summaryrefslogtreecommitdiffstats
path: root/src/math/big/rat.go
diff options
context:
space:
mode:
Diffstat (limited to 'src/math/big/rat.go')
-rw-r--r--src/math/big/rat.go542
1 files changed, 542 insertions, 0 deletions
diff --git a/src/math/big/rat.go b/src/math/big/rat.go
new file mode 100644
index 0000000..700a643
--- /dev/null
+++ b/src/math/big/rat.go
@@ -0,0 +1,542 @@
+// Copyright 2010 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// This file implements multi-precision rational numbers.
+
+package big
+
+import (
+ "fmt"
+ "math"
+)
+
+// A Rat represents a quotient a/b of arbitrary precision.
+// The zero value for a Rat represents the value 0.
+//
+// Operations always take pointer arguments (*Rat) rather
+// than Rat values, and each unique Rat value requires
+// its own unique *Rat pointer. To "copy" a Rat value,
+// an existing (or newly allocated) Rat must be set to
+// a new value using the Rat.Set method; shallow copies
+// of Rats are not supported and may lead to errors.
+type Rat struct {
+ // To make zero values for Rat work w/o initialization,
+ // a zero value of b (len(b) == 0) acts like b == 1. At
+ // the earliest opportunity (when an assignment to the Rat
+ // is made), such uninitialized denominators are set to 1.
+ // a.neg determines the sign of the Rat, b.neg is ignored.
+ a, b Int
+}
+
+// NewRat creates a new Rat with numerator a and denominator b.
+func NewRat(a, b int64) *Rat {
+ return new(Rat).SetFrac64(a, b)
+}
+
+// SetFloat64 sets z to exactly f and returns z.
+// If f is not finite, SetFloat returns nil.
+func (z *Rat) SetFloat64(f float64) *Rat {
+ const expMask = 1<<11 - 1
+ bits := math.Float64bits(f)
+ mantissa := bits & (1<<52 - 1)
+ exp := int((bits >> 52) & expMask)
+ switch exp {
+ case expMask: // non-finite
+ return nil
+ case 0: // denormal
+ exp -= 1022
+ default: // normal
+ mantissa |= 1 << 52
+ exp -= 1023
+ }
+
+ shift := 52 - exp
+
+ // Optimization (?): partially pre-normalise.
+ for mantissa&1 == 0 && shift > 0 {
+ mantissa >>= 1
+ shift--
+ }
+
+ z.a.SetUint64(mantissa)
+ z.a.neg = f < 0
+ z.b.Set(intOne)
+ if shift > 0 {
+ z.b.Lsh(&z.b, uint(shift))
+ } else {
+ z.a.Lsh(&z.a, uint(-shift))
+ }
+ return z.norm()
+}
+
+// quotToFloat32 returns the non-negative float32 value
+// nearest to the quotient a/b, using round-to-even in
+// halfway cases. It does not mutate its arguments.
+// Preconditions: b is non-zero; a and b have no common factors.
+func quotToFloat32(a, b nat) (f float32, exact bool) {
+ const (
+ // float size in bits
+ Fsize = 32
+
+ // mantissa
+ Msize = 23
+ Msize1 = Msize + 1 // incl. implicit 1
+ Msize2 = Msize1 + 1
+
+ // exponent
+ Esize = Fsize - Msize1
+ Ebias = 1<<(Esize-1) - 1
+ Emin = 1 - Ebias
+ Emax = Ebias
+ )
+
+ // TODO(adonovan): specialize common degenerate cases: 1.0, integers.
+ alen := a.bitLen()
+ if alen == 0 {
+ return 0, true
+ }
+ blen := b.bitLen()
+ if blen == 0 {
+ panic("division by zero")
+ }
+
+ // 1. Left-shift A or B such that quotient A/B is in [1<<Msize1, 1<<(Msize2+1)
+ // (Msize2 bits if A < B when they are left-aligned, Msize2+1 bits if A >= B).
