + + value += (config->hue[GIMP_HUE_RANGE_ALL] + v) / 2.0; + + if (value < 0) + return value + 1.0; + else if (value > 1.0) + return value - 1.0; + else + return value; +} + +static inline gdouble +map_saturation (GimpHueSaturationConfig *config, + GimpHueRange range, + gdouble value) +{ + gdouble v = config->saturation[GIMP_HUE_RANGE_ALL] + config->saturation[range]; + + /* This change affects the way saturation is computed. With the old + * code (different code for value < 0), increasing the saturation + * affected muted colors very much, and bright colors less. With the + * new code, it affects muted colors and bright colors more or less + * evenly. For enhancing the color in photos, the new behavior is + * exactly what you want. It's hard for me to imagine a case in + * which the old behavior is better. + */ + value *= (v + 1.0); + + return CLAMP (value, 0.0, 1.0); +} + +static inline gdouble +map_lightness (GimpHueSaturationConfig *config, + GimpHueRange range, + gdouble value) +{ + gdouble v = (config->lightness[GIMP_HUE_RANGE_ALL] + config->lightness[range]) / 2.0; + + if (v < 0) + return value * (v + 1.0); + else + return value + (v * (1.0 - value)); +} + +static gboolean +gimp_operation_hue_saturation_process (GeglOperation *operation, + void *in_buf, + void *out_buf, + glong samples, + const GeglRectangle *roi, + gint level) +{ + GimpOperationPointFilter *point = GIMP_OPERATION_POINT_FILTER (operation); + GimpHueSaturationConfig *config = GIMP_HUE_SATURATION_CONFIG (point->config); + gfloat *src = in_buf; + gfloat *dest = out_buf; + gfloat overlap; + + if (! config) + return FALSE; + + overlap = config->overlap / 2.0; + + while (samples--) + { + GimpRGB rgb; + GimpHSL hsl; + gdouble h; + gint hue_counter; + gint hue = 0; + gint secondary_hue = 0; + gboolean use_secondary_hue = FALSE; + gfloat primary_intensity = 0.0; + gfloat secondary_intensity = 0.0; + + rgb.r = src[RED]; + rgb.g = src[GREEN]; + rgb.b = src[BLUE]; + rgb.a = src[ALPHA]; + + gimp_rgb_to_hsl (&rgb, &hsl); + + h = hsl.h * 6.0; + + for (hue_counter = 0; hue_counter < 7; hue_counter++) + { + gdouble hue_threshold = (gdouble) hue_counter + 0.5; + + if (h < ((gdouble) hue_threshold + overlap)) + { + hue = hue_counter; + + if (overlap > 0.0 && h > ((gdouble) hue_threshold - overlap)) + { + use_secondary_hue = TRUE; + + secondary_hue = hue_counter + 1; + + secondary_intensity = + (h - (gdouble) hue_threshold + overlap) / (2.0 * overlap); + + primary_intensity = 1.0 - secondary_intensity; + } + else + { + use_secondary_hue = FALSE; + } + + break; + } + } + + if (hue >= 6) + { + hue = 0; + use_secondary_hue = FALSE; + } + + if (secondary_hue >= 6) + { + secondary_hue = 0; + } + + /* transform into GimpHueRange values */ + hue++; + secondary_hue++; + + if (use_secondary_hue) + { + hsl.h = map_hue_overlap (config, hue, secondary_hue, hsl.h, + primary_intensity, secondary_intensity); + + hsl.s = (map_saturation (config, hue, hsl.s) * primary_intensity + + map_saturation (config, secondary_hue, hsl.s) * secondary_intensity); + + hsl.l = (map_lightness (config, hue, hsl.l) * primary_intensity + + map_lightness (config, secondary_hue, hsl.l) * secondary_intensity); + } + else + { + hsl.h = map_hue (config, hue, hsl.h); + hsl.s = map_saturation (config, hue, hsl.s); + hsl.l = map_lightness (config, hue, hsl.l); + } + + gimp_hsl_to_rgb (&hsl, &rgb); + + dest[RED] = rgb.r; + dest[GREEN] = rgb.g; + dest[BLUE] = rgb.b; + dest[ALPHA] = rgb.a; + + src += 4; + dest += 4; + } + + return TRUE; +} + + +/* public functions */ + +void +gimp_operation_hue_saturation_map (GimpHueSaturationConfig *config, + const GimpRGB *color, + GimpHueRange range, + GimpRGB *result) +{ + GimpHSL hsl; + + g_return_if_fail (GIMP_IS_HUE_SATURATION_CONFIG (config)); + g_return_if_fail (color != NULL); + g_return_if_fail (result != NULL); + + gimp_rgb_to_hsl (color, &hsl); + + hsl.h = map_hue (config, range, hsl.h); + hsl.s = map_saturation (config, range, hsl.s); + hsl.l = map_lightness (config, range, hsl.l); + + gimp_hsl_to_rgb (&hsl, result); +} |