From ccd992355df7192993c666236047820244914598 Mon Sep 17 00:00:00 2001
From: Daniel Baumann
+This document is a quick outline of the unusual form of assembly language used by the
+The assembler is based on the input style of the Plan 9 assemblers, which is documented in detail
+elsewhere.
+If you plan to write assembly language, you should read that document although much of it is Plan 9-specific.
+The current document provides a summary of the syntax and the differences with
+what is explained in that document, and
+describes the peculiarities that apply when writing assembly code to interact with Go.
+
+The most important thing to know about Go's assembler is that it is not a direct representation of the underlying machine.
+Some of the details map precisely to the machine, but some do not.
+This is because the compiler suite (see
+this description)
+needs no assembler pass in the usual pipeline.
+Instead, the compiler operates on a kind of semi-abstract instruction set,
+and instruction selection occurs partly after code generation.
+The assembler works on the semi-abstract form, so
+when you see an instruction like
+The assembler program is a way to parse a description of that
+semi-abstract instruction set and turn it into instructions to be
+input to the linker.
+If you want to see what the instructions look like in assembly for a given architecture, say amd64, there
+are many examples in the sources of the standard library, in packages such as
+
+The
+To see what gets put in the binary after linking, use
+Although the assembler takes its guidance from the Plan 9 assemblers,
+it is a distinct program, so there are some differences.
+One is in constant evaluation.
+Constant expressions in the assembler are parsed using Go's operator
+precedence, not the C-like precedence of the original.
+Thus
+Some symbols, such as
+There are four predeclared symbols that refer to pseudo-registers.
+These are not real registers, but rather virtual registers maintained by
+the toolchain, such as a frame pointer.
+The set of pseudo-registers is the same for all architectures:
+
+All user-defined symbols are written as offsets to the pseudo-registers
+
+The
+The
+For assembly functions with Go prototypes,
+The
+On architectures with a hardware register named
+On machines where
+Branches and direct jumps are always written as offsets to the PC, or as
+jumps to labels:
+
+Each label is visible only within the function in which it is defined.
+It is therefore permitted for multiple functions in a file to define
+and use the same label names.
+Direct jumps and call instructions can target text symbols,
+such as
+Instructions, registers, and assembler directives are always in UPPER CASE to remind you
+that assembly programming is a fraught endeavor.
+(Exception: the
+In Go object files and binaries, the full name of a symbol is the
+package path followed by a period and the symbol name:
+
+Most hand-written assembly files do not include the full package path
+in symbol names, because the linker inserts the package path of the current
+object file at the beginning of any name starting with a period:
+in an assembly source file within the math/rand package implementation,
+the package's Int function can be referred to as
+The assembler uses various directives to bind text and data to symbol names.
+For example, here is a simple complete function definition. The
+In the general case, the frame size is followed by an argument size, separated by a minus sign.
+(It's not a subtraction, just idiosyncratic syntax.)
+The frame size
+Note that the symbol name uses a middle dot to separate the components and is specified as an offset from the
+static base pseudo-register
+Global data symbols are defined by a sequence of initializing
+
+which initializes the symbol memory at the given offset and width with the given value.
+The
+The
+For example,
+
+declares and initializes
+There may be one or two arguments to the directives.
+If there are two, the first is a bit mask of flags,
+which can be written as numeric expressions, added or or-ed together,
+or can be set symbolically for easier absorption by a human.
+Their values, defined in the standard
+If a package has any .s files, then
+Constants are of the form
+Field offsets are of the form
+Assembly can refer to the size of this struct
+as
+If any of these
+For garbage collection to run correctly, the runtime must know the
+location of pointers in all global data and in most stack frames.
+The Go compiler emits this information when compiling Go source files,
+but assembly programs must define it explicitly.
+
+A data symbol marked with the
+Each function also needs annotations giving the location of
+live pointers in its arguments, results, and local stack frame.
+For an assembly function with no pointer results and
+either no local stack frame or no function calls,
+the only requirement is to define a Go prototype for the function
+in a Go source file in the same package. The name of the assembly
+function must not contain the package name component (for example,
+function
+If a function has no arguments and no results,
+the pointer information can be omitted.
+This is indicated by an argument size annotation of
+If a function has no local stack frame,
+the pointer information can be omitted.
+This is indicated by a local frame size annotation of
+Assembly functions should always be given Go prototypes,
+both to provide pointer information for the arguments and results
+and to let
+It is impractical to list all the instructions and other details for each machine.
+To see what instructions are defined for a given machine, say ARM,
+look in the source for the
+This is the list of instructions and their spellings as known to the assembler and linker for that architecture.
+Each instruction begins with an initial capital
+The instructions for both the 386 and AMD64 architectures are listed in
+
+The architectures share syntax for common addressing modes such as
+
+One detail evident in the examples from the previous sections is that data in the instructions flows from left to right:
+
+Here follow some descriptions of key Go-specific details for the supported architectures.
+
+The runtime pointer to the
+For example, the sequence to load
+The
+Addressing modes:
+
+When using the compiler and assembler's
+
+The two architectures behave largely the same at the assembler level.
+Assembly code to access the
+Register
+The registers
+
+To make it easier for people and compilers to write assembly, the ARM linker
+allows general addressing forms and pseudo-operations like
+When defining a
+The name
+Condition code syntax is to append a period and the one- or two-letter code to the instruction,
+as in
+Addressing modes:
+
+
+Instruction modifiers are appended to the instruction following a period.
+The only modifiers are
+Addressing modes:
+
+Reference: Go ARM64 Assembly Instructions Reference Manual
+
+This assembler is used by GOARCH values ppc64 and ppc64le.
+
+Reference: Go PPC64 Assembly Instructions Reference Manual
+
+The registers
+
+
+Load- and store-multiple instructions operate on a range of registers.
+The range of registers is specified by a start register and an end register.
+For example,
+Storage-and-storage instructions such as
+If a vector instruction takes a length or an index as an argument then it will be the
+first argument.
+For example,
+Addressing modes:
+
+General purpose registers are named
+
+In a
+
+Addressing modes:
+
+The value of
+The value of
+The assemblers are designed to support the compiler so not all hardware instructions
+are defined for all architectures: if the compiler doesn't generate it, it might not be there.
+If you need to use a missing instruction, there are two ways to proceed.
+One is to update the assembler to support that instruction, which is straightforward
+but only worthwhile if it's likely the instruction will be used again.
+Instead, for simple one-off cases, it's possible to use the
+This is a reference manual for the Go programming language. For
+more information and other documents, see golang.org.
+
+Go is a general-purpose language designed with systems programming
+in mind. It is strongly typed and garbage-collected and has explicit
+support for concurrent programming. Programs are constructed from
+packages, whose properties allow efficient management of
+dependencies.
+
+The grammar is compact and simple to parse, allowing for easy analysis
+by automatic tools such as integrated development environments.
+
+The syntax is specified using Extended Backus-Naur Form (EBNF):
+
+Productions are expressions constructed from terms and the following
+operators, in increasing precedence:
+
+Lower-case production names are used to identify lexical tokens.
+Non-terminals are in CamelCase. Lexical tokens are enclosed in
+double quotes
+The form
+Source code is Unicode text encoded in
+UTF-8. The text is not
+canonicalized, so a single accented code point is distinct from the
+same character constructed from combining an accent and a letter;
+those are treated as two code points. For simplicity, this document
+will use the unqualified term character to refer to a Unicode code point
+in the source text.
+
+Each code point is distinct; for instance, upper and lower case letters
+are different characters.
+
+Implementation restriction: For compatibility with other tools, a
+compiler may disallow the NUL character (U+0000) in the source text.
+
+Implementation restriction: For compatibility with other tools, a
+compiler may ignore a UTF-8-encoded byte order mark
+(U+FEFF) if it is the first Unicode code point in the source text.
+A byte order mark may be disallowed anywhere else in the source.
+
+The following terms are used to denote specific Unicode character classes:
+
+In The Unicode Standard 8.0,
+Section 4.5 "General Category" defines a set of character categories.
+Go treats all characters in any of the Letter categories Lu, Ll, Lt, Lm, or Lo
+as Unicode letters, and those in the Number category Nd as Unicode digits.
+
+The underscore character
+Comments serve as program documentation. There are two forms:
+
+A comment cannot start inside a rune or
+string literal, or inside a comment.
+A general comment containing no newlines acts like a space.
+Any other comment acts like a newline.
+
+Tokens form the vocabulary of the Go language.
+There are four classes: identifiers, keywords, operators
+and punctuation, and literals. White space, formed from
+spaces (U+0020), horizontal tabs (U+0009),
+carriage returns (U+000D), and newlines (U+000A),
+is ignored except as it separates tokens
+that would otherwise combine into a single token. Also, a newline or end of file
+may trigger the insertion of a semicolon.
+While breaking the input into tokens,
+the next token is the longest sequence of characters that form a
+valid token.
+
+The formal grammar uses semicolons
+To reflect idiomatic use, code examples in this document elide semicolons
+using these rules.
+
+Identifiers name program entities such as variables and types.
+An identifier is a sequence of one or more letters and digits.
+The first character in an identifier must be a letter.
+
+Some identifiers are predeclared.
+
+The following keywords are reserved and may not be used as identifiers.
+
+The following character sequences represent operators
+(including assignment operators) and punctuation:
+
+An integer literal is a sequence of digits representing an
+integer constant.
+An optional prefix sets a non-decimal base:
+For readability, an underscore character
+A floating-point literal is a decimal or hexadecimal representation of a
+floating-point constant.
+
+A decimal floating-point literal consists of an integer part (decimal digits),
+a decimal point, a fractional part (decimal digits), and an exponent part
+(
+A hexadecimal floating-point literal consists of a
+For readability, an underscore character
+An imaginary literal represents the imaginary part of a
+complex constant.
+It consists of an integer or
+floating-point literal
+followed by the lower-case letter
+For backward compatibility, an imaginary literal's integer part consisting
+entirely of decimal digits (and possibly underscores) is considered a decimal
+integer, even if it starts with a leading
+A rune literal represents a rune constant,
+an integer value identifying a Unicode code point.
+A rune literal is expressed as one or more characters enclosed in single quotes,
+as in
+The simplest form represents the single character within the quotes;
+since Go source text is Unicode characters encoded in UTF-8, multiple
+UTF-8-encoded bytes may represent a single integer value. For
+instance, the literal
+Several backslash escapes allow arbitrary values to be encoded as
+ASCII text. There are four ways to represent the integer value
+as a numeric constant:
+Although these representations all result in an integer, they have
+different valid ranges. Octal escapes must represent a value between
+0 and 255 inclusive. Hexadecimal escapes satisfy this condition
+by construction. The escapes
+After a backslash, certain single-character escapes represent special values:
+
+All other sequences starting with a backslash are illegal inside rune literals.
+
+A string literal represents a string constant
+obtained from concatenating a sequence of characters. There are two forms:
+raw string literals and interpreted string literals.
+
+Raw string literals are character sequences between back quotes, as in
+
+Interpreted string literals are character sequences between double
+quotes, as in
+These examples all represent the same string:
+
+If the source code represents a character as two code points, such as
+a combining form involving an accent and a letter, the result will be
+an error if placed in a rune literal (it is not a single code
+point), and will appear as two code points if placed in a string
+literal.
+ There are boolean constants,
+rune constants,
+integer constants,
+floating-point constants, complex constants,
+and string constants. Rune, integer, floating-point,
+and complex constants are
+collectively called numeric constants.
+
+A constant value is represented by a
+rune,
+integer,
+floating-point,
+imaginary,
+or
+string literal,
+an identifier denoting a constant,
+a constant expression,
+a conversion with a result that is a constant, or
+the result value of some built-in functions such as
+
+In general, complex constants are a form of
+constant expression
+and are discussed in that section.
+
+Numeric constants represent exact values of arbitrary precision and do not overflow.
+Consequently, there are no constants denoting the IEEE-754 negative zero, infinity,
+and not-a-number values.
+
+Constants may be typed or untyped.
+Literal constants,
+A constant may be given a type explicitly by a constant declaration
+or conversion, or implicitly when used in a
+variable declaration or an
+assignment or as an
+operand in an expression.
+It is an error if the constant value
+cannot be represented as a value of the respective type.
+
+An untyped constant has a default type which is the type to which the
+constant is implicitly converted in contexts where a typed value is required,
+for instance, in a short variable declaration
+such as
+Implementation restriction: Although numeric constants have arbitrary
+precision in the language, a compiler may implement them using an
+internal representation with limited precision. That said, every
+implementation must:
+
+These requirements apply both to literal constants and to the result
+of evaluating constant
+expressions.
+
+A variable is a storage location for holding a value.
+The set of permissible values is determined by the
+variable's type.
+
+A variable declaration
+or, for function parameters and results, the signature
+of a function declaration
+or function literal reserves
+storage for a named variable.
+
+Calling the built-in function
+Structured variables of array, slice,
+and struct types have elements and fields that may
+be addressed individually. Each such element
+acts like a variable.
+
+The static type (or just type) of a variable is the
+type given in its declaration, the type provided in the
+
+A variable's value is retrieved by referring to the variable in an
+expression; it is the most recent value
+assigned to the variable.
+If a variable has not yet been assigned a value, its value is the
+zero value for its type.
+
+A type determines a set of values together with operations and methods specific
+to those values. A type may be denoted by a type name, if it has one,
+or specified using a type literal, which composes a type from existing types.
+
+The language predeclares certain type names.
+Others are introduced with type declarations.
+Composite types—array, struct, pointer, function,
+interface, slice, map, and channel types—may be constructed using
+type literals.
+
+Each type
+The underlying type of
+A type has a (possibly empty) method set associated with it.
+The method set of an interface type is its interface.
+The method set of any other type
+The method set of a type determines the interfaces that the
+type implements
+and the methods that can be called
+using a receiver of that type.
+
+A boolean type represents the set of Boolean truth values
+denoted by the predeclared constants
+A numeric type represents sets of integer or floating-point values.
+The predeclared architecture-independent numeric types are:
+
+The value of an n-bit integer is n bits wide and represented using
+two's complement arithmetic.
+
+There is also a set of predeclared numeric types with implementation-specific sizes:
+
+To avoid portability issues all numeric types are defined
+types and thus distinct except
+
+A string type represents the set of string values.
+A string value is a (possibly empty) sequence of bytes.
+The number of bytes is called the length of the string and is never negative.
+Strings are immutable: once created,
+it is impossible to change the contents of a string.
+The predeclared string type is
+The length of a string
+An array is a numbered sequence of elements of a single
+type, called the element type.
+The number of elements is called the length of the array and is never negative.
+
+The length is part of the array's type; it must evaluate to a
+non-negative constant
+representable by a value
+of type
+A slice is a descriptor for a contiguous segment of an underlying array and
+provides access to a numbered sequence of elements from that array.
+A slice type denotes the set of all slices of arrays of its element type.
+The number of elements is called the length of the slice and is never negative.
+The value of an uninitialized slice is
+The length of a slice
+A slice, once initialized, is always associated with an underlying
+array that holds its elements. A slice therefore shares storage
+with its array and with other slices of the same array; by contrast,
+distinct arrays always represent distinct storage.
+
+The array underlying a slice may extend past the end of the slice.
+The capacity is a measure of that extent: it is the sum of
+the length of the slice and the length of the array beyond the slice;
+a slice of length up to that capacity can be created by
+slicing a new one from the original slice.
+The capacity of a slice
+A new, initialized slice value for a given element type
+produces the same slice as allocating an array and slicing
+it, so these two expressions are equivalent:
+
+Like arrays, slices are always one-dimensional but may be composed to construct
+higher-dimensional objects.
+With arrays of arrays, the inner arrays are, by construction, always the same length;
+however with slices of slices (or arrays of slices), the inner lengths may vary dynamically.
+Moreover, the inner slices must be initialized individually.
+
+A struct is a sequence of named elements, called fields, each of which has a
+name and a type. Field names may be specified explicitly (IdentifierList) or
+implicitly (EmbeddedField).
+Within a struct, non-blank field names must
+be unique.
+
+A field declared with a type but no explicit field name is called an embedded field.
+An embedded field must be specified as
+a type name
+The following declaration is illegal because field names must be unique
+in a struct type:
+
+A field or method
+Promoted fields act like ordinary fields
+of a struct except that they cannot be used as field names in
+composite literals of the struct.
+
+Given a struct type
+A field declaration may be followed by an optional string literal tag,
+which becomes an attribute for all the fields in the corresponding
+field declaration. An empty tag string is equivalent to an absent tag.
+The tags are made visible through a reflection interface
+and take part in type identity for structs
+but are otherwise ignored.
+
+A pointer type denotes the set of all pointers to variables of a given
+type, called the base type of the pointer.
+The value of an uninitialized pointer is
+A function type denotes the set of all functions with the same parameter
+and result types. The value of an uninitialized variable of function type
+is
+Within a list of parameters or results, the names (IdentifierList)
+must either all be present or all be absent. If present, each name
+stands for one item (parameter or result) of the specified type and
+all non-blank names in the signature
+must be unique.
+If absent, each type stands for one item of that type.
+Parameter and result
+lists are always parenthesized except that if there is exactly
+one unnamed result it may be written as an unparenthesized type.
+
+The final incoming parameter in a function signature may have
+a type prefixed with
+An interface type specifies a method set called its interface.
+A variable of interface type can store a value of any type with a method set
+that is any superset of the interface. Such a type is said to
+implement the interface.
+The value of an uninitialized variable of interface type is
+An interface type may specify methods explicitly through method specifications,
+or it may embed methods of other interfaces through interface type names.
+
+The name of each explicitly specified method must be unique
+and not blank.
+
+More than one type may implement an interface.
+For instance, if two types
+(where
+A type implements any interface comprising any subset of its methods
+and may therefore implement several distinct interfaces. For
+instance, all types implement the empty interface:
+
+Similarly, consider this interface specification,
+which appears within a type declaration
+to define an interface called
+If
+they implement the
+An interface
+A union of method sets contains the (exported and non-exported)
+methods of each method set exactly once, and methods with the
+same names must
+have identical signatures.
+
+An interface type
+A map is an unordered group of elements of one type, called the
+element type, indexed by a set of unique keys of another type,
+called the key type.
+The value of an uninitialized map is
+The comparison operators
+
+The number of map elements is called its length.
+For a map
+A new, empty map value is made using the built-in
+function
+The initial capacity does not bound its size:
+maps grow to accommodate the number of items
+stored in them, with the exception of
+A channel provides a mechanism for
+concurrently executing functions
+to communicate by
+sending and
+receiving
+values of a specified element type.
+The value of an uninitialized channel is
+The optional
+The
+A new, initialized channel
+value can be made using the built-in function
+
+The capacity, in number of elements, sets the size of the buffer in the channel.
+If the capacity is zero or absent, the channel is unbuffered and communication
+succeeds only when both a sender and receiver are ready. Otherwise, the channel
+is buffered and communication succeeds without blocking if the buffer
+is not full (sends) or not empty (receives).
+A
+A channel may be closed with the built-in function
+
+A single channel may be used in
+send statements,
+receive operations,
+and calls to the built-in functions
+
+Two types are either identical or different.
+
+A defined type is always different from any other type.
+Otherwise, two types are identical if their underlying type literals are
+structurally equivalent; that is, they have the same literal structure and corresponding
+components have identical types. In detail:
+
+Given the declarations
+
+these types are identical:
+
+
+A value
+A constant
+A block is a possibly empty sequence of declarations and statements
+within matching brace brackets.
+
+In addition to explicit blocks in the source code, there are implicit blocks:
+
+Blocks nest and influence scoping.
+
+A declaration binds a non-blank identifier to a
+constant,
+type,
+variable,
+function,
+label, or
+package.
+Every identifier in a program must be declared.
+No identifier may be declared twice in the same block, and
+no identifier may be declared in both the file and package block.
+
+The blank identifier may be used like any other identifier
+in a declaration, but it does not introduce a binding and thus is not declared.
+In the package block, the identifier
+The scope of a declared identifier is the extent of source text in which
+the identifier denotes the specified constant, type, variable, function, label, or package.
+
+Go is lexically scoped using blocks:
+
+An identifier declared in a block may be redeclared in an inner block.
+While the identifier of the inner declaration is in scope, it denotes
+the entity declared by the inner declaration.
+
+The package clause is not a declaration; the package name
+does not appear in any scope. Its purpose is to identify the files belonging
+to the same package and to specify the default package name for import
+declarations.
+
+Labels are declared by labeled statements and are
+used in the "break",
+"continue", and
+"goto" statements.
+It is illegal to define a label that is never used.
+In contrast to other identifiers, labels are not block scoped and do
+not conflict with identifiers that are not labels. The scope of a label
+is the body of the function in which it is declared and excludes
+the body of any nested function.
+
+The blank identifier is represented by the underscore character
+The following identifiers are implicitly declared in the
+universe block:
+
+An identifier may be exported to permit access to it from another package.
+An identifier is exported if both:
+
+All other identifiers are not exported.
+
+Given a set of identifiers, an identifier is called unique if it is
+different from every other in the set.
+Two identifiers are different if they are spelled differently, or if they
+appear in different packages and are not
+exported. Otherwise, they are the same.
+
+A constant declaration binds a list of identifiers (the names of
+the constants) to the values of a list of constant expressions.
+The number of identifiers must be equal
+to the number of expressions, and the nth identifier on
+the left is bound to the value of the nth expression on the
+right.
+
+If the type is present, all constants take the type specified, and
+the expressions must be assignable to that type.
+If the type is omitted, the constants take the
+individual types of the corresponding expressions.
+If the expression values are untyped constants,
+the declared constants remain untyped and the constant identifiers
+denote the constant values. For instance, if the expression is a
+floating-point literal, the constant identifier denotes a floating-point
+constant, even if the literal's fractional part is zero.
+
+Within a parenthesized
+Within a constant declaration, the predeclared identifier
+
+By definition, multiple uses of
+This last example exploits the implicit repetition
+of the last non-empty expression list.
+
+A type declaration binds an identifier, the type name, to a type.
+Type declarations come in two forms: alias declarations and type definitions.
+
+An alias declaration binds an identifier to the given type.
+
+Within the scope of
+the identifier, it serves as an alias for the type.
+
+A type definition creates a new, distinct type with the same
+underlying type and operations as the given type,
+and binds an identifier to it.
+
+The new type is called a defined type.
+It is different from any other type,
+including the type it is created from.
+
+A defined type may have methods associated with it.
+It does not inherit any methods bound to the given type,
+but the method set
+of an interface type or of elements of a composite type remains unchanged:
+
+Type definitions may be used to define different boolean, numeric,
+or string types and associate methods with them:
+
+A variable declaration creates one or more variables,
+binds corresponding identifiers to them, and gives each a type and an initial value.
+
+If a list of expressions is given, the variables are initialized
+with the expressions following the rules for assignments.
+Otherwise, each variable is initialized to its zero value.
+
+If a type is present, each variable is given that type.
+Otherwise, each variable is given the type of the corresponding
+initialization value in the assignment.
+If that value is an untyped constant, it is first implicitly
+converted to its default type;
+if it is an untyped boolean value, it is first implicitly converted to type
+Implementation restriction: A compiler may make it illegal to declare a variable
+inside a function body if the variable is
+never used.
+
+A short variable declaration uses the syntax:
+
+It is shorthand for a regular variable declaration
+with initializer expressions but no types:
+
+Unlike regular variable declarations, a short variable declaration may redeclare
+variables provided they were originally declared earlier in the same block
+(or the parameter lists if the block is the function body) with the same type,
+and at least one of the non-blank variables is new.
+As a consequence, redeclaration can only appear in a multi-variable short declaration.
+Redeclaration does not introduce a new variable; it just assigns a new value to the original.
+
+Short variable declarations may appear only inside functions.
+In some contexts such as the initializers for
+"if",
+"for", or
+"switch" statements,
+they can be used to declare local temporary variables.
+
+A function declaration binds an identifier, the function name,
+to a function.
+
+If the function's signature declares
+result parameters, the function body's statement list must end in
+a terminating statement.
+
+A function declaration may omit the body. Such a declaration provides the
+signature for a function implemented outside Go, such as an assembly routine.
+
+A method is a function with a receiver.
+A method declaration binds an identifier, the method name, to a method,
+and associates the method with the receiver's base type.
+
+The receiver is specified via an extra parameter section preceding the method
+name. That parameter section must declare a single non-variadic parameter, the receiver.
+Its type must be a defined type
+A non-blank receiver identifier must be
+unique in the method signature.
+If the receiver's value is not referenced inside the body of the method,
+its identifier may be omitted in the declaration. The same applies in
+general to parameters of functions and methods.
+
+For a base type, the non-blank names of methods bound to it must be unique.
+If the base type is a struct type,
+the non-blank method and field names must be distinct.
+
+Given defined type
+bind the methods
+The type of a method is the type of a function with the receiver as first
+argument. For instance, the method
+However, a function declared this way is not a method.
+
+An expression specifies the computation of a value by applying
+operators and functions to operands.
+
+Operands denote the elementary values in an expression. An operand may be a
+literal, a (possibly qualified)
+non-blank identifier denoting a
+constant,
+variable, or
+function,
+or a parenthesized expression.
+
+The blank identifier may appear as an
+operand only on the left-hand side of an assignment.
+
+A qualified identifier is an identifier qualified with a package name prefix.
+Both the package name and the identifier must not be
+blank.
+
+A qualified identifier accesses an identifier in a different package, which
+must be imported.
+The identifier must be exported and
+declared in the package block of that package.
+
+Composite literals construct values for structs, arrays, slices, and maps
+and create a new value each time they are evaluated.
+They consist of the type of the literal followed by a brace-bound list of elements.
+Each element may optionally be preceded by a corresponding key.
+
+The LiteralType's underlying type must be a struct, array, slice, or map type
+(the grammar enforces this constraint except when the type is given
+as a TypeName).
+The types of the elements and keys must be assignable
+to the respective field, element, and key types of the literal type;
+there is no additional conversion.
+The key is interpreted as a field name for struct literals,
+an index for array and slice literals, and a key for map literals.
+For map literals, all elements must have a key. It is an error
+to specify multiple elements with the same field name or
+constant key value. For non-constant map keys, see the section on
+evaluation order.
+
+For struct literals the following rules apply:
+
+Given the declarations
+
+one may write
+
+For array and slice literals the following rules apply:
+
+Taking the address of a composite literal
+generates a pointer to a unique variable initialized
+with the literal's value.
+
+Note that the zero value for a slice or map
+type is not the same as an initialized but empty value of the same type.
+Consequently, taking the address of an empty slice or map composite literal
+does not have the same effect as allocating a new slice or map value with
+new.
+
+The length of an array literal is the length specified in the literal type.
+If fewer elements than the length are provided in the literal, the missing
+elements are set to the zero value for the array element type.
+It is an error to provide elements with index values outside the index range
+of the array. The notation
+A slice literal describes the entire underlying array literal.
+Thus the length and capacity of a slice literal are the maximum
+element index plus one. A slice literal has the form
+
+and is shorthand for a slice operation applied to an array:
+
+Within a composite literal of array, slice, or map type
+A parsing ambiguity arises when a composite literal using the
+TypeName form of the LiteralType appears as an operand between the
+keyword and the opening brace of the block
+of an "if", "for", or "switch" statement, and the composite literal
+is not enclosed in parentheses, square brackets, or curly braces.
+In this rare case, the opening brace of the literal is erroneously parsed
+as the one introducing the block of statements. To resolve the ambiguity,
+the composite literal must appear within parentheses.
+
+Examples of valid array, slice, and map literals:
+
+A function literal represents an anonymous function.
+
+A function literal can be assigned to a variable or invoked directly.
+
+Function literals are closures: they may refer to variables
+defined in a surrounding function. Those variables are then shared between
+the surrounding function and the function literal, and they survive as long
+as they are accessible.
+
+Primary expressions are the operands for unary and binary expressions.
+
+For a primary expression
+denotes the field or method
+A selector
+The following rules apply to selectors:
+
+For example, given the declarations:
+
+one may write:
+
+but the following is invalid:
+
+If
+Consider a struct type
+The expression
+
+yields a function equivalent to
+That function may be called normally with an explicit receiver, so
+these five invocations are equivalent:
+
+Similarly, the expression
+
+yields a function value representing
+For a method with a value receiver, one can derive a function
+with an explicit pointer receiver, so
+
+yields a function value representing
+Such a function indirects through the receiver to create a value
+to pass as the receiver to the underlying method;
+the method does not overwrite the value whose address is passed in
+the function call.
+
+The final case, a value-receiver function for a pointer-receiver method,
+is illegal because pointer-receiver methods are not in the method set
+of the value type.
+
+Function values derived from methods are called with function call syntax;
+the receiver is provided as the first argument to the call.
+That is, given
+It is legal to derive a function value from a method of an interface type.
+The resulting function takes an explicit receiver of that interface type.
+
+If the expression
+The type
+As in the discussion of method expressions above,
+consider a struct type
+The expression
+
+yields a function value of type
+
+These two invocations are equivalent:
+
+Similarly, the expression
+
+yields a function value of type
+
+As with selectors, a reference to a non-interface method with a value receiver
+using a pointer will automatically dereference that pointer:
+As with method calls, a reference to a non-interface method with a pointer receiver
+using an addressable value will automatically take the address of that value:
+Although the examples above use non-interface types, it is also legal to create a method value
+from a value of interface type.
+
+A primary expression of the form
+
+denotes the element of the array, pointer to array, slice, string or map
+If
+For
+For
+For
+For
+For
+Otherwise
+An index expression on a map
+yields an additional untyped boolean value. The value of
+Assigning to an element of a
+Slice expressions construct a substring or slice from a string, array, pointer
+to array, or slice. There are two variants: a simple form that specifies a low
+and high bound, and a full form that also specifies a bound on the capacity.
+
+For a string, array, pointer to array, or slice
+constructs a substring or slice. The indices
+the slice
+For convenience, any of the indices may be omitted. A missing
+If
+For arrays or strings, the indices are in range if
+
+Except for untyped strings, if the sliced operand is a string or slice,
+the result of the slice operation is a non-constant value of the same type as the operand.
+For untyped string operands the result is a non-constant value of type
+If the sliced operand of a valid slice expression is a
+For an array, pointer to array, or slice
+constructs a slice of the same type, and with the same length and elements as the simple slice
+expression
+the slice
+As for simple slice expressions, if
+The indices are in range if
+For an expression
+asserts that
+More precisely, if
+If the type assertion holds, the value of the expression is the value
+stored in
+A type assertion used in an assignment or initialization of the special form
+
+yields an additional untyped boolean value. The value of
+Given an expression
+calls
+In a function call, the function value and arguments are evaluated in
+the usual order.
+After they are evaluated, the parameters of the call are passed by value to the function
+and the called function begins execution.
+The return parameters of the function are passed by value
+back to the caller when the function returns.
+
+Calling a
+As a special case, if the return values of a function or method
+
+A method call
+There is no distinct method type and there are no method literals.
+
+If
+Given the function and calls
+
+within
+If the final argument is assignable to a slice type
+Given the slice
+within
+Operators combine operands into expressions.
+
+Comparisons are discussed elsewhere.
+For other binary operators, the operand types must be identical
+unless the operation involves shifts or untyped constants.
+For operations involving constants only, see the section on
+constant expressions.
+
+Except for shift operations, if one operand is an untyped constant
+and the other operand is not, the constant is implicitly converted
+to the type of the other operand.
+
+The right operand in a shift expression must have integer type
+or be an untyped constant representable by a
+value of type
+Unary operators have the highest precedence.
+As the
+There are five precedence levels for binary operators.
+Multiplication operators bind strongest, followed by addition
+operators, comparison operators,
+Binary operators of the same precedence associate from left to right.
+For instance,
+Arithmetic operators apply to numeric values and yield a result of the same
+type as the first operand. The four standard arithmetic operators (
+For two integer values
+with
+The one exception to this rule is that if the dividend
+If the divisor is a constant, it must not be zero.
+If the divisor is zero at run time, a run-time panic occurs.
+If the dividend is non-negative and the divisor is a constant power of 2,
+the division may be replaced by a right shift, and computing the remainder may
+be replaced by a bitwise AND operation:
+
+The shift operators shift the left operand by the shift count specified by the
+right operand, which must be non-negative. If the shift count is negative at run time,
+a run-time panic occurs.
+The shift operators implement arithmetic shifts if the left operand is a signed
+integer and logical shifts if it is an unsigned integer.
+There is no upper limit on the shift count. Shifts behave
+as if the left operand is shifted
+For integer operands, the unary operators
+
+For unsigned integer values, the operations
+For signed integers, the operations
+For floating-point and complex numbers,
+
+An implementation may combine multiple floating-point operations into a single
+fused operation, possibly across statements, and produce a result that differs
+from the value obtained by executing and rounding the instructions individually.
+An explicit floating-point type conversion rounds to
+the precision of the target type, preventing fusion that would discard that rounding.
+
+For instance, some architectures provide a "fused multiply and add" (FMA) instruction
+that computes
+Strings can be concatenated using the
+String addition creates a new string by concatenating the operands.
+
+Comparison operators compare two operands and yield an untyped boolean value.
+
+In any comparison, the first operand
+must be assignable
+to the type of the second operand, or vice versa.
+
+The equality operators
+A comparison of two interface values with identical dynamic types
+causes a run-time panic if values
+of that type are not comparable. This behavior applies not only to direct interface
+value comparisons but also when comparing arrays of interface values
+or structs with interface-valued fields.
+
+Slice, map, and function values are not comparable.
+However, as a special case, a slice, map, or function value may
+be compared to the predeclared identifier
+Logical operators apply to boolean values
+and yield a result of the same type as the operands.
+The right operand is evaluated conditionally.
+
+For an operand
+For an operand
+For an operand
+A receive expression used in an assignment or initialization of the special form
+
+yields an additional untyped boolean result reporting whether the
+communication succeeded. The value of
+A conversion changes the type of an expression
+to the type specified by the conversion.
+A conversion may appear literally in the source, or it may be implied
+by the context in which an expression appears.
+
+An explicit conversion is an expression of the form
+If the type starts with the operator
+A constant value
+Converting a constant yields a typed constant as result.
+
+A non-constant value
+Struct tags are ignored when comparing struct types
+for identity for the purpose of conversion:
+
+Specific rules apply to (non-constant) conversions between numeric types or
+to and from a string type.
+These conversions may change the representation of
+There is no linguistic mechanism to convert between pointers and integers.
+The package
+For the conversion of non-constant numeric values, the following rules apply:
+
+In all non-constant conversions involving floating-point or complex values,
+if the result type cannot represent the value the conversion
+succeeds but the result value is implementation-dependent.
+
+Converting a slice to an array pointer yields a pointer to the underlying array of the slice.
+If the length of the slice is less than the length of the array,
+a run-time panic occurs.
+
+Constant expressions may contain only constant
+operands and are evaluated at compile time.
+
+Untyped boolean, numeric, and string constants may be used as operands
+wherever it is legal to use an operand of boolean, numeric, or string type,
+respectively.
+
+A constant comparison always yields
+an untyped boolean constant. If the left operand of a constant
+shift expression is an untyped constant, the
+result is an integer constant; otherwise it is a constant of the same
+type as the left operand, which must be of
+integer type.
+
+Any other operation on untyped constants results in an untyped constant of the
+same kind; that is, a boolean, integer, floating-point, complex, or string
+constant.
+If the untyped operands of a binary operation (other than a shift) are of
+different kinds, the result is of the operand's kind that appears later in this
+list: integer, rune, floating-point, complex.
+For example, an untyped integer constant divided by an
+untyped complex constant yields an untyped complex constant.
+
+Applying the built-in function
+Constant expressions are always evaluated exactly; intermediate values and the
+constants themselves may require precision significantly larger than supported
+by any predeclared type in the language. The following are legal declarations:
+
+The divisor of a constant division or remainder operation must not be zero:
+
+The values of typed constants must always be accurately
+representable by values
+of the constant type. The following constant expressions are illegal:
+
+The mask used by the unary bitwise complement operator
+Implementation restriction: A compiler may use rounding while
+computing untyped floating-point or complex constant expressions; see
+the implementation restriction in the section
+on constants. This rounding may cause a
+floating-point constant expression to be invalid in an integer
+context, even if it would be integral when calculated using infinite
+precision, and vice versa.
+
+At package level, initialization dependencies
+determine the evaluation order of individual initialization expressions in
+variable declarations.
+Otherwise, when evaluating the operands of an
+expression, assignment, or
+return statement,
+all function calls, method calls, and
+communication operations are evaluated in lexical left-to-right
+order.
+
+For example, in the (function-local) assignment
+
+the function calls and communication happen in the order
+
+At package level, initialization dependencies override the left-to-right rule
+for individual initialization expressions, but not for operands within each
+expression:
+
+The function calls happen in the order
+
+Floating-point operations within a single expression are evaluated according to
+the associativity of the operators. Explicit parentheses affect the evaluation
+by overriding the default associativity.
+In the expression
+Statements control execution.
+
+A terminating statement interrupts the regular flow of control in
+a block. The following statements are terminating:
+
+All other statements are not terminating.
+
+A statement list ends in a terminating statement if the list
+is not empty and its final non-empty statement is terminating.
