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+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package context defines the Context type, which carries deadlines,
+// cancellation signals, and other request-scoped values across API boundaries
+// and between processes.
+//
+// Incoming requests to a server should create a Context, and outgoing
+// calls to servers should accept a Context. The chain of function
+// calls between them must propagate the Context, optionally replacing
+// it with a derived Context created using WithCancel, WithDeadline,
+// WithTimeout, or WithValue. When a Context is canceled, all
+// Contexts derived from it are also canceled.
+//
+// The WithCancel, WithDeadline, and WithTimeout functions take a
+// Context (the parent) and return a derived Context (the child) and a
+// CancelFunc. Calling the CancelFunc cancels the child and its
+// children, removes the parent's reference to the child, and stops
+// any associated timers. Failing to call the CancelFunc leaks the
+// child and its children until the parent is canceled or the timer
+// fires. The go vet tool checks that CancelFuncs are used on all
+// control-flow paths.
+//
+// The WithCancelCause function returns a CancelCauseFunc, which
+// takes an error and records it as the cancellation cause. Calling
+// Cause on the canceled context or any of its children retrieves
+// the cause. If no cause is specified, Cause(ctx) returns the same
+// value as ctx.Err().
+//
+// Programs that use Contexts should follow these rules to keep interfaces
+// consistent across packages and enable static analysis tools to check context
+// propagation:
+//
+// Do not store Contexts inside a struct type; instead, pass a Context
+// explicitly to each function that needs it. The Context should be the first
+// parameter, typically named ctx:
+//
+// func DoSomething(ctx context.Context, arg Arg) error {
+// // ... use ctx ...
+// }
+//
+// Do not pass a nil Context, even if a function permits it. Pass context.TODO
+// if you are unsure about which Context to use.
+//
+// Use context Values only for request-scoped data that transits processes and
+// APIs, not for passing optional parameters to functions.
+//
+// The same Context may be passed to functions running in different goroutines;
+// Contexts are safe for simultaneous use by multiple goroutines.
+//
+// See https://blog.golang.org/context for example code for a server that uses
+// Contexts.
+package context
+
+import (
+ "errors"
+ "internal/reflectlite"
+ "sync"
+ "sync/atomic"
+ "time"
+)
+
+// A Context carries a deadline, a cancellation signal, and other values across
+// API boundaries.
+//
+// Context's methods may be called by multiple goroutines simultaneously.
+type Context interface {
+ // Deadline returns the time when work done on behalf of this context
+ // should be canceled. Deadline returns ok==false when no deadline is
+ // set. Successive calls to Deadline return the same results.
+ Deadline() (deadline time.Time, ok bool)
+
+ // Done returns a channel that's closed when work done on behalf of this
+ // context should be canceled. Done may return nil if this context can
+ // never be canceled. Successive calls to Done return the same value.
+ // The close of the Done channel may happen asynchronously,
+ // after the cancel function returns.
+ //
+ // WithCancel arranges for Done to be closed when cancel is called;
+ // WithDeadline arranges for Done to be closed when the deadline
+ // expires; WithTimeout arranges for Done to be closed when the timeout
+ // elapses.
+ //
+ // Done is provided for use in select statements:
+ //
+ // // Stream generates values with DoSomething and sends them to out
+ // // until DoSomething returns an error or ctx.Done is closed.
+ // func Stream(ctx context.Context, out chan<- Value) error {
+ // for {
+ // v, err := DoSomething(ctx)
+ // if err != nil {
+ // return err
+ // }
+ // select {
+ // case <-ctx.Done():
+ // return ctx.Err()
+ // case out <- v:
+ // }
+ // }
+ // }
+ //
+ // See https://blog.golang.org/pipelines for more examples of how to use
+ // a Done channel for cancellation.
+ Done() <-chan struct{}
+
+ // If Done is not yet closed, Err returns nil.
+ // If Done is closed, Err returns a non-nil error explaining why:
+ // Canceled if the context was canceled
+ // or DeadlineExceeded if the context's deadline passed.
+ // After Err returns a non-nil error, successive calls to Err return the same error.
+ Err() error
+
+ // Value returns the value associated with this context for key, or nil
+ // if no value is associated with key. Successive calls to Value with
+ // the same key returns the same result.
+ //
+ // Use context values only for request-scoped data that transits
+ // processes and API boundaries, not for passing optional parameters to
+ // functions.
