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-rw-r--r--src/internal/types/testdata/check/map1.go146
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diff --git a/src/internal/types/testdata/check/map1.go b/src/internal/types/testdata/check/map1.go
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+// Copyright 2019 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// This file is like map.go2, but instead if importing chans, it contains
+// the necessary functionality at the end of the file.
+
+// Package orderedmap provides an ordered map, implemented as a binary tree.
+package orderedmap
+
+// Map is an ordered map.
+type Map[K, V any] struct {
+ root *node[K, V]
+ compare func(K, K) int
+}
+
+// node is the type of a node in the binary tree.
+type node[K, V any] struct {
+ key K
+ val V
+ left, right *node[K, V]
+}
+
+// New returns a new map.
+func New[K, V any](compare func(K, K) int) *Map[K, V] {
+ return &Map[K, V]{compare: compare}
+}
+
+// find looks up key in the map, and returns either a pointer
+// to the node holding key, or a pointer to the location where
+// such a node would go.
+func (m *Map[K, V]) find(key K) **node[K, V] {
+ pn := &m.root
+ for *pn != nil {
+ switch cmp := m.compare(key, (*pn).key); {
+ case cmp < 0:
+ pn = &(*pn).left
+ case cmp > 0:
+ pn = &(*pn).right
+ default:
+ return pn
+ }
+ }
+ return pn
+}
+
+// Insert inserts a new key/value into the map.
+// If the key is already present, the value is replaced.
+// Returns true if this is a new key, false if already present.
+func (m *Map[K, V]) Insert(key K, val V) bool {
+ pn := m.find(key)
+ if *pn != nil {
+ (*pn).val = val
+ return false
+ }
+ *pn = &node[K, V]{key: key, val: val}
+ return true
+}
+
+// Find returns the value associated with a key, or zero if not present.
+// The found result reports whether the key was found.
+func (m *Map[K, V]) Find(key K) (V, bool) {
+ pn := m.find(key)
+ if *pn == nil {
+ var zero V // see the discussion of zero values, above
+ return zero, false
+ }
+ return (*pn).val, true
+}
+
+// keyValue is a pair of key and value used when iterating.
+type keyValue[K, V any] struct {
+ key K
+ val V
+}
+
+// InOrder returns an iterator that does an in-order traversal of the map.
+func (m *Map[K, V]) InOrder() *Iterator[K, V] {
+ sender, receiver := chans_Ranger[keyValue[K, V]]()
+ var f func(*node[K, V]) bool
+ f = func(n *node[K, V]) bool {
+ if n == nil {
+ return true
+ }
+ // Stop sending values if sender.Send returns false,
+ // meaning that nothing is listening at the receiver end.
+ return f(n.left) &&
+ sender.Send(keyValue[K, V]{n.key, n.val}) &&
+ f(n.right)
+ }
+ go func() {
+ f(m.root)
+ sender.Close()
+ }()
+ return &Iterator[K, V]{receiver}
+}
+
+// Iterator is used to iterate over the map.
+type Iterator[K, V any] struct {
+ r *chans_Receiver[keyValue[K, V]]
+}
+
+// Next returns the next key and value pair, and a boolean indicating
+// whether they are valid or whether we have reached the end.
+func (it *Iterator[K, V]) Next() (K, V, bool) {
+ keyval, ok := it.r.Next()
+ if !ok {
+ var zerok K
+ var zerov V
+ return zerok, zerov, false
+ }
+ return keyval.key, keyval.val, true
+}
+
+// chans
+
+func chans_Ranger[T any]() (*chans_Sender[T], *chans_Receiver[T]) { panic(0) }
+
+// A sender is used to send values to a Receiver.
+type chans_Sender[T any] struct {
+ values chan<- T
+ done <-chan bool
+}
+
+func (s *chans_Sender[T]) Send(v T) bool {
+ select {
+ case s.values <- v:
+ return true
+ case <-s.done:
+ return false
+ }
+}
+
+func (s *chans_Sender[T]) Close() {
+ close(s.values)
+}
+
+type chans_Receiver[T any] struct {
+ values <-chan T
+ done chan<- bool
+}
+
+func (r *chans_Receiver[T]) Next() (T, bool) {
+ v, ok := <-r.values
+ return v, ok
+}