+
+The empty statement does nothing.
+
+A labeled statement may be the target of a
+With the exception of specific built-in functions,
+function and method calls and
+receive operations
+can appear in statement context. Such statements may be parenthesized.
+
+The following built-in functions are not permitted in statement context:
+
+A send statement sends a value on a channel.
+The channel expression must be of channel type,
+the channel direction must permit send operations,
+and the type of the value to be sent must be assignable
+to the channel's element type.
+
+Both the channel and the value expression are evaluated before communication
+begins. Communication blocks until the send can proceed.
+A send on an unbuffered channel can proceed if a receiver is ready.
+A send on a buffered channel can proceed if there is room in the buffer.
+A send on a closed channel proceeds by causing a run-time panic.
+A send on a
+The "++" and "--" statements increment or decrement their operands
+by the untyped constant
+The following assignment statements are semantically
+equivalent:
+
+Each left-hand side operand must be addressable,
+a map index expression, or (for
+An assignment operation
+A tuple assignment assigns the individual elements of a multi-valued
+operation to a list of variables. There are two forms. In the
+first, the right hand operand is a single multi-valued expression
+such as a function call, a channel or
+map operation, or a type assertion.
+The number of operands on the left
+hand side must match the number of values. For instance, if
+
+assigns the first value to
+The blank identifier provides a way to
+ignore right-hand side values in an assignment:
+
+The assignment proceeds in two phases.
+First, the operands of index expressions
+and pointer indirections
+(including implicit pointer indirections in selectors)
+on the left and the expressions on the right are all
+evaluated in the usual order.
+Second, the assignments are carried out in left-to-right order.
+
+In assignments, each value must be assignable
+to the type of the operand to which it is assigned, with the following special cases:
+
+"If" statements specify the conditional execution of two branches
+according to the value of a boolean expression. If the expression
+evaluates to true, the "if" branch is executed, otherwise, if
+present, the "else" branch is executed.
+
+The expression may be preceded by a simple statement, which
+executes before the expression is evaluated.
+
+"Switch" statements provide multi-way execution.
+An expression or type is compared to the "cases"
+inside the "switch" to determine which branch
+to execute.
+
+There are two forms: expression switches and type switches.
+In an expression switch, the cases contain expressions that are compared
+against the value of the switch expression.
+In a type switch, the cases contain types that are compared against the
+type of a specially annotated switch expression.
+The switch expression is evaluated exactly once in a switch statement.
+
+In an expression switch,
+the switch expression is evaluated and
+the case expressions, which need not be constants,
+are evaluated left-to-right and top-to-bottom; the first one that equals the
+switch expression
+triggers execution of the statements of the associated case;
+the other cases are skipped.
+If no case matches and there is a "default" case,
+its statements are executed.
+There can be at most one default case and it may appear anywhere in the
+"switch" statement.
+A missing switch expression is equivalent to the boolean value
+
+If the switch expression evaluates to an untyped constant, it is first implicitly
+converted to its default type.
+The predeclared untyped value
+If a case expression is untyped, it is first implicitly converted
+to the type of the switch expression.
+For each (possibly converted) case expression
+In other words, the switch expression is treated as if it were used to declare and
+initialize a temporary variable
+In a case or default clause, the last non-empty statement
+may be a (possibly labeled)
+"fallthrough" statement to
+indicate that control should flow from the end of this clause to
+the first statement of the next clause.
+Otherwise control flows to the end of the "switch" statement.
+A "fallthrough" statement may appear as the last statement of all
+but the last clause of an expression switch.
+
+The switch expression may be preceded by a simple statement, which
+executes before the expression is evaluated.
+
+Implementation restriction: A compiler may disallow multiple case
+expressions evaluating to the same constant.
+For instance, the current compilers disallow duplicate integer,
+floating point, or string constants in case expressions.
+
+A type switch compares types rather than values. It is otherwise similar
+to an expression switch. It is marked by a special switch expression that
+has the form of a type assertion
+using the keyword
+Cases then match actual types
+The TypeSwitchGuard may include a
+short variable declaration.
+When that form is used, the variable is declared at the end of the
+TypeSwitchCase in the implicit block of each clause.
+In clauses with a case listing exactly one type, the variable
+has that type; otherwise, the variable has the type of the expression
+in the TypeSwitchGuard.
+
+Instead of a type, a case may use the predeclared identifier
+
+Given an expression
+could be rewritten:
+
+The type switch guard may be preceded by a simple statement, which
+executes before the guard is evaluated.
+
+The "fallthrough" statement is not permitted in a type switch.
+
+A "for" statement specifies repeated execution of a block. There are three forms:
+The iteration may be controlled by a single condition, a "for" clause, or a "range" clause.
+
+In its simplest form, a "for" statement specifies the repeated execution of
+a block as long as a boolean condition evaluates to true.
+The condition is evaluated before each iteration.
+If the condition is absent, it is equivalent to the boolean value
+
+A "for" statement with a ForClause is also controlled by its condition, but
+additionally it may specify an init
+and a post statement, such as an assignment,
+an increment or decrement statement. The init statement may be a
+short variable declaration, but the post statement must not.
+Variables declared by the init statement are re-used in each iteration.
+
+If non-empty, the init statement is executed once before evaluating the
+condition for the first iteration;
+the post statement is executed after each execution of the block (and
+only if the block was executed).
+Any element of the ForClause may be empty but the
+semicolons are
+required unless there is only a condition.
+If the condition is absent, it is equivalent to the boolean value
+
+A "for" statement with a "range" clause
+iterates through all entries of an array, slice, string or map,
+or values received on a channel. For each entry it assigns iteration values
+to corresponding iteration variables if present and then executes the block.
+
+The expression on the right in the "range" clause is called the range expression,
+which may be an array, pointer to an array, slice, string, map, or channel permitting
+receive operations.
+As with an assignment, if present the operands on the left must be
+addressable or map index expressions; they
+denote the iteration variables. If the range expression is a channel, at most
+one iteration variable is permitted, otherwise there may be up to two.
+If the last iteration variable is the blank identifier,
+the range clause is equivalent to the same clause without that identifier.
+
+The range expression
+Function calls on the left are evaluated once per iteration.
+For each iteration, iteration values are produced as follows
+if the respective iteration variables are present:
+
+The iteration values are assigned to the respective
+iteration variables as in an assignment statement.
+
+The iteration variables may be declared by the "range" clause using a form of
+short variable declaration
+(
+A "go" statement starts the execution of a function call
+as an independent concurrent thread of control, or goroutine,
+within the same address space.
+
+The expression must be a function or method call; it cannot be parenthesized.
+Calls of built-in functions are restricted as for
+expression statements.
+
+The function value and parameters are
+evaluated as usual
+in the calling goroutine, but
+unlike with a regular call, program execution does not wait
+for the invoked function to complete.
+Instead, the function begins executing independently
+in a new goroutine.
+When the function terminates, its goroutine also terminates.
+If the function has any return values, they are discarded when the
+function completes.
+
+A "select" statement chooses which of a set of possible
+send or
+receive
+operations will proceed.
+It looks similar to a
+"switch" statement but with the
+cases all referring to communication operations.
+
+A case with a RecvStmt may assign the result of a RecvExpr to one or
+two variables, which may be declared using a
+short variable declaration.
+The RecvExpr must be a (possibly parenthesized) receive operation.
+There can be at most one default case and it may appear anywhere
+in the list of cases.
+
+Execution of a "select" statement proceeds in several steps:
+
+Since communication on
+A "return" statement in a function
+In a function without a result type, a "return" statement must not
+specify any result values.
+
+There are three ways to return values from a function with a result
+type:
+
+Regardless of how they are declared, all the result values are initialized to
+the zero values for their type upon entry to the
+function. A "return" statement that specifies results sets the result parameters before
+any deferred functions are executed.
+
+Implementation restriction: A compiler may disallow an empty expression list
+in a "return" statement if a different entity (constant, type, or variable)
+with the same name as a result parameter is in
+scope at the place of the return.
+
+A "break" statement terminates execution of the innermost
+"for",
+"switch", or
+"select" statement
+within the same function.
+
+If there is a label, it must be that of an enclosing
+"for", "switch", or "select" statement,
+and that is the one whose execution terminates.
+
+A "continue" statement begins the next iteration of the
+innermost "for" loop at its post statement.
+The "for" loop must be within the same function.
+
+If there is a label, it must be that of an enclosing
+"for" statement, and that is the one whose execution
+advances.
+
+A "goto" statement transfers control to the statement with the corresponding label
+within the same function.
+
+Executing the "goto" statement must not cause any variables to come into
+scope that were not already in scope at the point of the goto.
+For instance, this example:
+
+is erroneous because the jump to label
+A "goto" statement outside a block cannot jump to a label inside that block.
+For instance, this example:
+
+is erroneous because the label
+A "fallthrough" statement transfers control to the first statement of the
+next case clause in an expression "switch" statement.
+It may be used only as the final non-empty statement in such a clause.
+
+A "defer" statement invokes a function whose execution is deferred
+to the moment the surrounding function returns, either because the
+surrounding function executed a return statement,
+reached the end of its function body,
+or because the corresponding goroutine is panicking.
+
+The expression must be a function or method call; it cannot be parenthesized.
+Calls of built-in functions are restricted as for
+expression statements.
+
+Each time a "defer" statement
+executes, the function value and parameters to the call are
+evaluated as usual
+and saved anew but the actual function is not invoked.
+Instead, deferred functions are invoked immediately before
+the surrounding function returns, in the reverse order
+they were deferred. That is, if the surrounding function
+returns through an explicit return statement,
+deferred functions are executed after any result parameters are set
+by that return statement but before the function returns to its caller.
+If a deferred function value evaluates
+to
+For instance, if the deferred function is
+a function literal and the surrounding
+function has named result parameters that
+are in scope within the literal, the deferred function may access and modify
+the result parameters before they are returned.
+If the deferred function has any return values, they are discarded when
+the function completes.
+(See also the section on handling panics.)
+
+Built-in functions are
+predeclared.
+They are called like any other function but some of them
+accept a type instead of an expression as the first argument.
+
+The built-in functions do not have standard Go types,
+so they can only appear in call expressions;
+they cannot be used as function values.
+
+For a channel
+The built-in functions
+The capacity of a slice is the number of elements for which there is
+space allocated in the underlying array.
+At any time the following relationship holds:
+
+The length of a
+The expression
+The built-in function
+For instance
+
+allocates storage for a variable of type
+The built-in function
+Each of the size arguments
+Calling
+The built-in functions
+The variadic function
+If the capacity of
+The function
+Examples:
+
+The built-in function
+If the map
+Three functions assemble and disassemble complex numbers.
+The built-in function
+The type of the arguments and return value correspond.
+For
+For
+The
+If the operands of these functions are all constants, the return
+value is a constant.
+ Two built-in functions,
+While executing a function
+The
+The return value of
+The
+Current implementations provide several built-in functions useful during
+bootstrapping. These functions are documented for completeness but are not
+guaranteed to stay in the language. They do not return a result.
+
+Implementation restriction:
+Go programs are constructed by linking together packages.
+A package in turn is constructed from one or more source files
+that together declare constants, types, variables and functions
+belonging to the package and which are accessible in all files
+of the same package. Those elements may be
+exported and used in another package.
+
+Each source file consists of a package clause defining the package
+to which it belongs, followed by a possibly empty set of import
+declarations that declare packages whose contents it wishes to use,
+followed by a possibly empty set of declarations of functions,
+types, variables, and constants.
+
+A package clause begins each source file and defines the package
+to which the file belongs.
+
+The PackageName must not be the blank identifier.
+
+A set of files sharing the same PackageName form the implementation of a package.
+An implementation may require that all source files for a package inhabit the same directory.
+
+An import declaration states that the source file containing the declaration
+depends on functionality of the imported package
+(§Program initialization and execution)
+and enables access to exported identifiers
+of that package.
+The import names an identifier (PackageName) to be used for access and an ImportPath
+that specifies the package to be imported.
+
+The PackageName is used in qualified identifiers
+to access exported identifiers of the package within the importing source file.
+It is declared in the file block.
+If the PackageName is omitted, it defaults to the identifier specified in the
+package clause of the imported package.
+If an explicit period (
+The interpretation of the ImportPath is implementation-dependent but
+it is typically a substring of the full file name of the compiled
+package and may be relative to a repository of installed packages.
+
+Implementation restriction: A compiler may restrict ImportPaths to
+non-empty strings using only characters belonging to
+Unicode's
+L, M, N, P, and S general categories (the Graphic characters without
+spaces) and may also exclude the characters
+
+Assume we have compiled a package containing the package clause
+
+An import declaration declares a dependency relation between
+the importing and imported package.
+It is illegal for a package to import itself, directly or indirectly,
+or to directly import a package without
+referring to any of its exported identifiers. To import a package solely for
+its side-effects (initialization), use the blank
+identifier as explicit package name:
+
+Here is a complete Go package that implements a concurrent prime sieve.
+
+When storage is allocated for a variable,
+either through a declaration or a call of
+These two simple declarations are equivalent:
+
+After
+
+the following holds:
+
+The same would also be true after
+
+Within a package, package-level variable initialization proceeds stepwise,
+with each step selecting the variable earliest in declaration order
+which has no dependencies on uninitialized variables.
+
+More precisely, a package-level variable is considered ready for
+initialization if it is not yet initialized and either has
+no initialization expression or
+its initialization expression has no dependencies on uninitialized variables.
+Initialization proceeds by repeatedly initializing the next package-level
+variable that is earliest in declaration order and ready for initialization,
+until there are no variables ready for initialization.
+
+If any variables are still uninitialized when this
+process ends, those variables are part of one or more initialization cycles,
+and the program is not valid.
+
+Multiple variables on the left-hand side of a variable declaration initialized
+by single (multi-valued) expression on the right-hand side are initialized
+together: If any of the variables on the left-hand side is initialized, all
+those variables are initialized in the same step.
+
+For the purpose of package initialization, blank
+variables are treated like any other variables in declarations.
+
+The declaration order of variables declared in multiple files is determined
+by the order in which the files are presented to the compiler: Variables
+declared in the first file are declared before any of the variables declared
+in the second file, and so on.
+
+Dependency analysis does not rely on the actual values of the
+variables, only on lexical references to them in the source,
+analyzed transitively. For instance, if a variable
+For example, given the declarations
+
+the initialization order is
+Dependency analysis is performed per package; only references referring
+to variables, functions, and (non-interface) methods declared in the current
+package are considered. If other, hidden, data dependencies exists between
+variables, the initialization order between those variables is unspecified.
+
+For instance, given the declarations
+
+the variable
+Variables may also be initialized using functions named
+Multiple such functions may be defined per package, even within a single
+source file. In the package block, the
+A package with no imports is initialized by assigning initial values
+to all its package-level variables followed by calling all
+Package initialization—variable initialization and the invocation of
+
+To ensure reproducible initialization behavior, build systems are encouraged
+to present multiple files belonging to the same package in lexical file name
+order to a compiler.
+
+A complete program is created by linking a single, unimported package
+called the main package with all the packages it imports, transitively.
+The main package must
+have package name
+Program execution begins by initializing the main package and then
+invoking the function
+The predeclared type
+It is the conventional interface for representing an error condition,
+with the nil value representing no error.
+For instance, a function to read data from a file might be defined:
+
+Execution errors such as attempting to index an array out
+of bounds trigger a run-time panic equivalent to a call of
+the built-in function
+The built-in package
+A
+The functions
+The function
+Computer architectures may require memory addresses to be aligned;
+that is, for addresses of a variable to be a multiple of a factor,
+the variable's type's alignment. The function
+Calls to
+The function
+The function
+except that, as a special case, if
+The
+For the numeric types, the following sizes are guaranteed:
+
+The following minimal alignment properties are guaranteed:
+
+A struct or array type has size zero if it contains no fields (or elements, respectively) that have a size greater than zero. Two distinct zero-size variables may have the same address in memory.
+
+The Go memory model specifies the conditions under which
+reads of a variable in one goroutine can be guaranteed to
+observe values produced by writes to the same variable in a different goroutine.
+
+Programs that modify data being simultaneously accessed by multiple goroutines
+must serialize such access.
+
+To serialize access, protect the data with channel operations or other synchronization primitives
+such as those in the
+If you must read the rest of this document to understand the behavior of your program,
+you are being too clever.
+
+Don't be clever.
+
+Go approaches its memory model in much the same way as the rest of the language,
+aiming to keep the semantics simple, understandable, and useful.
+This section gives a general overview of the approach and should suffice for most programmers.
+The memory model is specified more formally in the next section.
+
+A data race is defined as
+a write to a memory location happening concurrently with another read or write to that same location,
+unless all the accesses involved are atomic data accesses as provided by the
+While programmers should write Go programs without data races,
+there are limitations to what a Go implementation can do in response to a data race.
+An implementation may always react to a data race by reporting the race and terminating the program.
+Otherwise, each read of a single-word-sized or sub-word-sized memory location
+must observe a value actually written to that location (perhaps by a concurrent executing goroutine)
+and not yet overwritten.
+These implementation constraints make Go more like Java or JavaScript,
+in that most races have a limited number of outcomes,
+and less like C and C++, where the meaning of any program with a race
+is entirely undefined, and the compiler may do anything at all.
+Go's approach aims to make errant programs more reliable and easier to debug,
+while still insisting that races are errors and that tools can diagnose and report them.
+
+The following formal definition of Go's memory model closely follows
+the approach presented by Hans-J. Boehm and Sarita V. Adve in
+“Foundations of the C++ Concurrency Memory Model”,
+published in PLDI 2008.
+The definition of data-race-free programs and the guarantee of sequential consistency
+for race-free programs are equivalent to the ones in that work.
+
+The memory model describes the requirements on program executions,
+which are made up of goroutine executions,
+which in turn are made up of memory operations.
+
+A memory operation is modeled by four details:
+
+Some memory operations are read-like, including read, atomic read, mutex lock, and channel receive.
+Other memory operations are write-like, including write, atomic write, mutex unlock, channel send, and channel close.
+Some, such as atomic compare-and-swap, are both read-like and write-like.
+
+A goroutine execution is modeled as a set of memory operations executed by a single goroutine.
+
+Requirement 1:
+The memory operations in each goroutine must correspond to a correct sequential execution of that goroutine,
+given the values read from and written to memory.
+That execution must be consistent with the sequenced before relation,
+defined as the partial order requirements set out by the Go language specification
+for Go's control flow constructs as well as the order of evaluation for expressions.
+
+A Go program execution is modeled as a set of goroutine executions,
+together with a mapping W that specifies the write-like operation that each read-like operation reads from.
+(Multiple executions of the same program can have different program executions.)
+
+Requirement 2:
+For a given program execution, the mapping W, when limited to synchronizing operations,
+must be explainable by some implicit total order of the synchronizing operations
+that is consistent with sequencing and the values read and written by those operations.
+
+The synchronized before relation is a partial order on synchronizing memory operations,
+derived from W.
+If a synchronizing read-like memory operation r
+observes a synchronizing write-like memory operation w
+(that is, if W(r) = w),
+then w is synchronized before r.
+Informally, the synchronized before relation is a subset of the implied total order
+mentioned in the previous paragraph,
+limited to the information that W directly observes.
+
+The happens before relation is defined as the transitive closure of the
+union of the sequenced before and synchronized before relations.
+
+Requirement 3:
+For an ordinary (non-synchronizing) data read r on a memory location x,
+W(r) must be a write w that is visible to r,
+where visible means that both of the following hold:
+
+
+A read-write data race on memory location x
+consists of a read-like memory operation r on x
+and a write-like memory operation w on x,
+at least one of which is non-synchronizing,
+which are unordered by happens before
+(that is, neither r happens before w
+nor w happens before r).
+
+A write-write data race on memory location x
+consists of two write-like memory operations w and w' on x,
+at least one of which is non-synchronizing,
+which are unordered by happens before.
+
+Note that if there are no read-write or write-write data races on memory location x,
+then any read r on x has only one possible W(r):
+the single w that immediately precedes it in the happens before order.
+
+More generally, it can be shown that any Go program that is data-race-free,
+meaning it has no program executions with read-write or write-write data races,
+can only have outcomes explained by some sequentially consistent interleaving
+of the goroutine executions.
+(The proof is the same as Section 7 of Boehm and Adve's paper cited above.)
+This property is called DRF-SC.
+
+The intent of the formal definition is to match
+the DRF-SC guarantee provided to race-free programs
+by other languages, including C, C++, Java, JavaScript, Rust, and Swift.
+
+Certain Go language operations such as goroutine creation and memory allocation
+act as synchronization operations.
+The effect of these operations on the synchronized-before partial order
+is documented in the “Synchronization” section below.
+Individual packages are responsible for providing similar documentation
+for their own operations.
+
+The preceding section gave a formal definition of data-race-free program execution.
+This section informally describes the semantics that implementations must provide
+for programs that do contain races.
+
+First, any implementation can, upon detecting a data race,
+report the race and halt execution of the program.
+Implementations using ThreadSanitizer
+(accessed with “
+Otherwise, a read r of a memory location x
+that is not larger than a machine word must observe
+some write w such that r does not happen before w
+and there is no write w' such that w happens before w'
+and w' happens before r.
+That is, each read must observe a value written by a preceding or concurrent write.
+
+Additionally, observation of acausal and “out of thin air” writes is disallowed.
+
+Reads of memory locations larger than a single machine word
+are encouraged but not required to meet the same semantics
+as word-sized memory locations,
+observing a single allowed write w.
+For performance reasons,
+implementations may instead treat larger operations
+as a set of individual machine-word-sized operations
+in an unspecified order.
+This means that races on multiword data structures
+can lead to inconsistent values not corresponding to a single write.
+When the values depend on the consistency
+of internal (pointer, length) or (pointer, type) pairs,
+as can be the case for interface values, maps,
+slices, and strings in most Go implementations,
+such races can in turn lead to arbitrary memory corruption.
+
+Examples of incorrect synchronization are given in the
+“Incorrect synchronization” section below.
+
+Examples of the limitations on implementations are given in the
+“Incorrect compilation” section below.
+
+Program initialization runs in a single goroutine,
+but that goroutine may create other goroutines,
+which run concurrently.
+
+If a package
+The completion of all
+The
+For example, in this program:
+
+calling
+The exit of a goroutine is not guaranteed to be synchronized before
+any event in the program.
+For example, in this program:
+
+the assignment to
+If the effects of a goroutine must be observed by another goroutine,
+use a synchronization mechanism such as a lock or channel
+communication to establish a relative ordering.
+
+Channel communication is the main method of synchronization
+between goroutines. Each send on a particular channel
+is matched to a corresponding receive from that channel,
+usually in a different goroutine.
+
+A send on a channel is synchronized before the completion of the
+corresponding receive from that channel.
+
+This program:
+
+is guaranteed to print
+The closing of a channel is synchronized before a receive that returns a zero value
+because the channel is closed.
+
+In the previous example, replacing
+
+A receive from an unbuffered channel is synchronized before the completion of
+the corresponding send on that channel.
+
+This program (as above, but with the send and receive statements swapped and
+using an unbuffered channel):
+
+is also guaranteed to print
+If the channel were buffered (e.g.,
+The kth receive on a channel with capacity C is synchronized before the completion of the k+Cth send from that channel completes.
+
+This rule generalizes the previous rule to buffered channels.
+It allows a counting semaphore to be modeled by a buffered channel:
+the number of items in the channel corresponds to the number of active uses,
+the capacity of the channel corresponds to the maximum number of simultaneous uses,
+sending an item acquires the semaphore, and receiving an item releases
+the semaphore.
+This is a common idiom for limiting concurrency.
+
+This program starts a goroutine for every entry in the work list, but the
+goroutines coordinate using the
+The
+For any
+This program:
+
+is guaranteed to print
+For any call to
+A successful call to
+The
+The completion of a single call of
+In this program:
+
+calling
+The APIs in the
+The preceding definition has the same semantics as C++’s sequentially consistent atomics
+and Java’s
+The
+The
+Other packages that provide synchronization abstractions
+should document the guarantees they make too.
+
+Programs with races are incorrect and
+can exhibit non-sequentially consistent executions.
+In particular, note that a read r may observe the value written by any write w
+that executes concurrently with r.
+Even if this occurs, it does not imply that reads happening after r
+will observe writes that happened before w.
+
+In this program:
+
+it can happen that
+This fact invalidates a few common idioms.
+
+Double-checked locking is an attempt to avoid the overhead of synchronization.
+For example, the
+but there is no guarantee that, in
+Another incorrect idiom is busy waiting for a value, as in:
+
+As before, there is no guarantee that, in
+There are subtler variants on this theme, such as this program.
+
+Even if
+In all these examples, the solution is the same:
+use explicit synchronization.
+
+The Go memory model restricts compiler optimizations as much as it does Go programs.
+Some compiler optimizations that would be valid in single-threaded programs are not valid in all Go programs.
+In particular, a compiler must not introduce writes that do not exist in the original program,
+it must not allow a single read to observe multiple values,
+and it must not allow a single write to write multiple values.
+
+All the following examples assume that `*p` and `*q` refer to
+memory locations accessible to multiple goroutines.
+
+Not introducing data races into race-free programs means not moving
+writes out of conditional statements in which they appear.
+For example, a compiler must not invert the conditional in this program:
+
+That is, the compiler must not rewrite the program into this one:
+
+If
+Not introducing data races also means not assuming that loops terminate.
+For example, a compiler must in general not move the accesses to
+If
+Not introducing data races also means not assuming that called functions
+always return or are free of synchronization operations.
+For example, a compiler must not move the accesses to
+If the call never returned, then once again the original program
+would never access
+Not allowing a single read to observe multiple values means
+not reloading local variables from shared memory.
+For example, a compiler must not discard
+If the complex code needs many registers, a compiler for single-threaded programs
+could discard
+Not allowing a single write to write multiple values also means not using
+the memory where a local variable will be written as temporary storage before the write.
+For example, a compiler must not use
+That is, it must not rewrite the program into this one:
+
+If
+Note that all these optimizations are permitted in C/C++ compilers:
+a Go compiler sharing a back end with a C/C++ compiler must take care
+to disable optimizations that are invalid for Go.
+
+Note that the prohibition on introducing data races
+does not apply if the compiler can prove that the races
+do not affect correct execution on the target platform.
+For example, on essentially all CPUs, it is valid to rewrite
+
+provided it can be proved that
+Go programmers writing data-race-free programs can rely on
+sequentially consistent execution of those programs,
+just as in essentially all other modern programming languages.
+
+When it comes to programs with races,
+both programmers and compilers should remember the advice:
+don't be clever.
+
+This is the reference manual for the Go programming language.
+The pre-Go1.18 version, without generics, can be found
+here.
+For more information and other documents, see golang.org.
+
+Go is a general-purpose language designed with systems programming
+in mind. It is strongly typed and garbage-collected and has explicit
+support for concurrent programming. Programs are constructed from
+packages, whose properties allow efficient management of
+dependencies.
+
+The syntax is compact and simple to parse, allowing for easy analysis
+by automatic tools such as integrated development environments.
+
+The syntax is specified using a
+variant
+of Extended Backus-Naur Form (EBNF):
+
+Productions are expressions constructed from terms and the following
+operators, in increasing precedence:
+
+Lowercase production names are used to identify lexical (terminal) tokens.
+Non-terminals are in CamelCase. Lexical tokens are enclosed in
+double quotes
+The form
+Source code is Unicode text encoded in
+UTF-8. The text is not
+canonicalized, so a single accented code point is distinct from the
+same character constructed from combining an accent and a letter;
+those are treated as two code points. For simplicity, this document
+will use the unqualified term character to refer to a Unicode code point
+in the source text.
+
+Each code point is distinct; for instance, uppercase and lowercase letters
+are different characters.
+
+Implementation restriction: For compatibility with other tools, a
+compiler may disallow the NUL character (U+0000) in the source text.
+
+Implementation restriction: For compatibility with other tools, a
+compiler may ignore a UTF-8-encoded byte order mark
+(U+FEFF) if it is the first Unicode code point in the source text.
+A byte order mark may be disallowed anywhere else in the source.
+
+The following terms are used to denote specific Unicode character categories:
+
+In The Unicode Standard 8.0,
+Section 4.5 "General Category" defines a set of character categories.
+Go treats all characters in any of the Letter categories Lu, Ll, Lt, Lm, or Lo
+as Unicode letters, and those in the Number category Nd as Unicode digits.
+
+The underscore character
+Comments serve as program documentation. There are two forms:
+
+A comment cannot start inside a rune or
+string literal, or inside a comment.
+A general comment containing no newlines acts like a space.
+Any other comment acts like a newline.
+
+Tokens form the vocabulary of the Go language.
+There are four classes: identifiers, keywords, operators
+and punctuation, and literals. White space, formed from
+spaces (U+0020), horizontal tabs (U+0009),
+carriage returns (U+000D), and newlines (U+000A),
+is ignored except as it separates tokens
+that would otherwise combine into a single token. Also, a newline or end of file
+may trigger the insertion of a semicolon.
+While breaking the input into tokens,
+the next token is the longest sequence of characters that form a
+valid token.
+
+The formal syntax uses semicolons
+To reflect idiomatic use, code examples in this document elide semicolons
+using these rules.
+
+Identifiers name program entities such as variables and types.
+An identifier is a sequence of one or more letters and digits.
+The first character in an identifier must be a letter.
+
+Some identifiers are predeclared.
+
+The following keywords are reserved and may not be used as identifiers.
+
+The following character sequences represent operators
+(including assignment operators) and punctuation:
+
+An integer literal is a sequence of digits representing an
+integer constant.
+An optional prefix sets a non-decimal base:
+For readability, an underscore character
+A floating-point literal is a decimal or hexadecimal representation of a
+floating-point constant.
+
+A decimal floating-point literal consists of an integer part (decimal digits),
+a decimal point, a fractional part (decimal digits), and an exponent part
+(
+A hexadecimal floating-point literal consists of a
+For readability, an underscore character
+An imaginary literal represents the imaginary part of a
+complex constant.
+It consists of an integer or
+floating-point literal
+followed by the lowercase letter
+For backward compatibility, an imaginary literal's integer part consisting
+entirely of decimal digits (and possibly underscores) is considered a decimal
+integer, even if it starts with a leading
+A rune literal represents a rune constant,
+an integer value identifying a Unicode code point.
+A rune literal is expressed as one or more characters enclosed in single quotes,
+as in
+The simplest form represents the single character within the quotes;
+since Go source text is Unicode characters encoded in UTF-8, multiple
+UTF-8-encoded bytes may represent a single integer value. For
+instance, the literal
+Several backslash escapes allow arbitrary values to be encoded as
+ASCII text. There are four ways to represent the integer value
+as a numeric constant:
+Although these representations all result in an integer, they have
+different valid ranges. Octal escapes must represent a value between
+0 and 255 inclusive. Hexadecimal escapes satisfy this condition
+by construction. The escapes
+After a backslash, certain single-character escapes represent special values:
+
+An unrecognized character following a backslash in a rune literal is illegal.
+
+A string literal represents a string constant
+obtained from concatenating a sequence of characters. There are two forms:
+raw string literals and interpreted string literals.
+
+Raw string literals are character sequences between back quotes, as in
+
+Interpreted string literals are character sequences between double
+quotes, as in
+These examples all represent the same string:
+
+If the source code represents a character as two code points, such as
+a combining form involving an accent and a letter, the result will be
+an error if placed in a rune literal (it is not a single code
+point), and will appear as two code points if placed in a string
+literal.
+ There are boolean constants,
+rune constants,
+integer constants,
+floating-point constants, complex constants,
+and string constants. Rune, integer, floating-point,
+and complex constants are
+collectively called numeric constants.
+
+A constant value is represented by a
+rune,
+integer,
+floating-point,
+imaginary,
+or
+string literal,
+an identifier denoting a constant,
+a constant expression,
+a conversion with a result that is a constant, or
+the result value of some built-in functions such as
+
+In general, complex constants are a form of
+constant expression
+and are discussed in that section.
+
+Numeric constants represent exact values of arbitrary precision and do not overflow.
+Consequently, there are no constants denoting the IEEE-754 negative zero, infinity,
+and not-a-number values.
+
+Constants may be typed or untyped.
+Literal constants,
+A constant may be given a type explicitly by a constant declaration
+or conversion, or implicitly when used in a
+variable declaration or an
+assignment statement or as an
+operand in an expression.
+It is an error if the constant value
+cannot be represented as a value of the respective type.
+If the type is a type parameter, the constant is converted into a non-constant
+value of the type parameter.
+
+An untyped constant has a default type which is the type to which the
+constant is implicitly converted in contexts where a typed value is required,
+for instance, in a short variable declaration
+such as
+Implementation restriction: Although numeric constants have arbitrary
+precision in the language, a compiler may implement them using an
+internal representation with limited precision. That said, every
+implementation must:
+
+These requirements apply both to literal constants and to the result
+of evaluating constant
+expressions.
+
+A variable is a storage location for holding a value.
+The set of permissible values is determined by the
+variable's type.
+
+A variable declaration
+or, for function parameters and results, the signature
+of a function declaration
+or function literal reserves
+storage for a named variable.
+
+Calling the built-in function
+Structured variables of array, slice,
+and struct types have elements and fields that may
+be addressed individually. Each such element
+acts like a variable.
+
+The static type (or just type) of a variable is the
+type given in its declaration, the type provided in the
+
+A variable's value is retrieved by referring to the variable in an
+expression; it is the most recent value
+assigned to the variable.
+If a variable has not yet been assigned a value, its value is the
+zero value for its type.
+
+A type determines a set of values together with operations and methods specific
+to those values. A type may be denoted by a type name, if it has one, which must be
+followed by type arguments if the type is generic.
+A type may also be specified using a type literal, which composes a type
+from existing types.
+
+The language predeclares certain type names.
+Others are introduced with type declarations
+or type parameter lists.
+Composite types—array, struct, pointer, function,
+interface, slice, map, and channel types—may be constructed using
+type literals.
+
+Predeclared types, defined types, and type parameters are called named types.
+An alias denotes a named type if the type given in the alias declaration is a named type.
+
+A boolean type represents the set of Boolean truth values
+denoted by the predeclared constants
+An integer, floating-point, or complex type
+represents the set of integer, floating-point, or complex values, respectively.
+They are collectively called numeric types.
+The predeclared architecture-independent numeric types are:
+
+The value of an n-bit integer is n bits wide and represented using
+two's complement arithmetic.
+
+There is also a set of predeclared integer types with implementation-specific sizes:
+
+To avoid portability issues all numeric types are defined
+types and thus distinct except
+
+A string type represents the set of string values.
+A string value is a (possibly empty) sequence of bytes.
+The number of bytes is called the length of the string and is never negative.
+Strings are immutable: once created,
+it is impossible to change the contents of a string.
+The predeclared string type is
+The length of a string
+An array is a numbered sequence of elements of a single
+type, called the element type.
+The number of elements is called the length of the array and is never negative.
+
+The length is part of the array's type; it must evaluate to a
+non-negative constant
+representable by a value
+of type
+An array type
+A slice is a descriptor for a contiguous segment of an underlying array and
+provides access to a numbered sequence of elements from that array.
+A slice type denotes the set of all slices of arrays of its element type.
+The number of elements is called the length of the slice and is never negative.
+The value of an uninitialized slice is
+The length of a slice
+A slice, once initialized, is always associated with an underlying
+array that holds its elements. A slice therefore shares storage
+with its array and with other slices of the same array; by contrast,
+distinct arrays always represent distinct storage.
+
+The array underlying a slice may extend past the end of the slice.
+The capacity is a measure of that extent: it is the sum of
+the length of the slice and the length of the array beyond the slice;
+a slice of length up to that capacity can be created by
+slicing a new one from the original slice.
+The capacity of a slice
+A new, initialized slice value for a given element type
+produces the same slice as allocating an array and slicing
+it, so these two expressions are equivalent:
+
+Like arrays, slices are always one-dimensional but may be composed to construct
+higher-dimensional objects.
+With arrays of arrays, the inner arrays are, by construction, always the same length;
+however with slices of slices (or arrays of slices), the inner lengths may vary dynamically.
+Moreover, the inner slices must be initialized individually.
+
+A struct is a sequence of named elements, called fields, each of which has a
+name and a type. Field names may be specified explicitly (IdentifierList) or
+implicitly (EmbeddedField).
+Within a struct, non-blank field names must
+be unique.
+
+A field declared with a type but no explicit field name is called an embedded field.
+An embedded field must be specified as
+a type name
+The following declaration is illegal because field names must be unique
+in a struct type:
+
+A field or method
+Promoted fields act like ordinary fields
+of a struct except that they cannot be used as field names in
+composite literals of the struct.
+
+Given a struct type
+A field declaration may be followed by an optional string literal tag,
+which becomes an attribute for all the fields in the corresponding
+field declaration. An empty tag string is equivalent to an absent tag.
+The tags are made visible through a reflection interface
+and take part in type identity for structs
+but are otherwise ignored.
+
+A struct type
+A pointer type denotes the set of all pointers to variables of a given
+type, called the base type of the pointer.