+ //
+ // A key identifies a specific value in a Context. Functions that wish
+ // to store values in Context typically allocate a key in a global
+ // variable then use that key as the argument to context.WithValue and
+ // Context.Value. A key can be any type that supports equality;
+ // packages should define keys as an unexported type to avoid
+ // collisions.
+ //
+ // Packages that define a Context key should provide type-safe accessors
+ // for the values stored using that key:
+ //
+ // // Package user defines a User type that's stored in Contexts.
+ // package user
+ //
+ // import "context"
+ //
+ // // User is the type of value stored in the Contexts.
+ // type User struct {...}
+ //
+ // // key is an unexported type for keys defined in this package.
+ // // This prevents collisions with keys defined in other packages.
+ // type key int
+ //
+ // // userKey is the key for user.User values in Contexts. It is
+ // // unexported; clients use user.NewContext and user.FromContext
+ // // instead of using this key directly.
+ // var userKey key
+ //
+ // // NewContext returns a new Context that carries value u.
+ // func NewContext(ctx context.Context, u *User) context.Context {
+ // return context.WithValue(ctx, userKey, u)
+ // }
+ //
+ // // FromContext returns the User value stored in ctx, if any.
+ // func FromContext(ctx context.Context) (*User, bool) {
+ // u, ok := ctx.Value(userKey).(*User)
+ // return u, ok
+ // }
+ Value(key any) any
+}
+
+// Canceled is the error returned by Context.Err when the context is canceled.
+var Canceled = errors.New("context canceled")
+
+// DeadlineExceeded is the error returned by Context.Err when the context's
+// deadline passes.
+var DeadlineExceeded error = deadlineExceededError{}
+
+type deadlineExceededError struct{}
+
+func (deadlineExceededError) Error() string { return "context deadline exceeded" }
+func (deadlineExceededError) Timeout() bool { return true }
+func (deadlineExceededError) Temporary() bool { return true }
+
+// An emptyCtx is never canceled, has no values, and has no deadline. It is not
+// struct{}, since vars of this type must have distinct addresses.
+type emptyCtx int
+
+func (*emptyCtx) Deadline() (deadline time.Time, ok bool) {
+ return
+}
+
+func (*emptyCtx) Done() <-chan struct{} {
+ return nil
+}
+
+func (*emptyCtx) Err() error {
+ return nil
+}
+
+func (*emptyCtx) Value(key any) any {
+ return nil
+}
+
+func (e *emptyCtx) String() string {
+ switch e {
+ case background:
+ return "context.Background"
+ case todo:
+ return "context.TODO"
+ }
+ return "unknown empty Context"
+}
+
+var (
+ background = new(emptyCtx)
+ todo = new(emptyCtx)
+)
+
+// Background returns a non-nil, empty Context. It is never canceled, has no
+// values, and has no deadline. It is typically used by the main function,
+// initialization, and tests, and as the top-level Context for incoming
+// requests.
+func Background() Context {
+ return background
+}
+
+// TODO returns a non-nil, empty Context. Code should use context.TODO when
+// it's unclear which Context to use or it is not yet available (because the
+// surrounding function has not yet been extended to accept a Context
+// parameter).
+func TODO() Context {
+ return todo
+}
+
+// A CancelFunc tells an operation to abandon its work.
+// A CancelFunc does not wait for the work to stop.
+// A CancelFunc may be called by multiple goroutines simultaneously.
+// After the first call, subsequent calls to a CancelFunc do nothing.
+type CancelFunc func()
+
+// WithCancel returns a copy of parent with a new Done channel. The returned
+// context's Done channel is closed when the returned cancel function is called
+// or when the parent context's Done channel is closed, whichever happens first.
+//
+// Canceling this context releases resources associated with it, so code should
+// call cancel as soon as the operations running in this Context complete.
+func WithCancel(parent Context) (ctx Context, cancel CancelFunc) {
+ c := withCancel(parent)
+ return c, func() { c.cancel(true, Canceled, nil) }
+}
+
+// A CancelCauseFunc behaves like a CancelFunc but additionally sets the cancellation cause.
+// This cause can be retrieved by calling Cause on the canceled Context or on
+// any of its derived Contexts.
+//
+// If the context has already been canceled, CancelCauseFunc does not set the cause.