+ // This is 2 or 3 more than the float32 mantissa field width of Msize:
+ // - the optional extra bit is shifted away in step 3 below.
+ // - the high-order 1 is omitted in "normal" representation;
+ // - the low-order 1 will be used during rounding then discarded.
+ exp := alen - blen
+ var a2, b2 nat
+ a2 = a2.set(a)
+ b2 = b2.set(b)
+ if shift := Msize2 - exp; shift > 0 {
+ a2 = a2.shl(a2, uint(shift))
+ } else if shift < 0 {
+ b2 = b2.shl(b2, uint(-shift))
+ }
+
+ // 2. Compute quotient and remainder (q, r). NB: due to the
+ // extra shift, the low-order bit of q is logically the
+ // high-order bit of r.
+ var q nat
+ q, r := q.div(a2, a2, b2) // (recycle a2)
+ mantissa := low32(q)
+ haveRem := len(r) > 0 // mantissa&1 && !haveRem => remainder is exactly half
+
+ // 3. If quotient didn't fit in Msize2 bits, redo division by b2<<1
+ // (in effect---we accomplish this incrementally).
+ if mantissa>>Msize2 == 1 {
+ if mantissa&1 == 1 {
+ haveRem = true
+ }
+ mantissa >>= 1
+ exp++
+ }
+ if mantissa>>Msize1 != 1 {
+ panic(fmt.Sprintf("expected exactly %d bits of result", Msize2))
+ }
+
+ // 4. Rounding.
+ if Emin-Msize <= exp && exp <= Emin {
+ // Denormal case; lose 'shift' bits of precision.
+ shift := uint(Emin - (exp - 1)) // [1..Esize1)
+ lostbits := mantissa & (1<<shift - 1)
+ haveRem = haveRem || lostbits != 0
+ mantissa >>= shift
+ exp = 2 - Ebias // == exp + shift
+ }
+ // Round q using round-half-to-even.
+ exact = !haveRem
+ if mantissa&1 != 0 {
+ exact = false
+ if haveRem || mantissa&2 != 0 {
+ if mantissa++; mantissa >= 1<<Msize2 {
+ // Complete rollover 11...1 => 100...0, so shift is safe
+ mantissa >>= 1
+ exp++
+ }
+ }
+ }
+ mantissa >>= 1 // discard rounding bit. Mantissa now scaled by 1<<Msize1.
+
+ f = float32(math.Ldexp(float64(mantissa), exp-Msize1))
+ if math.IsInf(float64(f), 0) {
+ exact = false
+ }
+ return
+}
+
+// quotToFloat64 returns the non-negative float64 value
+// nearest to the quotient a/b, using round-to-even in
+// halfway cases. It does not mutate its arguments.
+// Preconditions: b is non-zero; a and b have no common factors.
+func quotToFloat64(a, b nat) (f float64, exact bool) {
+ const (
+ // float size in bits
+ Fsize = 64
+
+ // mantissa
+ Msize = 52
+ Msize1 = Msize + 1 // incl. implicit 1
+ Msize2 = Msize1 + 1
+
+ // exponent
+ Esize = Fsize - Msize1
+ Ebias = 1<<(Esize-1) - 1
+ Emin = 1 - Ebias
+ Emax = Ebias
+ )
+
+ // TODO(adonovan): specialize common degenerate cases: 1.0, integers.
+ alen := a.bitLen()
+ if alen == 0 {
+ return 0, true
+ }
+ blen := b.bitLen()
+ if blen == 0 {
+ panic("division by zero")
+ }
+
+ // 1. Left-shift A or B such that quotient A/B is in [1<<Msize1, 1<<(Msize2+1)
+ // (Msize2 bits if A < B when they are left-aligned, Msize2+1 bits if A >= B).
+ // This is 2 or 3 more than the float64 mantissa field width of Msize:
+ // - the optional extra bit is shifted away in step 3 below.
+ // - the high-order 1 is omitted in "normal" representation;
+ // - the low-order 1 will be used during rounding then discarded.