+The value of an uninitialized pointer is
+A function type denotes the set of all functions with the same parameter
+and result types. The value of an uninitialized variable of function type
+is
+Within a list of parameters or results, the names (IdentifierList)
+must either all be present or all be absent. If present, each name
+stands for one item (parameter or result) of the specified type and
+all non-blank names in the signature
+must be unique.
+If absent, each type stands for one item of that type.
+Parameter and result
+lists are always parenthesized except that if there is exactly
+one unnamed result it may be written as an unparenthesized type.
+
+The final incoming parameter in a function signature may have
+a type prefixed with
+An interface type defines a type set.
+A variable of interface type can store a value of any type that is in the type
+set of the interface. Such a type is said to
+implement the interface.
+The value of an uninitialized variable of interface type is
+An interface type is specified by a list of interface elements.
+An interface element is either a method or a type element,
+where a type element is a union of one or more type terms.
+A type term is either a single type or a single underlying type.
+
+In its most basic form an interface specifies a (possibly empty) list of methods.
+The type set defined by such an interface is the set of types which implement all of
+those methods, and the corresponding method set consists
+exactly of the methods specified by the interface.
+Interfaces whose type sets can be defined entirely by a list of methods are called
+basic interfaces.
+
+The name of each explicitly specified method must be unique
+and not blank.
+
+More than one type may implement an interface.
+For instance, if two types
+(where
+Every type that is a member of the type set of an interface implements that interface.
+Any given type may implement several distinct interfaces.
+For instance, all types implement the empty interface which stands for the set
+of all (non-interface) types:
+
+For convenience, the predeclared type
+Similarly, consider this interface specification,
+which appears within a type declaration
+to define an interface called
+If
+they implement the
+In a slightly more general form
+an interface
+When embedding interfaces, methods with the
+same names must
+have identical signatures.
+
+In their most general form, an interface element may also be an arbitrary type term
+
+The quantification "the set of all non-interface types" refers not just to all (non-interface)
+types declared in the program at hand, but all possible types in all possible programs, and
+hence is infinite.
+Similarly, given the set of all non-interface types that implement a particular method, the
+intersection of the method sets of those types will contain exactly that method, even if all
+types in the program at hand always pair that method with another method.
+
+By construction, an interface's type set never contains an interface type.
+
+In a term of the form
+Union elements denote unions of type sets:
+
+The type
+Implementation restriction:
+A union (with more than one term) cannot contain the
+predeclared identifier
+Interfaces that are not basic may only be used as type
+constraints, or as elements of other interfaces used as constraints.
+They cannot be the types of values or variables, or components of other,
+non-interface types.
+
+An interface type
+A type
+A value of type
+A map is an unordered group of elements of one type, called the
+element type, indexed by a set of unique keys of another type,
+called the key type.
+The value of an uninitialized map is
+The comparison operators
+
+The number of map elements is called its length.
+For a map
+A new, empty map value is made using the built-in
+function
+The initial capacity does not bound its size:
+maps grow to accommodate the number of items
+stored in them, with the exception of
+A channel provides a mechanism for
+concurrently executing functions
+to communicate by
+sending and
+receiving
+values of a specified element type.
+The value of an uninitialized channel is
+The optional
+The
+A new, initialized channel
+value can be made using the built-in function
+
+The capacity, in number of elements, sets the size of the buffer in the channel.
+If the capacity is zero or absent, the channel is unbuffered and communication
+succeeds only when both a sender and receiver are ready. Otherwise, the channel
+is buffered and communication succeeds without blocking if the buffer
+is not full (sends) or not empty (receives).
+A
+A channel may be closed with the built-in function
+
+A single channel may be used in
+send statements,
+receive operations,
+and calls to the built-in functions
+
+Each type
+The underlying type of
+Each non-interface type
+An interface
+No other interfaces have a core type.
+
+The core type of an interface is, depending on the condition that is satisfied, either:
+
+By definition, a core type is never a defined type,
+type parameter, or
+interface type.
+
+Examples of interfaces with core types:
+
+Examples of interfaces without core types:
+
+Some operations (slice expressions,
+
+Examples of interfaces with
+Note that
+Two types are either identical or different.
+
+A named type is always different from any other type.
+Otherwise, two types are identical if their underlying type literals are
+structurally equivalent; that is, they have the same literal structure and corresponding
+components have identical types. In detail:
+
+Given the declarations
+
+these types are identical:
+
+
+A value
+Additionally, if
+A constant
+If
+The method set of a type determines the methods that can be
+called on an operand of that type.
+Every type has a (possibly empty) method set associated with it:
+
+Further rules apply to structs (and pointer to structs) containing embedded fields,
+as described in the section on struct types.
+Any other type has an empty method set.
+
+In a method set, each method must have a
+unique
+non-blank method name.
+
+A block is a possibly empty sequence of declarations and statements
+within matching brace brackets.
+
+In addition to explicit blocks in the source code, there are implicit blocks:
+
+Blocks nest and influence scoping.
+
+A declaration binds a non-blank identifier to a
+constant,
+type,
+type parameter,
+variable,
+function,
+label, or
+package.
+Every identifier in a program must be declared.
+No identifier may be declared twice in the same block, and
+no identifier may be declared in both the file and package block.
+
+The blank identifier may be used like any other identifier
+in a declaration, but it does not introduce a binding and thus is not declared.
+In the package block, the identifier
+The scope of a declared identifier is the extent of source text in which
+the identifier denotes the specified constant, type, variable, function, label, or package.
+
+Go is lexically scoped using blocks:
+
+An identifier declared in a block may be redeclared in an inner block.
+While the identifier of the inner declaration is in scope, it denotes
+the entity declared by the inner declaration.
+
+The package clause is not a declaration; the package name
+does not appear in any scope. Its purpose is to identify the files belonging
+to the same package and to specify the default package name for import
+declarations.
+
+Labels are declared by labeled statements and are
+used in the "break",
+"continue", and
+"goto" statements.
+It is illegal to define a label that is never used.
+In contrast to other identifiers, labels are not block scoped and do
+not conflict with identifiers that are not labels. The scope of a label
+is the body of the function in which it is declared and excludes
+the body of any nested function.
+
+The blank identifier is represented by the underscore character
+The following identifiers are implicitly declared in the
+universe block:
+
+An identifier may be exported to permit access to it from another package.
+An identifier is exported if both:
+
+All other identifiers are not exported.
+
+Given a set of identifiers, an identifier is called unique if it is
+different from every other in the set.
+Two identifiers are different if they are spelled differently, or if they
+appear in different packages and are not
+exported. Otherwise, they are the same.
+
+A constant declaration binds a list of identifiers (the names of
+the constants) to the values of a list of constant expressions.
+The number of identifiers must be equal
+to the number of expressions, and the nth identifier on
+the left is bound to the value of the nth expression on the
+right.
+
+If the type is present, all constants take the type specified, and
+the expressions must be assignable to that type,
+which must not be a type parameter.
+If the type is omitted, the constants take the
+individual types of the corresponding expressions.
+If the expression values are untyped constants,
+the declared constants remain untyped and the constant identifiers
+denote the constant values. For instance, if the expression is a
+floating-point literal, the constant identifier denotes a floating-point
+constant, even if the literal's fractional part is zero.
+
+Within a parenthesized
+Within a constant declaration, the predeclared identifier
+
+By definition, multiple uses of
+This last example exploits the implicit repetition
+of the last non-empty expression list.
+
+A type declaration binds an identifier, the type name, to a type.
+Type declarations come in two forms: alias declarations and type definitions.
+
+An alias declaration binds an identifier to the given type.
+
+Within the scope of
+the identifier, it serves as an alias for the type.
+
+A type definition creates a new, distinct type with the same
+underlying type and operations as the given type
+and binds an identifier, the type name, to it.
+
+The new type is called a defined type.
+It is different from any other type,
+including the type it is created from.
+
+A defined type may have methods associated with it.
+It does not inherit any methods bound to the given type,
+but the method set
+of an interface type or of elements of a composite type remains unchanged:
+
+Type definitions may be used to define different boolean, numeric,
+or string types and associate methods with them:
+
+If the type definition specifies type parameters,
+the type name denotes a generic type.
+Generic types must be instantiated when they
+are used.
+
+In a type definition the given type cannot be a type parameter.
+
+A generic type may also have methods associated with it.
+In this case, the method receivers must declare the same number of type parameters as
+present in the generic type definition.
+
+A type parameter list declares the type parameters of a generic function or type declaration.
+The type parameter list looks like an ordinary function parameter list
+except that the type parameter names must all be present and the list is enclosed
+in square brackets rather than parentheses.
+
+All non-blank names in the list must be unique.
+Each name declares a type parameter, which is a new and different named type
+that acts as a placeholder for an (as of yet) unknown type in the declaration.
+The type parameter is replaced with a type argument upon
+instantiation of the generic function or type.
+
+Just as each ordinary function parameter has a parameter type, each type parameter
+has a corresponding (meta-)type which is called its
+type constraint.
+
+A parsing ambiguity arises when the type parameter list for a generic type
+declares a single type parameter
+In these rare cases, the type parameter list is indistinguishable from an
+expression and the type declaration is parsed as an array type declaration.
+To resolve the ambiguity, embed the constraint in an
+interface or use a trailing comma:
+
+Type parameters may also be declared by the receiver specification
+of a method declaration associated
+with a generic type.
+
+Within a type parameter list of a generic type
+A type constraint is an interface that defines the
+set of permissible type arguments for the respective type parameter and controls the
+operations supported by values of that type parameter.
+
+If the constraint is an interface literal of the form
+The predeclared
+interface type
+Even though interfaces that are not type parameters are comparable,
+they are not strictly comparable and therefore they do not implement
+The
+A type argument
+A type T satisfies a constraint
+Because of the exception in the constraint satisfaction rule, comparing operands of type parameter type
+may panic at run-time (even though comparable type parameters are always strictly comparable).
+
+A variable declaration creates one or more variables,
+binds corresponding identifiers to them, and gives each a type and an initial value.
+
+If a list of expressions is given, the variables are initialized
+with the expressions following the rules for assignment statements.
+Otherwise, each variable is initialized to its zero value.
+
+If a type is present, each variable is given that type.
+Otherwise, each variable is given the type of the corresponding
+initialization value in the assignment.
+If that value is an untyped constant, it is first implicitly
+converted to its default type;
+if it is an untyped boolean value, it is first implicitly converted to type
+Implementation restriction: A compiler may make it illegal to declare a variable
+inside a function body if the variable is
+never used.
+
+A short variable declaration uses the syntax:
+
+It is shorthand for a regular variable declaration
+with initializer expressions but no types:
+
+Unlike regular variable declarations, a short variable declaration may redeclare
+variables provided they were originally declared earlier in the same block
+(or the parameter lists if the block is the function body) with the same type,
+and at least one of the non-blank variables is new.
+As a consequence, redeclaration can only appear in a multi-variable short declaration.
+Redeclaration does not introduce a new variable; it just assigns a new value to the original.
+The non-blank variable names on the left side of
+Short variable declarations may appear only inside functions.
+In some contexts such as the initializers for
+"if",
+"for", or
+"switch" statements,
+they can be used to declare local temporary variables.
+
+A function declaration binds an identifier, the function name,
+to a function.
+
+If the function's signature declares
+result parameters, the function body's statement list must end in
+a terminating statement.
+
+If the function declaration specifies type parameters,
+the function name denotes a generic function.
+A generic function must be instantiated before it can be
+called or used as a value.
+
+A function declaration without type parameters may omit the body.
+Such a declaration provides the signature for a function implemented outside Go,
+such as an assembly routine.
+
+A method is a function with a receiver.
+A method declaration binds an identifier, the method name, to a method,
+and associates the method with the receiver's base type.
+
+The receiver is specified via an extra parameter section preceding the method
+name. That parameter section must declare a single non-variadic parameter, the receiver.
+Its type must be a defined type
+A non-blank receiver identifier must be
+unique in the method signature.
+If the receiver's value is not referenced inside the body of the method,
+its identifier may be omitted in the declaration. The same applies in
+general to parameters of functions and methods.
+
+For a base type, the non-blank names of methods bound to it must be unique.
+If the base type is a struct type,
+the non-blank method and field names must be distinct.
+
+Given defined type
+bind the methods
+If the receiver base type is a generic type, the
+receiver specification must declare corresponding type parameters for the method
+to use. This makes the receiver type parameters available to the method.
+Syntactically, this type parameter declaration looks like an
+instantiation of the receiver base type: the type
+arguments must be identifiers denoting the type parameters being declared, one
+for each type parameter of the receiver base type.
+The type parameter names do not need to match their corresponding parameter names in the
+receiver base type definition, and all non-blank parameter names must be unique in the
+receiver parameter section and the method signature.
+The receiver type parameter constraints are implied by the receiver base type definition:
+corresponding type parameters have corresponding constraints.
+
+An expression specifies the computation of a value by applying
+operators and functions to operands.
+
+Operands denote the elementary values in an expression. An operand may be a
+literal, a (possibly qualified)
+non-blank identifier denoting a
+constant,
+variable, or
+function,
+or a parenthesized expression.
+
+An operand name denoting a generic function
+may be followed by a list of type arguments; the
+resulting operand is an instantiated function.
+
+The blank identifier may appear as an
+operand only on the left-hand side of an assignment statement.
+
+Implementation restriction: A compiler need not report an error if an operand's
+type is a type parameter with an empty
+type set. Functions with such type parameters
+cannot be instantiated; any attempt will lead
+to an error at the instantiation site.
+
+A qualified identifier is an identifier qualified with a package name prefix.
+Both the package name and the identifier must not be
+blank.
+
+A qualified identifier accesses an identifier in a different package, which
+must be imported.
+The identifier must be exported and
+declared in the package block of that package.
+
+Composite literals construct new composite values each time they are evaluated.
+They consist of the type of the literal followed by a brace-bound list of elements.
+Each element may optionally be preceded by a corresponding key.
+
+The LiteralType's core type
+For struct literals the following rules apply:
+
+Given the declarations
+
+one may write
+
+For array and slice literals the following rules apply:
+
+Taking the address of a composite literal
+generates a pointer to a unique variable initialized
+with the literal's value.
+
+Note that the zero value for a slice or map
+type is not the same as an initialized but empty value of the same type.
+Consequently, taking the address of an empty slice or map composite literal
+does not have the same effect as allocating a new slice or map value with
+new.
+
+The length of an array literal is the length specified in the literal type.
+If fewer elements than the length are provided in the literal, the missing
+elements are set to the zero value for the array element type.
+It is an error to provide elements with index values outside the index range
+of the array. The notation
+A slice literal describes the entire underlying array literal.
+Thus the length and capacity of a slice literal are the maximum
+element index plus one. A slice literal has the form
+
+and is shorthand for a slice operation applied to an array:
+
+Within a composite literal of array, slice, or map type
+A parsing ambiguity arises when a composite literal using the
+TypeName form of the LiteralType appears as an operand between the
+keyword and the opening brace of the block
+of an "if", "for", or "switch" statement, and the composite literal
+is not enclosed in parentheses, square brackets, or curly braces.
+In this rare case, the opening brace of the literal is erroneously parsed
+as the one introducing the block of statements. To resolve the ambiguity,
+the composite literal must appear within parentheses.
+
+Examples of valid array, slice, and map literals:
+
+A function literal represents an anonymous function.
+Function literals cannot declare type parameters.
+
+A function literal can be assigned to a variable or invoked directly.
+
+Function literals are closures: they may refer to variables
+defined in a surrounding function. Those variables are then shared between
+the surrounding function and the function literal, and they survive as long
+as they are accessible.
+
+Primary expressions are the operands for unary and binary expressions.
+
+For a primary expression
+denotes the field or method
+A selector
+The following rules apply to selectors:
+
+For example, given the declarations:
+
+one may write:
+
+but the following is invalid:
+
+If
+Consider a struct type
+The expression
+
+yields a function equivalent to
+That function may be called normally with an explicit receiver, so
+these five invocations are equivalent:
+
+Similarly, the expression
+
+yields a function value representing
+For a method with a value receiver, one can derive a function
+with an explicit pointer receiver, so
+
+yields a function value representing
+Such a function indirects through the receiver to create a value
+to pass as the receiver to the underlying method;
+the method does not overwrite the value whose address is passed in
+the function call.
+
+The final case, a value-receiver function for a pointer-receiver method,
+is illegal because pointer-receiver methods are not in the method set
+of the value type.
+
+Function values derived from methods are called with function call syntax;
+the receiver is provided as the first argument to the call.
+That is, given
+It is legal to derive a function value from a method of an interface type.
+The resulting function takes an explicit receiver of that interface type.
+
+If the expression
+The type
+As in the discussion of method expressions above,
+consider a struct type
+The expression
+
+yields a function value of type
+
+These two invocations are equivalent:
+
+Similarly, the expression
+
+yields a function value of type
+
+As with selectors, a reference to a non-interface method with a value receiver
+using a pointer will automatically dereference that pointer:
+As with method calls, a reference to a non-interface method with a pointer receiver
+using an addressable value will automatically take the address of that value:
+Although the examples above use non-interface types, it is also legal to create a method value
+from a value of interface type.
+
+A primary expression of the form
+
+denotes the element of the array, pointer to array, slice, string or map
+If
+For
+For
+For
+For
+For
+For
+Otherwise
+An index expression on a map
+yields an additional untyped boolean value. The value of
+Assigning to an element of a
+Slice expressions construct a substring or slice from a string, array, pointer
+to array, or slice. There are two variants: a simple form that specifies a low
+and high bound, and a full form that also specifies a bound on the capacity.
+
+The primary expression
+
+constructs a substring or slice. The core type of
+
+the slice
+For convenience, any of the indices may be omitted. A missing
+If
+For arrays or strings, the indices are in range if
+
+Except for untyped strings, if the sliced operand is a string or slice,
+the result of the slice operation is a non-constant value of the same type as the operand.
+For untyped string operands the result is a non-constant value of type
+If the sliced operand of a valid slice expression is a
+The primary expression
+
+constructs a slice of the same type, and with the same length and elements as the simple slice
+expression
+the slice
+As for simple slice expressions, if
+The indices are in range if
+For an expression
+asserts that
+More precisely, if
+If the type assertion holds, the value of the expression is the value
+stored in
+A type assertion used in an assignment statement or initialization of the special form
+
+yields an additional untyped boolean value. The value of
+Given an expression
+calls
+If
+In a function call, the function value and arguments are evaluated in
+the usual order.
+After they are evaluated, the parameters of the call are passed by value to the function
+and the called function begins execution.
+The return parameters of the function are passed by value
+back to the caller when the function returns.
+
+Calling a
+As a special case, if the return values of a function or method
+
+A method call
+There is no distinct method type and there are no method literals.
+
+If
+Given the function and calls
+
+within
+If the final argument is assignable to a slice type
+Given the slice
+within
+A generic function or type is instantiated by substituting type arguments
+for the type parameters.
+Instantiation proceeds in two steps:
+
+Instantiating a type results in a new non-generic named type;
+instantiating a function produces a new non-generic function.
+
+When using a generic function, type arguments may be provided explicitly,
+or they may be partially or completely inferred
+from the context in which the function is used.
+Provided that they can be inferred, type argument lists may be omitted entirely if the function is:
+
+In all other cases, a (possibly partial) type argument list must be present.
+If a type argument list is absent or partial, all missing type arguments
+must be inferrable from the context in which the function is used.
+
+A partial type argument list cannot be empty; at least the first argument must be present.
+The list is a prefix of the full list of type arguments, leaving the remaining arguments
+to be inferred. Loosely speaking, type arguments may be omitted from "right to left".
+
+For a generic type, all type arguments must always be provided explicitly.
+
+A use of a generic function may omit some or all type arguments if they can be
+inferred from the context within which the function is used, including
+the constraints of the function's type parameters.
+Type inference succeeds if it can infer the missing type arguments
+and instantiation succeeds with the
+inferred type arguments.
+Otherwise, type inference fails and the program is invalid.
+
+Type inference uses the type relationships between pairs of types for inference:
+For instance, a function argument must be assignable
+to its respective function parameter; this establishes a relationship between the
+type of the argument and the type of the parameter.
+If either of these two types contains type parameters, type inference looks for the
+type arguments to substitute the type parameters with such that the assignability
+relationship is satisfied.
+Similarly, type inference uses the fact that a type argument must
+satisfy the constraint of its respective
+type parameter.
+
+Each such pair of matched types corresponds to a type equation containing
+one or multiple type parameters, from one or possibly multiple generic functions.
+Inferring the missing type arguments means solving the resulting set of type
+equations for the respective type parameters.
+
+For example, given
+
+the variable
+which now can be solved for the type parameters
+Given a set of type equations, the type parameters to solve for are
+the type parameters of the functions that need to be instantiated
+and for which no explicit type arguments is provided.
+These type parameters are called bound type parameters.
+For instance, in the
+Type inference supports calls of generic functions and assignments
+of generic functions to (explicitly function-typed) variables.
+This includes passing generic functions as arguments to other
+(possibly also generic) functions, and returning generic functions
+as results.
+Type inference operates on a set of equations specific to each of
+these cases.
+The equations are as follows (type argument lists are omitted for clarity):
+
+ For a function call
+ For an assignment
+ For a return statement
+Additionally, each type parameter
+Type inference gives precedence to type information obtained from typed operands
+before considering untyped constants.
+Therefore, inference proceeds in two phases:
+
+ The type equations are solved for the bound
+ type parameters using type unification.
+ If unification fails, type inference fails.
+
+ For each bound type parameter
+If not all type arguments have been found after these two phases, type inference fails.
+
+If the two phases are successful, type inference determined a type argument for each
+bound type parameter:
+
+A type argument
+If type arguments contain cyclic references to themselves
+through bound type parameters, simplification and thus type
+inference fails.
+Otherwise, type inference succeeds.
+
+Type inference solves type equations through type unification.
+Type unification recursively compares the LHS and RHS types of an
+equation, where either or both types may be or contain bound type parameters,
+and looks for type arguments for those type parameters such that the LHS
+and RHS match (become identical or assignment-compatible, depending on
+context).
+To that effect, type inference maintains a map of bound type parameters
+to inferred type arguments; this map is consulted and updated during type unification.
+Initially, the bound type parameters are known but the map is empty.
+During type unification, if a new type argument A Quick Guide to Go's Assembler
+
+gc
Go compiler.
+The document is not comprehensive.
+MOV
+what the toolchain actually generates for that operation might
+not be a move instruction at all, perhaps a clear or load.
+Or it might correspond exactly to the machine instruction with that name.
+In general, machine-specific operations tend to appear as themselves, while more general concepts like
+memory move and subroutine call and return are more abstract.
+The details vary with architecture, and we apologize for the imprecision; the situation is not well-defined.
+runtime
and
+math/big
.
+You can also examine what the compiler emits as assembly code
+(the actual output may differ from what you see here):
+
+$ cat x.go
+package main
+
+func main() {
+ println(3)
+}
+$ GOOS=linux GOARCH=amd64 go tool compile -S x.go # or: go build -gcflags -S x.go
+"".main STEXT size=74 args=0x0 locals=0x10
+ 0x0000 00000 (x.go:3) TEXT "".main(SB), $16-0
+ 0x0000 00000 (x.go:3) MOVQ (TLS), CX
+ 0x0009 00009 (x.go:3) CMPQ SP, 16(CX)
+ 0x000d 00013 (x.go:3) JLS 67
+ 0x000f 00015 (x.go:3) SUBQ $16, SP
+ 0x0013 00019 (x.go:3) MOVQ BP, 8(SP)
+ 0x0018 00024 (x.go:3) LEAQ 8(SP), BP
+ 0x001d 00029 (x.go:3) FUNCDATA $0, gclocals·33cdeccccebe80329f1fdbee7f5874cb(SB)
+ 0x001d 00029 (x.go:3) FUNCDATA $1, gclocals·33cdeccccebe80329f1fdbee7f5874cb(SB)
+ 0x001d 00029 (x.go:3) FUNCDATA $2, gclocals·33cdeccccebe80329f1fdbee7f5874cb(SB)
+ 0x001d 00029 (x.go:4) PCDATA $0, $0
+ 0x001d 00029 (x.go:4) PCDATA $1, $0
+ 0x001d 00029 (x.go:4) CALL runtime.printlock(SB)
+ 0x0022 00034 (x.go:4) MOVQ $3, (SP)
+ 0x002a 00042 (x.go:4) CALL runtime.printint(SB)
+ 0x002f 00047 (x.go:4) CALL runtime.printnl(SB)
+ 0x0034 00052 (x.go:4) CALL runtime.printunlock(SB)
+ 0x0039 00057 (x.go:5) MOVQ 8(SP), BP
+ 0x003e 00062 (x.go:5) ADDQ $16, SP
+ 0x0042 00066 (x.go:5) RET
+ 0x0043 00067 (x.go:5) NOP
+ 0x0043 00067 (x.go:3) PCDATA $1, $-1
+ 0x0043 00067 (x.go:3) PCDATA $0, $-1
+ 0x0043 00067 (x.go:3) CALL runtime.morestack_noctxt(SB)
+ 0x0048 00072 (x.go:3) JMP 0
+...
+
+
+FUNCDATA
and PCDATA
directives contain information
+for use by the garbage collector; they are introduced by the compiler.
+go tool objdump
:
+
+$ go build -o x.exe x.go
+$ go tool objdump -s main.main x.exe
+TEXT main.main(SB) /tmp/x.go
+ x.go:3 0x10501c0 65488b0c2530000000 MOVQ GS:0x30, CX
+ x.go:3 0x10501c9 483b6110 CMPQ 0x10(CX), SP
+ x.go:3 0x10501cd 7634 JBE 0x1050203
+ x.go:3 0x10501cf 4883ec10 SUBQ $0x10, SP
+ x.go:3 0x10501d3 48896c2408 MOVQ BP, 0x8(SP)
+ x.go:3 0x10501d8 488d6c2408 LEAQ 0x8(SP), BP
+ x.go:4 0x10501dd e86e45fdff CALL runtime.printlock(SB)
+ x.go:4 0x10501e2 48c7042403000000 MOVQ $0x3, 0(SP)
+ x.go:4 0x10501ea e8e14cfdff CALL runtime.printint(SB)
+ x.go:4 0x10501ef e8ec47fdff CALL runtime.printnl(SB)
+ x.go:4 0x10501f4 e8d745fdff CALL runtime.printunlock(SB)
+ x.go:5 0x10501f9 488b6c2408 MOVQ 0x8(SP), BP
+ x.go:5 0x10501fe 4883c410 ADDQ $0x10, SP
+ x.go:5 0x1050202 c3 RET
+ x.go:3 0x1050203 e83882ffff CALL runtime.morestack_noctxt(SB)
+ x.go:3 0x1050208 ebb6 JMP main.main(SB)
+
+
+Constants
+
+3&1<<2
is 4, not 0—it parses as (3&1)<<2
+not 3&(1<<2)
.
+Also, constants are always evaluated as 64-bit unsigned integers.
+Thus -2
is not the integer value minus two,
+but the unsigned 64-bit integer with the same bit pattern.
+The distinction rarely matters but
+to avoid ambiguity, division or right shift where the right operand's
+high bit is set is rejected.
+Symbols
+
+R1
or LR
,
+are predefined and refer to registers.
+The exact set depends on the architecture.
+
+
+
+
+FP
: Frame pointer: arguments and locals.
+PC
: Program counter:
+jumps and branches.
+SB
: Static base pointer: global symbols.
+SP
: Stack pointer: the highest address within the local stack frame.
+FP
(arguments and locals) and SB
(globals).
+SB
pseudo-register can be thought of as the origin of memory, so the symbol foo(SB)
+is the name foo
as an address in memory.
+This form is used to name global functions and data.
+Adding <>
to the name, as in foo<>(SB)
, makes the name
+visible only in the current source file, like a top-level static
declaration in a C file.
+Adding an offset to the name refers to that offset from the symbol's address, so
+foo+4(SB)
is four bytes past the start of foo
.
+FP
pseudo-register is a virtual frame pointer
+used to refer to function arguments.
+The compilers maintain a virtual frame pointer and refer to the arguments on the stack as offsets from that pseudo-register.
+Thus 0(FP)
is the first argument to the function,
+8(FP)
is the second (on a 64-bit machine), and so on.
+However, when referring to a function argument this way, it is necessary to place a name
+at the beginning, as in first_arg+0(FP)
and second_arg+8(FP)
.
+(The meaning of the offset—offset from the frame pointer—distinct
+from its use with SB
, where it is an offset from the symbol.)
+The assembler enforces this convention, rejecting plain 0(FP)
and 8(FP)
.
+The actual name is semantically irrelevant but should be used to document
+the argument's name.
+It is worth stressing that FP
is always a
+pseudo-register, not a hardware
+register, even on architectures with a hardware frame pointer.
+go
vet
will check that the argument names
+and offsets match.
+On 32-bit systems, the low and high 32 bits of a 64-bit value are distinguished by adding
+a _lo
or _hi
suffix to the name, as in arg_lo+0(FP)
or arg_hi+4(FP)
.
+If a Go prototype does not name its result, the expected assembly name is ret
.
+SP
pseudo-register is a virtual stack pointer
+used to refer to frame-local variables and the arguments being
+prepared for function calls.
+It points to the highest address within the local stack frame, so references should use negative offsets
+in the range [−framesize, 0):
+x-8(SP)
, y-4(SP)
, and so on.
+SP
,
+the name prefix distinguishes
+references to the virtual stack pointer from references to the architectural
+SP
register.
+That is, x-8(SP)
and -8(SP)
+are different memory locations:
+the first refers to the virtual stack pointer pseudo-register,
+while the second refers to the
+hardware's SP
register.
+SP
and PC
are
+traditionally aliases for a physical, numbered register,
+in the Go assembler the names SP
and PC
+are still treated specially;
+for instance, references to SP
require a symbol,
+much like FP
.
+To access the actual hardware register use the true R
name.
+For example, on the ARM architecture the hardware
+SP
and PC
are accessible as
+R13
and R15
.
+
+label:
+ MOVW $0, R1
+ JMP label
+
+
+name(SB)
, but not offsets from symbols,
+such as name+4(SB)
.
+g
register renaming on ARM.)
+fmt.Printf
or math/rand.Int
.
+Because the assembler's parser treats period and slash as punctuation,
+those strings cannot be used directly as identifier names.
+Instead, the assembler allows the middle dot character U+00B7
+and the division slash U+2215 in identifiers and rewrites them to
+plain period and slash.
+Within an assembler source file, the symbols above are written as
+fmt·Printf
and math∕rand·Int
.
+The assembly listings generated by the compilers when using the -S
flag
+show the period and slash directly instead of the Unicode replacements
+required by the assemblers.
+·Int
.
+This convention avoids the need to hard-code a package's import path in its
+own source code, making it easier to move the code from one location to another.
+Directives
+
+TEXT
+directive declares the symbol runtime·profileloop
and the instructions
+that follow form the body of the function.
+The last instruction in a TEXT
block must be some sort of jump, usually a RET
(pseudo-)instruction.
+(If it's not, the linker will append a jump-to-itself instruction; there is no fallthrough in TEXTs
.)
+After the symbol, the arguments are flags (see below)
+and the frame size, a constant (but see below):
+
+TEXT runtime·profileloop(SB),NOSPLIT,$8
+ MOVQ $runtime·profileloop1(SB), CX
+ MOVQ CX, 0(SP)
+ CALL runtime·externalthreadhandler(SB)
+ RET
+
+
+$24-8
states that the function has a 24-byte frame
+and is called with 8 bytes of argument, which live on the caller's frame.
+If NOSPLIT
is not specified for the TEXT
,
+the argument size must be provided.
+For assembly functions with Go prototypes, go
vet
will check that the
+argument size is correct.
+SB
.
+This function would be called from Go source for package runtime
using the
+simple name profileloop
.
+DATA
directives followed by a GLOBL
directive.
+Each DATA
directive initializes a section of the
+corresponding memory.
+The memory not explicitly initialized is zeroed.
+The general form of the DATA
directive is
+
+
+DATA symbol+offset(SB)/width, value
+
+
+DATA
directives for a given symbol must be written with increasing offsets.
+GLOBL
directive declares a symbol to be global.
+The arguments are optional flags and the size of the data being declared as a global,
+which will have initial value all zeros unless a DATA
directive
+has initialized it.
+The GLOBL
directive must follow any corresponding DATA
directives.
+
+DATA divtab<>+0x00(SB)/4, $0xf4f8fcff
+DATA divtab<>+0x04(SB)/4, $0xe6eaedf0
+...
+DATA divtab<>+0x3c(SB)/4, $0x81828384
+GLOBL divtab<>(SB), RODATA, $64
+
+GLOBL runtime·tlsoffset(SB), NOPTR, $4
+
+
+divtab<>
, a read-only 64-byte table of 4-byte integer values,
+and declares runtime·tlsoffset
, a 4-byte, implicitly zeroed variable that
+contains no pointers.
+#include
file textflag.h
, are:
+
+
+
+NOPROF
= 1
+
+(For TEXT
items.)
+Don't profile the marked function. This flag is deprecated.
+DUPOK
= 2
+
+It is legal to have multiple instances of this symbol in a single binary.
+The linker will choose one of the duplicates to use.
+NOSPLIT
= 4
+
+(For TEXT
items.)
+Don't insert the preamble to check if the stack must be split.
+The frame for the routine, plus anything it calls, must fit in the
+spare space remaining in the current stack segment.
+Used to protect routines such as the stack splitting code itself.
+RODATA
= 8
+
+(For DATA
and GLOBL
items.)
+Put this data in a read-only section.
+NOPTR
= 16
+
+(For DATA
and GLOBL
items.)
+This data contains no pointers and therefore does not need to be
+scanned by the garbage collector.
+WRAPPER
= 32
+
+(For TEXT
items.)
+This is a wrapper function and should not count as disabling recover
.
+NEEDCTXT
= 64
+
+(For TEXT
items.)
+This function is a closure so it uses its incoming context register.
+LOCAL
= 128
+
+This symbol is local to the dynamic shared object.
+TLSBSS
= 256
+
+(For DATA
and GLOBL
items.)
+Put this data in thread local storage.
+NOFRAME
= 512
+
+(For TEXT
items.)
+Do not insert instructions to allocate a stack frame and save/restore the return
+address, even if this is not a leaf function.
+Only valid on functions that declare a frame size of 0.
+TOPFRAME
= 2048
+
+(For TEXT
items.)
+Function is the outermost frame of the call stack. Traceback should stop at this function.
+Interacting with Go types and constants
+
+go build
will direct
+the compiler to emit a special header called go_asm.h
,
+which the .s files can then #include
.
+The file contains symbolic #define
constants for the
+offsets of Go struct fields, the sizes of Go struct types, and most
+Go const
declarations defined in the current package.
+Go assembly should avoid making assumptions about the layout of Go
+types and instead use these constants.
+This improves the readability of assembly code, and keeps it robust to
+changes in data layout either in the Go type definitions or in the
+layout rules used by the Go compiler.
+const_name
.
+For example, given the Go declaration const bufSize =
+1024
, assembly code can refer to the value of this constant
+as const_bufSize
.
+type_field
.
+Struct sizes are of the form type__size
.
+For example, consider the following Go definition:
+
+type reader struct {
+ buf [bufSize]byte
+ r int
+}
+
+
+reader__size
and the offsets of the two fields
+as reader_buf
and reader_r
.
+Hence, if register R1
contains a pointer to
+a reader
, assembly can reference the r
field
+as reader_r(R1)
.
+#define
names are ambiguous (for example,
+a struct with a _size
field), #include
+"go_asm.h"
will fail with a "redefinition of macro" error.
+Runtime Coordination
+
+NOPTR
flag (see above)
+is treated as containing no pointers to runtime-allocated data.
+A data symbol with the RODATA
flag
+is allocated in read-only memory and is therefore treated
+as implicitly marked NOPTR
.
+A data symbol with a total size smaller than a pointer
+is also treated as implicitly marked NOPTR
.
+It is not possible to define a symbol containing pointers in an assembly source file;
+such a symbol must be defined in a Go source file instead.
+Assembly source can still refer to the symbol by name
+even without DATA
and GLOBL
directives.
+A good general rule of thumb is to define all non-RODATA
+symbols in Go instead of in assembly.
+Syscall
in package syscall
should
+use the name ·Syscall
instead of the equivalent name
+syscall·Syscall
in its TEXT
directive).
+For more complex situations, explicit annotation is needed.
+These annotations use pseudo-instructions defined in the standard
+#include
file funcdata.h
.
+$n-0
+on the TEXT
instruction.
+Otherwise, pointer information must be provided by
+a Go prototype for the function in a Go source file,
+even for assembly functions not called directly from Go.
+(The prototype will also let go
vet
check the argument references.)
+At the start of the function, the arguments are assumed
+to be initialized but the results are assumed uninitialized.
+If the results will hold live pointers during a call instruction,
+the function should start by zeroing the results and then
+executing the pseudo-instruction GO_RESULTS_INITIALIZED
.
+This instruction records that the results are now initialized
+and should be scanned during stack movement and garbage collection.
+It is typically easier to arrange that assembly functions do not
+return pointers or do not contain call instructions;
+no assembly functions in the standard library use
+GO_RESULTS_INITIALIZED
.
