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-rw-r--r--src/runtime/testdata/testprog/signal.go30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/runtime/testdata/testprog/signal.go b/src/runtime/testdata/testprog/signal.go
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+++ b/src/runtime/testdata/testprog/signal.go
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+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+//go:build !windows && !plan9
+// +build !windows,!plan9
+
+package main
+
+import (
+ "syscall"
+ "time"
+)
+
+func init() {
+ register("SignalExitStatus", SignalExitStatus)
+}
+
+func SignalExitStatus() {
+ syscall.Kill(syscall.Getpid(), syscall.SIGTERM)
+
+ // Should die immediately, but we've seen flakiness on various
+ // systems (see issue 14063). It's possible that the signal is
+ // being delivered to a different thread and we are returning
+ // and exiting before that thread runs again. Give the program
+ // a little while to die to make sure we pick up the signal
+ // before we return and exit the program. The time here
+ // shouldn't matter--we'll never really sleep this long.
+ time.Sleep(time.Second)
+}