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+// Copyright 2013 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package debug
+
+import (
+ "runtime"
+ "sort"
+ "time"
+)
+
+// GCStats collect information about recent garbage collections.
+type GCStats struct {
+ LastGC time.Time // time of last collection
+ NumGC int64 // number of garbage collections
+ PauseTotal time.Duration // total pause for all collections
+ Pause []time.Duration // pause history, most recent first
+ PauseEnd []time.Time // pause end times history, most recent first
+ PauseQuantiles []time.Duration
+}
+
+// ReadGCStats reads statistics about garbage collection into stats.
+// The number of entries in the pause history is system-dependent;
+// stats.Pause slice will be reused if large enough, reallocated otherwise.
+// ReadGCStats may use the full capacity of the stats.Pause slice.
+// If stats.PauseQuantiles is non-empty, ReadGCStats fills it with quantiles
+// summarizing the distribution of pause time. For example, if
+// len(stats.PauseQuantiles) is 5, it will be filled with the minimum,
+// 25%, 50%, 75%, and maximum pause times.
+func ReadGCStats(stats *GCStats) {
+ // Create a buffer with space for at least two copies of the
+ // pause history tracked by the runtime. One will be returned
+ // to the caller and the other will be used as transfer buffer
+ // for end times history and as a temporary buffer for
+ // computing quantiles.
+ const maxPause = len(((*runtime.MemStats)(nil)).PauseNs)
+ if cap(stats.Pause) < 2*maxPause+3 {
+ stats.Pause = make([]time.Duration, 2*maxPause+3)
+ }
+
+ // readGCStats fills in the pause and end times histories (up to
+ // maxPause entries) and then three more: Unix ns time of last GC,
+ // number of GC, and total pause time in nanoseconds. Here we
+ // depend on the fact that time.Duration's native unit is
+ // nanoseconds, so the pauses and the total pause time do not need
+ // any conversion.
+ readGCStats(&stats.Pause)
+ n := len(stats.Pause) - 3
+ stats.LastGC = time.Unix(0, int64(stats.Pause[n]))
+ stats.NumGC = int64(stats.Pause[n+1])
+ stats.PauseTotal = stats.Pause[n+2]
+ n /= 2 // buffer holds pauses and end times
+ stats.Pause = stats.Pause[:n]
+
+ if cap(stats.PauseEnd) < maxPause {
+ stats.PauseEnd = make([]time.Time, 0, maxPause)
+ }
+ stats.PauseEnd = stats.PauseEnd[:0]
+ for _, ns := range stats.Pause[n : n+n] {
+ stats.PauseEnd = append(stats.PauseEnd, time.Unix(0, int64(ns)))
+ }
+
+ if len(stats.PauseQuantiles) > 0 {
+ if n == 0 {
+ for i := range stats.PauseQuantiles {
+ stats.PauseQuantiles[i] = 0
+ }
+ } else {
+ // There's room for a second copy of the data in stats.Pause.
+ // See the allocation at the top of the function.
+ sorted := stats.Pause[n : n+n]
+ copy(sorted, stats.Pause)
+ sort.Slice(sorted, func(i, j int) bool { return sorted[i] < sorted[j] })
+ nq := len(stats.PauseQuantiles) - 1
+ for i := 0; i < nq; i++ {
+ stats.PauseQuantiles[i] = sorted[len(sorted)*i/nq]
+ }
+ stats.PauseQuantiles[nq] = sorted[len(sorted)-1]
+ }
+ }
+}
+
+// SetGCPercent sets the garbage collection target percentage:
+// a collection is triggered when the ratio of freshly allocated data
+// to live data remaining after the previous collection reaches this percentage.
+// SetGCPercent returns the previous setting.
+// The initial setting is the value of the GOGC environment variable
+// at startup, or 100 if the variable is not set.
+// This setting may be effectively reduced in order to maintain a memory
+// limit.
+// A negative percentage effectively disables garbage collection, unless
+// the memory limit is reached.
+// See SetMemoryLimit for more details.
+func SetGCPercent(percent int) int {
+ return int(setGCPercent(int32(percent)))
+}
+
+// FreeOSMemory forces a garbage collection followed by an
+// attempt to return as much memory to the operating system
+// as possible. (Even if this is not called, the runtime gradually
+// returns memory to the operating system in a background task.)
+func FreeOSMemory() {
+ freeOSMemory()
+}
+
+// SetMaxStack sets the maximum amount of memory that
+// can be used by a single goroutine stack.
+// If any goroutine exceeds this limit while growing its stack,
+// the program crashes.
+// SetMaxStack returns the previous setting.
+// The initial setting is 1 GB on 64-bit systems, 250 MB on 32-bit systems.
+// There may be a system-imposed maximum stack limit regardless
+// of the value provided to SetMaxStack.
+//
+// SetMaxStack is useful mainly for limiting the damage done by
+// goroutines that enter an infinite recursion. It only limits future
+// stack growth.
+func SetMaxStack(bytes int) int {
+ return setMaxStack(bytes)
+}
+
+// SetMaxThreads sets the maximum number of operating system
+// threads that the Go program can use. If it attempts to use more than
+// this many, the program crashes.