+$0-n
+on the TEXT
instruction.
+The pointer information can also be omitted if the
+function contains no call instructions.
+Otherwise, the local stack frame must not contain pointers,
+and the assembly must confirm this fact by executing the
+pseudo-instruction NO_LOCAL_POINTERS
.
+Because stack resizing is implemented by moving the stack,
+the stack pointer may change during any function call:
+even pointers to stack data must not be kept in local variables.
+go
vet
check that
+the offsets being used to access them are correct.
+Architecture-specific details
+
+obj
support library for
+that architecture, located in the directory src/cmd/internal/obj/arm
.
+In that directory is a file a.out.go
; it contains
+a long list of constants starting with A
, like this:
+
+const (
+ AAND = obj.ABaseARM + obj.A_ARCHSPECIFIC + iota
+ AEOR
+ ASUB
+ ARSB
+ AADD
+ ...
+
+
+A
in this list, so AAND
+represents the bitwise and instruction,
+AND
(without the leading A
),
+and is written in assembly source as AND
.
+The enumeration is mostly in alphabetical order.
+(The architecture-independent AXXX
, defined in the
+cmd/internal/obj
package,
+represents an invalid instruction).
+The sequence of the A
names has nothing to do with the actual
+encoding of the machine instructions.
+The cmd/internal/obj
package takes care of that detail.
+cmd/internal/obj/x86/a.out.go
.
+(R1)
(register indirect),
+4(R1)
(register indirect with offset), and
+$foo(SB)
(absolute address).
+The assembler also supports some (not necessarily all) addressing modes
+specific to each architecture.
+The sections below list these.
+MOVQ
$0,
CX
clears CX
.
+This rule applies even on architectures where the conventional notation uses the opposite direction.
+32-bit Intel 386
+
+g
structure is maintained
+through the value of an otherwise unused (as far as Go is concerned) register in the MMU.
+In the runtime package, assembly code can include go_tls.h
, which defines
+an OS- and architecture-dependent macro get_tls
for accessing this register.
+The get_tls
macro takes one argument, which is the register to load the
+g
pointer into.
+g
and m
+using CX
looks like this:
+
+#include "go_tls.h"
+#include "go_asm.h"
+...
+get_tls(CX)
+MOVL g(CX), AX // Move g into AX.
+MOVL g_m(AX), BX // Move g.m into BX.
+
+
+get_tls
macro is also defined on amd64.
+
+
+
+
+(DI)(BX*2)
: The location at address DI
plus BX*2
.
+64(DI)(BX*2)
: The location at address DI
plus BX*2
plus 64.
+These modes accept only 1, 2, 4, and 8 as scale factors.
+-dynlink
or -shared
modes,
+any load or store of a fixed memory location such as a global variable
+must be assumed to overwrite CX
.
+Therefore, to be safe for use with these modes,
+assembly sources should typically avoid CX except between memory references.
+64-bit Intel 386 (a.k.a. amd64)
+
+m
and g
+pointers on the 64-bit version is the same as on the 32-bit 386,
+except it uses MOVQ
rather than MOVL
:
+
+get_tls(CX)
+MOVQ g(CX), AX // Move g into AX.
+MOVQ g_m(AX), BX // Move g.m into BX.
+
+
+BP
is callee-save.
+The assembler automatically inserts BP
save/restore when frame size is larger than zero.
+Using BP
as a general purpose register is allowed,
+however it can interfere with sampling-based profiling.
+ARM
+
+R10
and R11
+are reserved by the compiler and linker.
+R10
points to the g
(goroutine) structure.
+Within assembler source code, this pointer must be referred to as g
;
+the name R10
is not recognized.
+DIV
or MOD
+that may not be expressible using a single hardware instruction.
+It implements these forms as multiple instructions, often using the R11
register
+to hold temporary values.
+Hand-written assembly can use R11
, but doing so requires
+being sure that the linker is not also using it to implement any of the other
+instructions in the function.
+TEXT
, specifying frame size $-4
+tells the linker that this is a leaf function that does not need to save LR
on entry.
+SP
always refers to the virtual stack pointer described earlier.
+For the hardware register, use R13
.
+MOVW.EQ
.
+Multiple codes may be appended: MOVM.IA.W
.
+The order of the code modifiers is irrelevant.
+
+
+
+
+R0->16
+
+R0>>16
+
+R0<<16
+
+R0@>16
:
+For <<
, left shift R0
by 16 bits.
+The other codes are ->
(arithmetic right shift),
+>>
(logical right shift), and
+@>
(rotate right).
+R0->R1
+
+R0>>R1
+
+R0<<R1
+
+R0@>R1
:
+For <<
, left shift R0
by the count in R1
.
+The other codes are ->
(arithmetic right shift),
+>>
(logical right shift), and
+@>
(rotate right).
+
+[R0,g,R12-R15]
: For multi-register instructions, the set comprising
+R0
, g
, and R12
through R15
inclusive.
+(R5, R6)
: Destination register pair.
+ARM64
+
+R18
is the "platform register", reserved on the Apple platform.
+To prevent accidental misuse, the register is named R18_PLATFORM
.
+R27
and R28
are reserved by the compiler and linker.
+R29
is the frame pointer.
+R30
is the link register.
+P
(postincrement) and W
+(preincrement):
+MOVW.P
, MOVW.W
+
+
+
+
+R0->16
+
+R0>>16
+
+R0<<16
+
+R0@>16
:
+These are the same as on the 32-bit ARM.
+$(8<<12)
:
+Left shift the immediate value 8
by 12
bits.
+8(R0)
:
+Add the value of R0
and 8
.
+(R2)(R0)
:
+The location at R0
plus R2
.
+R0.UXTB
+
+R0.UXTB<<imm
:
+UXTB
: extract an 8-bit value from the low-order bits of R0
and zero-extend it to the size of R0
.
+R0.UXTB<<imm
: left shift the result of R0.UXTB
by imm
bits.
+The imm
value can be 0, 1, 2, 3, or 4.
+The other extensions include UXTH
(16-bit), UXTW
(32-bit), and UXTX
(64-bit).
+R0.SXTB
+
+R0.SXTB<<imm
:
+SXTB
: extract an 8-bit value from the low-order bits of R0
and sign-extend it to the size of R0
.
+R0.SXTB<<imm
: left shift the result of R0.SXTB
by imm
bits.
+The imm
value can be 0, 1, 2, 3, or 4.
+The other extensions include SXTH
(16-bit), SXTW
(32-bit), and SXTX
(64-bit).
+(R5, R6)
: Register pair for LDAXP
/LDP
/LDXP
/STLXP
/STP
/STP
.
+PPC64
+
+IBM z/Architecture, a.k.a. s390x
+
+R10
and R11
are reserved.
+The assembler uses them to hold temporary values when assembling some instructions.
+R13
points to the g
(goroutine) structure.
+This register must be referred to as g
; the name R13
is not recognized.
+R15
points to the stack frame and should typically only be accessed using the
+virtual registers SP
and FP
.
+LMG
(R9),
R5,
R7
would load
+R5
, R6
and R7
with the 64-bit values at
+0(R9)
, 8(R9)
and 16(R9)
respectively.
+MVC
and XC
are written
+with the length as the first argument.
+For example, XC
$8,
(R9),
(R9)
would clear
+eight bytes at the address specified in R9
.
+VLEIF
$1,
$16,
V2
will load
+the value sixteen into index one of V2
.
+Care should be taken when using vector instructions to ensure that they are available at
+runtime.
+To use vector instructions a machine must have both the vector facility (bit 129 in the
+facility list) and kernel support.
+Without kernel support a vector instruction will have no effect (it will be equivalent
+to a NOP
instruction).
+
+
+
+
+(R5)(R6*1)
: The location at R5
plus R6
.
+It is a scaled mode as on the x86, but the only scale allowed is 1
.
+MIPS, MIPS64
+
+R0
through R31
,
+floating point registers are F0
through F31
.
+R30
is reserved to point to g
.
+R23
is used as a temporary register.
+TEXT
directive, the frame size $-4
for MIPS or
+$-8
for MIPS64 instructs the linker not to save LR
.
+SP
refers to the virtual stack pointer.
+For the hardware register, use R29
.
+
+
+
+
+16(R1)
: The location at R1
plus 16.
+(R1)
: Alias for 0(R1)
.
+GOMIPS
environment variable (hardfloat
or
+softfloat
) is made available to assembly code by predefining either
+GOMIPS_hardfloat
or GOMIPS_softfloat
.
+GOMIPS64
environment variable (hardfloat
or
+softfloat
) is made available to assembly code by predefining either
+GOMIPS64_hardfloat
or GOMIPS64_softfloat
.
+Unsupported opcodes
+
+BYTE
+and WORD
directives
+to lay down explicit data into the instruction stream within a TEXT
.
+Here's how the 386 runtime defines the 64-bit atomic load function.
+
+// uint64 atomicload64(uint64 volatile* addr);
+// so actually
+// void atomicload64(uint64 *res, uint64 volatile *addr);
+TEXT runtime·atomicload64(SB), NOSPLIT, $0-12
+ MOVL ptr+0(FP), AX
+ TESTL $7, AX
+ JZ 2(PC)
+ MOVL 0, AX // crash with nil ptr deref
+ LEAL ret_lo+4(FP), BX
+ // MOVQ (%EAX), %MM0
+ BYTE $0x0f; BYTE $0x6f; BYTE $0x00
+ // MOVQ %MM0, 0(%EBX)
+ BYTE $0x0f; BYTE $0x7f; BYTE $0x03
+ // EMMS
+ BYTE $0x0F; BYTE $0x77
+ RET
+
diff --git a/doc/go1.17_spec.html b/doc/go1.17_spec.html
new file mode 100644
index 0000000..0b374e7
--- /dev/null
+++ b/doc/go1.17_spec.html
@@ -0,0 +1,6858 @@
+
+
+Introduction
+
+Notation
+
+Production = production_name "=" [ Expression ] "." .
+Expression = Alternative { "|" Alternative } .
+Alternative = Term { Term } .
+Term = production_name | token [ "…" token ] | Group | Option | Repetition .
+Group = "(" Expression ")" .
+Option = "[" Expression "]" .
+Repetition = "{" Expression "}" .
+
+
+
+| alternation
+() grouping
+[] option (0 or 1 times)
+{} repetition (0 to n times)
+
+
+""
or back quotes ``
.
+a … b
represents the set of characters from
+a
through b
as alternatives. The horizontal
+ellipsis …
is also used elsewhere in the spec to informally denote various
+enumerations or code snippets that are not further specified. The character …
+(as opposed to the three characters ...
) is not a token of the Go
+language.
+Source code representation
+
+Characters
+
+
+newline = /* the Unicode code point U+000A */ .
+unicode_char = /* an arbitrary Unicode code point except newline */ .
+unicode_letter = /* a Unicode code point classified as "Letter" */ .
+unicode_digit = /* a Unicode code point classified as "Number, decimal digit" */ .
+
+
+Letters and digits
+
+_
(U+005F) is considered a letter.
+
+letter = unicode_letter | "_" .
+decimal_digit = "0" … "9" .
+binary_digit = "0" | "1" .
+octal_digit = "0" … "7" .
+hex_digit = "0" … "9" | "A" … "F" | "a" … "f" .
+
+
+Lexical elements
+
+Comments
+
+
+
+
+//
+and stop at the end of the line.
+/*
+and stop with the first subsequent character sequence */
.
+Tokens
+
+Semicolons
+
+";"
as terminators in
+a number of productions. Go programs may omit most of these semicolons
+using the following two rules:
+
+
+
+
+
+break
,
+ continue
,
+ fallthrough
, or
+ return
+ ++
,
+ --
,
+ )
,
+ ]
, or
+ }
+ ")"
or "}"
.
+Identifiers
+
+
+identifier = letter { letter | unicode_digit } .
+
+
+a
+_x9
+ThisVariableIsExported
+αβ
+
+
+Keywords
+
+
+break default func interface select
+case defer go map struct
+chan else goto package switch
+const fallthrough if range type
+continue for import return var
+
+
+Operators and punctuation
+
+
++ & += &= && == != ( )
+- | -= |= || < <= [ ]
+* ^ *= ^= <- > >= { }
+/ << /= <<= ++ = := , ;
+% >> %= >>= -- ! ... . :
+ &^ &^=
+
+
+Integer literals
+
+0b
or 0B
+for binary, 0
, 0o
, or 0O
for octal,
+and 0x
or 0X
for hexadecimal.
+A single 0
is considered a decimal zero.
+In hexadecimal literals, letters a
through f
+and A
through F
represent values 10 through 15.
+_
may appear after
+a base prefix or between successive digits; such underscores do not change
+the literal's value.
+
+int_lit = decimal_lit | binary_lit | octal_lit | hex_lit .
+decimal_lit = "0" | ( "1" … "9" ) [ [ "_" ] decimal_digits ] .
+binary_lit = "0" ( "b" | "B" ) [ "_" ] binary_digits .
+octal_lit = "0" [ "o" | "O" ] [ "_" ] octal_digits .
+hex_lit = "0" ( "x" | "X" ) [ "_" ] hex_digits .
+
+decimal_digits = decimal_digit { [ "_" ] decimal_digit } .
+binary_digits = binary_digit { [ "_" ] binary_digit } .
+octal_digits = octal_digit { [ "_" ] octal_digit } .
+hex_digits = hex_digit { [ "_" ] hex_digit } .
+
+
+
+42
+4_2
+0600
+0_600
+0o600
+0O600 // second character is capital letter 'O'
+0xBadFace
+0xBad_Face
+0x_67_7a_2f_cc_40_c6
+170141183460469231731687303715884105727
+170_141183_460469_231731_687303_715884_105727
+
+_42 // an identifier, not an integer literal
+42_ // invalid: _ must separate successive digits
+4__2 // invalid: only one _ at a time
+0_xBadFace // invalid: _ must separate successive digits
+
+
+
+Floating-point literals
+
+e
or E
followed by an optional sign and decimal digits).
+One of the integer part or the fractional part may be elided; one of the decimal point
+or the exponent part may be elided.
+An exponent value exp scales the mantissa (integer and fractional part) by 10exp.
+0x
or 0X
+prefix, an integer part (hexadecimal digits), a radix point, a fractional part (hexadecimal digits),
+and an exponent part (p
or P
followed by an optional sign and decimal digits).
+One of the integer part or the fractional part may be elided; the radix point may be elided as well,
+but the exponent part is required. (This syntax matches the one given in IEEE 754-2008 §5.12.3.)
+An exponent value exp scales the mantissa (integer and fractional part) by 2exp.
+_
may appear after
+a base prefix or between successive digits; such underscores do not change
+the literal value.
+
+float_lit = decimal_float_lit | hex_float_lit .
+
+decimal_float_lit = decimal_digits "." [ decimal_digits ] [ decimal_exponent ] |
+ decimal_digits decimal_exponent |
+ "." decimal_digits [ decimal_exponent ] .
+decimal_exponent = ( "e" | "E" ) [ "+" | "-" ] decimal_digits .
+
+hex_float_lit = "0" ( "x" | "X" ) hex_mantissa hex_exponent .
+hex_mantissa = [ "_" ] hex_digits "." [ hex_digits ] |
+ [ "_" ] hex_digits |
+ "." hex_digits .
+hex_exponent = ( "p" | "P" ) [ "+" | "-" ] decimal_digits .
+
+
+
+0.
+72.40
+072.40 // == 72.40
+2.71828
+1.e+0
+6.67428e-11
+1E6
+.25
+.12345E+5
+1_5. // == 15.0
+0.15e+0_2 // == 15.0
+
+0x1p-2 // == 0.25
+0x2.p10 // == 2048.0
+0x1.Fp+0 // == 1.9375
+0X.8p-0 // == 0.5
+0X_1FFFP-16 // == 0.1249847412109375
+0x15e-2 // == 0x15e - 2 (integer subtraction)
+
+0x.p1 // invalid: mantissa has no digits
+1p-2 // invalid: p exponent requires hexadecimal mantissa
+0x1.5e-2 // invalid: hexadecimal mantissa requires p exponent
+1_.5 // invalid: _ must separate successive digits
+1._5 // invalid: _ must separate successive digits
+1.5_e1 // invalid: _ must separate successive digits
+1.5e_1 // invalid: _ must separate successive digits
+1.5e1_ // invalid: _ must separate successive digits
+
+
+
+Imaginary literals
+
+i
.
+The value of an imaginary literal is the value of the respective
+integer or floating-point literal multiplied by the imaginary unit i.
+
+imaginary_lit = (decimal_digits | int_lit | float_lit) "i" .
+
+
+0
.
+
+0i
+0123i // == 123i for backward-compatibility
+0o123i // == 0o123 * 1i == 83i
+0xabci // == 0xabc * 1i == 2748i
+0.i
+2.71828i
+1.e+0i
+6.67428e-11i
+1E6i
+.25i
+.12345E+5i
+0x1p-2i // == 0x1p-2 * 1i == 0.25i
+
+
+
+Rune literals
+
+'x'
or '\n'
.
+Within the quotes, any character may appear except newline and unescaped single
+quote. A single quoted character represents the Unicode value
+of the character itself,
+while multi-character sequences beginning with a backslash encode
+values in various formats.
+'a'
holds a single byte representing
+a literal a
, Unicode U+0061, value 0x61
, while
+'ä'
holds two bytes (0xc3
0xa4
) representing
+a literal a
-dieresis, U+00E4, value 0xe4
.
+\x
followed by exactly two hexadecimal
+digits; \u
followed by exactly four hexadecimal digits;
+\U
followed by exactly eight hexadecimal digits, and a
+plain backslash \
followed by exactly three octal digits.
+In each case the value of the literal is the value represented by
+the digits in the corresponding base.
+\u
and \U
+represent Unicode code points so within them some values are illegal,
+in particular those above 0x10FFFF
and surrogate halves.
+
+\a U+0007 alert or bell
+\b U+0008 backspace
+\f U+000C form feed
+\n U+000A line feed or newline
+\r U+000D carriage return
+\t U+0009 horizontal tab
+\v U+000B vertical tab
+\\ U+005C backslash
+\' U+0027 single quote (valid escape only within rune literals)
+\" U+0022 double quote (valid escape only within string literals)
+
+
+
+rune_lit = "'" ( unicode_value | byte_value ) "'" .
+unicode_value = unicode_char | little_u_value | big_u_value | escaped_char .
+byte_value = octal_byte_value | hex_byte_value .
+octal_byte_value = `\` octal_digit octal_digit octal_digit .
+hex_byte_value = `\` "x" hex_digit hex_digit .
+little_u_value = `\` "u" hex_digit hex_digit hex_digit hex_digit .
+big_u_value = `\` "U" hex_digit hex_digit hex_digit hex_digit
+ hex_digit hex_digit hex_digit hex_digit .
+escaped_char = `\` ( "a" | "b" | "f" | "n" | "r" | "t" | "v" | `\` | "'" | `"` ) .
+
+
+
+'a'
+'ä'
+'本'
+'\t'
+'\000'
+'\007'
+'\377'
+'\x07'
+'\xff'
+'\u12e4'
+'\U00101234'
+'\'' // rune literal containing single quote character
+'aa' // illegal: too many characters
+'\xa' // illegal: too few hexadecimal digits
+'\0' // illegal: too few octal digits
+'\uDFFF' // illegal: surrogate half
+'\U00110000' // illegal: invalid Unicode code point
+
+
+
+String literals
+
+`foo`
. Within the quotes, any character may appear except
+back quote. The value of a raw string literal is the
+string composed of the uninterpreted (implicitly UTF-8-encoded) characters
+between the quotes;
+in particular, backslashes have no special meaning and the string may
+contain newlines.
+Carriage return characters ('\r') inside raw string literals
+are discarded from the raw string value.
+"bar"
.
+Within the quotes, any character may appear except newline and unescaped double quote.
+The text between the quotes forms the
+value of the literal, with backslash escapes interpreted as they
+are in rune literals (except that \'
is illegal and
+\"
is legal), with the same restrictions.
+The three-digit octal (\
nnn)
+and two-digit hexadecimal (\x
nn) escapes represent individual
+bytes of the resulting string; all other escapes represent
+the (possibly multi-byte) UTF-8 encoding of individual characters.
+Thus inside a string literal \377
and \xFF
represent
+a single byte of value 0xFF
=255, while ÿ
,
+\u00FF
, \U000000FF
and \xc3\xbf
represent
+the two bytes 0xc3
0xbf
of the UTF-8 encoding of character
+U+00FF.
+
+string_lit = raw_string_lit | interpreted_string_lit .
+raw_string_lit = "`" { unicode_char | newline } "`" .
+interpreted_string_lit = `"` { unicode_value | byte_value } `"` .
+
+
+
+`abc` // same as "abc"
+`\n
+\n` // same as "\\n\n\\n"
+"\n"
+"\"" // same as `"`
+"Hello, world!\n"
+"日本語"
+"\u65e5本\U00008a9e"
+"\xff\u00FF"
+"\uD800" // illegal: surrogate half
+"\U00110000" // illegal: invalid Unicode code point
+
+
+
+"日本語" // UTF-8 input text
+`日本語` // UTF-8 input text as a raw literal
+"\u65e5\u672c\u8a9e" // the explicit Unicode code points
+"\U000065e5\U0000672c\U00008a9e" // the explicit Unicode code points
+"\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e" // the explicit UTF-8 bytes
+
+
+Constants
+
+unsafe.Sizeof
applied to any value,
+cap
or len
applied to
+some expressions,
+real
and imag
applied to a complex constant
+and complex
applied to numeric constants.
+The boolean truth values are represented by the predeclared constants
+true
and false
. The predeclared identifier
+iota denotes an integer constant.
+true
, false
, iota
,
+and certain constant expressions
+containing only untyped constant operands are untyped.
+i := 0
where there is no explicit type.
+The default type of an untyped constant is bool
, rune
,
+int
, float64
, complex128
or string
+respectively, depending on whether it is a boolean, rune, integer, floating-point,
+complex, or string constant.
+
+
+
+Variables
+
+new
+or taking the address of a composite literal
+allocates storage for a variable at run time.
+Such an anonymous variable is referred to via a (possibly implicit)
+pointer indirection.
+new
call or composite literal, or the type of
+an element of a structured variable.
+Variables of interface type also have a distinct dynamic type,
+which is the concrete type of the value assigned to the variable at run time
+(unless the value is the predeclared identifier nil
,
+which has no type).
+The dynamic type may vary during execution but values stored in interface
+variables are always assignable
+to the static type of the variable.
+
+var x interface{} // x is nil and has static type interface{}
+var v *T // v has value nil, static type *T
+x = 42 // x has value 42 and dynamic type int
+x = v // x has value (*T)(nil) and dynamic type *T
+
+
+Types
+
+
+Type = TypeName | TypeLit | "(" Type ")" .
+TypeName = identifier | QualifiedIdent .
+TypeLit = ArrayType | StructType | PointerType | FunctionType | InterfaceType |
+ SliceType | MapType | ChannelType .
+
+
+T
has an underlying type: If T
+is one of the predeclared boolean, numeric, or string types, or a type literal,
+the corresponding underlying
+type is T
itself. Otherwise, T
's underlying type
+is the underlying type of the type to which T
refers in its
+type declaration.
+
+type (
+ A1 = string
+ A2 = A1
+)
+
+type (
+ B1 string
+ B2 B1
+ B3 []B1
+ B4 B3
+)
+
+
+string
, A1
, A2
, B1
,
+and B2
is string
.
+The underlying type of []B1
, B3
, and B4
is []B1
.
+Method sets
+T
consists of all
+methods declared with receiver type T
.
+The method set of the corresponding pointer type *T
+is the set of all methods declared with receiver *T
or T
+(that is, it also contains the method set of T
).
+Further rules apply to structs containing embedded fields, as described
+in the section on struct types.
+Any other type has an empty method set.
+In a method set, each method must have a
+unique
+non-blank method name.
+Boolean types
+
+true
+and false
. The predeclared boolean type is bool
;
+it is a defined type.
+Numeric types
+
+
+uint8 the set of all unsigned 8-bit integers (0 to 255)
+uint16 the set of all unsigned 16-bit integers (0 to 65535)
+uint32 the set of all unsigned 32-bit integers (0 to 4294967295)
+uint64 the set of all unsigned 64-bit integers (0 to 18446744073709551615)
+
+int8 the set of all signed 8-bit integers (-128 to 127)
+int16 the set of all signed 16-bit integers (-32768 to 32767)
+int32 the set of all signed 32-bit integers (-2147483648 to 2147483647)
+int64 the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807)
+
+float32 the set of all IEEE-754 32-bit floating-point numbers
+float64 the set of all IEEE-754 64-bit floating-point numbers
+
+complex64 the set of all complex numbers with float32 real and imaginary parts
+complex128 the set of all complex numbers with float64 real and imaginary parts
+
+byte alias for uint8
+rune alias for int32
+
+
+
+uint either 32 or 64 bits
+int same size as uint
+uintptr an unsigned integer large enough to store the uninterpreted bits of a pointer value
+
+
+byte
, which is an alias for uint8
, and
+rune
, which is an alias for int32
.
+Explicit conversions
+are required when different numeric types are mixed in an expression
+or assignment. For instance, int32
and int
+are not the same type even though they may have the same size on a
+particular architecture.
+
+
+String types
+
+string
;
+it is a defined type.
+s
can be discovered using
+the built-in function len
.
+The length is a compile-time constant if the string is a constant.
+A string's bytes can be accessed by integer indices
+0 through len(s)-1
.
+It is illegal to take the address of such an element; if
+s[i]
is the i
'th byte of a
+string, &s[i]
is invalid.
+Array types
+
+
+ArrayType = "[" ArrayLength "]" ElementType .
+ArrayLength = Expression .
+ElementType = Type .
+
+
+int
.
+The length of array a
can be discovered
+using the built-in function len
.
+The elements can be addressed by integer indices
+0 through len(a)-1
.
+Array types are always one-dimensional but may be composed to form
+multi-dimensional types.
+
+[32]byte
+[2*N] struct { x, y int32 }
+[1000]*float64
+[3][5]int
+[2][2][2]float64 // same as [2]([2]([2]float64))
+
+
+Slice types
+
+nil
.
+
+SliceType = "[" "]" ElementType .
+
+
+s
can be discovered by the built-in function
+len
; unlike with arrays it may change during
+execution. The elements can be addressed by integer indices
+0 through len(s)-1
. The slice index of a
+given element may be less than the index of the same element in the
+underlying array.
+a
can be discovered using the
+built-in function cap(a)
.
+T
is
+made using the built-in function
+make
,
+which takes a slice type
+and parameters specifying the length and optionally the capacity.
+A slice created with make
always allocates a new, hidden array
+to which the returned slice value refers. That is, executing
+
+make([]T, length, capacity)
+
+
+
+make([]int, 50, 100)
+new([100]int)[0:50]
+
+
+Struct types
+
+
+StructType = "struct" "{" { FieldDecl ";" } "}" .
+FieldDecl = (IdentifierList Type | EmbeddedField) [ Tag ] .
+EmbeddedField = [ "*" ] TypeName .
+Tag = string_lit .
+
+
+
+// An empty struct.
+struct {}
+
+// A struct with 6 fields.
+struct {
+ x, y int
+ u float32
+ _ float32 // padding
+ A *[]int
+ F func()
+}
+
+
+T
or as a pointer to a non-interface type name *T
,
+and T
itself may not be
+a pointer type. The unqualified type name acts as the field name.
+
+// A struct with four embedded fields of types T1, *T2, P.T3 and *P.T4
+struct {
+ T1 // field name is T1
+ *T2 // field name is T2
+ P.T3 // field name is T3
+ *P.T4 // field name is T4
+ x, y int // field names are x and y
+}
+
+
+
+struct {
+ T // conflicts with embedded field *T and *P.T
+ *T // conflicts with embedded field T and *P.T
+ *P.T // conflicts with embedded field T and *T
+}
+
+
+f
of an
+embedded field in a struct x
is called promoted if
+x.f
is a legal selector that denotes
+that field or method f
.
+S
and a defined type
+T
, promoted methods are included in the method set of the struct as follows:
+
+
+
+S
contains an embedded field T
,
+ the method sets of S
+ and *S
both include promoted methods with receiver
+ T
. The method set of *S
also
+ includes promoted methods with receiver *T
.
+ S
contains an embedded field *T
,
+ the method sets of S
and *S
both
+ include promoted methods with receiver T
or
+ *T
.
+
+struct {
+ x, y float64 "" // an empty tag string is like an absent tag
+ name string "any string is permitted as a tag"
+ _ [4]byte "ceci n'est pas un champ de structure"
+}
+
+// A struct corresponding to a TimeStamp protocol buffer.
+// The tag strings define the protocol buffer field numbers;
+// they follow the convention outlined by the reflect package.
+struct {
+ microsec uint64 `protobuf:"1"`
+ serverIP6 uint64 `protobuf:"2"`
+}
+
+
+Pointer types
+
+nil
.
+
+PointerType = "*" BaseType .
+BaseType = Type .
+
+
+
+*Point
+*[4]int
+
+
+Function types
+
+nil
.
+
+FunctionType = "func" Signature .
+Signature = Parameters [ Result ] .
+Result = Parameters | Type .
+Parameters = "(" [ ParameterList [ "," ] ] ")" .
+ParameterList = ParameterDecl { "," ParameterDecl } .
+ParameterDecl = [ IdentifierList ] [ "..." ] Type .
+
+
+...
.
+A function with such a parameter is called variadic and
+may be invoked with zero or more arguments for that parameter.
+
+func()
+func(x int) int
+func(a, _ int, z float32) bool
+func(a, b int, z float32) (bool)
+func(prefix string, values ...int)
+func(a, b int, z float64, opt ...interface{}) (success bool)
+func(int, int, float64) (float64, *[]int)
+func(n int) func(p *T)
+
+
+
+Interface types
+
+nil
.
+
+InterfaceType = "interface" "{" { ( MethodSpec | InterfaceTypeName ) ";" } "}" .
+MethodSpec = MethodName Signature .
+MethodName = identifier .
+InterfaceTypeName = TypeName .
+
+
+
+// A simple File interface.
+interface {
+ Read([]byte) (int, error)
+ Write([]byte) (int, error)
+ Close() error
+}
+
+
+
+interface {
+ String() string
+ String() string // illegal: String not unique
+ _(x int) // illegal: method must have non-blank name
+}
+
+
+S1
and S2
+have the method set
+
+func (p T) Read(p []byte) (n int, err error)
+func (p T) Write(p []byte) (n int, err error)
+func (p T) Close() error
+
+
+T
stands for either S1
or S2
)
+then the File
interface is implemented by both S1
and
+S2
, regardless of what other methods
+S1
and S2
may have or share.
+
+interface{}
+
+
+Locker
:
+
+type Locker interface {
+ Lock()
+ Unlock()
+}
+
+
+S1
and S2
also implement
+
+func (p T) Lock() { … }
+func (p T) Unlock() { … }
+
+
+Locker
interface as well
+as the File
interface.
+T
may use a (possibly qualified) interface type
+name E
in place of a method specification. This is called
+embedding interface E
in T
.
+The method set of T
is the union
+of the method sets of T
’s explicitly declared methods and of
+T
’s embedded interfaces.
+
+type Reader interface {
+ Read(p []byte) (n int, err error)
+ Close() error
+}
+
+type Writer interface {
+ Write(p []byte) (n int, err error)
+ Close() error
+}
+
+// ReadWriter's methods are Read, Write, and Close.
+type ReadWriter interface {
+ Reader // includes methods of Reader in ReadWriter's method set
+ Writer // includes methods of Writer in ReadWriter's method set
+}
+
+
+
+type ReadCloser interface {
+ Reader // includes methods of Reader in ReadCloser's method set
+ Close() // illegal: signatures of Reader.Close and Close are different
+}
+
+
+T
may not embed itself
+or any interface type that embeds T
, recursively.
+
+// illegal: Bad cannot embed itself
+type Bad interface {
+ Bad
+}
+
+// illegal: Bad1 cannot embed itself using Bad2
+type Bad1 interface {
+ Bad2
+}
+type Bad2 interface {
+ Bad1
+}
+
+
+Map types
+
+nil
.
+
+MapType = "map" "[" KeyType "]" ElementType .
+KeyType = Type .
+
+
+==
and !=
must be fully defined
+for operands of the key type; thus the key type must not be a function, map, or
+slice.
+If the key type is an interface type, these
+comparison operators must be defined for the dynamic key values;
+failure will cause a run-time panic.
+
+
+map[string]int
+map[*T]struct{ x, y float64 }
+map[string]interface{}
+
+
+m
, it can be discovered using the
+built-in function len
+and may change during execution. Elements may be added during execution
+using assignments and retrieved with
+index expressions; they may be removed with the
+delete
built-in function.
+make
,
+which takes the map type and an optional capacity hint as arguments:
+
+make(map[string]int)
+make(map[string]int, 100)
+
+
+nil
maps.
+A nil
map is equivalent to an empty map except that no elements
+may be added.
+
+Channel types
+
+nil
.
+
+ChannelType = ( "chan" | "chan" "<-" | "<-" "chan" ) ElementType .
+
+
+<-
operator specifies the channel direction,
+send or receive. If no direction is given, the channel is
+bidirectional.
+A channel may be constrained only to send or only to receive by
+assignment or
+explicit conversion.
+
+chan T // can be used to send and receive values of type T
+chan<- float64 // can only be used to send float64s
+<-chan int // can only be used to receive ints
+
+
+<-
operator associates with the leftmost chan
+possible:
+
+chan<- chan int // same as chan<- (chan int)
+chan<- <-chan int // same as chan<- (<-chan int)
+<-chan <-chan int // same as <-chan (<-chan int)
+chan (<-chan int)
+
+
+make
,
+which takes the channel type and an optional capacity as arguments:
+
+make(chan int, 100)
+
+
+nil
channel is never ready for communication.
+close
.
+The multi-valued assignment form of the
+receive operator
+reports whether a received value was sent before
+the channel was closed.
+cap
and
+len
+by any number of goroutines without further synchronization.
+Channels act as first-in-first-out queues.
+For example, if one goroutine sends values on a channel
+and a second goroutine receives them, the values are
+received in the order sent.
+Properties of types and values
+
+Type identity
+
+
+
+
+
+type (
+ A0 = []string
+ A1 = A0
+ A2 = struct{ a, b int }
+ A3 = int
+ A4 = func(A3, float64) *A0
+ A5 = func(x int, _ float64) *[]string
+)
+
+type (
+ B0 A0
+ B1 []string
+ B2 struct{ a, b int }
+ B3 struct{ a, c int }
+ B4 func(int, float64) *B0
+ B5 func(x int, y float64) *A1
+)
+
+type C0 = B0
+
+
+
+A0, A1, and []string
+A2 and struct{ a, b int }
+A3 and int
+A4, func(int, float64) *[]string, and A5
+
+B0 and C0
+[]int and []int
+struct{ a, b *T5 } and struct{ a, b *T5 }
+func(x int, y float64) *[]string, func(int, float64) (result *[]string), and A5
+
+
+B0
and B1
are different because they are new types
+created by distinct type definitions;
+func(int, float64) *B0
and func(x int, y float64) *[]string
+are different because B0
is different from []string
.
+Assignability
+
+x
is assignable to a variable of type T
+("x
is assignable to T
") if one of the following conditions applies:
+
+
+
+
+x
's type is identical to T
.
+x
's type V
and T
have identical
+underlying types and at least one of V
+or T
is not a defined type.
+T
is an interface type and
+x
implements T
.
+x
is a bidirectional channel value, T
is a channel type,
+x
's type V
and T
have identical element types,
+and at least one of V
or T
is not a defined type.
+x
is the predeclared identifier nil
and T
+is a pointer, function, slice, map, channel, or interface type.
+x
is an untyped constant
+representable
+by a value of type T
.
+Representability
+
+x
is representable
+by a value of type T
if one of the following conditions applies:
+
+
+
+x
is in the set of values determined by T
.
+T
is a floating-point type and x
can be rounded to T
's
+precision without overflow. Rounding uses IEEE 754 round-to-even rules but with an IEEE
+negative zero further simplified to an unsigned zero. Note that constant values never result
+in an IEEE negative zero, NaN, or infinity.
+T
is a complex type, and x
's
+components real(x)
and imag(x)
+are representable by values of T
's component type (float32
or
+float64
).
+
+x T x is representable by a value of T because
+
+'a' byte 97 is in the set of byte values
+97 rune rune is an alias for int32, and 97 is in the set of 32-bit integers
+"foo" string "foo" is in the set of string values
+1024 int16 1024 is in the set of 16-bit integers
+42.0 byte 42 is in the set of unsigned 8-bit integers
+1e10 uint64 10000000000 is in the set of unsigned 64-bit integers
+2.718281828459045 float32 2.718281828459045 rounds to 2.7182817 which is in the set of float32 values
+-1e-1000 float64 -1e-1000 rounds to IEEE -0.0 which is further simplified to 0.0
+0i int 0 is an integer value
+(42 + 0i) float32 42.0 (with zero imaginary part) is in the set of float32 values
+
+
+
+x T x is not representable by a value of T because
+
+0 bool 0 is not in the set of boolean values
+'a' string 'a' is a rune, it is not in the set of string values
+1024 byte 1024 is not in the set of unsigned 8-bit integers
+-1 uint16 -1 is not in the set of unsigned 16-bit integers
+1.1 int 1.1 is not an integer value
+42i float32 (0 + 42i) is not in the set of float32 values
+1e1000 float64 1e1000 overflows to IEEE +Inf after rounding
+
+
+
+Blocks
+
+
+Block = "{" StatementList "}" .