+ exp := alen - blen
+ var a2, b2 nat
+ a2 = a2.set(a)
+ b2 = b2.set(b)
+ if shift := Msize2 - exp; shift > 0 {
+ a2 = a2.shl(a2, uint(shift))
+ } else if shift < 0 {
+ b2 = b2.shl(b2, uint(-shift))
+ }
+
+ // 2. Compute quotient and remainder (q, r). NB: due to the
+ // extra shift, the low-order bit of q is logically the
+ // high-order bit of r.
+ var q nat
+ q, r := q.div(a2, a2, b2) // (recycle a2)
+ mantissa := low64(q)
+ haveRem := len(r) > 0 // mantissa&1 && !haveRem => remainder is exactly half
+
+ // 3. If quotient didn't fit in Msize2 bits, redo division by b2<<1
+ // (in effect---we accomplish this incrementally).
+ if mantissa>>Msize2 == 1 {
+ if mantissa&1 == 1 {
+ haveRem = true
+ }
+ mantissa >>= 1
+ exp++
+ }
+ if mantissa>>Msize1 != 1 {
+ panic(fmt.Sprintf("expected exactly %d bits of result", Msize2))
+ }
+
+ // 4. Rounding.
+ if Emin-Msize <= exp && exp <= Emin {
+ // Denormal case; lose 'shift' bits of precision.
+ shift := uint(Emin - (exp - 1)) // [1..Esize1)
+ lostbits := mantissa & (1<<shift - 1)
+ haveRem = haveRem || lostbits != 0
+ mantissa >>= shift
+ exp = 2 - Ebias // == exp + shift
+ }
+ // Round q using round-half-to-even.
+ exact = !haveRem
+ if mantissa&1 != 0 {
+ exact = false
+ if haveRem || mantissa&2 != 0 {
+ if mantissa++; mantissa >= 1<<Msize2 {
+ // Complete rollover 11...1 => 100...0, so shift is safe
+ mantissa >>= 1
+ exp++
+ }
+ }
+ }
+ mantissa >>= 1 // discard rounding bit. Mantissa now scaled by 1<<Msize1.
+
+ f = math.Ldexp(float64(mantissa), exp-Msize1)
+ if math.IsInf(f, 0) {
+ exact = false
+ }
+ return
+}
+
+// Float32 returns the nearest float32 value for x and a bool indicating
+// whether f represents x exactly. If the magnitude of x is too large to
+// be represented by a float32, f is an infinity and exact is false.
+// The sign of f always matches the sign of x, even if f == 0.
+func (x *Rat) Float32() (f float32, exact bool) {
+ b := x.b.abs
+ if len(b) == 0 {
+ b = natOne
+ }
+ f, exact = quotToFloat32(x.a.abs, b)
+ if x.a.neg {
+ f = -f
+ }
+ return
+}
+
+// Float64 returns the nearest float64 value for x and a bool indicating
+// whether f represents x exactly. If the magnitude of x is too large to
+// be represented by a float64, f is an infinity and exact is false.
+// The sign of f always matches the sign of x, even if f == 0.
+func (x *Rat) Float64() (f float64, exact bool) {
+ b := x.b.abs
+ if len(b) == 0 {
+ b = natOne
+ }
+ f, exact = quotToFloat64(x.a.abs, b)
+ if x.a.neg {
+ f = -f
+ }
+ return
+}
+
+// SetFrac sets z to a/b and returns z.
+// If b == 0, SetFrac panics.
+func (z *Rat) SetFrac(a, b *Int) *Rat {
+ z.a.neg = a.neg != b.neg
+ babs := b.abs
+ if len(babs) == 0 {
+ panic("division by zero")
+ }
+ if &z.a == b || alias(z.a.abs, babs) {
+ babs = nat(nil).set(babs) // make a copy
+ }
+ z.a.abs = z.a.abs.set(a.abs)
+ z.b.abs = z.b.abs.set(babs)
+ return z.norm()
+}
+
+// SetFrac64 sets z to a/b and returns z.