+// For example, if childContext is derived from parentContext:
+// - if parentContext is canceled with cause1 before childContext is canceled with cause2,
+// then Cause(parentContext) == Cause(childContext) == cause1
+// - if childContext is canceled with cause2 before parentContext is canceled with cause1,
+// then Cause(parentContext) == cause1 and Cause(childContext) == cause2
+type CancelCauseFunc func(cause error)
+
+// WithCancelCause behaves like WithCancel but returns a CancelCauseFunc instead of a CancelFunc.
+// Calling cancel with a non-nil error (the "cause") records that error in ctx;
+// it can then be retrieved using Cause(ctx).
+// Calling cancel with nil sets the cause to Canceled.
+//
+// Example use:
+//
+// ctx, cancel := context.WithCancelCause(parent)
+// cancel(myError)
+// ctx.Err() // returns context.Canceled
+// context.Cause(ctx) // returns myError
+func WithCancelCause(parent Context) (ctx Context, cancel CancelCauseFunc) {
+ c := withCancel(parent)
+ return c, func(cause error) { c.cancel(true, Canceled, cause) }
+}
+
+func withCancel(parent Context) *cancelCtx {
+ if parent == nil {
+ panic("cannot create context from nil parent")
+ }
+ c := newCancelCtx(parent)
+ propagateCancel(parent, c)
+ return c
+}
+
+// Cause returns a non-nil error explaining why c was canceled.
+// The first cancellation of c or one of its parents sets the cause.
+// If that cancellation happened via a call to CancelCauseFunc(err),
+// then Cause returns err.
+// Otherwise Cause(c) returns the same value as c.Err().
+// Cause returns nil if c has not been canceled yet.
+func Cause(c Context) error {
+ if cc, ok := c.Value(&cancelCtxKey).(*cancelCtx); ok {
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+ return cc.cause
+ }
+ return nil
+}
+
+// newCancelCtx returns an initialized cancelCtx.
+func newCancelCtx(parent Context) *cancelCtx {
+ return &cancelCtx{Context: parent}
+}
+
+// goroutines counts the number of goroutines ever created; for testing.
+var goroutines atomic.Int32
+
+// propagateCancel arranges for child to be canceled when parent is.
+func propagateCancel(parent Context, child canceler) {
+ done := parent.Done()
+ if done == nil {
+ return // parent is never canceled
+ }
+
+ select {
+ case <-done:
+ // parent is already canceled
+ child.cancel(false, parent.Err(), Cause(parent))
+ return
+ default:
+ }
+
+ if p, ok := parentCancelCtx(parent); ok {
+ p.mu.Lock()
+ if p.err != nil {
+ // parent has already been canceled
+ child.cancel(false, p.err, p.cause)
+ } else {
+ if p.children == nil {
+ p.children = make(map[canceler]struct{})
+ }
+ p.children[child] = struct{}{}
+ }
+ p.mu.Unlock()
+ } else {
+ goroutines.Add(1)
+ go func() {
+ select {
+ case <-parent.Done():
+ child.cancel(false, parent.Err(), Cause(parent))
+ case <-child.Done():
+ }
+ }()
+ }
+}
+
+// &cancelCtxKey is the key that a cancelCtx returns itself for.
+var cancelCtxKey int
+
+// parentCancelCtx returns the underlying *cancelCtx for parent.
+// It does this by looking up parent.Value(&cancelCtxKey) to find
+// the innermost enclosing *cancelCtx and then checking whether
+// parent.Done() matches that *cancelCtx. (If not, the *cancelCtx
+// has been wrapped in a custom implementation providing a
+// different done channel, in which case we should not bypass it.)
+func parentCancelCtx(parent Context) (*cancelCtx, bool) {
+ done := parent.Done()
+ if done == closedchan || done == nil {
+ return nil, false
+ }
+ p, ok := parent.Value(&cancelCtxKey).(*cancelCtx)
+ if !ok {
+ return nil, false
+ }
+ pdone, _ := p.done.Load().(chan struct{})
+ if pdone != done {
+ return nil, false
+ }
+ return p, true
+}
+
+// removeChild removes a context from its parent.