+StatementList = { Statement ";" } .
+
+
+
+
+
+Declarations and scope
+
+init
may only be used for
+init
function declarations,
+and like the blank identifier it does not introduce a new binding.
+
+Declaration = ConstDecl | TypeDecl | VarDecl .
+TopLevelDecl = Declaration | FunctionDecl | MethodDecl .
+
+
+
+
+
+Label scopes
+
+Blank identifier
+
+_
.
+It serves as an anonymous placeholder instead of a regular (non-blank)
+identifier and has special meaning in declarations,
+as an operand, and in assignments.
+Predeclared identifiers
+
+
+Types:
+ bool byte complex64 complex128 error float32 float64
+ int int8 int16 int32 int64 rune string
+ uint uint8 uint16 uint32 uint64 uintptr
+
+Constants:
+ true false iota
+
+Zero value:
+ nil
+
+Functions:
+ append cap close complex copy delete imag len
+ make new panic print println real recover
+
+
+
+Exported identifiers
+
+
+
+Uniqueness of identifiers
+
+Constant declarations
+
+
+ConstDecl = "const" ( ConstSpec | "(" { ConstSpec ";" } ")" ) .
+ConstSpec = IdentifierList [ [ Type ] "=" ExpressionList ] .
+
+IdentifierList = identifier { "," identifier } .
+ExpressionList = Expression { "," Expression } .
+
+
+
+const Pi float64 = 3.14159265358979323846
+const zero = 0.0 // untyped floating-point constant
+const (
+ size int64 = 1024
+ eof = -1 // untyped integer constant
+)
+const a, b, c = 3, 4, "foo" // a = 3, b = 4, c = "foo", untyped integer and string constants
+const u, v float32 = 0, 3 // u = 0.0, v = 3.0
+
+
+const
declaration list the
+expression list may be omitted from any but the first ConstSpec.
+Such an empty list is equivalent to the textual substitution of the
+first preceding non-empty expression list and its type if any.
+Omitting the list of expressions is therefore equivalent to
+repeating the previous list. The number of identifiers must be equal
+to the number of expressions in the previous list.
+Together with the iota
constant generator
+this mechanism permits light-weight declaration of sequential values:
+
+const (
+ Sunday = iota
+ Monday
+ Tuesday
+ Wednesday
+ Thursday
+ Friday
+ Partyday
+ numberOfDays // this constant is not exported
+)
+
+
+
+Iota
+
+iota
represents successive untyped integer
+constants. Its value is the index of the respective ConstSpec
+in that constant declaration, starting at zero.
+It can be used to construct a set of related constants:
+
+const (
+ c0 = iota // c0 == 0
+ c1 = iota // c1 == 1
+ c2 = iota // c2 == 2
+)
+
+const (
+ a = 1 << iota // a == 1 (iota == 0)
+ b = 1 << iota // b == 2 (iota == 1)
+ c = 3 // c == 3 (iota == 2, unused)
+ d = 1 << iota // d == 8 (iota == 3)
+)
+
+const (
+ u = iota * 42 // u == 0 (untyped integer constant)
+ v float64 = iota * 42 // v == 42.0 (float64 constant)
+ w = iota * 42 // w == 84 (untyped integer constant)
+)
+
+const x = iota // x == 0
+const y = iota // y == 0
+
+
+iota
in the same ConstSpec all have the same value:
+
+const (
+ bit0, mask0 = 1 << iota, 1<<iota - 1 // bit0 == 1, mask0 == 0 (iota == 0)
+ bit1, mask1 // bit1 == 2, mask1 == 1 (iota == 1)
+ _, _ // (iota == 2, unused)
+ bit3, mask3 // bit3 == 8, mask3 == 7 (iota == 3)
+)
+
+
+Type declarations
+
+
+TypeDecl = "type" ( TypeSpec | "(" { TypeSpec ";" } ")" ) .
+TypeSpec = AliasDecl | TypeDef .
+
+
+Alias declarations
+
+
+AliasDecl = identifier "=" Type .
+
+
+
+type (
+ nodeList = []*Node // nodeList and []*Node are identical types
+ Polar = polar // Polar and polar denote identical types
+)
+
+
+
+Type definitions
+
+
+TypeDef = identifier Type .
+
+
+
+type (
+ Point struct{ x, y float64 } // Point and struct{ x, y float64 } are different types
+ polar Point // polar and Point denote different types
+)
+
+type TreeNode struct {
+ left, right *TreeNode
+ value *Comparable
+}
+
+type Block interface {
+ BlockSize() int
+ Encrypt(src, dst []byte)
+ Decrypt(src, dst []byte)
+}
+
+
+
+// A Mutex is a data type with two methods, Lock and Unlock.
+type Mutex struct { /* Mutex fields */ }
+func (m *Mutex) Lock() { /* Lock implementation */ }
+func (m *Mutex) Unlock() { /* Unlock implementation */ }
+
+// NewMutex has the same composition as Mutex but its method set is empty.
+type NewMutex Mutex
+
+// The method set of PtrMutex's underlying type *Mutex remains unchanged,
+// but the method set of PtrMutex is empty.
+type PtrMutex *Mutex
+
+// The method set of *PrintableMutex contains the methods
+// Lock and Unlock bound to its embedded field Mutex.
+type PrintableMutex struct {
+ Mutex
+}
+
+// MyBlock is an interface type that has the same method set as Block.
+type MyBlock Block
+
+
+
+type TimeZone int
+
+const (
+ EST TimeZone = -(5 + iota)
+ CST
+ MST
+ PST
+)
+
+func (tz TimeZone) String() string {
+ return fmt.Sprintf("GMT%+dh", tz)
+}
+
+
+
+Variable declarations
+
+
+VarDecl = "var" ( VarSpec | "(" { VarSpec ";" } ")" ) .
+VarSpec = IdentifierList ( Type [ "=" ExpressionList ] | "=" ExpressionList ) .
+
+
+
+var i int
+var U, V, W float64
+var k = 0
+var x, y float32 = -1, -2
+var (
+ i int
+ u, v, s = 2.0, 3.0, "bar"
+)
+var re, im = complexSqrt(-1)
+var _, found = entries[name] // map lookup; only interested in "found"
+
+
+bool
.
+The predeclared value nil
cannot be used to initialize a variable
+with no explicit type.
+
+var d = math.Sin(0.5) // d is float64
+var i = 42 // i is int
+var t, ok = x.(T) // t is T, ok is bool
+var n = nil // illegal
+
+
+Short variable declarations
+
+
+ShortVarDecl = IdentifierList ":=" ExpressionList .
+
+
+
+"var" IdentifierList = ExpressionList .
+
+
+
+i, j := 0, 10
+f := func() int { return 7 }
+ch := make(chan int)
+r, w, _ := os.Pipe() // os.Pipe() returns a connected pair of Files and an error, if any
+_, y, _ := coord(p) // coord() returns three values; only interested in y coordinate
+
+
+
+field1, offset := nextField(str, 0)
+field2, offset := nextField(str, offset) // redeclares offset
+a, a := 1, 2 // illegal: double declaration of a or no new variable if a was declared elsewhere
+
+
+Function declarations
+
+
+FunctionDecl = "func" FunctionName Signature [ FunctionBody ] .
+FunctionName = identifier .
+FunctionBody = Block .
+
+
+
+func IndexRune(s string, r rune) int {
+ for i, c := range s {
+ if c == r {
+ return i
+ }
+ }
+ // invalid: missing return statement
+}
+
+
+
+func min(x int, y int) int {
+ if x < y {
+ return x
+ }
+ return y
+}
+
+func flushICache(begin, end uintptr) // implemented externally
+
+
+Method declarations
+
+
+MethodDecl = "func" Receiver MethodName Signature [ FunctionBody ] .
+Receiver = Parameters .
+
+
+T
or a
+pointer to a defined type T
. T
is called the receiver
+base type. A receiver base type cannot be a pointer or interface type and
+it must be defined in the same package as the method.
+The method is said to be bound to its receiver base type and the method name
+is visible only within selectors for type T
+or *T
.
+Point
, the declarations
+
+func (p *Point) Length() float64 {
+ return math.Sqrt(p.x * p.x + p.y * p.y)
+}
+
+func (p *Point) Scale(factor float64) {
+ p.x *= factor
+ p.y *= factor
+}
+
+
+Length
and Scale
,
+with receiver type *Point
,
+to the base type Point
.
+Scale
has type
+
+func(p *Point, factor float64)
+
+
+Expressions
+
+Operands
+
+
+Operand = Literal | OperandName | "(" Expression ")" .
+Literal = BasicLit | CompositeLit | FunctionLit .
+BasicLit = int_lit | float_lit | imaginary_lit | rune_lit | string_lit .
+OperandName = identifier | QualifiedIdent .
+
+
+Qualified identifiers
+
+
+QualifiedIdent = PackageName "." identifier .
+
+
+
+math.Sin // denotes the Sin function in package math
+
+
+Composite literals
+
+
+CompositeLit = LiteralType LiteralValue .
+LiteralType = StructType | ArrayType | "[" "..." "]" ElementType |
+ SliceType | MapType | TypeName .
+LiteralValue = "{" [ ElementList [ "," ] ] "}" .
+ElementList = KeyedElement { "," KeyedElement } .
+KeyedElement = [ Key ":" ] Element .
+Key = FieldName | Expression | LiteralValue .
+FieldName = identifier .
+Element = Expression | LiteralValue .
+
+
+
+
+
+
+type Point3D struct { x, y, z float64 }
+type Line struct { p, q Point3D }
+
+
+
+origin := Point3D{} // zero value for Point3D
+line := Line{origin, Point3D{y: -4, z: 12.3}} // zero value for line.q.x
+
+
+
+
+
+int
; and if it is typed
+ it must be of integer type.
+
+var pointer *Point3D = &Point3D{y: 1000}
+
+
+
+p1 := &[]int{} // p1 points to an initialized, empty slice with value []int{} and length 0
+p2 := new([]int) // p2 points to an uninitialized slice with value nil and length 0
+
+
+...
specifies an array length equal
+to the maximum element index plus one.
+
+buffer := [10]string{} // len(buffer) == 10
+intSet := [6]int{1, 2, 3, 5} // len(intSet) == 6
+days := [...]string{"Sat", "Sun"} // len(days) == 2
+
+
+
+[]T{x1, x2, … xn}
+
+
+
+tmp := [n]T{x1, x2, … xn}
+tmp[0 : n]
+
+
+T
,
+elements or map keys that are themselves composite literals may elide the respective
+literal type if it is identical to the element or key type of T
.
+Similarly, elements or keys that are addresses of composite literals may elide
+the &T
when the element or key type is *T
.
+
+[...]Point{{1.5, -3.5}, {0, 0}} // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}}
+[][]int{{1, 2, 3}, {4, 5}} // same as [][]int{[]int{1, 2, 3}, []int{4, 5}}
+[][]Point{{{0, 1}, {1, 2}}} // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}}
+map[string]Point{"orig": {0, 0}} // same as map[string]Point{"orig": Point{0, 0}}
+map[Point]string{{0, 0}: "orig"} // same as map[Point]string{Point{0, 0}: "orig"}
+
+type PPoint *Point
+[2]*Point{{1.5, -3.5}, {}} // same as [2]*Point{&Point{1.5, -3.5}, &Point{}}
+[2]PPoint{{1.5, -3.5}, {}} // same as [2]PPoint{PPoint(&Point{1.5, -3.5}), PPoint(&Point{})}
+
+
+
+if x == (T{a,b,c}[i]) { … }
+if (x == T{a,b,c}[i]) { … }
+
+
+
+// list of prime numbers
+primes := []int{2, 3, 5, 7, 9, 2147483647}
+
+// vowels[ch] is true if ch is a vowel
+vowels := [128]bool{'a': true, 'e': true, 'i': true, 'o': true, 'u': true, 'y': true}
+
+// the array [10]float32{-1, 0, 0, 0, -0.1, -0.1, 0, 0, 0, -1}
+filter := [10]float32{-1, 4: -0.1, -0.1, 9: -1}
+
+// frequencies in Hz for equal-tempered scale (A4 = 440Hz)
+noteFrequency := map[string]float32{
+ "C0": 16.35, "D0": 18.35, "E0": 20.60, "F0": 21.83,
+ "G0": 24.50, "A0": 27.50, "B0": 30.87,
+}
+
+
+
+Function literals
+
+
+FunctionLit = "func" Signature FunctionBody .
+
+
+
+func(a, b int, z float64) bool { return a*b < int(z) }
+
+
+
+f := func(x, y int) int { return x + y }
+func(ch chan int) { ch <- ACK }(replyChan)
+
+
+Primary expressions
+
+
+PrimaryExpr =
+ Operand |
+ Conversion |
+ MethodExpr |
+ PrimaryExpr Selector |
+ PrimaryExpr Index |
+ PrimaryExpr Slice |
+ PrimaryExpr TypeAssertion |
+ PrimaryExpr Arguments .
+
+Selector = "." identifier .
+Index = "[" Expression "]" .
+Slice = "[" [ Expression ] ":" [ Expression ] "]" |
+ "[" [ Expression ] ":" Expression ":" Expression "]" .
+TypeAssertion = "." "(" Type ")" .
+Arguments = "(" [ ( ExpressionList | Type [ "," ExpressionList ] ) [ "..." ] [ "," ] ] ")" .
+
+
+
+
+x
+2
+(s + ".txt")
+f(3.1415, true)
+Point{1, 2}
+m["foo"]
+s[i : j + 1]
+obj.color
+f.p[i].x()
+
+
+
+Selectors
+
+x
+that is not a package name, the
+selector expression
+
+x.f
+
+
+f
of the value x
+(or sometimes *x
; see below).
+The identifier f
is called the (field or method) selector;
+it must not be the blank identifier.
+The type of the selector expression is the type of f
.
+If x
is a package name, see the section on
+qualified identifiers.
+f
may denote a field or method f
of
+a type T
, or it may refer
+to a field or method f
of a nested
+embedded field of T
.
+The number of embedded fields traversed
+to reach f
is called its depth in T
.
+The depth of a field or method f
+declared in T
is zero.
+The depth of a field or method f
declared in
+an embedded field A
in T
is the
+depth of f
in A
plus one.
+
+
+
+x
of type T
or *T
+where T
is not a pointer or interface type,
+x.f
denotes the field or method at the shallowest depth
+in T
where there
+is such an f
.
+If there is not exactly one f
+with shallowest depth, the selector expression is illegal.
+x
of type I
where I
+is an interface type, x.f
denotes the actual method with name
+f
of the dynamic value of x
.
+If there is no method with name f
in the
+method set of I
, the selector
+expression is illegal.
+x
is a defined
+pointer type and (*x).f
is a valid selector expression denoting a field
+(but not a method), x.f
is shorthand for (*x).f
.
+x.f
is illegal.
+x
is of pointer type and has the value
+nil
and x.f
denotes a struct field,
+assigning to or evaluating x.f
+causes a run-time panic.
+x
is of interface type and has the value
+nil
, calling or
+evaluating the method x.f
+causes a run-time panic.
+
+type T0 struct {
+ x int
+}
+
+func (*T0) M0()
+
+type T1 struct {
+ y int
+}
+
+func (T1) M1()
+
+type T2 struct {
+ z int
+ T1
+ *T0
+}
+
+func (*T2) M2()
+
+type Q *T2
+
+var t T2 // with t.T0 != nil
+var p *T2 // with p != nil and (*p).T0 != nil
+var q Q = p
+
+
+
+t.z // t.z
+t.y // t.T1.y
+t.x // (*t.T0).x
+
+p.z // (*p).z
+p.y // (*p).T1.y
+p.x // (*(*p).T0).x
+
+q.x // (*(*q).T0).x (*q).x is a valid field selector
+
+p.M0() // ((*p).T0).M0() M0 expects *T0 receiver
+p.M1() // ((*p).T1).M1() M1 expects T1 receiver
+p.M2() // p.M2() M2 expects *T2 receiver
+t.M2() // (&t).M2() M2 expects *T2 receiver, see section on Calls
+
+
+
+q.M0() // (*q).M0 is valid but not a field selector
+
+
+
+Method expressions
+
+M
is in the method set of type T
,
+T.M
is a function that is callable as a regular function
+with the same arguments as M
prefixed by an additional
+argument that is the receiver of the method.
+
+MethodExpr = ReceiverType "." MethodName .
+ReceiverType = Type .
+
+
+T
with two methods,
+Mv
, whose receiver is of type T
, and
+Mp
, whose receiver is of type *T
.
+
+type T struct {
+ a int
+}
+func (tv T) Mv(a int) int { return 0 } // value receiver
+func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver
+
+var t T
+
+
+
+T.Mv
+
+
+Mv
but
+with an explicit receiver as its first argument; it has signature
+
+func(tv T, a int) int
+
+
+
+t.Mv(7)
+T.Mv(t, 7)
+(T).Mv(t, 7)
+f1 := T.Mv; f1(t, 7)
+f2 := (T).Mv; f2(t, 7)
+
+
+
+(*T).Mp
+
+
+Mp
with signature
+
+func(tp *T, f float32) float32
+
+
+
+(*T).Mv
+
+
+Mv
with signature
+
+func(tv *T, a int) int
+
+
+f := T.Mv
, f
is invoked
+as f(t, 7)
not t.f(7)
.
+To construct a function that binds the receiver, use a
+function literal or
+method value.
+Method values
+
+x
has static type T
and
+M
is in the method set of type T
,
+x.M
is called a method value.
+The method value x.M
is a function value that is callable
+with the same arguments as a method call of x.M
.
+The expression x
is evaluated and saved during the evaluation of the
+method value; the saved copy is then used as the receiver in any calls,
+which may be executed later.
+
+type S struct { *T }
+type T int
+func (t T) M() { print(t) }
+
+t := new(T)
+s := S{T: t}
+f := t.M // receiver *t is evaluated and stored in f
+g := s.M // receiver *(s.T) is evaluated and stored in g
+*t = 42 // does not affect stored receivers in f and g
+
+
+T
may be an interface or non-interface type.
+T
with two methods,
+Mv
, whose receiver is of type T
, and
+Mp
, whose receiver is of type *T
.
+
+type T struct {
+ a int
+}
+func (tv T) Mv(a int) int { return 0 } // value receiver
+func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver
+
+var t T
+var pt *T
+func makeT() T
+
+
+
+t.Mv
+
+
+
+func(int) int
+
+
+
+t.Mv(7)
+f := t.Mv; f(7)
+
+
+
+pt.Mp
+
+
+
+func(float32) float32
+
+
+pt.Mv
is equivalent to (*pt).Mv
.
+t.Mp
is equivalent to (&t).Mp
.
+
+f := t.Mv; f(7) // like t.Mv(7)
+f := pt.Mp; f(7) // like pt.Mp(7)
+f := pt.Mv; f(7) // like (*pt).Mv(7)
+f := t.Mp; f(7) // like (&t).Mp(7)
+f := makeT().Mp // invalid: result of makeT() is not addressable
+
+
+
+var i interface { M(int) } = myVal
+f := i.M; f(7) // like i.M(7)
+
+
+
+Index expressions
+
+
+a[x]
+
+
+a
indexed by x
.
+The value x
is called the index or map key, respectively.
+The following rules apply:
+a
is not a map:
+
+
+
+x
must be of integer type or an untyped constantint
int
x
is in range if 0 <= x < len(a)
,
+ otherwise it is out of rangea
of array type A
:
+
+
+
+x
is out of range at run time,
+ a run-time panic occursa[x]
is the array element at index x
and the type of
+ a[x]
is the element type of A
a
of pointer to array type:
+
+
+
+a[x]
is shorthand for (*a)[x]
a
of slice type S
:
+
+
+
+x
is out of range at run time,
+ a run-time panic occursa[x]
is the slice element at index x
and the type of
+ a[x]
is the element type of S
a
of string type:
+
+
+
+a
is also constantx
is out of range at run time,
+ a run-time panic occursa[x]
is the non-constant byte value at index x
and the type of
+ a[x]
is byte
a[x]
may not be assigned toa
of map type M
:
+
+
+
+x
's type must be
+ assignable
+ to the key type of M
x
,
+ a[x]
is the map element with key x
+ and the type of a[x]
is the element type of M
nil
or does not contain such an entry,
+ a[x]
is the zero value
+ for the element type of M
a[x]
is illegal.
+a
of type map[K]V
+used in an assignment or initialization of the special form
+
+v, ok = a[x]
+v, ok := a[x]
+var v, ok = a[x]
+
+
+ok
is
+true
if the key x
is present in the map, and
+false
otherwise.
+nil
map causes a
+run-time panic.
+Slice expressions
+
+Simple slice expressions
+
+a
, the primary expression
+
+a[low : high]
+
+
+low
and
+high
select which elements of operand a
appear
+in the result. The result has indices starting at 0 and length equal to
+high
- low
.
+After slicing the array a
+
+a := [5]int{1, 2, 3, 4, 5}
+s := a[1:4]
+
+
+s
has type []int
, length 3, capacity 4, and elements
+
+s[0] == 2
+s[1] == 3
+s[2] == 4
+
+
+low
+index defaults to zero; a missing high
index defaults to the length of the
+sliced operand:
+
+a[2:] // same as a[2 : len(a)]
+a[:3] // same as a[0 : 3]
+a[:] // same as a[0 : len(a)]
+
+
+a
is a pointer to an array, a[low : high]
is shorthand for
+(*a)[low : high]
.
+0
<= low
<= high
<= len(a)
,
+otherwise they are out of range.
+For slices, the upper index bound is the slice capacity cap(a)
rather than the length.
+A constant index must be non-negative and
+representable by a value of type
+int
; for arrays or constant strings, constant indices must also be in range.
+If both indices are constant, they must satisfy low <= high
.
+If the indices are out of range at run time, a run-time panic occurs.
+string
.
+If the sliced operand is an array, it must be addressable
+and the result of the slice operation is a slice with the same element type as the array.
+nil
slice, the result
+is a nil
slice. Otherwise, if the result is a slice, it shares its underlying
+array with the operand.
+
+var a [10]int
+s1 := a[3:7] // underlying array of s1 is array a; &s1[2] == &a[5]
+s2 := s1[1:4] // underlying array of s2 is underlying array of s1 which is array a; &s2[1] == &a[5]
+s2[1] = 42 // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element
+
+
+
+Full slice expressions
+
+a
(but not a string), the primary expression
+
+a[low : high : max]
+
+
+a[low : high]
. Additionally, it controls the resulting slice's capacity
+by setting it to max - low
. Only the first index may be omitted; it defaults to 0.
+After slicing the array a
+
+a := [5]int{1, 2, 3, 4, 5}
+t := a[1:3:5]
+
+
+t
has type []int
, length 2, capacity 4, and elements
+
+t[0] == 2
+t[1] == 3
+
+
+a
is a pointer to an array,
+a[low : high : max]
is shorthand for (*a)[low : high : max]
.
+If the sliced operand is an array, it must be addressable.
+0 <= low <= high <= max <= cap(a)
,
+otherwise they are out of range.
+A constant index must be non-negative and
+representable by a value of type
+int
; for arrays, constant indices must also be in range.
+If multiple indices are constant, the constants that are present must be in range relative to each
+other.
+If the indices are out of range at run time, a run-time panic occurs.
+Type assertions
+
+x
of interface type
+and a type T
, the primary expression
+
+x.(T)
+
+
+x
is not nil
+and that the value stored in x
is of type T
.
+The notation x.(T)
is called a type assertion.
+T
is not an interface type, x.(T)
asserts
+that the dynamic type of x
is identical
+to the type T
.
+In this case, T
must implement the (interface) type of x
;
+otherwise the type assertion is invalid since it is not possible for x
+to store a value of type T
.
+If T
is an interface type, x.(T)
asserts that the dynamic type
+of x
implements the interface T
.
+x
and its type is T
. If the type assertion is false,
+a run-time panic occurs.
+In other words, even though the dynamic type of x
+is known only at run time, the type of x.(T)
is
+known to be T
in a correct program.
+
+var x interface{} = 7 // x has dynamic type int and value 7
+i := x.(int) // i has type int and value 7
+
+type I interface { m() }
+
+func f(y I) {
+ s := y.(string) // illegal: string does not implement I (missing method m)
+ r := y.(io.Reader) // r has type io.Reader and the dynamic type of y must implement both I and io.Reader
+ …
+}
+
+
+
+v, ok = x.(T)
+v, ok := x.(T)
+var v, ok = x.(T)
+var v, ok interface{} = x.(T) // dynamic types of v and ok are T and bool
+
+
+ok
is true
+if the assertion holds. Otherwise it is false
and the value of v
is
+the zero value for type T
.
+No run-time panic occurs in this case.
+Calls
+
+f
of function type
+F
,
+
+f(a1, a2, … an)
+
+
+f
with arguments a1, a2, … an
.
+Except for one special case, arguments must be single-valued expressions
+assignable to the parameter types of
+F
and are evaluated before the function is called.
+The type of the expression is the result type
+of F
.
+A method invocation is similar but the method itself
+is specified as a selector upon a value of the receiver type for
+the method.
+
+math.Atan2(x, y) // function call
+var pt *Point
+pt.Scale(3.5) // method call with receiver pt
+
+
+nil
function value
+causes a run-time panic.
+g
are equal in number and individually
+assignable to the parameters of another function or method
+f
, then the call f(g(parameters_of_g))
+will invoke f
after binding the return values of
+g
to the parameters of f
in order. The call
+of f
must contain no parameters other than the call of g
,
+and g
must have at least one return value.
+If f
has a final ...
parameter, it is
+assigned the return values of g
that remain after
+assignment of regular parameters.
+
+func Split(s string, pos int) (string, string) {
+ return s[0:pos], s[pos:]
+}
+
+func Join(s, t string) string {
+ return s + t
+}
+
+if Join(Split(value, len(value)/2)) != value {
+ log.Panic("test fails")
+}
+
+
+x.m()
is valid if the method set
+of (the type of) x
contains m
and the
+argument list can be assigned to the parameter list of m
.
+If x
is addressable and &x
's method
+set contains m
, x.m()
is shorthand
+for (&x).m()
:
+
+var p Point
+p.Scale(3.5)
+
+
+Passing arguments to
+
+...
parametersf
is variadic with a final
+parameter p
of type ...T
, then within f
+the type of p
is equivalent to type []T
.
+If f
is invoked with no actual arguments for p
,
+the value passed to p
is nil
.
+Otherwise, the value passed is a new slice
+of type []T
with a new underlying array whose successive elements
+are the actual arguments, which all must be assignable
+to T
. The length and capacity of the slice is therefore
+the number of arguments bound to p
and may differ for each
+call site.
+
+func Greeting(prefix string, who ...string)
+Greeting("nobody")
+Greeting("hello:", "Joe", "Anna", "Eileen")
+
+
+Greeting
, who
will have the value
+nil
in the first call, and
+[]string{"Joe", "Anna", "Eileen"}
in the second.
+[]T
and
+is followed by ...
, it is passed unchanged as the value
+for a ...T
parameter. In this case no new slice is created.
+s
and call
+
+s := []string{"James", "Jasmine"}
+Greeting("goodbye:", s...)
+
+
+Greeting
, who
will have the same value as s
+with the same underlying array.
+Operators
+
+
+Expression = UnaryExpr | Expression binary_op Expression .
+UnaryExpr = PrimaryExpr | unary_op UnaryExpr .
+
+binary_op = "||" | "&&" | rel_op | add_op | mul_op .
+rel_op = "==" | "!=" | "<" | "<=" | ">" | ">=" .
+add_op = "+" | "-" | "|" | "^" .
+mul_op = "*" | "/" | "%" | "<<" | ">>" | "&" | "&^" .
+
+unary_op = "+" | "-" | "!" | "^" | "*" | "&" | "<-" .
+
+
+uint
.
+If the left operand of a non-constant shift expression is an untyped constant,
+it is first implicitly converted to the type it would assume if the shift expression were
+replaced by its left operand alone.
+
+var a [1024]byte
+var s uint = 33
+
+// The results of the following examples are given for 64-bit ints.
+var i = 1<<s // 1 has type int
+var j int32 = 1<<s // 1 has type int32; j == 0
+var k = uint64(1<<s) // 1 has type uint64; k == 1<<33
+var m int = 1.0<<s // 1.0 has type int; m == 1<<33
+var n = 1.0<<s == j // 1.0 has type int32; n == true
+var o = 1<<s == 2<<s // 1 and 2 have type int; o == false
+var p = 1<<s == 1<<33 // 1 has type int; p == true
+var u = 1.0<<s // illegal: 1.0 has type float64, cannot shift
+var u1 = 1.0<<s != 0 // illegal: 1.0 has type float64, cannot shift
+var u2 = 1<<s != 1.0 // illegal: 1 has type float64, cannot shift
+var v float32 = 1<<s // illegal: 1 has type float32, cannot shift
+var w int64 = 1.0<<33 // 1.0<<33 is a constant shift expression; w == 1<<33
+var x = a[1.0<<s] // panics: 1.0 has type int, but 1<<33 overflows array bounds
+var b = make([]byte, 1.0<<s) // 1.0 has type int; len(b) == 1<<33
+
+// The results of the following examples are given for 32-bit ints,
+// which means the shifts will overflow.
+var mm int = 1.0<<s // 1.0 has type int; mm == 0
+var oo = 1<<s == 2<<s // 1 and 2 have type int; oo == true
+var pp = 1<<s == 1<<33 // illegal: 1 has type int, but 1<<33 overflows int
+var xx = a[1.0<<s] // 1.0 has type int; xx == a[0]
+var bb = make([]byte, 1.0<<s) // 1.0 has type int; len(bb) == 0
+
+
+Operator precedence
+++
and --
operators form
+statements, not expressions, they fall
+outside the operator hierarchy.
+As a consequence, statement *p++
is the same as (*p)++
.
+&&
(logical AND),
+and finally ||
(logical OR):
+
+Precedence Operator
+ 5 * / % << >> & &^
+ 4 + - | ^
+ 3 == != < <= > >=
+ 2 &&
+ 1 ||
+
+
+x / y * z
is the same as (x / y) * z
.
+
++x
+23 + 3*x[i]
+x <= f()
+^a >> b
+f() || g()
+x == y+1 && <-chanInt > 0
+
+
+
+Arithmetic operators
++
,
+-
, *
, /
) apply to integer,
+floating-point, and complex types; +
also applies to strings.
+The bitwise logical and shift operators apply to integers only.
+
++ sum integers, floats, complex values, strings
+- difference integers, floats, complex values
+* product integers, floats, complex values
+/ quotient integers, floats, complex values
+% remainder integers
+
+& bitwise AND integers
+| bitwise OR integers
+^ bitwise XOR integers
+&^ bit clear (AND NOT) integers
+
+<< left shift integer << integer >= 0
+>> right shift integer >> integer >= 0
+
+
+
+Integer operators
+
+x
and y
, the integer quotient
+q = x / y
and remainder r = x % y
satisfy the following
+relationships:
+
+x = q*y + r and |r| < |y|
+
+
+x / y
truncated towards zero
+("truncated division").
+
+ x y x / y x % y
+ 5 3 1 2
+-5 3 -1 -2
+ 5 -3 -1 2
+-5 -3 1 -2
+
+
+x
is
+the most negative value for the int type of x
, the quotient
+q = x / -1
is equal to x
(and r = 0
)
+due to two's-complement integer overflow:
+
+ x, q
+int8 -128
+int16 -32768
+int32 -2147483648
+int64 -9223372036854775808
+
+
+
+ x x / 4 x % 4 x >> 2 x & 3
+ 11 2 3 2 3
+-11 -2 -3 -3 1
+
+
+n
times by 1 for a shift
+count of n
.
+As a result, x << 1
is the same as x*2
+and x >> 1
is the same as
+x/2
but truncated towards negative infinity.
++
, -
, and ^
are defined as
+follows:
+
++x is 0 + x
+-x negation is 0 - x
+^x bitwise complement is m ^ x with m = "all bits set to 1" for unsigned x
+ and m = -1 for signed x
+
+
+
+Integer overflow
+
++
,
+-
, *
, and <<
are
+computed modulo 2n, where n is the bit width of
+the unsigned integer's type.
+Loosely speaking, these unsigned integer operations
+discard high bits upon overflow, and programs may rely on "wrap around".
++
,
+-
, *
, /
, and <<
may legally
+overflow and the resulting value exists and is deterministically defined
+by the signed integer representation, the operation, and its operands.
+Overflow does not cause a run-time panic.
+A compiler may not optimize code under the assumption that overflow does
+not occur. For instance, it may not assume that x < x + 1
is always true.
+Floating-point operators
+
++x
is the same as x
,
+while -x
is the negation of x
.
+The result of a floating-point or complex division by zero is not specified beyond the
+IEEE-754 standard; whether a run-time panic
+occurs is implementation-specific.
+x*y + z
without rounding the intermediate result x*y
.
+These examples show when a Go implementation can use that instruction:
+
+// FMA allowed for computing r, because x*y is not explicitly rounded:
+r = x*y + z
+r = z; r += x*y
+t = x*y; r = t + z
+*p = x*y; r = *p + z
+r = x*y + float64(z)
+
+// FMA disallowed for computing r, because it would omit rounding of x*y:
+r = float64(x*y) + z
+r = z; r += float64(x*y)
+t = float64(x*y); r = t + z
+
+
+String concatenation
+
++
operator
+or the +=
assignment operator:
+
+s := "hi" + string(c)
+s += " and good bye"
+
+
+Comparison operators
+
+
+== equal
+!= not equal
+< less
+<= less or equal
+> greater
+>= greater or equal
+
+
+==
and !=
apply
+to operands that are comparable.
+The ordering operators <
, <=
, >
, and >=
+apply to operands that are ordered.
+These terms and the result of the comparisons are defined as follows:
+
+
+
+true
or both false
.
+ u
and v
are
+ equal if both real(u) == real(v)
and
+ imag(u) == imag(v)
.
+ nil
.
+ Pointers to distinct zero-size variables may or may not be equal.
+ make
+ or if both have value nil
.
+ nil
.
+ x
of non-interface type X
and
+ a value t
of interface type T
are comparable when values
+ of type X
are comparable and
+ X
implements T
.
+ They are equal if t
's dynamic type is identical to X
+ and t
's dynamic value is equal to x
.
+ nil
.
+Comparison of pointer, channel, and interface values to nil
+is also allowed and follows from the general rules above.
+
+const c = 3 < 4 // c is the untyped boolean constant true
+
+type MyBool bool
+var x, y int
+var (
+ // The result of a comparison is an untyped boolean.
+ // The usual assignment rules apply.
+ b3 = x == y // b3 has type bool
+ b4 bool = x == y // b4 has type bool
+ b5 MyBool = x == y // b5 has type MyBool
+)
+
+
+Logical operators
+
+
+&& conditional AND p && q is "if p then q else false"
+|| conditional OR p || q is "if p then true else q"
+! NOT !p is "not p"
+
+
+
+Address operators
+
+x
of type T
, the address operation
+&x
generates a pointer of type *T
to x
.
+The operand must be addressable,
+that is, either a variable, pointer indirection, or slice indexing
+operation; or a field selector of an addressable struct operand;
+or an array indexing operation of an addressable array.
+As an exception to the addressability requirement, x
may also be a
+(possibly parenthesized)
+composite literal.
+If the evaluation of x
would cause a run-time panic,
+then the evaluation of &x
does too.
+x
of pointer type *T
, the pointer
+indirection *x
denotes the variable of type T
pointed
+to by x
.
+If x
is nil
, an attempt to evaluate *x
+will cause a run-time panic.
+
+&x
+&a[f(2)]
+&Point{2, 3}
+*p
+*pf(x)
+
+var x *int = nil
+*x // causes a run-time panic
+&*x // causes a run-time panic
+
+
+
+Receive operator
+
+ch
of channel type,
+the value of the receive operation <-ch
is the value received
+from the channel ch
. The channel direction must permit receive operations,
+and the type of the receive operation is the element type of the channel.
+The expression blocks until a value is available.
+Receiving from a nil
channel blocks forever.
+A receive operation on a closed channel can always proceed
+immediately, yielding the element type's zero value
+after any previously sent values have been received.
+
+v1 := <-ch
+v2 = <-ch
+f(<-ch)
+<-strobe // wait until clock pulse and discard received value
+
+
+
+x, ok = <-ch
+x, ok := <-ch
+var x, ok = <-ch
+var x, ok T = <-ch
+
+
+ok
is true
+if the value received was delivered by a successful send operation to the
+channel, or false
if it is a zero value generated because the
+channel is closed and empty.
+Conversions
+
+T(x)
+where T
is a type and x
is an expression
+that can be converted to type T
.
+
+Conversion = Type "(" Expression [ "," ] ")" .