+// If b == 0, SetFrac64 panics.
+func (z *Rat) SetFrac64(a, b int64) *Rat {
+ if b == 0 {
+ panic("division by zero")
+ }
+ z.a.SetInt64(a)
+ if b < 0 {
+ b = -b
+ z.a.neg = !z.a.neg
+ }
+ z.b.abs = z.b.abs.setUint64(uint64(b))
+ return z.norm()
+}
+
+// SetInt sets z to x (by making a copy of x) and returns z.
+func (z *Rat) SetInt(x *Int) *Rat {
+ z.a.Set(x)
+ z.b.abs = z.b.abs.setWord(1)
+ return z
+}
+
+// SetInt64 sets z to x and returns z.
+func (z *Rat) SetInt64(x int64) *Rat {
+ z.a.SetInt64(x)
+ z.b.abs = z.b.abs.setWord(1)
+ return z
+}
+
+// SetUint64 sets z to x and returns z.
+func (z *Rat) SetUint64(x uint64) *Rat {
+ z.a.SetUint64(x)
+ z.b.abs = z.b.abs.setWord(1)
+ return z
+}
+
+// Set sets z to x (by making a copy of x) and returns z.
+func (z *Rat) Set(x *Rat) *Rat {
+ if z != x {
+ z.a.Set(&x.a)
+ z.b.Set(&x.b)
+ }
+ if len(z.b.abs) == 0 {
+ z.b.abs = z.b.abs.setWord(1)
+ }
+ return z
+}
+
+// Abs sets z to |x| (the absolute value of x) and returns z.
+func (z *Rat) Abs(x *Rat) *Rat {
+ z.Set(x)
+ z.a.neg = false
+ return z
+}
+
+// Neg sets z to -x and returns z.
+func (z *Rat) Neg(x *Rat) *Rat {
+ z.Set(x)
+ z.a.neg = len(z.a.abs) > 0 && !z.a.neg // 0 has no sign
+ return z
+}
+
+// Inv sets z to 1/x and returns z.
+// If x == 0, Inv panics.
+func (z *Rat) Inv(x *Rat) *Rat {
+ if len(x.a.abs) == 0 {
+ panic("division by zero")
+ }
+ z.Set(x)
+ z.a.abs, z.b.abs = z.b.abs, z.a.abs
+ return z
+}
+
+// Sign returns:
+//
+// -1 if x < 0
+// 0 if x == 0
+// +1 if x > 0
+func (x *Rat) Sign() int {
+ return x.a.Sign()
+}
+
+// IsInt reports whether the denominator of x is 1.
+func (x *Rat) IsInt() bool {
+ return len(x.b.abs) == 0 || x.b.abs.cmp(natOne) == 0
+}
+
+// Num returns the numerator of x; it may be <= 0.
+// The result is a reference to x's numerator; it
+// may change if a new value is assigned to x, and vice versa.
+// The sign of the numerator corresponds to the sign of x.
+func (x *Rat) Num() *Int {
+ return &x.a
+}
+
+// Denom returns the denominator of x; it is always > 0.
+// The result is a reference to x's denominator, unless
+// x is an uninitialized (zero value) Rat, in which case
+// the result is a new Int of value 1. (To initialize x,
+// any operation that sets x will do, including x.Set(x).)
+// If the result is a reference to x's denominator it
+// may change if a new value is assigned to x, and vice versa.
+func (x *Rat) Denom() *Int {
+ // Note that x.b.neg is guaranteed false.
+ if len(x.b.abs) == 0 {
+ // Note: If this proves problematic, we could
+ // panic instead and require the Rat to
+ // be explicitly initialized.