+func removeChild(parent Context, child canceler) {
+ p, ok := parentCancelCtx(parent)
+ if !ok {
+ return
+ }
+ p.mu.Lock()
+ if p.children != nil {
+ delete(p.children, child)
+ }
+ p.mu.Unlock()
+}
+
+// A canceler is a context type that can be canceled directly. The
+// implementations are *cancelCtx and *timerCtx.
+type canceler interface {
+ cancel(removeFromParent bool, err, cause error)
+ Done() <-chan struct{}
+}
+
+// closedchan is a reusable closed channel.
+var closedchan = make(chan struct{})
+
+func init() {
+ close(closedchan)
+}
+
+// A cancelCtx can be canceled. When canceled, it also cancels any children
+// that implement canceler.
+type cancelCtx struct {
+ Context
+
+ mu sync.Mutex // protects following fields
+ done atomic.Value // of chan struct{}, created lazily, closed by first cancel call
+ children map[canceler]struct{} // set to nil by the first cancel call
+ err error // set to non-nil by the first cancel call
+ cause error // set to non-nil by the first cancel call
+}
+
+func (c *cancelCtx) Value(key any) any {
+ if key == &cancelCtxKey {
+ return c
+ }
+ return value(c.Context, key)
+}
+
+func (c *cancelCtx) Done() <-chan struct{} {
+ d := c.done.Load()
+ if d != nil {
+ return d.(chan struct{})
+ }
+ c.mu.Lock()
+ defer c.mu.Unlock()
+ d = c.done.Load()
+ if d == nil {
+ d = make(chan struct{})
+ c.done.Store(d)
+ }
+ return d.(chan struct{})
+}
+
+func (c *cancelCtx) Err() error {
+ c.mu.Lock()
+ err := c.err
+ c.mu.Unlock()
+ return err
+}
+
+type stringer interface {
+ String() string
+}
+
+func contextName(c Context) string {
+ if s, ok := c.(stringer); ok {
+ return s.String()
+ }
+ return reflectlite.TypeOf(c).String()
+}
+
+func (c *cancelCtx) String() string {
+ return contextName(c.Context) + ".WithCancel"
+}
+
+// cancel closes c.done, cancels each of c's children, and, if
+// removeFromParent is true, removes c from its parent's children.
+// cancel sets c.cause to cause if this is the first time c is canceled.
+func (c *cancelCtx) cancel(removeFromParent bool, err, cause error) {
+ if err == nil {
+ panic("context: internal error: missing cancel error")
+ }
+ if cause == nil {
+ cause = err
+ }
+ c.mu.Lock()
+ if c.err != nil {
+ c.mu.Unlock()
+ return // already canceled
+ }
+ c.err = err
+ c.cause = cause
+ d, _ := c.done.Load().(chan struct{})
+ if d == nil {
+ c.done.Store(closedchan)
+ } else {
+ close(d)
+ }
+ for child := range c.children {
+ // NOTE: acquiring the child's lock while holding parent's lock.
+ child.cancel(false, err, cause)
+ }
+ c.children = nil
+ c.mu.Unlock()
+
+ if removeFromParent {
+ removeChild(c.Context, c)
+ }
+}
+
+// WithDeadline returns a copy of the parent context with the deadline adjusted
+// to be no later than d. If the parent's deadline is already earlier than d,
+// WithDeadline(parent, d) is semantically equivalent to parent. The returned
+// context's Done channel is closed when the deadline expires, when the returned
+// cancel function is called, or when the parent context's Done channel is
+// closed, whichever happens first.
+//
+// Canceling this context releases resources associated with it, so code should
+// call cancel as soon as the operations running in this Context complete.
+func WithDeadline(parent Context, d time.Time) (Context, CancelFunc) {
+ if parent == nil {
+ panic("cannot create context from nil parent")
+ }
+ if cur, ok := parent.Deadline(); ok && cur.Before(d) {
+ // The current deadline is already sooner than the new one.
+ return WithCancel(parent)
+ }
+ c := &timerCtx{
+ cancelCtx: newCancelCtx(parent),
+ deadline: d,
+ }
+ propagateCancel(parent, c)
+ dur := time.Until(d)
+ if dur <= 0 {
+ c.cancel(true, DeadlineExceeded, nil) // deadline has already passed
+ return c, func() { c.cancel(false, Canceled, nil) }
+ }
+ c.mu.Lock()
+ defer c.mu.Unlock()
+ if c.err == nil {
+ c.timer = time.AfterFunc(dur, func() {
+ c.cancel(true, DeadlineExceeded, nil)
+ })
+ }
+ return c, func() { c.cancel(true, Canceled, nil) }
+}
+
+// A timerCtx carries a timer and a deadline. It embeds a cancelCtx to
+// implement Done and Err. It implements cancel by stopping its timer then
+// delegating to cancelCtx.cancel.