+
+
+*
or <-
,
+or if the type starts with the keyword func
+and has no result list, it must be parenthesized when
+necessary to avoid ambiguity:
+
+*Point(p) // same as *(Point(p))
+(*Point)(p) // p is converted to *Point
+<-chan int(c) // same as <-(chan int(c))
+(<-chan int)(c) // c is converted to <-chan int
+func()(x) // function signature func() x
+(func())(x) // x is converted to func()
+(func() int)(x) // x is converted to func() int
+func() int(x) // x is converted to func() int (unambiguous)
+
+
+x
can be converted to
+type T
if x
is representable
+by a value of T
.
+As a special case, an integer constant x
can be explicitly converted to a
+string type using the
+same rule
+as for non-constant x
.
+
+uint(iota) // iota value of type uint
+float32(2.718281828) // 2.718281828 of type float32
+complex128(1) // 1.0 + 0.0i of type complex128
+float32(0.49999999) // 0.5 of type float32
+float64(-1e-1000) // 0.0 of type float64
+string('x') // "x" of type string
+string(0x266c) // "♬" of type string
+MyString("foo" + "bar") // "foobar" of type MyString
+string([]byte{'a'}) // not a constant: []byte{'a'} is not a constant
+(*int)(nil) // not a constant: nil is not a constant, *int is not a boolean, numeric, or string type
+int(1.2) // illegal: 1.2 cannot be represented as an int
+string(65.0) // illegal: 65.0 is not an integer constant
+
+
+x
can be converted to type T
+in any of these cases:
+
+
+
+x
is assignable
+ to T
.
+ x
's type and T
have identical
+ underlying types.
+ x
's type and T
are pointer types
+ that are not defined types,
+ and their pointer base types have identical underlying types.
+ x
's type and T
are both integer or floating
+ point types.
+ x
's type and T
are both complex types.
+ x
is an integer or a slice of bytes or runes
+ and T
is a string type.
+ x
is a string and T
is a slice of bytes or runes.
+ x
is a slice, T
is a pointer to an array,
+ and the slice and array types have identical element types.
+
+type Person struct {
+ Name string
+ Address *struct {
+ Street string
+ City string
+ }
+}
+
+var data *struct {
+ Name string `json:"name"`
+ Address *struct {
+ Street string `json:"street"`
+ City string `json:"city"`
+ } `json:"address"`
+}
+
+var person = (*Person)(data) // ignoring tags, the underlying types are identical
+
+
+x
+and incur a run-time cost.
+All other conversions only change the type but not the representation
+of x
.
+unsafe
+implements this functionality under
+restricted circumstances.
+Conversions between numeric types
+
+
+
+
+v := uint16(0x10F0)
, then uint32(int8(v)) == 0xFFFFFFF0
.
+The conversion always yields a valid value; there is no indication of overflow.
+x
of type float32
+may be stored using additional precision beyond that of an IEEE-754 32-bit number,
+but float32(x) represents the result of rounding x
's value to
+32-bit precision. Similarly, x + 0.1
may use more than 32 bits
+of precision, but float32(x + 0.1)
does not.
+Conversions to and from a string type
+
+
+
+
+"\uFFFD"
.
+
+
+string('a') // "a"
+string(-1) // "\ufffd" == "\xef\xbf\xbd"
+string(0xf8) // "\u00f8" == "ø" == "\xc3\xb8"
+type MyString string
+MyString(0x65e5) // "\u65e5" == "日" == "\xe6\x97\xa5"
+
+
+string([]byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø"
+string([]byte{}) // ""
+string([]byte(nil)) // ""
+
+type MyBytes []byte
+string(MyBytes{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø"
+
+
+string([]rune{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔"
+string([]rune{}) // ""
+string([]rune(nil)) // ""
+
+type MyRunes []rune
+string(MyRunes{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔"
+
+
+[]byte("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}
+[]byte("") // []byte{}
+
+MyBytes("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}
+
+
+[]rune(MyString("白鵬翔")) // []rune{0x767d, 0x9d6c, 0x7fd4}
+[]rune("") // []rune{}
+
+MyRunes("白鵬翔") // []rune{0x767d, 0x9d6c, 0x7fd4}
+
+Conversions from slice to array pointer
+
+
+s := make([]byte, 2, 4)
+s0 := (*[0]byte)(s) // s0 != nil
+s1 := (*[1]byte)(s[1:]) // &s1[0] == &s[1]
+s2 := (*[2]byte)(s) // &s2[0] == &s[0]
+s4 := (*[4]byte)(s) // panics: len([4]byte) > len(s)
+
+var t []string
+t0 := (*[0]string)(t) // t0 == nil
+t1 := (*[1]string)(t) // panics: len([1]string) > len(t)
+
+u := make([]byte, 0)
+u0 := (*[0]byte)(u) // u0 != nil
+
+
+Constant expressions
+
+
+const a = 2 + 3.0 // a == 5.0 (untyped floating-point constant)
+const b = 15 / 4 // b == 3 (untyped integer constant)
+const c = 15 / 4.0 // c == 3.75 (untyped floating-point constant)
+const Θ float64 = 3/2 // Θ == 1.0 (type float64, 3/2 is integer division)
+const Π float64 = 3/2. // Π == 1.5 (type float64, 3/2. is float division)
+const d = 1 << 3.0 // d == 8 (untyped integer constant)
+const e = 1.0 << 3 // e == 8 (untyped integer constant)
+const f = int32(1) << 33 // illegal (constant 8589934592 overflows int32)
+const g = float64(2) >> 1 // illegal (float64(2) is a typed floating-point constant)
+const h = "foo" > "bar" // h == true (untyped boolean constant)
+const j = true // j == true (untyped boolean constant)
+const k = 'w' + 1 // k == 'x' (untyped rune constant)
+const l = "hi" // l == "hi" (untyped string constant)
+const m = string(k) // m == "x" (type string)
+const Σ = 1 - 0.707i // (untyped complex constant)
+const Δ = Σ + 2.0e-4 // (untyped complex constant)
+const Φ = iota*1i - 1/1i // (untyped complex constant)
+
+
+complex
to untyped
+integer, rune, or floating-point constants yields
+an untyped complex constant.
+
+const ic = complex(0, c) // ic == 3.75i (untyped complex constant)
+const iΘ = complex(0, Θ) // iΘ == 1i (type complex128)
+
+
+
+const Huge = 1 << 100 // Huge == 1267650600228229401496703205376 (untyped integer constant)
+const Four int8 = Huge >> 98 // Four == 4 (type int8)
+
+
+
+3.14 / 0.0 // illegal: division by zero
+
+
+
+uint(-1) // -1 cannot be represented as a uint
+int(3.14) // 3.14 cannot be represented as an int
+int64(Huge) // 1267650600228229401496703205376 cannot be represented as an int64
+Four * 300 // operand 300 cannot be represented as an int8 (type of Four)
+Four * 100 // product 400 cannot be represented as an int8 (type of Four)
+
+
+^
matches
+the rule for non-constants: the mask is all 1s for unsigned constants
+and -1 for signed and untyped constants.
+
+^1 // untyped integer constant, equal to -2
+uint8(^1) // illegal: same as uint8(-2), -2 cannot be represented as a uint8
+^uint8(1) // typed uint8 constant, same as 0xFF ^ uint8(1) = uint8(0xFE)
+int8(^1) // same as int8(-2)
+^int8(1) // same as -1 ^ int8(1) = -2
+
+
+Order of evaluation
+
+
+y[f()], ok = g(h(), i()+x[j()], <-c), k()
+
+f()
, h()
, i()
, j()
,
+<-c
, g()
, and k()
.
+However, the order of those events compared to the evaluation
+and indexing of x
and the evaluation
+of y
is not specified.
+
+a := 1
+f := func() int { a++; return a }
+x := []int{a, f()} // x may be [1, 2] or [2, 2]: evaluation order between a and f() is not specified
+m := map[int]int{a: 1, a: 2} // m may be {2: 1} or {2: 2}: evaluation order between the two map assignments is not specified
+n := map[int]int{a: f()} // n may be {2: 3} or {3: 3}: evaluation order between the key and the value is not specified
+
+
+
+var a, b, c = f() + v(), g(), sqr(u()) + v()
+
+func f() int { return c }
+func g() int { return a }
+func sqr(x int) int { return x*x }
+
+// functions u and v are independent of all other variables and functions
+
+
+u()
, sqr()
, v()
,
+f()
, v()
, and g()
.
+x + (y + z)
the addition y + z
+is performed before adding x
.
+Statements
+
+
+Statement =
+ Declaration | LabeledStmt | SimpleStmt |
+ GoStmt | ReturnStmt | BreakStmt | ContinueStmt | GotoStmt |
+ FallthroughStmt | Block | IfStmt | SwitchStmt | SelectStmt | ForStmt |
+ DeferStmt .
+
+SimpleStmt = EmptyStmt | ExpressionStmt | SendStmt | IncDecStmt | Assignment | ShortVarDecl .
+
+
+Terminating statements
+
+
+
+
+
+panic
.
+
+
+
+
+
+
+
+
+
+
+
+Empty statements
+
+
+EmptyStmt = .
+
+
+
+Labeled statements
+
+goto
,
+break
or continue
statement.
+
+LabeledStmt = Label ":" Statement .
+Label = identifier .
+
+
+
+Error: log.Panic("error encountered")
+
+
+
+Expression statements
+
+
+ExpressionStmt = Expression .
+
+
+
+append cap complex imag len make new real
+unsafe.Add unsafe.Alignof unsafe.Offsetof unsafe.Sizeof unsafe.Slice
+
+
+
+h(x+y)
+f.Close()
+<-ch
+(<-ch)
+len("foo") // illegal if len is the built-in function
+
+
+
+Send statements
+
+
+SendStmt = Channel "<-" Expression .
+Channel = Expression .
+
+
+nil
channel blocks forever.
+
+ch <- 3 // send value 3 to channel ch
+
+
+
+IncDec statements
+
+1
.
+As with an assignment, the operand must be addressable
+or a map index expression.
+
+IncDecStmt = Expression ( "++" | "--" ) .
+
+
+
+IncDec statement Assignment
+x++ x += 1
+x-- x -= 1
+
+
+
+Assignments
+
+
+Assignment = ExpressionList assign_op ExpressionList .
+
+assign_op = [ add_op | mul_op ] "=" .
+
+
+=
assignments only) the
+blank identifier.
+Operands may be parenthesized.
+
+x = 1
+*p = f()
+a[i] = 23
+(k) = <-ch // same as: k = <-ch
+
+
+x
op=
+y
where op is a binary arithmetic operator
+is equivalent to x
=
x
op
+(y)
but evaluates x
+only once. The op=
construct is a single token.
+In assignment operations, both the left- and right-hand expression lists
+must contain exactly one single-valued expression, and the left-hand
+expression must not be the blank identifier.
+
+a[i] <<= 2
+i &^= 1<<n
+
+
+f
is a function returning two values,
+
+x, y = f()
+
+
+x
and the second to y
.
+In the second form, the number of operands on the left must equal the number
+of expressions on the right, each of which must be single-valued, and the
+nth expression on the right is assigned to the nth
+operand on the left:
+
+one, two, three = '一', '二', '三'
+
+
+
+_ = x // evaluate x but ignore it
+x, _ = f() // evaluate f() but ignore second result value
+
+
+
+a, b = b, a // exchange a and b
+
+x := []int{1, 2, 3}
+i := 0
+i, x[i] = 1, 2 // set i = 1, x[0] = 2
+
+i = 0
+x[i], i = 2, 1 // set x[0] = 2, i = 1
+
+x[0], x[0] = 1, 2 // set x[0] = 1, then x[0] = 2 (so x[0] == 2 at end)
+
+x[1], x[3] = 4, 5 // set x[1] = 4, then panic setting x[3] = 5.
+
+type Point struct { x, y int }
+var p *Point
+x[2], p.x = 6, 7 // set x[2] = 6, then panic setting p.x = 7
+
+i = 2
+x = []int{3, 5, 7}
+for i, x[i] = range x { // set i, x[2] = 0, x[0]
+ break
+}
+// after this loop, i == 0 and x == []int{3, 5, 3}
+
+
+
+
+
+bool
.
+If statements
+
+
+IfStmt = "if" [ SimpleStmt ";" ] Expression Block [ "else" ( IfStmt | Block ) ] .
+
+
+
+if x > max {
+ x = max
+}
+
+
+
+if x := f(); x < y {
+ return x
+} else if x > z {
+ return z
+} else {
+ return y
+}
+
+
+
+Switch statements
+
+
+SwitchStmt = ExprSwitchStmt | TypeSwitchStmt .
+
+
+Expression switches
+
+true
.
+
+ExprSwitchStmt = "switch" [ SimpleStmt ";" ] [ Expression ] "{" { ExprCaseClause } "}" .
+ExprCaseClause = ExprSwitchCase ":" StatementList .
+ExprSwitchCase = "case" ExpressionList | "default" .
+
+
+nil
cannot be used as a switch expression.
+The switch expression type must be comparable.
+x
and the value t
+of the switch expression, x == t
must be a valid comparison.
+t
without explicit type; it is that
+value of t
against which each case expression x
is tested
+for equality.
+
+switch tag {
+default: s3()
+case 0, 1, 2, 3: s1()
+case 4, 5, 6, 7: s2()
+}
+
+switch x := f(); { // missing switch expression means "true"
+case x < 0: return -x
+default: return x
+}
+
+switch {
+case x < y: f1()
+case x < z: f2()
+case x == 4: f3()
+}
+
+
+Type switches
+
+type
rather than an actual type:
+
+switch x.(type) {
+// cases
+}
+
+
+T
against the dynamic type of the
+expression x
. As with type assertions, x
must be of
+interface type, and each non-interface type
+T
listed in a case must implement the type of x
.
+The types listed in the cases of a type switch must all be
+different.
+
+TypeSwitchStmt = "switch" [ SimpleStmt ";" ] TypeSwitchGuard "{" { TypeCaseClause } "}" .
+TypeSwitchGuard = [ identifier ":=" ] PrimaryExpr "." "(" "type" ")" .
+TypeCaseClause = TypeSwitchCase ":" StatementList .
+TypeSwitchCase = "case" TypeList | "default" .
+TypeList = Type { "," Type } .
+
+
+nil
;
+that case is selected when the expression in the TypeSwitchGuard
+is a nil
interface value.
+There may be at most one nil
case.
+x
of type interface{}
,
+the following type switch:
+
+switch i := x.(type) {
+case nil:
+ printString("x is nil") // type of i is type of x (interface{})
+case int:
+ printInt(i) // type of i is int
+case float64:
+ printFloat64(i) // type of i is float64
+case func(int) float64:
+ printFunction(i) // type of i is func(int) float64
+case bool, string:
+ printString("type is bool or string") // type of i is type of x (interface{})
+default:
+ printString("don't know the type") // type of i is type of x (interface{})
+}
+
+
+
+v := x // x is evaluated exactly once
+if v == nil {
+ i := v // type of i is type of x (interface{})
+ printString("x is nil")
+} else if i, isInt := v.(int); isInt {
+ printInt(i) // type of i is int
+} else if i, isFloat64 := v.(float64); isFloat64 {
+ printFloat64(i) // type of i is float64
+} else if i, isFunc := v.(func(int) float64); isFunc {
+ printFunction(i) // type of i is func(int) float64
+} else {
+ _, isBool := v.(bool)
+ _, isString := v.(string)
+ if isBool || isString {
+ i := v // type of i is type of x (interface{})
+ printString("type is bool or string")
+ } else {
+ i := v // type of i is type of x (interface{})
+ printString("don't know the type")
+ }
+}
+
+
+For statements
+
+
+ForStmt = "for" [ Condition | ForClause | RangeClause ] Block .
+Condition = Expression .
+
+
+For statements with single condition
+
+true
.
+
+for a < b {
+ a *= 2
+}
+
+
+For statements with
+
+for
clause
+ForClause = [ InitStmt ] ";" [ Condition ] ";" [ PostStmt ] .
+InitStmt = SimpleStmt .
+PostStmt = SimpleStmt .
+
+
+
+for i := 0; i < 10; i++ {
+ f(i)
+}
+
+
+true
.
+
+for cond { S() } is the same as for ; cond ; { S() }
+for { S() } is the same as for true { S() }
+
+
+For statements with
+
+range
clause
+RangeClause = [ ExpressionList "=" | IdentifierList ":=" ] "range" Expression .
+
+
+x
is evaluated once before beginning the loop,
+with one exception: if at most one iteration variable is present and
+len(x)
is constant,
+the range expression is not evaluated.
+
+Range expression 1st value 2nd value
+
+array or slice a [n]E, *[n]E, or []E index i int a[i] E
+string s string type index i int see below rune
+map m map[K]V key k K m[k] V
+channel c chan E, <-chan E element e E
+
+
+
+
+
+a
, the index iteration
+values are produced in increasing order, starting at element index 0.
+If at most one iteration variable is present, the range loop produces
+iteration values from 0 up to len(a)-1
and does not index into the array
+or slice itself. For a nil
slice, the number of iterations is 0.
+rune
, will be the value of
+the corresponding code point. If the iteration encounters an invalid
+UTF-8 sequence, the second value will be 0xFFFD
,
+the Unicode replacement character, and the next iteration will advance
+a single byte in the string.
+nil
, the number of iterations is 0.
+nil
, the range expression blocks forever.
+:=
).
+In this case their types are set to the types of the respective iteration values
+and their scope is the block of the "for"
+statement; they are re-used in each iteration.
+If the iteration variables are declared outside the "for" statement,
+after execution their values will be those of the last iteration.
+
+var testdata *struct {
+ a *[7]int
+}
+for i, _ := range testdata.a {
+ // testdata.a is never evaluated; len(testdata.a) is constant
+ // i ranges from 0 to 6
+ f(i)
+}
+
+var a [10]string
+for i, s := range a {
+ // type of i is int
+ // type of s is string
+ // s == a[i]
+ g(i, s)
+}
+
+var key string
+var val interface{} // element type of m is assignable to val
+m := map[string]int{"mon":0, "tue":1, "wed":2, "thu":3, "fri":4, "sat":5, "sun":6}
+for key, val = range m {
+ h(key, val)
+}
+// key == last map key encountered in iteration
+// val == map[key]
+
+var ch chan Work = producer()
+for w := range ch {
+ doWork(w)
+}
+
+// empty a channel
+for range ch {}
+
+
+
+Go statements
+
+
+GoStmt = "go" Expression .
+
+
+
+go Server()
+go func(ch chan<- bool) { for { sleep(10); ch <- true }} (c)
+
+
+
+Select statements
+
+
+SelectStmt = "select" "{" { CommClause } "}" .
+CommClause = CommCase ":" StatementList .
+CommCase = "case" ( SendStmt | RecvStmt ) | "default" .
+RecvStmt = [ ExpressionList "=" | IdentifierList ":=" ] RecvExpr .
+RecvExpr = Expression .
+
+
+
+
+
+nil
channels can never proceed,
+a select with only nil
channels and no default case blocks forever.
+
+var a []int
+var c, c1, c2, c3, c4 chan int
+var i1, i2 int
+select {
+case i1 = <-c1:
+ print("received ", i1, " from c1\n")
+case c2 <- i2:
+ print("sent ", i2, " to c2\n")
+case i3, ok := (<-c3): // same as: i3, ok := <-c3
+ if ok {
+ print("received ", i3, " from c3\n")
+ } else {
+ print("c3 is closed\n")
+ }
+case a[f()] = <-c4:
+ // same as:
+ // case t := <-c4
+ // a[f()] = t
+default:
+ print("no communication\n")
+}
+
+for { // send random sequence of bits to c
+ select {
+ case c <- 0: // note: no statement, no fallthrough, no folding of cases
+ case c <- 1:
+ }
+}
+
+select {} // block forever
+
+
+
+Return statements
+
+F
terminates the execution
+of F
, and optionally provides one or more result values.
+Any functions deferred by F
+are executed before F
returns to its caller.
+
+ReturnStmt = "return" [ ExpressionList ] .
+
+
+
+func noResult() {
+ return
+}
+
+
+
+
+
+
+func simpleF() int {
+ return 2
+}
+
+func complexF1() (re float64, im float64) {
+ return -7.0, -4.0
+}
+
+
+func complexF2() (re float64, im float64) {
+ return complexF1()
+}
+
+
+func complexF3() (re float64, im float64) {
+ re = 7.0
+ im = 4.0
+ return
+}
+
+func (devnull) Write(p []byte) (n int, _ error) {
+ n = len(p)
+ return
+}
+
+
+func f(n int) (res int, err error) {
+ if _, err := f(n-1); err != nil {
+ return // invalid return statement: err is shadowed
+ }
+ return
+}
+
+
+Break statements
+
+
+BreakStmt = "break" [ Label ] .
+
+
+
+OuterLoop:
+ for i = 0; i < n; i++ {
+ for j = 0; j < m; j++ {
+ switch a[i][j] {
+ case nil:
+ state = Error
+ break OuterLoop
+ case item:
+ state = Found
+ break OuterLoop
+ }
+ }
+ }
+
+
+Continue statements
+
+
+ContinueStmt = "continue" [ Label ] .
+
+
+
+RowLoop:
+ for y, row := range rows {
+ for x, data := range row {
+ if data == endOfRow {
+ continue RowLoop
+ }
+ row[x] = data + bias(x, y)
+ }
+ }
+
+
+Goto statements
+
+
+GotoStmt = "goto" Label .
+
+
+
+goto Error
+
+
+
+ goto L // BAD
+ v := 3
+L:
+
+
+L
skips
+the creation of v
.
+
+if n%2 == 1 {
+ goto L1
+}
+for n > 0 {
+ f()
+ n--
+L1:
+ f()
+ n--
+}
+
+
+L1
is inside
+the "for" statement's block but the goto
is not.
+Fallthrough statements
+
+
+FallthroughStmt = "fallthrough" .
+
+
+
+Defer statements
+
+
+DeferStmt = "defer" Expression .
+
+
+nil
, execution panics
+when the function is invoked, not when the "defer" statement is executed.
+
+lock(l)
+defer unlock(l) // unlocking happens before surrounding function returns
+
+// prints 3 2 1 0 before surrounding function returns
+for i := 0; i <= 3; i++ {
+ defer fmt.Print(i)
+}
+
+// f returns 42
+func f() (result int) {
+ defer func() {
+ // result is accessed after it was set to 6 by the return statement
+ result *= 7
+ }()
+ return 6
+}
+
+
+Built-in functions
+
+Close
+
+c
, the built-in function close(c)
+records that no more values will be sent on the channel.
+It is an error if c
is a receive-only channel.
+Sending to or closing a closed channel causes a run-time panic.
+Closing the nil channel also causes a run-time panic.
+After calling close
, and after any previously
+sent values have been received, receive operations will return
+the zero value for the channel's type without blocking.
+The multi-valued receive operation
+returns a received value along with an indication of whether the channel is closed.
+Length and capacity
+
+len
and cap
take arguments
+of various types and return a result of type int
.
+The implementation guarantees that the result always fits into an int
.
+
+Call Argument type Result
+
+len(s) string type string length in bytes
+ [n]T, *[n]T array length (== n)
+ []T slice length
+ map[K]T map length (number of defined keys)
+ chan T number of elements queued in channel buffer
+
+cap(s) [n]T, *[n]T array length (== n)
+ []T slice capacity
+ chan T channel buffer capacity
+
+
+
+0 <= len(s) <= cap(s)
+
+
+nil
slice, map or channel is 0.
+The capacity of a nil
slice or channel is 0.
+len(s)
is constant if
+s
is a string constant. The expressions len(s)
and
+cap(s)
are constants if the type of s
is an array
+or pointer to an array and the expression s
does not contain
+channel receives or (non-constant)
+function calls; in this case s
is not evaluated.
+Otherwise, invocations of len
and cap
are not
+constant and s
is evaluated.
+
+const (
+ c1 = imag(2i) // imag(2i) = 2.0 is a constant
+ c2 = len([10]float64{2}) // [10]float64{2} contains no function calls
+ c3 = len([10]float64{c1}) // [10]float64{c1} contains no function calls
+ c4 = len([10]float64{imag(2i)}) // imag(2i) is a constant and no function call is issued
+ c5 = len([10]float64{imag(z)}) // invalid: imag(z) is a (non-constant) function call
+)
+var z complex128
+
+
+Allocation
+
+new
takes a type T
,
+allocates storage for a variable of that type
+at run time, and returns a value of type *T
+pointing to it.
+The variable is initialized as described in the section on
+initial values.
+
+new(T)
+
+
+
+type S struct { a int; b float64 }
+new(S)
+
+
+S
,
+initializes it (a=0
, b=0.0
),
+and returns a value of type *S
containing the address
+of the location.
+Making slices, maps and channels
+
+make
takes a type T
,
+which must be a slice, map or channel type,
+optionally followed by a type-specific list of expressions.
+It returns a value of type T
(not *T
).
+The memory is initialized as described in the section on
+initial values.
+
+Call Type T Result
+
+make(T, n) slice slice of type T with length n and capacity n
+make(T, n, m) slice slice of type T with length n and capacity m
+
+make(T) map map of type T
+make(T, n) map map of type T with initial space for approximately n elements
+
+make(T) channel unbuffered channel of type T
+make(T, n) channel buffered channel of type T, buffer size n
+
+
+
+n
and m
must be of integer type
+or an untyped constant.
+A constant size argument must be non-negative and representable
+by a value of type int
; if it is an untyped constant it is given type int
.
+If both n
and m
are provided and are constant, then
+n
must be no larger than m
.
+If n
is negative or larger than m
at run time,
+a run-time panic occurs.
+
+s := make([]int, 10, 100) // slice with len(s) == 10, cap(s) == 100
+s := make([]int, 1e3) // slice with len(s) == cap(s) == 1000
+s := make([]int, 1<<63) // illegal: len(s) is not representable by a value of type int
+s := make([]int, 10, 0) // illegal: len(s) > cap(s)
+c := make(chan int, 10) // channel with a buffer size of 10
+m := make(map[string]int, 100) // map with initial space for approximately 100 elements
+
+
+make
with a map type and size hint n
will
+create a map with initial space to hold n
map elements.
+The precise behavior is implementation-dependent.
+Appending to and copying slices
+
+append
and copy
assist in
+common slice operations.
+For both functions, the result is independent of whether the memory referenced
+by the arguments overlaps.
+append
+appends zero or more values x
+to s
of type S
, which must be a slice type, and
+returns the resulting slice, also of type S
.
+The values x
are passed to a parameter of type ...T
+where T
is the element type of
+S
and the respective
+parameter passing rules apply.
+As a special case, append
also accepts a first argument
+assignable to type []byte
with a second argument of
+string type followed by ...
. This form appends the
+bytes of the string.
+
+append(s S, x ...T) S // T is the element type of S
+
+
+s
is not large enough to fit the additional
+values, append
allocates a new, sufficiently large underlying
+array that fits both the existing slice elements and the additional values.
+Otherwise, append
re-uses the underlying array.
+
+s0 := []int{0, 0}
+s1 := append(s0, 2) // append a single element s1 == []int{0, 0, 2}
+s2 := append(s1, 3, 5, 7) // append multiple elements s2 == []int{0, 0, 2, 3, 5, 7}
+s3 := append(s2, s0...) // append a slice s3 == []int{0, 0, 2, 3, 5, 7, 0, 0}
+s4 := append(s3[3:6], s3[2:]...) // append overlapping slice s4 == []int{3, 5, 7, 2, 3, 5, 7, 0, 0}
+
+var t []interface{}
+t = append(t, 42, 3.1415, "foo") // t == []interface{}{42, 3.1415, "foo"}
+
+var b []byte
+b = append(b, "bar"...) // append string contents b == []byte{'b', 'a', 'r' }
+
+
+copy
copies slice elements from
+a source src
to a destination dst
and returns the
+number of elements copied.
+Both arguments must have identical element type T
and must be
+assignable to a slice of type []T
.
+The number of elements copied is the minimum of
+len(src)
and len(dst)
.
+As a special case, copy
also accepts a destination argument assignable
+to type []byte
with a source argument of a string type.
+This form copies the bytes from the string into the byte slice.
+
+copy(dst, src []T) int
+copy(dst []byte, src string) int
+
+
+
+var a = [...]int{0, 1, 2, 3, 4, 5, 6, 7}
+var s = make([]int, 6)
+var b = make([]byte, 5)
+n1 := copy(s, a[0:]) // n1 == 6, s == []int{0, 1, 2, 3, 4, 5}
+n2 := copy(s, s[2:]) // n2 == 4, s == []int{2, 3, 4, 5, 4, 5}
+n3 := copy(b, "Hello, World!") // n3 == 5, b == []byte("Hello")
+
+
+
+Deletion of map elements
+
+delete
removes the element with key
+k
from a map m
. The
+type of k
must be assignable
+to the key type of m
.
+
+delete(m, k) // remove element m[k] from map m
+
+
+m
is nil
or the element m[k]
+does not exist, delete
is a no-op.
+Manipulating complex numbers
+
+complex
constructs a complex
+value from a floating-point real and imaginary part, while
+real
and imag
+extract the real and imaginary parts of a complex value.
+
+complex(realPart, imaginaryPart floatT) complexT
+real(complexT) floatT
+imag(complexT) floatT
+
+
+complex
, the two arguments must be of the same
+floating-point type and the return type is the complex type
+with the corresponding floating-point constituents:
+complex64
for float32
arguments, and
+complex128
for float64
arguments.
+If one of the arguments evaluates to an untyped constant, it is first implicitly
+converted to the type of the other argument.
+If both arguments evaluate to untyped constants, they must be non-complex
+numbers or their imaginary parts must be zero, and the return value of
+the function is an untyped complex constant.
+real
and imag
, the argument must be
+of complex type, and the return type is the corresponding floating-point
+type: float32
for a complex64
argument, and
+float64
for a complex128
argument.
+If the argument evaluates to an untyped constant, it must be a number,
+and the return value of the function is an untyped floating-point constant.
+real
and imag
functions together form the inverse of
+complex
, so for a value z
of a complex type Z
,
+z == Z(complex(real(z), imag(z)))
.
+
+var a = complex(2, -2) // complex128
+const b = complex(1.0, -1.4) // untyped complex constant 1 - 1.4i
+x := float32(math.Cos(math.Pi/2)) // float32
+var c64 = complex(5, -x) // complex64
+var s int = complex(1, 0) // untyped complex constant 1 + 0i can be converted to int
+_ = complex(1, 2<<s) // illegal: 2 assumes floating-point type, cannot shift
+var rl = real(c64) // float32
+var im = imag(a) // float64
+const c = imag(b) // untyped constant -1.4
+_ = imag(3 << s) // illegal: 3 assumes complex type, cannot shift
+
+
+Handling panics
+
+panic
and recover
,
+assist in reporting and handling run-time panics
+and program-defined error conditions.
+
+func panic(interface{})
+func recover() interface{}
+
+
+F
,
+an explicit call to panic
or a run-time panic
+terminates the execution of F
.
+Any functions deferred by F
+are then executed as usual.
+Next, any deferred functions run by F's
caller are run,
+and so on up to any deferred by the top-level function in the executing goroutine.
+At that point, the program is terminated and the error
+condition is reported, including the value of the argument to panic
.
+This termination sequence is called panicking.
+
+panic(42)
+panic("unreachable")
+panic(Error("cannot parse"))
+
+
+recover
function allows a program to manage behavior
+of a panicking goroutine.
+Suppose a function G
defers a function D
that calls
+recover
and a panic occurs in a function on the same goroutine in which G
+is executing.
+When the running of deferred functions reaches D
,
+the return value of D
's call to recover
will be the value passed to the call of panic
.
+If D
returns normally, without starting a new
+panic
, the panicking sequence stops. In that case,
+the state of functions called between G
and the call to panic
+is discarded, and normal execution resumes.
+Any functions deferred by G
before D
are then run and G
's
+execution terminates by returning to its caller.
+recover
is nil
if any of the following conditions holds:
+
+
+
+panic
's argument was nil
;
+recover
was not called directly by a deferred function.
+protect
function in the example below invokes
+the function argument g
and protects callers from
+run-time panics raised by g
.
+
+func protect(g func()) {
+ defer func() {
+ log.Println("done") // Println executes normally even if there is a panic
+ if x := recover(); x != nil {
+ log.Printf("run time panic: %v", x)
+ }
+ }()
+ log.Println("start")
+ g()
+}
+
+
+
+Bootstrapping
+
+
+Function Behavior
+
+print prints all arguments; formatting of arguments is implementation-specific
+println like print but prints spaces between arguments and a newline at the end
+
+
+print
and println
need not
+accept arbitrary argument types, but printing of boolean, numeric, and string
+types must be supported.
+Packages
+
+Source file organization
+
+
+SourceFile = PackageClause ";" { ImportDecl ";" } { TopLevelDecl ";" } .
+
+
+Package clause
+
+
+PackageClause = "package" PackageName .
+PackageName = identifier .
+
+
+
+package math
+
+
+Import declarations
+
+
+ImportDecl = "import" ( ImportSpec | "(" { ImportSpec ";" } ")" ) .
+ImportSpec = [ "." | PackageName ] ImportPath .
+ImportPath = string_lit .
+
+
+.
) appears instead of a name, all the
+package's exported identifiers declared in that package's
+package block will be declared in the importing source
+file's file block and must be accessed without a qualifier.
+!"#$%&'()*,:;<=>?[\]^`{|}
+and the Unicode replacement character U+FFFD.
+package math
, which exports function Sin
, and
+installed the compiled package in the file identified by
+"lib/math"
.
+This table illustrates how Sin
is accessed in files
+that import the package after the
+various types of import declaration.
+
+Import declaration Local name of Sin
+
+import "lib/math" math.Sin
+import m "lib/math" m.Sin
+import . "lib/math" Sin
+
+
+
+import _ "lib/math"
+
+
+
+An example package
+
+
+package main
+
+import "fmt"
+
+// Send the sequence 2, 3, 4, … to channel 'ch'.
+func generate(ch chan<- int) {
+ for i := 2; ; i++ {
+ ch <- i // Send 'i' to channel 'ch'.
+ }
+}
+
+// Copy the values from channel 'src' to channel 'dst',
+// removing those divisible by 'prime'.
+func filter(src <-chan int, dst chan<- int, prime int) {
+ for i := range src { // Loop over values received from 'src'.
+ if i%prime != 0 {
+ dst <- i // Send 'i' to channel 'dst'.
+ }
+ }
+}
+
+// The prime sieve: Daisy-chain filter processes together.
+func sieve() {
+ ch := make(chan int) // Create a new channel.
+ go generate(ch) // Start generate() as a subprocess.
+ for {
+ prime := <-ch
+ fmt.Print(prime, "\n")
+ ch1 := make(chan int)
+ go filter(ch, ch1, prime)
+ ch = ch1
+ }
+}
+
+func main() {
+ sieve()
+}
+
+
+Program initialization and execution
+
+The zero value
+new
, or when
+a new value is created, either through a composite literal or a call
+of make
,
+and no explicit initialization is provided, the variable or value is
+given a default value. Each element of such a variable or value is
+set to the zero value for its type: false
for booleans,
+0
for numeric types, ""
+for strings, and nil
for pointers, functions, interfaces, slices, channels, and maps.
+This initialization is done recursively, so for instance each element of an
+array of structs will have its fields zeroed if no value is specified.
+
+var i int
+var i int = 0
+
+
+
+type T struct { i int; f float64; next *T }
+t := new(T)
+
+
+
+t.i == 0
+t.f == 0.0
+t.next == nil
+
+
+
+var t T
+
+
+Package initialization
+
+
+var x = a
+var a, b = f() // a and b are initialized together, before x is initialized
+
+
+x
's
+initialization expression refers to a function whose body refers to
+variable y
then x
depends on y
.
+Specifically:
+
+
+
+m
is a
+method value or
+method expression of the form
+t.m
, where the (static) type of t
is
+not an interface type, and the method m
is in the
+method set of t
.
+It is immaterial whether the resulting function value
+t.m
is invoked.
+x
depends on a variable
+y
if x
's initialization expression or body
+(for functions and methods) contains a reference to y
+or to a function or method that depends on y
.
+
+var (
+ a = c + b // == 9
+ b = f() // == 4
+ c = f() // == 5
+ d = 3 // == 5 after initialization has finished
+)
+
+func f() int {
+ d++
+ return d
+}
+
+
+d
, b
, c
, a
.
+Note that the order of subexpressions in initialization expressions is irrelevant:
+a = c + b
and a = b + c
result in the same initialization
+order in this example.
+
+var x = I(T{}).ab() // x has an undetected, hidden dependency on a and b
+var _ = sideEffect() // unrelated to x, a, or b
+var a = b
+var b = 42
+
+type I interface { ab() []int }
+type T struct{}
+func (T) ab() []int { return []int{a, b} }
+
+
+a
will be initialized after b
but
+whether x
is initialized before b
, between
+b
and a
, or after a
, and
+thus also the moment at which sideEffect()
is called (before
+or after x
is initialized) is not specified.
+init
+declared in the package block, with no arguments and no result parameters.
+
+func init() { … }
+
+
+init
identifier can
+be used only to declare init
functions, yet the identifier
+itself is not declared. Thus
+init
functions cannot be referred to from anywhere
+in a program.