+ return &Int{abs: nat{1}}
+ }
+ return &x.b
+}
+
+func (z *Rat) norm() *Rat {
+ switch {
+ case len(z.a.abs) == 0:
+ // z == 0; normalize sign and denominator
+ z.a.neg = false
+ fallthrough
+ case len(z.b.abs) == 0:
+ // z is integer; normalize denominator
+ z.b.abs = z.b.abs.setWord(1)
+ default:
+ // z is fraction; normalize numerator and denominator
+ neg := z.a.neg
+ z.a.neg = false
+ z.b.neg = false
+ if f := NewInt(0).lehmerGCD(nil, nil, &z.a, &z.b); f.Cmp(intOne) != 0 {
+ z.a.abs, _ = z.a.abs.div(nil, z.a.abs, f.abs)
+ z.b.abs, _ = z.b.abs.div(nil, z.b.abs, f.abs)
+ }
+ z.a.neg = neg
+ }
+ return z
+}
+
+// mulDenom sets z to the denominator product x*y (by taking into
+// account that 0 values for x or y must be interpreted as 1) and
+// returns z.
+func mulDenom(z, x, y nat) nat {
+ switch {
+ case len(x) == 0 && len(y) == 0:
+ return z.setWord(1)
+ case len(x) == 0:
+ return z.set(y)
+ case len(y) == 0:
+ return z.set(x)
+ }
+ return z.mul(x, y)
+}
+
+// scaleDenom sets z to the product x*f.
+// If f == 0 (zero value of denominator), z is set to (a copy of) x.
+func (z *Int) scaleDenom(x *Int, f nat) {
+ if len(f) == 0 {
+ z.Set(x)
+ return
+ }
+ z.abs = z.abs.mul(x.abs, f)
+ z.neg = x.neg
+}
+
+// Cmp compares x and y and returns:
+//
+// -1 if x < y
+// 0 if x == y
+// +1 if x > y
+func (x *Rat) Cmp(y *Rat) int {
+ var a, b Int
+ a.scaleDenom(&x.a, y.b.abs)
+ b.scaleDenom(&y.a, x.b.abs)
+ return a.Cmp(&b)
+}
+
+// Add sets z to the sum x+y and returns z.
+func (z *Rat) Add(x, y *Rat) *Rat {
+ var a1, a2 Int
+ a1.scaleDenom(&x.a, y.b.abs)
+ a2.scaleDenom(&y.a, x.b.abs)
+ z.a.Add(&a1, &a2)
+ z.b.abs = mulDenom(z.b.abs, x.b.abs, y.b.abs)
+ return z.norm()
+}
+
+// Sub sets z to the difference x-y and returns z.
+func (z *Rat) Sub(x, y *Rat) *Rat {
+ var a1, a2 Int
+ a1.scaleDenom(&x.a, y.b.abs)
+ a2.scaleDenom(&y.a, x.b.abs)
+ z.a.Sub(&a1, &a2)
+ z.b.abs = mulDenom(z.b.abs, x.b.abs, y.b.abs)
+ return z.norm()
+}
+
+// Mul sets z to the product x*y and returns z.
+func (z *Rat) Mul(x, y *Rat) *Rat {
+ if x == y {
+ // a squared Rat is positive and can't be reduced (no need to call norm())
+ z.a.neg = false
+ z.a.abs = z.a.abs.sqr(x.a.abs)
+ if len(x.b.abs) == 0 {
+ z.b.abs = z.b.abs.setWord(1)
+ } else {
+ z.b.abs = z.b.abs.sqr(x.b.abs)
+ }
+ return z
+ }
+ z.a.Mul(&x.a, &y.a)
+ z.b.abs = mulDenom(z.b.abs, x.b.abs, y.b.abs)
+ return z.norm()
+}
+
+// Quo sets z to the quotient x/y and returns z.
+// If y == 0, Quo panics.
+func (z *Rat) Quo(x, y *Rat) *Rat {
+ if len(y.a.abs) == 0 {
+ panic("division by zero")
+ }
+ var a, b Int
+ a.scaleDenom(&x.a, y.b.abs)
+ b.scaleDenom(&y.a, x.b.abs)
+ z.a.abs = a.abs
+ z.b.abs = b.abs
+ z.a.neg = a.neg != b.neg
+ return z.norm()
+}