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// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"./a"
"fmt"
)
func main() {
var v1 a.Value[int]
a.Set(&v1, 1)
if got, want := a.Get(&v1), 1; got != want {
panic(fmt.Sprintf("Get() == %d, want %d", got, want))
}
v1.Set(2)
if got, want := v1.Get(), 2; got != want {
panic(fmt.Sprintf("Get() == %d, want %d", got, want))
}
v1p := new(a.Value[int])
a.Set(v1p, 3)
if got, want := a.Get(v1p), 3; got != want {
panic(fmt.Sprintf("Get() == %d, want %d", got, want))
}
v1p.Set(4)
if got, want := v1p.Get(), 4; got != want {
panic(fmt.Sprintf("Get() == %d, want %d", got, want))
}
var v2 a.Value[string]
a.Set(&v2, "a")
if got, want := a.Get(&v2), "a"; got != want {
panic(fmt.Sprintf("Get() == %q, want %q", got, want))
}
v2.Set("b")
if got, want := a.Get(&v2), "b"; got != want {
panic(fmt.Sprintf("Get() == %q, want %q", got, want))
}
v2p := new(a.Value[string])
a.Set(v2p, "c")
if got, want := a.Get(v2p), "c"; got != want {
panic(fmt.Sprintf("Get() == %d, want %d", got, want))
}
v2p.Set("d")
if got, want := v2p.Get(), "d"; got != want {
panic(fmt.Sprintf("Get() == %d, want %d", got, want))
}
}
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