+init
+functions in the order they appear in the source, possibly in multiple files,
+as presented to the compiler.
+If a package has imports, the imported packages are initialized
+before initializing the package itself. If multiple packages import
+a package, the imported package will be initialized only once.
+The importing of packages, by construction, guarantees that there
+can be no cyclic initialization dependencies.
+init
functions—happens in a single goroutine,
+sequentially, one package at a time.
+An init
function may launch other goroutines, which can run
+concurrently with the initialization code. However, initialization
+always sequences
+the init
functions: it will not invoke the next one
+until the previous one has returned.
+Program execution
+main
and
+declare a function main
that takes no
+arguments and returns no value.
+
+func main() { … }
+
+
+main
.
+When that function invocation returns, the program exits.
+It does not wait for other (non-main
) goroutines to complete.
+Errors
+
+error
is defined as
+
+type error interface {
+ Error() string
+}
+
+
+
+func Read(f *File, b []byte) (n int, err error)
+
+
+Run-time panics
+
+panic
+with a value of the implementation-defined interface type runtime.Error
.
+That type satisfies the predeclared interface type
+error
.
+The exact error values that
+represent distinct run-time error conditions are unspecified.
+
+package runtime
+
+type Error interface {
+ error
+ // and perhaps other methods
+}
+
+
+System considerations
+
+Package
+
+unsafe
unsafe
, known to the compiler
+and accessible through the import path "unsafe"
,
+provides facilities for low-level programming including operations
+that violate the type system. A package using unsafe
+must be vetted manually for type safety and may not be portable.
+The package provides the following interface:
+
+package unsafe
+
+type ArbitraryType int // shorthand for an arbitrary Go type; it is not a real type
+type Pointer *ArbitraryType
+
+func Alignof(variable ArbitraryType) uintptr
+func Offsetof(selector ArbitraryType) uintptr
+func Sizeof(variable ArbitraryType) uintptr
+
+type IntegerType int // shorthand for an integer type; it is not a real type
+func Add(ptr Pointer, len IntegerType) Pointer
+func Slice(ptr *ArbitraryType, len IntegerType) []ArbitraryType
+
+
+Pointer
is a pointer type but a Pointer
+value may not be dereferenced.
+Any pointer or value of underlying type uintptr
can be converted to
+a type of underlying type Pointer
and vice versa.
+The effect of converting between Pointer
and uintptr
is implementation-defined.
+
+var f float64
+bits = *(*uint64)(unsafe.Pointer(&f))
+
+type ptr unsafe.Pointer
+bits = *(*uint64)(ptr(&f))
+
+var p ptr = nil
+
+
+Alignof
and Sizeof
take an expression x
+of any type and return the alignment or size, respectively, of a hypothetical variable v
+as if v
was declared via var v = x
.
+Offsetof
takes a (possibly parenthesized) selector
+s.f
, denoting a field f
of the struct denoted by s
+or *s
, and returns the field offset in bytes relative to the struct's address.
+If f
is an embedded field, it must be reachable
+without pointer indirections through fields of the struct.
+For a struct s
with field f
:
+
+uintptr(unsafe.Pointer(&s)) + unsafe.Offsetof(s.f) == uintptr(unsafe.Pointer(&s.f))
+
+
+Alignof
+takes an expression denoting a variable of any type and returns the
+alignment of the (type of the) variable in bytes. For a variable
+x
:
+
+uintptr(unsafe.Pointer(&x)) % unsafe.Alignof(x) == 0
+
+
+Alignof
, Offsetof
, and
+Sizeof
are compile-time constant expressions of type uintptr
.
+Add
adds len
to ptr
+and returns the updated pointer unsafe.Pointer(uintptr(ptr) + uintptr(len))
.
+The len
argument must be of integer type or an untyped constant.
+A constant len
argument must be representable by a value of type int
;
+if it is an untyped constant it is given type int
.
+The rules for valid uses of Pointer
still apply.
+Slice
returns a slice whose underlying array starts at ptr
+and whose length and capacity are len
.
+Slice(ptr, len)
is equivalent to
+
+(*[len]ArbitraryType)(unsafe.Pointer(ptr))[:]
+
+
+ptr
+is nil
and len
is zero,
+Slice
returns nil
.
+len
argument must be of integer type or an untyped constant.
+A constant len
argument must be non-negative and representable by a value of type int
;
+if it is an untyped constant it is given type int
.
+At run time, if len
is negative,
+or if ptr
is nil
and len
is not zero,
+a run-time panic occurs.
+Size and alignment guarantees
+
+
+type size in bytes
+
+byte, uint8, int8 1
+uint16, int16 2
+uint32, int32, float32 4
+uint64, int64, float64, complex64 8
+complex128 16
+
+
+
+
+
+x
of any type: unsafe.Alignof(x)
is at least 1.
+x
of struct type: unsafe.Alignof(x)
is the largest of
+ all the values unsafe.Alignof(x.f)
for each field f
of x
, but at least 1.
+x
of array type: unsafe.Alignof(x)
is the same as
+ the alignment of a variable of the array's element type.
+Introduction
+
+Advice
+
+sync
+and sync/atomic
packages.
+Informal Overview
+
+sync/atomic
package.
+As noted already, programmers are strongly encouraged to use appropriate synchronization
+to avoid data races.
+In the absence of data races, Go programs behave as if all the goroutines
+were multiplexed onto a single processor.
+This property is sometimes referred to as DRF-SC: data-race-free programs
+execute in a sequentially consistent manner.
+Memory Model
+
+
+
+
+
+
+Implementation Restrictions for Programs Containing Data Races
+
+go
build
-race
”)
+do exactly this.
+Synchronization
+
+Initialization
+
+p
imports package q
, the completion of
+q
's init
functions happens before the start of any of p
's.
+init
functions is synchronized before
+the start of the function main.main
.
+Goroutine creation
+
+go
statement that starts a new goroutine
+is synchronized before the start of the goroutine's execution.
+
+var a string
+
+func f() {
+ print(a)
+}
+
+func hello() {
+ a = "hello, world"
+ go f()
+}
+
+
+hello
will print "hello, world"
+at some point in the future (perhaps after hello
has returned).
+Goroutine destruction
+
+
+var a string
+
+func hello() {
+ go func() { a = "hello" }()
+ print(a)
+}
+
+
+a
is not followed by
+any synchronization event, so it is not guaranteed to be
+observed by any other goroutine.
+In fact, an aggressive compiler might delete the entire go
statement.
+Channel communication
+
+
+var c = make(chan int, 10)
+var a string
+
+func f() {
+ a = "hello, world"
+ c <- 0
+}
+
+func main() {
+ go f()
+ <-c
+ print(a)
+}
+
+
+"hello, world"
. The write to a
+is sequenced before the send on c
, which is synchronized before
+the corresponding receive on c
completes, which is sequenced before
+the print
.
+c <- 0
with close(c)
+yields a program with the same guaranteed behavior.
+
+var c = make(chan int)
+var a string
+
+func f() {
+ a = "hello, world"
+ <-c
+}
+
+func main() {
+ go f()
+ c <- 0
+ print(a)
+}
+
+
+"hello, world"
. The write to a
+is sequenced before the receive on c
, which is synchronized before
+the corresponding send on c
completes, which is sequenced
+before the print
.
+c = make(chan int, 1)
)
+then the program would not be guaranteed to print
+"hello, world"
. (It might print the empty string,
+crash, or do something else.)
+limit
channel to ensure
+that at most three are running work functions at a time.
+
+var limit = make(chan int, 3)
+
+func main() {
+ for _, w := range work {
+ go func(w func()) {
+ limit <- 1
+ w()
+ <-limit
+ }(w)
+ }
+ select{}
+}
+
+
+Locks
+
+sync
package implements two lock data types,
+sync.Mutex
and sync.RWMutex
.
+sync.Mutex
or sync.RWMutex
variable l
and n < m,
+call n of l.Unlock()
is synchronized before call m of l.Lock()
returns.
+
+var l sync.Mutex
+var a string
+
+func f() {
+ a = "hello, world"
+ l.Unlock()
+}
+
+func main() {
+ l.Lock()
+ go f()
+ l.Lock()
+ print(a)
+}
+
+
+"hello, world"
.
+The first call to l.Unlock()
(in f
) is synchronized
+before the second call to l.Lock()
(in main
) returns,
+which is sequenced before the print
.
+l.RLock
on a sync.RWMutex
variable l
,
+there is an n such that the nth call to l.Unlock
+is synchronized before the return from l.RLock
,
+and the matching call to l.RUnlock
is synchronized before the return from call n+1 to l.Lock
.
+l.TryLock
(or l.TryRLock
)
+is equivalent to a call to l.Lock
(or l.RLock
).
+An unsuccessful call has no synchronizing effect at all.
+As far as the memory model is concerned,
+l.TryLock
(or l.TryRLock
)
+may be considered to be able to return false
+even when the mutex l is unlocked.
+Once
+
+sync
package provides a safe mechanism for
+initialization in the presence of multiple goroutines
+through the use of the Once
type.
+Multiple threads can execute once.Do(f)
for a particular f
,
+but only one will run f()
, and the other calls block
+until f()
has returned.
+f()
from once.Do(f)
+is synchronized before the return of any call of once.Do(f)
.
+
+var a string
+var once sync.Once
+
+func setup() {
+ a = "hello, world"
+}
+
+func doprint() {
+ once.Do(setup)
+ print(a)
+}
+
+func twoprint() {
+ go doprint()
+ go doprint()
+}
+
+
+twoprint
will call setup
exactly
+once.
+The setup
function will complete before either call
+of print
.
+The result will be that "hello, world"
will be printed
+twice.
+Atomic Values
+
+sync/atomic
+package are collectively “atomic operations”
+that can be used to synchronize the execution of different goroutines.
+If the effect of an atomic operation A is observed by atomic operation B,
+then A is synchronized before B.
+All the atomic operations executed in a program behave as though executed
+in some sequentially consistent order.
+volatile
variables.
+Finalizers
+
+runtime
package provides
+a SetFinalizer
function that adds a finalizer to be called when
+a particular object is no longer reachable by the program.
+A call to SetFinalizer(x, f)
is synchronized before the finalization call f(x)
.
+Additional Mechanisms
+
+sync
package provides additional synchronization abstractions,
+including condition variables,
+lock-free maps,
+allocation pools,
+and
+wait groups.
+The documentation for each of these specifies the guarantees it
+makes concerning synchronization.
+Incorrect synchronization
+
+
+var a, b int
+
+func f() {
+ a = 1
+ b = 2
+}
+
+func g() {
+ print(b)
+ print(a)
+}
+
+func main() {
+ go f()
+ g()
+}
+
+
+g
prints 2
and then 0
.
+twoprint
program might be
+incorrectly written as:
+
+var a string
+var done bool
+
+func setup() {
+ a = "hello, world"
+ done = true
+}
+
+func doprint() {
+ if !done {
+ once.Do(setup)
+ }
+ print(a)
+}
+
+func twoprint() {
+ go doprint()
+ go doprint()
+}
+
+
+doprint
, observing the write to done
+implies observing the write to a
. This
+version can (incorrectly) print an empty string
+instead of "hello, world"
.
+
+var a string
+var done bool
+
+func setup() {
+ a = "hello, world"
+ done = true
+}
+
+func main() {
+ go setup()
+ for !done {
+ }
+ print(a)
+}
+
+
+main
,
+observing the write to done
+implies observing the write to a
, so this program could
+print an empty string too.
+Worse, there is no guarantee that the write to done
will ever
+be observed by main
, since there are no synchronization
+events between the two threads. The loop in main
is not
+guaranteed to finish.
+
+type T struct {
+ msg string
+}
+
+var g *T
+
+func setup() {
+ t := new(T)
+ t.msg = "hello, world"
+ g = t
+}
+
+func main() {
+ go setup()
+ for g == nil {
+ }
+ print(g.msg)
+}
+
+
+main
observes g != nil
and exits its loop,
+there is no guarantee that it will observe the initialized
+value for g.msg
.
+Incorrect compilation
+
+
+*p = 1
+if cond {
+ *p = 2
+}
+
+
+
+*p = 2
+if !cond {
+ *p = 1
+}
+
+
+cond
is false and another goroutine is reading *p
,
+then in the original program, the other goroutine can only observe any prior value of *p
and 1
.
+In the rewritten program, the other goroutine can observe 2
, which was previously impossible.
+*p
or *q
+ahead of the loop in this program:
+
+n := 0
+for e := list; e != nil; e = e.next {
+ n++
+}
+i := *p
+*q = 1
+
+
+list
pointed to a cyclic list,
+then the original program would never access *p
or *q
,
+but the rewritten program would.
+(Moving `*p` ahead would be safe if the compiler can prove `*p` will not panic;
+moving `*q` ahead would also require the compiler proving that no other
+goroutine can access `*q`.)
+*p
or *q
+ahead of the function call in this program
+(at least not without direct knowledge of the precise behavior of f
):
+
+f()
+i := *p
+*q = 1
+
+
+*p
or *q
, but the rewritten program would.
+And if the call contained synchronizing operations, then the original program
+could establish happens before edges preceding the accesses
+to *p
and *q
, but the rewritten program would not.
+i
and reload it
+a second time from *p
in this program:
+
+i := *p
+if i < 0 || i >= len(funcs) {
+ panic("invalid function index")
+}
+... complex code ...
+// compiler must NOT reload i = *p here
+funcs[i]()
+
+
+i
without saving a copy and then reload
+i = *p
just before
+funcs[i]()
.
+A Go compiler must not, because the value of *p
may have changed.
+(Instead, the compiler could spill i
to the stack.)
+*p
as temporary storage in this program:
+
+*p = i + *p/2
+
+
+
+*p /= 2
+*p += i
+
+
+i
and *p
start equal to 2,
+the original code does *p = 3
,
+so a racing thread can read only 2 or 3 from *p
.
+The rewritten code does *p = 1
and then *p = 3
,
+allowing a racing thread to read 1 as well.
+
+n := 0
+for i := 0; i < m; i++ {
+ n += *shared
+}
+
+
+into:
+
+
+n := 0
+local := *shared
+for i := 0; i < m; i++ {
+ n += local
+}
+
+
+*shared
will not fault on access,
+because the potential added read will not affect any existing concurrent reads or writes.
+On the other hand, the rewrite would not be valid in a source-to-source translator.
+Conclusion
+
+Introduction
+
+Notation
+
+Syntax = { Production } .
+Production = production_name "=" [ Expression ] "." .
+Expression = Term { "|" Term } .
+Term = Factor { Factor } .
+Factor = production_name | token [ "…" token ] | Group | Option | Repetition .
+Group = "(" Expression ")" .
+Option = "[" Expression "]" .
+Repetition = "{" Expression "}" .
+
+
+
+| alternation
+() grouping
+[] option (0 or 1 times)
+{} repetition (0 to n times)
+
+
+""
or back quotes ``
.
+a … b
represents the set of characters from
+a
through b
as alternatives. The horizontal
+ellipsis …
is also used elsewhere in the spec to informally denote various
+enumerations or code snippets that are not further specified. The character …
+(as opposed to the three characters ...
) is not a token of the Go
+language.
+Source code representation
+
+Characters
+
+
+newline = /* the Unicode code point U+000A */ .
+unicode_char = /* an arbitrary Unicode code point except newline */ .
+unicode_letter = /* a Unicode code point categorized as "Letter" */ .
+unicode_digit = /* a Unicode code point categorized as "Number, decimal digit" */ .
+
+
+Letters and digits
+
+_
(U+005F) is considered a lowercase letter.
+
+letter = unicode_letter | "_" .
+decimal_digit = "0" … "9" .
+binary_digit = "0" | "1" .
+octal_digit = "0" … "7" .
+hex_digit = "0" … "9" | "A" … "F" | "a" … "f" .
+
+
+Lexical elements
+
+Comments
+
+
+
+
+//
+and stop at the end of the line.
+/*
+and stop with the first subsequent character sequence */
.
+Tokens
+
+Semicolons
+
+";"
as terminators in
+a number of productions. Go programs may omit most of these semicolons
+using the following two rules:
+
+
+
+
+
+break
,
+ continue
,
+ fallthrough
, or
+ return
+ ++
,
+ --
,
+ )
,
+ ]
, or
+ }
+ ")"
or "}"
.
+Identifiers
+
+
+identifier = letter { letter | unicode_digit } .
+
+
+a
+_x9
+ThisVariableIsExported
+αβ
+
+
+Keywords
+
+
+break default func interface select
+case defer go map struct
+chan else goto package switch
+const fallthrough if range type
+continue for import return var
+
+
+Operators and punctuation
+
+
++ & += &= && == != ( )
+- | -= |= || < <= [ ]
+* ^ *= ^= <- > >= { }
+/ << /= <<= ++ = := , ;
+% >> %= >>= -- ! ... . :
+ &^ &^= ~
+
+
+Integer literals
+
+0b
or 0B
+for binary, 0
, 0o
, or 0O
for octal,
+and 0x
or 0X
for hexadecimal.
+A single 0
is considered a decimal zero.
+In hexadecimal literals, letters a
through f
+and A
through F
represent values 10 through 15.
+_
may appear after
+a base prefix or between successive digits; such underscores do not change
+the literal's value.
+
+int_lit = decimal_lit | binary_lit | octal_lit | hex_lit .
+decimal_lit = "0" | ( "1" … "9" ) [ [ "_" ] decimal_digits ] .
+binary_lit = "0" ( "b" | "B" ) [ "_" ] binary_digits .
+octal_lit = "0" [ "o" | "O" ] [ "_" ] octal_digits .
+hex_lit = "0" ( "x" | "X" ) [ "_" ] hex_digits .
+
+decimal_digits = decimal_digit { [ "_" ] decimal_digit } .
+binary_digits = binary_digit { [ "_" ] binary_digit } .
+octal_digits = octal_digit { [ "_" ] octal_digit } .
+hex_digits = hex_digit { [ "_" ] hex_digit } .
+
+
+
+42
+4_2
+0600
+0_600
+0o600
+0O600 // second character is capital letter 'O'
+0xBadFace
+0xBad_Face
+0x_67_7a_2f_cc_40_c6
+170141183460469231731687303715884105727
+170_141183_460469_231731_687303_715884_105727
+
+_42 // an identifier, not an integer literal
+42_ // invalid: _ must separate successive digits
+4__2 // invalid: only one _ at a time
+0_xBadFace // invalid: _ must separate successive digits
+
+
+
+Floating-point literals
+
+e
or E
followed by an optional sign and decimal digits).
+One of the integer part or the fractional part may be elided; one of the decimal point
+or the exponent part may be elided.
+An exponent value exp scales the mantissa (integer and fractional part) by 10exp.
+0x
or 0X
+prefix, an integer part (hexadecimal digits), a radix point, a fractional part (hexadecimal digits),
+and an exponent part (p
or P
followed by an optional sign and decimal digits).
+One of the integer part or the fractional part may be elided; the radix point may be elided as well,
+but the exponent part is required. (This syntax matches the one given in IEEE 754-2008 §5.12.3.)
+An exponent value exp scales the mantissa (integer and fractional part) by 2exp.
+_
may appear after
+a base prefix or between successive digits; such underscores do not change
+the literal value.
+
+float_lit = decimal_float_lit | hex_float_lit .
+
+decimal_float_lit = decimal_digits "." [ decimal_digits ] [ decimal_exponent ] |
+ decimal_digits decimal_exponent |
+ "." decimal_digits [ decimal_exponent ] .
+decimal_exponent = ( "e" | "E" ) [ "+" | "-" ] decimal_digits .
+
+hex_float_lit = "0" ( "x" | "X" ) hex_mantissa hex_exponent .
+hex_mantissa = [ "_" ] hex_digits "." [ hex_digits ] |
+ [ "_" ] hex_digits |
+ "." hex_digits .
+hex_exponent = ( "p" | "P" ) [ "+" | "-" ] decimal_digits .
+
+
+
+0.
+72.40
+072.40 // == 72.40
+2.71828
+1.e+0
+6.67428e-11
+1E6
+.25
+.12345E+5
+1_5. // == 15.0
+0.15e+0_2 // == 15.0
+
+0x1p-2 // == 0.25
+0x2.p10 // == 2048.0
+0x1.Fp+0 // == 1.9375
+0X.8p-0 // == 0.5
+0X_1FFFP-16 // == 0.1249847412109375
+0x15e-2 // == 0x15e - 2 (integer subtraction)
+
+0x.p1 // invalid: mantissa has no digits
+1p-2 // invalid: p exponent requires hexadecimal mantissa
+0x1.5e-2 // invalid: hexadecimal mantissa requires p exponent
+1_.5 // invalid: _ must separate successive digits
+1._5 // invalid: _ must separate successive digits
+1.5_e1 // invalid: _ must separate successive digits
+1.5e_1 // invalid: _ must separate successive digits
+1.5e1_ // invalid: _ must separate successive digits
+
+
+
+Imaginary literals
+
+i
.
+The value of an imaginary literal is the value of the respective
+integer or floating-point literal multiplied by the imaginary unit i.
+
+imaginary_lit = (decimal_digits | int_lit | float_lit) "i" .
+
+
+0
.
+
+0i
+0123i // == 123i for backward-compatibility
+0o123i // == 0o123 * 1i == 83i
+0xabci // == 0xabc * 1i == 2748i
+0.i
+2.71828i
+1.e+0i
+6.67428e-11i
+1E6i
+.25i
+.12345E+5i
+0x1p-2i // == 0x1p-2 * 1i == 0.25i
+
+
+
+Rune literals
+
+'x'
or '\n'
.
+Within the quotes, any character may appear except newline and unescaped single
+quote. A single quoted character represents the Unicode value
+of the character itself,
+while multi-character sequences beginning with a backslash encode
+values in various formats.
+'a'
holds a single byte representing
+a literal a
, Unicode U+0061, value 0x61
, while
+'ä'
holds two bytes (0xc3
0xa4
) representing
+a literal a
-dieresis, U+00E4, value 0xe4
.
+\x
followed by exactly two hexadecimal
+digits; \u
followed by exactly four hexadecimal digits;
+\U
followed by exactly eight hexadecimal digits, and a
+plain backslash \
followed by exactly three octal digits.
+In each case the value of the literal is the value represented by
+the digits in the corresponding base.
+\u
and \U
+represent Unicode code points so within them some values are illegal,
+in particular those above 0x10FFFF
and surrogate halves.
+
+\a U+0007 alert or bell
+\b U+0008 backspace
+\f U+000C form feed
+\n U+000A line feed or newline
+\r U+000D carriage return
+\t U+0009 horizontal tab
+\v U+000B vertical tab
+\\ U+005C backslash
+\' U+0027 single quote (valid escape only within rune literals)
+\" U+0022 double quote (valid escape only within string literals)
+
+
+
+rune_lit = "'" ( unicode_value | byte_value ) "'" .
+unicode_value = unicode_char | little_u_value | big_u_value | escaped_char .
+byte_value = octal_byte_value | hex_byte_value .
+octal_byte_value = `\` octal_digit octal_digit octal_digit .
+hex_byte_value = `\` "x" hex_digit hex_digit .
+little_u_value = `\` "u" hex_digit hex_digit hex_digit hex_digit .
+big_u_value = `\` "U" hex_digit hex_digit hex_digit hex_digit
+ hex_digit hex_digit hex_digit hex_digit .
+escaped_char = `\` ( "a" | "b" | "f" | "n" | "r" | "t" | "v" | `\` | "'" | `"` ) .
+
+
+
+'a'
+'ä'
+'本'
+'\t'
+'\000'
+'\007'
+'\377'
+'\x07'
+'\xff'
+'\u12e4'
+'\U00101234'
+'\'' // rune literal containing single quote character
+'aa' // illegal: too many characters
+'\k' // illegal: k is not recognized after a backslash
+'\xa' // illegal: too few hexadecimal digits
+'\0' // illegal: too few octal digits
+'\400' // illegal: octal value over 255
+'\uDFFF' // illegal: surrogate half
+'\U00110000' // illegal: invalid Unicode code point
+
+
+
+String literals
+
+`foo`
. Within the quotes, any character may appear except
+back quote. The value of a raw string literal is the
+string composed of the uninterpreted (implicitly UTF-8-encoded) characters
+between the quotes;
+in particular, backslashes have no special meaning and the string may
+contain newlines.
+Carriage return characters ('\r') inside raw string literals
+are discarded from the raw string value.
+"bar"
.
+Within the quotes, any character may appear except newline and unescaped double quote.
+The text between the quotes forms the
+value of the literal, with backslash escapes interpreted as they
+are in rune literals (except that \'
is illegal and
+\"
is legal), with the same restrictions.
+The three-digit octal (\
nnn)
+and two-digit hexadecimal (\x
nn) escapes represent individual
+bytes of the resulting string; all other escapes represent
+the (possibly multi-byte) UTF-8 encoding of individual characters.
+Thus inside a string literal \377
and \xFF
represent
+a single byte of value 0xFF
=255, while ÿ
,
+\u00FF
, \U000000FF
and \xc3\xbf
represent
+the two bytes 0xc3
0xbf
of the UTF-8 encoding of character
+U+00FF.
+
+string_lit = raw_string_lit | interpreted_string_lit .
+raw_string_lit = "`" { unicode_char | newline } "`" .
+interpreted_string_lit = `"` { unicode_value | byte_value } `"` .
+
+
+
+`abc` // same as "abc"
+`\n
+\n` // same as "\\n\n\\n"
+"\n"
+"\"" // same as `"`
+"Hello, world!\n"
+"日本語"
+"\u65e5本\U00008a9e"
+"\xff\u00FF"
+"\uD800" // illegal: surrogate half
+"\U00110000" // illegal: invalid Unicode code point
+
+
+
+"日本語" // UTF-8 input text
+`日本語` // UTF-8 input text as a raw literal
+"\u65e5\u672c\u8a9e" // the explicit Unicode code points
+"\U000065e5\U0000672c\U00008a9e" // the explicit Unicode code points
+"\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e" // the explicit UTF-8 bytes
+
+
+Constants
+
+min
or max
applied to constant arguments,
+unsafe.Sizeof
applied to certain values,
+cap
or len
applied to
+some expressions,
+real
and imag
applied to a complex constant
+and complex
applied to numeric constants.
+The boolean truth values are represented by the predeclared constants
+true
and false
. The predeclared identifier
+iota denotes an integer constant.
+true
, false
, iota
,
+and certain constant expressions
+containing only untyped constant operands are untyped.
+i := 0
where there is no explicit type.
+The default type of an untyped constant is bool
, rune
,
+int
, float64
, complex128
, or string
+respectively, depending on whether it is a boolean, rune, integer, floating-point,
+complex, or string constant.
+
+
+
+Variables
+
+new
+or taking the address of a composite literal
+allocates storage for a variable at run time.
+Such an anonymous variable is referred to via a (possibly implicit)
+pointer indirection.
+new
call or composite literal, or the type of
+an element of a structured variable.
+Variables of interface type also have a distinct dynamic type,
+which is the (non-interface) type of the value assigned to the variable at run time
+(unless the value is the predeclared identifier nil
,
+which has no type).
+The dynamic type may vary during execution but values stored in interface
+variables are always assignable
+to the static type of the variable.
+
+var x interface{} // x is nil and has static type interface{}
+var v *T // v has value nil, static type *T
+x = 42 // x has value 42 and dynamic type int
+x = v // x has value (*T)(nil) and dynamic type *T
+
+
+Types
+
+
+Type = TypeName [ TypeArgs ] | TypeLit | "(" Type ")" .
+TypeName = identifier | QualifiedIdent .
+TypeArgs = "[" TypeList [ "," ] "]" .
+TypeList = Type { "," Type } .
+TypeLit = ArrayType | StructType | PointerType | FunctionType | InterfaceType |
+ SliceType | MapType | ChannelType .
+
+
+Boolean types
+
+true
+and false
. The predeclared boolean type is bool
;
+it is a defined type.
+Numeric types
+
+
+uint8 the set of all unsigned 8-bit integers (0 to 255)
+uint16 the set of all unsigned 16-bit integers (0 to 65535)
+uint32 the set of all unsigned 32-bit integers (0 to 4294967295)
+uint64 the set of all unsigned 64-bit integers (0 to 18446744073709551615)
+
+int8 the set of all signed 8-bit integers (-128 to 127)
+int16 the set of all signed 16-bit integers (-32768 to 32767)
+int32 the set of all signed 32-bit integers (-2147483648 to 2147483647)
+int64 the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807)
+
+float32 the set of all IEEE-754 32-bit floating-point numbers
+float64 the set of all IEEE-754 64-bit floating-point numbers
+
+complex64 the set of all complex numbers with float32 real and imaginary parts
+complex128 the set of all complex numbers with float64 real and imaginary parts
+
+byte alias for uint8
+rune alias for int32
+
+
+
+uint either 32 or 64 bits
+int same size as uint
+uintptr an unsigned integer large enough to store the uninterpreted bits of a pointer value
+
+
+byte
, which is an alias for uint8
, and
+rune
, which is an alias for int32
.
+Explicit conversions
+are required when different numeric types are mixed in an expression
+or assignment. For instance, int32
and int
+are not the same type even though they may have the same size on a
+particular architecture.
+
+
+String types
+
+string
;
+it is a defined type.
+s
can be discovered using
+the built-in function len
.
+The length is a compile-time constant if the string is a constant.
+A string's bytes can be accessed by integer indices
+0 through len(s)-1
.
+It is illegal to take the address of such an element; if
+s[i]
is the i
'th byte of a
+string, &s[i]
is invalid.
+Array types
+
+
+ArrayType = "[" ArrayLength "]" ElementType .
+ArrayLength = Expression .
+ElementType = Type .
+
+
+int
.
+The length of array a
can be discovered
+using the built-in function len
.
+The elements can be addressed by integer indices
+0 through len(a)-1
.
+Array types are always one-dimensional but may be composed to form
+multi-dimensional types.
+
+[32]byte
+[2*N] struct { x, y int32 }
+[1000]*float64
+[3][5]int
+[2][2][2]float64 // same as [2]([2]([2]float64))
+
+
+T
may not have an element of type T
,
+or of a type containing T
as a component, directly or indirectly,
+if those containing types are only array or struct types.
+
+// invalid array types
+type (
+ T1 [10]T1 // element type of T1 is T1
+ T2 [10]struct{ f T2 } // T2 contains T2 as component of a struct
+ T3 [10]T4 // T3 contains T3 as component of a struct in T4
+ T4 struct{ f T3 } // T4 contains T4 as component of array T3 in a struct
+)
+
+// valid array types
+type (
+ T5 [10]*T5 // T5 contains T5 as component of a pointer
+ T6 [10]func() T6 // T6 contains T6 as component of a function type
+ T7 [10]struct{ f []T7 } // T7 contains T7 as component of a slice in a struct
+)
+
+
+Slice types
+
+nil
.
+
+SliceType = "[" "]" ElementType .
+
+
+s
can be discovered by the built-in function
+len
; unlike with arrays it may change during
+execution. The elements can be addressed by integer indices
+0 through len(s)-1
. The slice index of a
+given element may be less than the index of the same element in the
+underlying array.
+a
can be discovered using the
+built-in function cap(a)
.
+T
may be
+made using the built-in function
+make
,
+which takes a slice type
+and parameters specifying the length and optionally the capacity.
+A slice created with make
always allocates a new, hidden array
+to which the returned slice value refers. That is, executing
+
+make([]T, length, capacity)
+
+
+
+make([]int, 50, 100)
+new([100]int)[0:50]
+
+
+Struct types
+
+
+StructType = "struct" "{" { FieldDecl ";" } "}" .
+FieldDecl = (IdentifierList Type | EmbeddedField) [ Tag ] .
+EmbeddedField = [ "*" ] TypeName [ TypeArgs ] .
+Tag = string_lit .
+
+
+
+// An empty struct.
+struct {}
+
+// A struct with 6 fields.
+struct {
+ x, y int
+ u float32
+ _ float32 // padding
+ A *[]int
+ F func()
+}
+
+
+T
or as a pointer to a non-interface type name *T
,
+and T
itself may not be
+a pointer type. The unqualified type name acts as the field name.
+
+// A struct with four embedded fields of types T1, *T2, P.T3 and *P.T4
+struct {
+ T1 // field name is T1
+ *T2 // field name is T2
+ P.T3 // field name is T3
+ *P.T4 // field name is T4
+ x, y int // field names are x and y
+}
+
+
+
+struct {
+ T // conflicts with embedded field *T and *P.T
+ *T // conflicts with embedded field T and *P.T
+ *P.T // conflicts with embedded field T and *T
+}
+
+
+f
of an
+embedded field in a struct x
is called promoted if
+x.f
is a legal selector that denotes
+that field or method f
.
+S
and a named type
+T
, promoted methods are included in the method set of the struct as follows:
+
+
+
+S
contains an embedded field T
,
+ the method sets of S
+ and *S
both include promoted methods with receiver
+ T
. The method set of *S
also
+ includes promoted methods with receiver *T
.
+ S
contains an embedded field *T
,
+ the method sets of S
and *S
both
+ include promoted methods with receiver T
or
+ *T
.
+
+struct {
+ x, y float64 "" // an empty tag string is like an absent tag
+ name string "any string is permitted as a tag"
+ _ [4]byte "ceci n'est pas un champ de structure"
+}
+
+// A struct corresponding to a TimeStamp protocol buffer.
+// The tag strings define the protocol buffer field numbers;
+// they follow the convention outlined by the reflect package.
+struct {
+ microsec uint64 `protobuf:"1"`
+ serverIP6 uint64 `protobuf:"2"`
+}
+
+
+T
may not contain a field of type T
,
+or of a type containing T
as a component, directly or indirectly,
+if those containing types are only array or struct types.
+
+// invalid struct types
+type (
+ T1 struct{ T1 } // T1 contains a field of T1
+ T2 struct{ f [10]T2 } // T2 contains T2 as component of an array
+ T3 struct{ T4 } // T3 contains T3 as component of an array in struct T4
+ T4 struct{ f [10]T3 } // T4 contains T4 as component of struct T3 in an array
+)
+
+// valid struct types
+type (
+ T5 struct{ f *T5 } // T5 contains T5 as component of a pointer
+ T6 struct{ f func() T6 } // T6 contains T6 as component of a function type
+ T7 struct{ f [10][]T7 } // T7 contains T7 as component of a slice in an array
+)
+
+
+Pointer types
+
+nil
.
+
+PointerType = "*" BaseType .
+BaseType = Type .
+
+
+
+*Point
+*[4]int
+
+
+Function types
+
+nil
.
+
+FunctionType = "func" Signature .
+Signature = Parameters [ Result ] .
+Result = Parameters | Type .
+Parameters = "(" [ ParameterList [ "," ] ] ")" .
+ParameterList = ParameterDecl { "," ParameterDecl } .
+ParameterDecl = [ IdentifierList ] [ "..." ] Type .
+
+
+...
.
+A function with such a parameter is called variadic and
+may be invoked with zero or more arguments for that parameter.
+
+func()
+func(x int) int
+func(a, _ int, z float32) bool
+func(a, b int, z float32) (bool)
+func(prefix string, values ...int)
+func(a, b int, z float64, opt ...interface{}) (success bool)
+func(int, int, float64) (float64, *[]int)
+func(n int) func(p *T)
+
+
+Interface types
+
+nil
.
+
+InterfaceType = "interface" "{" { InterfaceElem ";" } "}" .
+InterfaceElem = MethodElem | TypeElem .
+MethodElem = MethodName Signature .
+MethodName = identifier .
+TypeElem = TypeTerm { "|" TypeTerm } .
+TypeTerm = Type | UnderlyingType .
+UnderlyingType = "~" Type .
+
+
+Basic interfaces
+
+
+// A simple File interface.
+interface {
+ Read([]byte) (int, error)
+ Write([]byte) (int, error)
+ Close() error
+}
+
+
+
+interface {
+ String() string
+ String() string // illegal: String not unique
+ _(x int) // illegal: method must have non-blank name
+}
+
+
+S1
and S2
+have the method set
+
+func (p T) Read(p []byte) (n int, err error)
+func (p T) Write(p []byte) (n int, err error)
+func (p T) Close() error
+
+
+T
stands for either S1
or S2
)
+then the File
interface is implemented by both S1
and
+S2
, regardless of what other methods
+S1
and S2
may have or share.
+
+interface{}
+
+
+any
is an alias for the empty interface.
+Locker
:
+
+type Locker interface {
+ Lock()
+ Unlock()
+}
+
+
+S1
and S2
also implement
+
+func (p T) Lock() { … }
+func (p T) Unlock() { … }
+
+
+Locker
interface as well
+as the File
interface.
+Embedded interfaces
+
+T
may use a (possibly qualified) interface type
+name E
as an interface element. This is called
+embedding interface E
in T
.
+The type set of T
is the intersection of the type sets
+defined by T
's explicitly declared methods and the type sets
+of T
’s embedded interfaces.
+In other words, the type set of T
is the set of all types that implement all the
+explicitly declared methods of T
and also all the methods of
+E
.
+
+type Reader interface {
+ Read(p []byte) (n int, err error)
+ Close() error
+}
+
+type Writer interface {
+ Write(p []byte) (n int, err error)
+ Close() error
+}
+
+// ReadWriter's methods are Read, Write, and Close.
