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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-09 13:34:27 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-09 13:34:27 +0000 |
commit | 4dbdc42d9e7c3968ff7f690d00680419c9b8cb0f (patch) | |
tree | 47c1d492e9c956c1cd2b74dbd3b9d8b0db44dc4e /oid-array.h | |
parent | Initial commit. (diff) | |
download | git-4dbdc42d9e7c3968ff7f690d00680419c9b8cb0f.tar.xz git-4dbdc42d9e7c3968ff7f690d00680419c9b8cb0f.zip |
Adding upstream version 1:2.43.0.upstream/1%2.43.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'oid-array.h')
-rw-r--r-- | oid-array.h | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/oid-array.h b/oid-array.h new file mode 100644 index 0000000..f60f9af --- /dev/null +++ b/oid-array.h @@ -0,0 +1,137 @@ +#ifndef OID_ARRAY_H +#define OID_ARRAY_H + +#include "hash.h" + +/** + * The API provides storage and manipulation of sets of object identifiers. + * The emphasis is on storage and processing efficiency, making them suitable + * for large lists. Note that the ordering of items is not preserved over some + * operations. + * + * Examples + * -------- + * ----------------------------------------- + * int print_callback(const struct object_id *oid, + * void *data) + * { + * printf("%s\n", oid_to_hex(oid)); + * return 0; // always continue + * } + * + * void some_func(void) + * { + * struct oid_array hashes = OID_ARRAY_INIT; + * struct object_id oid; + * + * // Read objects into our set + * while (read_object_from_stdin(oid.hash)) + * oid_array_append(&hashes, &oid); + * + * // Check if some objects are in our set + * while (read_object_from_stdin(oid.hash)) { + * if (oid_array_lookup(&hashes, &oid) >= 0) + * printf("it's in there!\n"); + * + * // Print the unique set of objects. We could also have + * // avoided adding duplicate objects in the first place, + * // but we would end up re-sorting the array repeatedly. + * // Instead, this will sort once and then skip duplicates + * // in linear time. + * + * oid_array_for_each_unique(&hashes, print_callback, NULL); + * } + */ + +/** + * A single array of object IDs. This should be initialized by assignment from + * `OID_ARRAY_INIT`. The `oid` member contains the actual data. The `nr` member + * contains the number of items in the set. The `alloc` and `sorted` members + * are used internally, and should not be needed by API callers. + */ +struct oid_array { + struct object_id *oid; + size_t nr; + size_t alloc; + int sorted; +}; + +#define OID_ARRAY_INIT { 0 } + +/** + * Add an item to the set. The object ID will be placed at the end of the array + * (but note that some operations below may lose this ordering). + */ +void oid_array_append(struct oid_array *array, const struct object_id *oid); + +/** + * Perform a binary search of the array for a specific object ID. If found, + * returns the offset (in number of elements) of the object ID. If not found, + * returns a negative integer. If the array is not sorted, this function has + * the side effect of sorting it. + */ +int oid_array_lookup(struct oid_array *array, const struct object_id *oid); + +/** + * Free all memory associated with the array and return it to the initial, + * empty state. + */ +void oid_array_clear(struct oid_array *array); + +typedef int (*for_each_oid_fn)(const struct object_id *oid, + void *data); +/** + * Iterate over each element of the list, executing the callback function for + * each one. Does not sort the list, so any custom hash order is retained. + * If the callback returns a non-zero value, the iteration ends immediately + * and the callback's return is propagated; otherwise, 0 is returned. + */ +int oid_array_for_each(struct oid_array *array, + for_each_oid_fn fn, + void *data); + +/** + * Iterate over each unique element of the list in sorted order, but otherwise + * behave like `oid_array_for_each`. If the array is not sorted, this function + * has the side effect of sorting it. + */ +int oid_array_for_each_unique(struct oid_array *array, + for_each_oid_fn fn, + void *data); + +/** + * Apply the callback function `want` to each entry in the array, retaining + * only the entries for which the function returns true. Preserve the order + * of the entries that are retained. + */ +void oid_array_filter(struct oid_array *array, + for_each_oid_fn want, + void *cbdata); + +/** + * Sort the array in order of ascending object id. + */ +void oid_array_sort(struct oid_array *array); + +/** + * Find the next unique oid in the array after position "cur". + * The array must be sorted for this to work. You can iterate + * over unique elements like this: + * + * size_t i; + * oid_array_sort(array); + * for (i = 0; i < array->nr; i = oid_array_next_unique(array, i)) + * printf("%s", oid_to_hex(array->oids[i]); + * + * Non-unique iteration can just increment with "i++" to visit each element. + */ +static inline size_t oid_array_next_unique(struct oid_array *array, size_t cur) +{ + do { + cur++; + } while (cur < array->nr && + oideq(array->oid + cur, array->oid + cur - 1)); + return cur; +} + +#endif /* OID_ARRAY_H */ |