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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-16 19:19:13 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-16 19:19:13 +0000 |
commit | ccd992355df7192993c666236047820244914598 (patch) | |
tree | f00fea65147227b7743083c6148396f74cd66935 /test/fixedbugs/issue25776.go | |
parent | Initial commit. (diff) | |
download | golang-1.21-ccd992355df7192993c666236047820244914598.tar.xz golang-1.21-ccd992355df7192993c666236047820244914598.zip |
Adding upstream version 1.21.8.upstream/1.21.8
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | test/fixedbugs/issue25776.go | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/test/fixedbugs/issue25776.go b/test/fixedbugs/issue25776.go new file mode 100644 index 0000000..e05c0bc --- /dev/null +++ b/test/fixedbugs/issue25776.go @@ -0,0 +1,99 @@ +// run + +// Copyright 2018 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package main + +const ( + Upper = true + blas_Upper = 121 + badTriangle = "bad triangle" +) + +// Triangular represents a triangular matrix. Triangular matrices are always square. +type Triangular interface { + // Triangular returns the number of rows/columns in the matrix and its + // orientation. + Tryangle() (mmmm int, kynd bool) + Triangle() (mmmm int, kynd bool) +} + +// blas64_Triangular represents a triangular matrix using the conventional storage scheme. +type blas64_Triangular struct { + Stride int + Uplo int +} + +// TriDense represents an upper or lower triangular matrix in dense storage +// format. +type TriDense struct { + mat blas64_Triangular +} + +func NewTriDense() *TriDense { + return &TriDense{ + mat: blas64_Triangular{ + Stride: 3, + Uplo: blas_Upper, + }, + } +} + +func (t *TriDense) isUpper() bool { + return isUpperUplo(t.mat.Uplo) +} + +func (t *TriDense) triKind() bool { + return isUpperUplo(t.mat.Uplo) +} + +func isUpperUplo(u int) bool { + switch u { + case blas_Upper: + return true + default: + panic(badTriangle) + } +} + +func (t *TriDense) IsZero() bool { + return t.mat.Stride == 0 +} + +//go:noinline +func (t *TriDense) ScaleTri(f float64, a Triangular) { + n, kind := a.Triangle() + if kind == false { + println("ScaleTri n, kind=", n, ", ", kind, " (FAIL, expected true)") + } +} + +//go:noinline +func (t *TriDense) ScaleTry(f float64, a Triangular) { + n, kind := a.Tryangle() + if kind == false { + println("ScaleTry n, kind=", n, ", ", kind, " (FAIL, expected true)") + } +} + +// Triangle failed (before fix) +func (t *TriDense) Triangle() (nnnn int, kind bool) { + return 3, !t.IsZero() && t.triKind() +} + +// Tryangle works -- difference is not-named output parameters. +func (t *TriDense) Tryangle() (int, bool) { + return 3, !t.IsZero() && t.triKind() +} + +func main() { + ta := NewTriDense() + n, kind := ta.Triangle() + if kind == false { + println(" main n, kind=", n, ", ", kind, " (FAIL, expected true)") + } + ta.ScaleTri(1, ta) + ta.ScaleTry(1, ta) +} |