+type timerCtx struct {
+ *cancelCtx
+ timer *time.Timer // Under cancelCtx.mu.
+
+ deadline time.Time
+}
+
+func (c *timerCtx) Deadline() (deadline time.Time, ok bool) {
+ return c.deadline, true
+}
+
+func (c *timerCtx) String() string {
+ return contextName(c.cancelCtx.Context) + ".WithDeadline(" +
+ c.deadline.String() + " [" +
+ time.Until(c.deadline).String() + "])"
+}
+
+func (c *timerCtx) cancel(removeFromParent bool, err, cause error) {
+ c.cancelCtx.cancel(false, err, cause)
+ if removeFromParent {
+ // Remove this timerCtx from its parent cancelCtx's children.
+ removeChild(c.cancelCtx.Context, c)
+ }
+ c.mu.Lock()
+ if c.timer != nil {
+ c.timer.Stop()
+ c.timer = nil
+ }
+ c.mu.Unlock()
+}
+
+// WithTimeout returns WithDeadline(parent, time.Now().Add(timeout)).
+//
+// Canceling this context releases resources associated with it, so code should
+// call cancel as soon as the operations running in this Context complete:
+//
+// func slowOperationWithTimeout(ctx context.Context) (Result, error) {
+// ctx, cancel := context.WithTimeout(ctx, 100*time.Millisecond)
+// defer cancel() // releases resources if slowOperation completes before timeout elapses
+// return slowOperation(ctx)
+// }
+func WithTimeout(parent Context, timeout time.Duration) (Context, CancelFunc) {
+ return WithDeadline(parent, time.Now().Add(timeout))
+}
+
+// WithValue returns a copy of parent in which the value associated with key is
+// val.
+//
+// Use context Values only for request-scoped data that transits processes and
+// APIs, not for passing optional parameters to functions.
+//
+// The provided key must be comparable and should not be of type
+// string or any other built-in type to avoid collisions between
+// packages using context. Users of WithValue should define their own
+// types for keys. To avoid allocating when assigning to an
+// interface{}, context keys often have concrete type
+// struct{}. Alternatively, exported context key variables' static
+// type should be a pointer or interface.
+func WithValue(parent Context, key, val any) Context {
+ if parent == nil {
+ panic("cannot create context from nil parent")
+ }
+ if key == nil {
+ panic("nil key")
+ }
+ if !reflectlite.TypeOf(key).Comparable() {
+ panic("key is not comparable")
+ }
+ return &valueCtx{parent, key, val}
+}
+
+// A valueCtx carries a key-value pair. It implements Value for that key and
+// delegates all other calls to the embedded Context.
+type valueCtx struct {
+ Context
+ key, val any
+}
+
+// stringify tries a bit to stringify v, without using fmt, since we don't
+// want context depending on the unicode tables. This is only used by
+// *valueCtx.String().
+func stringify(v any) string {
+ switch s := v.(type) {
+ case stringer:
+ return s.String()
+ case string:
+ return s
+ }
+ return "<not Stringer>"
+}
+
+func (c *valueCtx) String() string {
+ return contextName(c.Context) + ".WithValue(type " +
+ reflectlite.TypeOf(c.key).String() +
+ ", val " + stringify(c.val) + ")"
+}
+
+func (c *valueCtx) Value(key any) any {
+ if c.key == key {
+ return c.val
+ }
+ return value(c.Context, key)
+}
+
+func value(c Context, key any) any {
+ for {
+ switch ctx := c.(type) {
+ case *valueCtx:
+ if key == ctx.key {
+ return ctx.val
+ }
+ c = ctx.Context
+ case *cancelCtx:
+ if key == &cancelCtxKey {
+ return c
+ }
+ c = ctx.Context
+ case *timerCtx:
+ if key == &cancelCtxKey {
+ return ctx.cancelCtx
+ }
+ c = ctx.Context
+ case *emptyCtx:
+ return nil
+ default:
+ return c.Value(key)
+ }
+ }
+}