+// SetMaxThreads returns the previous setting.
+// The initial setting is 10,000 threads.
+//
+// The limit controls the number of operating system threads, not the number
+// of goroutines. A Go program creates a new thread only when a goroutine
+// is ready to run but all the existing threads are blocked in system calls, cgo calls,
+// or are locked to other goroutines due to use of runtime.LockOSThread.
+//
+// SetMaxThreads is useful mainly for limiting the damage done by
+// programs that create an unbounded number of threads. The idea is
+// to take down the program before it takes down the operating system.
+func SetMaxThreads(threads int) int {
+ return setMaxThreads(threads)
+}
+
+// SetPanicOnFault controls the runtime's behavior when a program faults
+// at an unexpected (non-nil) address. Such faults are typically caused by
+// bugs such as runtime memory corruption, so the default response is to crash
+// the program. Programs working with memory-mapped files or unsafe
+// manipulation of memory may cause faults at non-nil addresses in less
+// dramatic situations; SetPanicOnFault allows such programs to request
+// that the runtime trigger only a panic, not a crash.
+// The runtime.Error that the runtime panics with may have an additional method:
+//
+// Addr() uintptr
+//
+// If that method exists, it returns the memory address which triggered the fault.
+// The results of Addr are best-effort and the veracity of the result
+// may depend on the platform.
+// SetPanicOnFault applies only to the current goroutine.
+// It returns the previous setting.
+func SetPanicOnFault(enabled bool) bool {
+ return setPanicOnFault(enabled)
+}
+
+// WriteHeapDump writes a description of the heap and the objects in
+// it to the given file descriptor.
+//
+// WriteHeapDump suspends the execution of all goroutines until the heap
+// dump is completely written. Thus, the file descriptor must not be
+// connected to a pipe or socket whose other end is in the same Go
+// process; instead, use a temporary file or network socket.
+//
+// The heap dump format is defined at https://golang.org/s/go15heapdump.
+func WriteHeapDump(fd uintptr)
+
+// SetTraceback sets the amount of detail printed by the runtime in
+// the traceback it prints before exiting due to an unrecovered panic
+// or an internal runtime error.
+// The level argument takes the same values as the GOTRACEBACK
+// environment variable. For example, SetTraceback("all") ensure
+// that the program prints all goroutines when it crashes.
+// See the package runtime documentation for details.
+// If SetTraceback is called with a level lower than that of the
+// environment variable, the call is ignored.
+func SetTraceback(level string)
+
+// SetMemoryLimit provides the runtime with a soft memory limit.
+//
+// The runtime undertakes several processes to try to respect this
+// memory limit, including adjustments to the frequency of garbage
+// collections and returning memory to the underlying system more
+// aggressively. This limit will be respected even if GOGC=off (or,
+// if SetGCPercent(-1) is executed).
+//
+// The input limit is provided as bytes, and includes all memory
+// mapped, managed, and not released by the Go runtime. Notably, it
+// does not account for space used by the Go binary and memory
+// external to Go, such as memory managed by the underlying system
+// on behalf of the process, or memory managed by non-Go code inside
+// the same process. Examples of excluded memory sources include: OS
+// kernel memory held on behalf of the process, memory allocated by
+// C code, and memory mapped by syscall.Mmap (because it is not
+// managed by the Go runtime).
+//
+// More specifically, the following expression accurately reflects
+// the value the runtime attempts to maintain as the limit:
+//
+// runtime.MemStats.Sys - runtime.MemStats.HeapReleased
+//
+// or in terms of the runtime/metrics package:
+//
+// /memory/classes/total:bytes - /memory/classes/heap/released:bytes
+//
+// A zero limit or a limit that's lower than the amount of memory
+// used by the Go runtime may cause the garbage collector to run
+// nearly continuously. However, the application may still make
+// progress.
+//
+// The memory limit is always respected by the Go runtime, so to
+// effectively disable this behavior, set the limit very high.
+// math.MaxInt64 is the canonical value for disabling the limit,
+// but values much greater than the available memory on the underlying
+// system work just as well.
+//
+// See https://go.dev/doc/gc-guide for a detailed guide explaining
+// the soft memory limit in more detail, as well as a variety of common
+// use-cases and scenarios.
+//
+// The initial setting is math.MaxInt64 unless the GOMEMLIMIT
+// environment variable is set, in which case it provides the initial
+// setting. GOMEMLIMIT is a numeric value in bytes with an optional
+// unit suffix. The supported suffixes include B, KiB, MiB, GiB, and
+// TiB. These suffixes represent quantities of bytes as defined by
+// the IEC 80000-13 standard. That is, they are based on powers of
+// two: KiB means 2^10 bytes, MiB means 2^20 bytes, and so on.
+//
+// SetMemoryLimit returns the previously set memory limit.
+// A negative input does not adjust the limit, and allows for
+// retrieval of the currently set memory limit.
+func SetMemoryLimit(limit int64) int64 {
+ return setMemoryLimit(limit)
+}