+type ReadWriter interface {
+ Reader // includes methods of Reader in ReadWriter's method set
+ Writer // includes methods of Writer in ReadWriter's method set
+}
+
+
+
+type ReadCloser interface {
+ Reader // includes methods of Reader in ReadCloser's method set
+ Close() // illegal: signatures of Reader.Close and Close are different
+}
+
+
+General interfaces
+
+T
, or a term of the form ~T
specifying the underlying type T
,
+or a union of terms t1|t2|…|tn
.
+Together with method specifications, these elements enable the precise
+definition of an interface's type set as follows:
+
+
+
+~T
+ is the set of all types whose underlying type is T
.
+ t1|t2|…|tn
+ is the union of the type sets of the terms.
+
+// An interface representing only the type int.
+interface {
+ int
+}
+
+// An interface representing all types with underlying type int.
+interface {
+ ~int
+}
+
+// An interface representing all types with underlying type int that implement the String method.
+interface {
+ ~int
+ String() string
+}
+
+// An interface representing an empty type set: there is no type that is both an int and a string.
+interface {
+ int
+ string
+}
+
+
+~T
, the underlying type of T
+must be itself, and T
cannot be an interface.
+
+type MyInt int
+
+interface {
+ ~[]byte // the underlying type of []byte is itself
+ ~MyInt // illegal: the underlying type of MyInt is not MyInt
+ ~error // illegal: error is an interface
+}
+
+
+
+// The Float interface represents all floating-point types
+// (including any named types whose underlying types are
+// either float32 or float64).
+type Float interface {
+ ~float32 | ~float64
+}
+
+
+T
in a term of the form T
or ~T
cannot
+be a type parameter, and the type sets of all
+non-interface terms must be pairwise disjoint (the pairwise intersection of the type sets must be empty).
+Given a type parameter P
:
+
+interface {
+ P // illegal: P is a type parameter
+ int | ~P // illegal: P is a type parameter
+ ~int | MyInt // illegal: the type sets for ~int and MyInt are not disjoint (~int includes MyInt)
+ float32 | Float // overlapping type sets but Float is an interface
+}
+
+
+comparable
+or interfaces that specify methods, or embed comparable
or interfaces
+that specify methods.
+
+var x Float // illegal: Float is not a basic interface
+
+var x interface{} = Float(nil) // illegal
+
+type Floatish struct {
+ f Float // illegal
+}
+
+
+T
may not embed a type element
+that is, contains, or embeds T
, directly or indirectly.
+
+// illegal: Bad may not embed itself
+type Bad interface {
+ Bad
+}
+
+// illegal: Bad1 may not embed itself using Bad2
+type Bad1 interface {
+ Bad2
+}
+type Bad2 interface {
+ Bad1
+}
+
+// illegal: Bad3 may not embed a union containing Bad3
+type Bad3 interface {
+ ~int | ~string | Bad3
+}
+
+// illegal: Bad4 may not embed an array containing Bad4 as element type
+type Bad4 interface {
+ [10]Bad4
+}
+
+
+Implementing an interface
+
+T
implements an interface I
if
+
+
+
+T
is not an interface and is an element of the type set of I
; or
+T
is an interface and the type set of T
is a subset of the
+ type set of I
.
+T
implements an interface if T
+implements the interface.
+Map types
+
+nil
.
+
+MapType = "map" "[" KeyType "]" ElementType .
+KeyType = Type .
+
+
+==
and !=
must be fully defined
+for operands of the key type; thus the key type must not be a function, map, or
+slice.
+If the key type is an interface type, these
+comparison operators must be defined for the dynamic key values;
+failure will cause a run-time panic.
+
+map[string]int
+map[*T]struct{ x, y float64 }
+map[string]interface{}
+
+
+m
, it can be discovered using the
+built-in function len
+and may change during execution. Elements may be added during execution
+using assignments and retrieved with
+index expressions; they may be removed with the
+delete
and
+clear
built-in function.
+make
,
+which takes the map type and an optional capacity hint as arguments:
+
+make(map[string]int)
+make(map[string]int, 100)
+
+
+nil
maps.
+A nil
map is equivalent to an empty map except that no elements
+may be added.
+
+Channel types
+
+nil
.
+
+ChannelType = ( "chan" | "chan" "<-" | "<-" "chan" ) ElementType .
+
+
+<-
operator specifies the channel direction,
+send or receive. If a direction is given, the channel is directional,
+otherwise it is bidirectional.
+A channel may be constrained only to send or only to receive by
+assignment or
+explicit conversion.
+
+chan T // can be used to send and receive values of type T
+chan<- float64 // can only be used to send float64s
+<-chan int // can only be used to receive ints
+
+
+<-
operator associates with the leftmost chan
+possible:
+
+chan<- chan int // same as chan<- (chan int)
+chan<- <-chan int // same as chan<- (<-chan int)
+<-chan <-chan int // same as <-chan (<-chan int)
+chan (<-chan int)
+
+
+make
,
+which takes the channel type and an optional capacity as arguments:
+
+make(chan int, 100)
+
+
+nil
channel is never ready for communication.
+close
.
+The multi-valued assignment form of the
+receive operator
+reports whether a received value was sent before
+the channel was closed.
+cap
and
+len
+by any number of goroutines without further synchronization.
+Channels act as first-in-first-out queues.
+For example, if one goroutine sends values on a channel
+and a second goroutine receives them, the values are
+received in the order sent.
+Properties of types and values
+
+Underlying types
+
+T
has an underlying type: If T
+is one of the predeclared boolean, numeric, or string types, or a type literal,
+the corresponding underlying type is T
itself.
+Otherwise, T
's underlying type is the underlying type of the
+type to which T
refers in its declaration.
+For a type parameter that is the underlying type of its
+type constraint, which is always an interface.
+
+type (
+ A1 = string
+ A2 = A1
+)
+
+type (
+ B1 string
+ B2 B1
+ B3 []B1
+ B4 B3
+)
+
+func f[P any](x P) { … }
+
+
+string
, A1
, A2
, B1
,
+and B2
is string
.
+The underlying type of []B1
, B3
, and B4
is []B1
.
+The underlying type of P
is interface{}
.
+Core types
+
+T
has a core type, which is the same as the
+underlying type of T
.
+T
has a core type if one of the following
+conditions is satisfied:
+
+
+
+U
which is the underlying type
+of all types in the type set of T
; or
+T
contains only channel types
+with identical element type E
, and all directional channels have the same
+direction.
+
+
+
+U
; or
+chan E
if T
contains only bidirectional
+channels, or the type chan<- E
or <-chan E
+depending on the direction of the directional channels present.
+
+type Celsius float32
+type Kelvin float32
+
+interface{ int } // int
+interface{ Celsius|Kelvin } // float32
+interface{ ~chan int } // chan int
+interface{ ~chan int|~chan<- int } // chan<- int
+interface{ ~[]*data; String() string } // []*data
+
+
+
+interface{} // no single underlying type
+interface{ Celsius|float64 } // no single underlying type
+interface{ chan int | chan<- string } // channels have different element types
+interface{ <-chan int | chan<- int } // directional channels have different directions
+
+
+append
and copy
)
+rely on a slightly more loose form of core types which accept byte slices and strings.
+Specifically, if there are exactly two types, []byte
and string
,
+which are the underlying types of all types in the type set of interface T
,
+the core type of T
is called bytestring
.
+bytestring
core types:
+
+interface{ int } // int (same as ordinary core type)
+interface{ []byte | string } // bytestring
+interface{ ~[]byte | myString } // bytestring
+
+
+bytestring
is not a real type; it cannot be used to declare
+variables or compose other types. It exists solely to describe the behavior of some
+operations that read from a sequence of bytes, which may be a byte slice or a string.
+Type identity
+
+
+
+
+
+type (
+ A0 = []string
+ A1 = A0
+ A2 = struct{ a, b int }
+ A3 = int
+ A4 = func(A3, float64) *A0
+ A5 = func(x int, _ float64) *[]string
+
+ B0 A0
+ B1 []string
+ B2 struct{ a, b int }
+ B3 struct{ a, c int }
+ B4 func(int, float64) *B0
+ B5 func(x int, y float64) *A1
+
+ C0 = B0
+ D0[P1, P2 any] struct{ x P1; y P2 }
+ E0 = D0[int, string]
+)
+
+
+
+A0, A1, and []string
+A2 and struct{ a, b int }
+A3 and int
+A4, func(int, float64) *[]string, and A5
+
+B0 and C0
+D0[int, string] and E0
+[]int and []int
+struct{ a, b *B5 } and struct{ a, b *B5 }
+func(x int, y float64) *[]string, func(int, float64) (result *[]string), and A5
+
+
+B0
and B1
are different because they are new types
+created by distinct type definitions;
+func(int, float64) *B0
and func(x int, y float64) *[]string
+are different because B0
is different from []string
;
+and P1
and P2
are different because they are different
+type parameters.
+D0[int, string]
and struct{ x int; y string }
are
+different because the former is an instantiated
+defined type while the latter is a type literal
+(but they are still assignable).
+Assignability
+
+x
of type V
is assignable to a variable of type T
+("x
is assignable to T
") if one of the following conditions applies:
+
+
+
+V
and T
are identical.
+V
and T
have identical
+underlying types
+but are not type parameters and at least one of V
+or T
is not a named type.
+V
and T
are channel types with
+identical element types, V
is a bidirectional channel,
+and at least one of V
or T
is not a named type.
+T
is an interface type, but not a type parameter, and
+x
implements T
.
+x
is the predeclared identifier nil
and T
+is a pointer, function, slice, map, channel, or interface type,
+but not a type parameter.
+x
is an untyped constant
+representable
+by a value of type T
.
+x
's type V
or T
are type parameters, x
+is assignable to a variable of type T
if one of the following conditions applies:
+
+
+
+x
is the predeclared identifier nil
, T
is
+a type parameter, and x
is assignable to each type in
+T
's type set.
+V
is not a named type, T
is
+a type parameter, and x
is assignable to each type in
+T
's type set.
+V
is a type parameter and T
is not a named type,
+and values of each type in V
's type set are assignable
+to T
.
+Representability
+
+x
is representable
+by a value of type T
,
+where T
is not a type parameter,
+if one of the following conditions applies:
+
+
+
+x
is in the set of values determined by T
.
+T
is a floating-point type and x
can be rounded to T
's
+precision without overflow. Rounding uses IEEE 754 round-to-even rules but with an IEEE
+negative zero further simplified to an unsigned zero. Note that constant values never result
+in an IEEE negative zero, NaN, or infinity.
+T
is a complex type, and x
's
+components real(x)
and imag(x)
+are representable by values of T
's component type (float32
or
+float64
).
+T
is a type parameter,
+x
is representable by a value of type T
if x
is representable
+by a value of each type in T
's type set.
+
+x T x is representable by a value of T because
+
+'a' byte 97 is in the set of byte values
+97 rune rune is an alias for int32, and 97 is in the set of 32-bit integers
+"foo" string "foo" is in the set of string values
+1024 int16 1024 is in the set of 16-bit integers
+42.0 byte 42 is in the set of unsigned 8-bit integers
+1e10 uint64 10000000000 is in the set of unsigned 64-bit integers
+2.718281828459045 float32 2.718281828459045 rounds to 2.7182817 which is in the set of float32 values
+-1e-1000 float64 -1e-1000 rounds to IEEE -0.0 which is further simplified to 0.0
+0i int 0 is an integer value
+(42 + 0i) float32 42.0 (with zero imaginary part) is in the set of float32 values
+
+
+
+x T x is not representable by a value of T because
+
+0 bool 0 is not in the set of boolean values
+'a' string 'a' is a rune, it is not in the set of string values
+1024 byte 1024 is not in the set of unsigned 8-bit integers
+-1 uint16 -1 is not in the set of unsigned 16-bit integers
+1.1 int 1.1 is not an integer value
+42i float32 (0 + 42i) is not in the set of float32 values
+1e1000 float64 1e1000 overflows to IEEE +Inf after rounding
+
+
+Method sets
+
+
+
+
+T
consists of all
+methods declared with receiver type T
.
+T
+(where T
is neither a pointer nor an interface)
+is the set of all methods declared with receiver *T
or T
.
+Blocks
+
+
+Block = "{" StatementList "}" .
+StatementList = { Statement ";" } .
+
+
+
+
+
+Declarations and scope
+
+init
may only be used for
+init
function declarations,
+and like the blank identifier it does not introduce a new binding.
+
+Declaration = ConstDecl | TypeDecl | VarDecl .
+TopLevelDecl = Declaration | FunctionDecl | MethodDecl .
+
+
+
+
+
+Label scopes
+
+Blank identifier
+
+_
.
+It serves as an anonymous placeholder instead of a regular (non-blank)
+identifier and has special meaning in declarations,
+as an operand, and in assignment statements.
+Predeclared identifiers
+
+
+Types:
+ any bool byte comparable
+ complex64 complex128 error float32 float64
+ int int8 int16 int32 int64 rune string
+ uint uint8 uint16 uint32 uint64 uintptr
+
+Constants:
+ true false iota
+
+Zero value:
+ nil
+
+Functions:
+ append cap clear close complex copy delete imag len
+ make max min new panic print println real recover
+
+
+Exported identifiers
+
+
+
+Uniqueness of identifiers
+
+Constant declarations
+
+
+ConstDecl = "const" ( ConstSpec | "(" { ConstSpec ";" } ")" ) .
+ConstSpec = IdentifierList [ [ Type ] "=" ExpressionList ] .
+
+IdentifierList = identifier { "," identifier } .
+ExpressionList = Expression { "," Expression } .
+
+
+
+const Pi float64 = 3.14159265358979323846
+const zero = 0.0 // untyped floating-point constant
+const (
+ size int64 = 1024
+ eof = -1 // untyped integer constant
+)
+const a, b, c = 3, 4, "foo" // a = 3, b = 4, c = "foo", untyped integer and string constants
+const u, v float32 = 0, 3 // u = 0.0, v = 3.0
+
+
+const
declaration list the
+expression list may be omitted from any but the first ConstSpec.
+Such an empty list is equivalent to the textual substitution of the
+first preceding non-empty expression list and its type if any.
+Omitting the list of expressions is therefore equivalent to
+repeating the previous list. The number of identifiers must be equal
+to the number of expressions in the previous list.
+Together with the iota
constant generator
+this mechanism permits light-weight declaration of sequential values:
+
+const (
+ Sunday = iota
+ Monday
+ Tuesday
+ Wednesday
+ Thursday
+ Friday
+ Partyday
+ numberOfDays // this constant is not exported
+)
+
+
+
+Iota
+
+iota
represents successive untyped integer
+constants. Its value is the index of the respective ConstSpec
+in that constant declaration, starting at zero.
+It can be used to construct a set of related constants:
+
+const (
+ c0 = iota // c0 == 0
+ c1 = iota // c1 == 1
+ c2 = iota // c2 == 2
+)
+
+const (
+ a = 1 << iota // a == 1 (iota == 0)
+ b = 1 << iota // b == 2 (iota == 1)
+ c = 3 // c == 3 (iota == 2, unused)
+ d = 1 << iota // d == 8 (iota == 3)
+)
+
+const (
+ u = iota * 42 // u == 0 (untyped integer constant)
+ v float64 = iota * 42 // v == 42.0 (float64 constant)
+ w = iota * 42 // w == 84 (untyped integer constant)
+)
+
+const x = iota // x == 0
+const y = iota // y == 0
+
+
+iota
in the same ConstSpec all have the same value:
+
+const (
+ bit0, mask0 = 1 << iota, 1<<iota - 1 // bit0 == 1, mask0 == 0 (iota == 0)
+ bit1, mask1 // bit1 == 2, mask1 == 1 (iota == 1)
+ _, _ // (iota == 2, unused)
+ bit3, mask3 // bit3 == 8, mask3 == 7 (iota == 3)
+)
+
+
+Type declarations
+
+
+TypeDecl = "type" ( TypeSpec | "(" { TypeSpec ";" } ")" ) .
+TypeSpec = AliasDecl | TypeDef .
+
+
+Alias declarations
+
+
+AliasDecl = identifier "=" Type .
+
+
+
+type (
+ nodeList = []*Node // nodeList and []*Node are identical types
+ Polar = polar // Polar and polar denote identical types
+)
+
+
+
+Type definitions
+
+
+TypeDef = identifier [ TypeParameters ] Type .
+
+
+
+type (
+ Point struct{ x, y float64 } // Point and struct{ x, y float64 } are different types
+ polar Point // polar and Point denote different types
+)
+
+type TreeNode struct {
+ left, right *TreeNode
+ value any
+}
+
+type Block interface {
+ BlockSize() int
+ Encrypt(src, dst []byte)
+ Decrypt(src, dst []byte)
+}
+
+
+
+// A Mutex is a data type with two methods, Lock and Unlock.
+type Mutex struct { /* Mutex fields */ }
+func (m *Mutex) Lock() { /* Lock implementation */ }
+func (m *Mutex) Unlock() { /* Unlock implementation */ }
+
+// NewMutex has the same composition as Mutex but its method set is empty.
+type NewMutex Mutex
+
+// The method set of PtrMutex's underlying type *Mutex remains unchanged,
+// but the method set of PtrMutex is empty.
+type PtrMutex *Mutex
+
+// The method set of *PrintableMutex contains the methods
+// Lock and Unlock bound to its embedded field Mutex.
+type PrintableMutex struct {
+ Mutex
+}
+
+// MyBlock is an interface type that has the same method set as Block.
+type MyBlock Block
+
+
+
+type TimeZone int
+
+const (
+ EST TimeZone = -(5 + iota)
+ CST
+ MST
+ PST
+)
+
+func (tz TimeZone) String() string {
+ return fmt.Sprintf("GMT%+dh", tz)
+}
+
+
+
+type List[T any] struct {
+ next *List[T]
+ value T
+}
+
+
+
+type T[P any] P // illegal: P is a type parameter
+
+func f[T any]() {
+ type L T // illegal: T is a type parameter declared by the enclosing function
+}
+
+
+
+// The method Len returns the number of elements in the linked list l.
+func (l *List[T]) Len() int { … }
+
+
+Type parameter declarations
+
+
+TypeParameters = "[" TypeParamList [ "," ] "]" .
+TypeParamList = TypeParamDecl { "," TypeParamDecl } .
+TypeParamDecl = IdentifierList TypeConstraint .
+
+
+
+[P any]
+[S interface{ ~[]byte|string }]
+[S ~[]E, E any]
+[P Constraint[int]]
+[_ any]
+
+
+P
with a constraint C
+such that the text P C
forms a valid expression:
+
+type T[P *C] …
+type T[P (C)] …
+type T[P *C|Q] …
+…
+
+
+
+type T[P interface{*C}] …
+type T[P *C,] …
+
+
+T
, a type constraint
+may not (directly, or indirectly through the type parameter list of another
+generic type) refer to T
.
+
+type T1[P T1[P]] … // illegal: T1 refers to itself
+type T2[P interface{ T2[int] }] … // illegal: T2 refers to itself
+type T3[P interface{ m(T3[int])}] … // illegal: T3 refers to itself
+type T4[P T5[P]] … // illegal: T4 refers to T5 and
+type T5[P T4[P]] … // T5 refers to T4
+
+type T6[P int] struct{ f *T6[P] } // ok: reference to T6 is not in type parameter list
+
+
+Type constraints
+
+
+TypeConstraint = TypeElem .
+
+
+interface{E}
where
+E
is an embedded type element (not a method), in a type parameter list
+the enclosing interface{ … }
may be omitted for convenience:
+
+[T []P] // = [T interface{[]P}]
+[T ~int] // = [T interface{~int}]
+[T int|string] // = [T interface{int|string}]
+type Constraint ~int // illegal: ~int is not in a type parameter list
+
+
+
+
+comparable
+denotes the set of all non-interface types that are
+strictly comparable.
+comparable
.
+However, they satisfy comparable
.
+
+int // implements comparable (int is strictly comparable)
+[]byte // does not implement comparable (slices cannot be compared)
+interface{} // does not implement comparable (see above)
+interface{ ~int | ~string } // type parameter only: implements comparable (int, string types are strictly comparable)
+interface{ comparable } // type parameter only: implements comparable (comparable implements itself)
+interface{ ~int | ~[]byte } // type parameter only: does not implement comparable (slices are not comparable)
+interface{ ~struct{ any } } // type parameter only: does not implement comparable (field any is not strictly comparable)
+
+
+comparable
interface and interfaces that (directly or indirectly) embed
+comparable
may only be used as type constraints. They cannot be the types of
+values or variables, or components of other, non-interface types.
+Satisfying a type constraint
+
+T
satisfies a type constraint C
+if T
is an element of the type set defined by C
; i.e.,
+if T
implements C
.
+As an exception, a strictly comparable
+type constraint may also be satisfied by a comparable
+(not necessarily strictly comparable) type argument.
+More precisely:
+C
if
+
+
+
+T
implements C
; or
+C
can be written in the form interface{ comparable; E }
,
+ where E
is a basic interface and
+ T
is comparable and implements E
.
+
+type argument type constraint // constraint satisfaction
+
+int interface{ ~int } // satisfied: int implements interface{ ~int }
+string comparable // satisfied: string implements comparable (string is strictly comparable)
+[]byte comparable // not satisfied: slices are not comparable
+any interface{ comparable; int } // not satisfied: any does not implement interface{ int }
+any comparable // satisfied: any is comparable and implements the basic interface any
+struct{f any} comparable // satisfied: struct{f any} is comparable and implements the basic interface any
+any interface{ comparable; m() } // not satisfied: any does not implement the basic interface interface{ m() }
+interface{ m() } interface{ comparable; m() } // satisfied: interface{ m() } is comparable and implements the basic interface interface{ m() }
+
+
+Variable declarations
+
+
+VarDecl = "var" ( VarSpec | "(" { VarSpec ";" } ")" ) .
+VarSpec = IdentifierList ( Type [ "=" ExpressionList ] | "=" ExpressionList ) .
+
+
+
+var i int
+var U, V, W float64
+var k = 0
+var x, y float32 = -1, -2
+var (
+ i int
+ u, v, s = 2.0, 3.0, "bar"
+)
+var re, im = complexSqrt(-1)
+var _, found = entries[name] // map lookup; only interested in "found"
+
+
+bool
.
+The predeclared value nil
cannot be used to initialize a variable
+with no explicit type.
+
+var d = math.Sin(0.5) // d is float64
+var i = 42 // i is int
+var t, ok = x.(T) // t is T, ok is bool
+var n = nil // illegal
+
+
+Short variable declarations
+
+
+ShortVarDecl = IdentifierList ":=" ExpressionList .
+
+
+
+"var" IdentifierList "=" ExpressionList .
+
+
+
+i, j := 0, 10
+f := func() int { return 7 }
+ch := make(chan int)
+r, w, _ := os.Pipe() // os.Pipe() returns a connected pair of Files and an error, if any
+_, y, _ := coord(p) // coord() returns three values; only interested in y coordinate
+
+
+:=
+must be unique.
+
+field1, offset := nextField(str, 0)
+field2, offset := nextField(str, offset) // redeclares offset
+x, y, x := 1, 2, 3 // illegal: x repeated on left side of :=
+
+
+Function declarations
+
+
+
+
+FunctionDecl = "func" FunctionName [ TypeParameters ] Signature [ FunctionBody ] .
+FunctionName = identifier .
+FunctionBody = Block .
+
+
+
+func IndexRune(s string, r rune) int {
+ for i, c := range s {
+ if c == r {
+ return i
+ }
+ }
+ // invalid: missing return statement
+}
+
+
+
+func min[T ~int|~float64](x, y T) T {
+ if x < y {
+ return x
+ }
+ return y
+}
+
+
+
+func flushICache(begin, end uintptr) // implemented externally
+
+
+Method declarations
+
+
+MethodDecl = "func" Receiver MethodName Signature [ FunctionBody ] .
+Receiver = Parameters .
+
+
+T
or a
+pointer to a defined type T
, possibly followed by a list of type parameter
+names [P1, P2, …]
enclosed in square brackets.
+T
is called the receiver base type. A receiver base type cannot be
+a pointer or interface type and it must be defined in the same package as the method.
+The method is said to be bound to its receiver base type and the method name
+is visible only within selectors for type T
+or *T
.
+Point
the declarations
+
+func (p *Point) Length() float64 {
+ return math.Sqrt(p.x * p.x + p.y * p.y)
+}
+
+func (p *Point) Scale(factor float64) {
+ p.x *= factor
+ p.y *= factor
+}
+
+
+Length
and Scale
,
+with receiver type *Point
,
+to the base type Point
.
+
+type Pair[A, B any] struct {
+ a A
+ b B
+}
+
+func (p Pair[A, B]) Swap() Pair[B, A] { … } // receiver declares A, B
+func (p Pair[First, _]) First() First { … } // receiver declares First, corresponds to A in Pair
+
+
+Expressions
+
+Operands
+
+
+Operand = Literal | OperandName [ TypeArgs ] | "(" Expression ")" .
+Literal = BasicLit | CompositeLit | FunctionLit .
+BasicLit = int_lit | float_lit | imaginary_lit | rune_lit | string_lit .
+OperandName = identifier | QualifiedIdent .
+
+
+Qualified identifiers
+
+
+QualifiedIdent = PackageName "." identifier .
+
+
+
+math.Sin // denotes the Sin function in package math
+
+
+Composite literals
+
+
+CompositeLit = LiteralType LiteralValue .
+LiteralType = StructType | ArrayType | "[" "..." "]" ElementType |
+ SliceType | MapType | TypeName [ TypeArgs ] .
+LiteralValue = "{" [ ElementList [ "," ] ] "}" .
+ElementList = KeyedElement { "," KeyedElement } .
+KeyedElement = [ Key ":" ] Element .
+Key = FieldName | Expression | LiteralValue .
+FieldName = identifier .
+Element = Expression | LiteralValue .
+
+
+T
+must be a struct, array, slice, or map type
+(the syntax enforces this constraint except when the type is given
+as a TypeName).
+The types of the elements and keys must be assignable
+to the respective field, element, and key types of type T
;
+there is no additional conversion.
+The key is interpreted as a field name for struct literals,
+an index for array and slice literals, and a key for map literals.
+For map literals, all elements must have a key. It is an error
+to specify multiple elements with the same field name or
+constant key value. For non-constant map keys, see the section on
+evaluation order.
+
+
+
+
+type Point3D struct { x, y, z float64 }
+type Line struct { p, q Point3D }
+
+
+
+origin := Point3D{} // zero value for Point3D
+line := Line{origin, Point3D{y: -4, z: 12.3}} // zero value for line.q.x
+
+
+
+
+
+int
; and if it is typed
+ it must be of integer type.
+
+var pointer *Point3D = &Point3D{y: 1000}
+
+
+
+p1 := &[]int{} // p1 points to an initialized, empty slice with value []int{} and length 0
+p2 := new([]int) // p2 points to an uninitialized slice with value nil and length 0
+
+
+...
specifies an array length equal
+to the maximum element index plus one.
+
+buffer := [10]string{} // len(buffer) == 10
+intSet := [6]int{1, 2, 3, 5} // len(intSet) == 6
+days := [...]string{"Sat", "Sun"} // len(days) == 2
+
+
+
+[]T{x1, x2, … xn}
+
+
+
+tmp := [n]T{x1, x2, … xn}
+tmp[0 : n]
+
+
+T
,
+elements or map keys that are themselves composite literals may elide the respective
+literal type if it is identical to the element or key type of T
.
+Similarly, elements or keys that are addresses of composite literals may elide
+the &T
when the element or key type is *T
.
+
+[...]Point{{1.5, -3.5}, {0, 0}} // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}}
+[][]int{{1, 2, 3}, {4, 5}} // same as [][]int{[]int{1, 2, 3}, []int{4, 5}}
+[][]Point{{{0, 1}, {1, 2}}} // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}}
+map[string]Point{"orig": {0, 0}} // same as map[string]Point{"orig": Point{0, 0}}
+map[Point]string{{0, 0}: "orig"} // same as map[Point]string{Point{0, 0}: "orig"}
+
+type PPoint *Point
+[2]*Point{{1.5, -3.5}, {}} // same as [2]*Point{&Point{1.5, -3.5}, &Point{}}
+[2]PPoint{{1.5, -3.5}, {}} // same as [2]PPoint{PPoint(&Point{1.5, -3.5}), PPoint(&Point{})}
+
+
+
+if x == (T{a,b,c}[i]) { … }
+if (x == T{a,b,c}[i]) { … }
+
+
+
+// list of prime numbers
+primes := []int{2, 3, 5, 7, 9, 2147483647}
+
+// vowels[ch] is true if ch is a vowel
+vowels := [128]bool{'a': true, 'e': true, 'i': true, 'o': true, 'u': true, 'y': true}
+
+// the array [10]float32{-1, 0, 0, 0, -0.1, -0.1, 0, 0, 0, -1}
+filter := [10]float32{-1, 4: -0.1, -0.1, 9: -1}
+
+// frequencies in Hz for equal-tempered scale (A4 = 440Hz)
+noteFrequency := map[string]float32{
+ "C0": 16.35, "D0": 18.35, "E0": 20.60, "F0": 21.83,
+ "G0": 24.50, "A0": 27.50, "B0": 30.87,
+}
+
+
+
+Function literals
+
+
+FunctionLit = "func" Signature FunctionBody .
+
+
+
+func(a, b int, z float64) bool { return a*b < int(z) }
+
+
+
+f := func(x, y int) int { return x + y }
+func(ch chan int) { ch <- ACK }(replyChan)
+
+
+Primary expressions
+
+
+PrimaryExpr =
+ Operand |
+ Conversion |
+ MethodExpr |
+ PrimaryExpr Selector |
+ PrimaryExpr Index |
+ PrimaryExpr Slice |
+ PrimaryExpr TypeAssertion |
+ PrimaryExpr Arguments .
+
+Selector = "." identifier .
+Index = "[" Expression [ "," ] "]" .
+Slice = "[" [ Expression ] ":" [ Expression ] "]" |
+ "[" [ Expression ] ":" Expression ":" Expression "]" .
+TypeAssertion = "." "(" Type ")" .
+Arguments = "(" [ ( ExpressionList | Type [ "," ExpressionList ] ) [ "..." ] [ "," ] ] ")" .
+
+
+
+
+x
+2
+(s + ".txt")
+f(3.1415, true)
+Point{1, 2}
+m["foo"]
+s[i : j + 1]
+obj.color
+f.p[i].x()
+
+
+
+Selectors
+
+x
+that is not a package name, the
+selector expression
+
+x.f
+
+
+f
of the value x
+(or sometimes *x
; see below).
+The identifier f
is called the (field or method) selector;
+it must not be the blank identifier.
+The type of the selector expression is the type of f
.
+If x
is a package name, see the section on
+qualified identifiers.
+f
may denote a field or method f
of
+a type T
, or it may refer
+to a field or method f
of a nested
+embedded field of T
.
+The number of embedded fields traversed
+to reach f
is called its depth in T
.
+The depth of a field or method f
+declared in T
is zero.
+The depth of a field or method f
declared in
+an embedded field A
in T
is the
+depth of f
in A
plus one.
+
+
+
+x
of type T
or *T
+where T
is not a pointer or interface type,
+x.f
denotes the field or method at the shallowest depth
+in T
where there is such an f
.
+If there is not exactly one f
+with shallowest depth, the selector expression is illegal.
+x
of type I
where I
+is an interface type, x.f
denotes the actual method with name
+f
of the dynamic value of x
.
+If there is no method with name f
in the
+method set of I
, the selector
+expression is illegal.
+x
is a defined
+pointer type and (*x).f
is a valid selector expression denoting a field
+(but not a method), x.f
is shorthand for (*x).f
.
+x.f
is illegal.
+x
is of pointer type and has the value
+nil
and x.f
denotes a struct field,
+assigning to or evaluating x.f
+causes a run-time panic.
+x
is of interface type and has the value
+nil
, calling or
+evaluating the method x.f
+causes a run-time panic.
+
+type T0 struct {
+ x int
+}
+
+func (*T0) M0()
+
+type T1 struct {
+ y int
+}
+
+func (T1) M1()
+
+type T2 struct {
+ z int
+ T1
+ *T0
+}
+
+func (*T2) M2()
+
+type Q *T2
+
+var t T2 // with t.T0 != nil
+var p *T2 // with p != nil and (*p).T0 != nil
+var q Q = p
+
+
+
+t.z // t.z
+t.y // t.T1.y
+t.x // (*t.T0).x
+
+p.z // (*p).z
+p.y // (*p).T1.y
+p.x // (*(*p).T0).x
+
+q.x // (*(*q).T0).x (*q).x is a valid field selector
+
+p.M0() // ((*p).T0).M0() M0 expects *T0 receiver
+p.M1() // ((*p).T1).M1() M1 expects T1 receiver
+p.M2() // p.M2() M2 expects *T2 receiver
+t.M2() // (&t).M2() M2 expects *T2 receiver, see section on Calls
+
+
+
+q.M0() // (*q).M0 is valid but not a field selector
+
+
+
+Method expressions
+
+M
is in the method set of type T
,
+T.M
is a function that is callable as a regular function
+with the same arguments as M
prefixed by an additional
+argument that is the receiver of the method.
+
+MethodExpr = ReceiverType "." MethodName .
+ReceiverType = Type .
+
+
+T
with two methods,
+Mv
, whose receiver is of type T
, and
+Mp
, whose receiver is of type *T
.
+
+type T struct {
+ a int
+}
+func (tv T) Mv(a int) int { return 0 } // value receiver
+func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver
+
+var t T
+
+
+
+T.Mv
+
+
+Mv
but
+with an explicit receiver as its first argument; it has signature
+
+func(tv T, a int) int
+
+
+
+t.Mv(7)
+T.Mv(t, 7)
+(T).Mv(t, 7)
+f1 := T.Mv; f1(t, 7)
+f2 := (T).Mv; f2(t, 7)
+
+
+
+(*T).Mp
+
+
+Mp
with signature
+
+func(tp *T, f float32) float32
+
+
+
+(*T).Mv
+
+
+Mv
with signature
+
+func(tv *T, a int) int
+
+
+f := T.Mv
, f
is invoked
+as f(t, 7)
not t.f(7)
.
+To construct a function that binds the receiver, use a
+function literal or
+method value.
+Method values
+
+x
has static type T
and
+M
is in the method set of type T
,
+x.M
is called a method value.
+The method value x.M
is a function value that is callable
+with the same arguments as a method call of x.M
.
+The expression x
is evaluated and saved during the evaluation of the
+method value; the saved copy is then used as the receiver in any calls,
+which may be executed later.
+
+type S struct { *T }
+type T int
+func (t T) M() { print(t) }
+
+t := new(T)
+s := S{T: t}
+f := t.M // receiver *t is evaluated and stored in f
+g := s.M // receiver *(s.T) is evaluated and stored in g
+*t = 42 // does not affect stored receivers in f and g
+
+
+T
may be an interface or non-interface type.
+T
with two methods,
+Mv
, whose receiver is of type T
, and
+Mp
, whose receiver is of type *T
.
+
+type T struct {
+ a int
+}
+func (tv T) Mv(a int) int { return 0 } // value receiver
+func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver
+
+var t T
+var pt *T
+func makeT() T
+
+
+
+t.Mv
+
+
+
+func(int) int
+
+
+
+t.Mv(7)
+f := t.Mv; f(7)
+
+
+
+pt.Mp
+
+
+
+func(float32) float32
+
+
+pt.Mv
is equivalent to (*pt).Mv
.
+t.Mp
is equivalent to (&t).Mp
.
+
+f := t.Mv; f(7) // like t.Mv(7)
+f := pt.Mp; f(7) // like pt.Mp(7)
+f := pt.Mv; f(7) // like (*pt).Mv(7)
+f := t.Mp; f(7) // like (&t).Mp(7)
+f := makeT().Mp // invalid: result of makeT() is not addressable
+
+
+
+var i interface { M(int) } = myVal
+f := i.M; f(7) // like i.M(7)
+
+
+
+Index expressions
+
+
+a[x]
+
+
+a
indexed by x
.
+The value x
is called the index or map key, respectively.
+The following rules apply:
+a
is neither a map nor a type parameter:
+
+
+
+x
must be an untyped constant or its
+ core type must be an integerint
int
x
is in range if 0 <= x < len(a)
,
+ otherwise it is out of rangea
of array type A
:
+
+
+
+x
is out of range at run time,
+ a run-time panic occursa[x]
is the array element at index x
and the type of
+ a[x]
is the element type of A
a
of pointer to array type:
+
+
+
+a[x]
is shorthand for (*a)[x]
a
of slice type S
:
+
+
+
+x
is out of range at run time,
+ a run-time panic occursa[x]
is the slice element at index x
and the type of
+ a[x]
is the element type of S
a
of string type:
+
+
+
+a
is also constantx
is out of range at run time,
+ a run-time panic occursa[x]
is the non-constant byte value at index x
and the type of
+ a[x]
is byte
a[x]
may not be assigned toa
of map type M
:
+
+
+
+x
's type must be
+ assignable
+ to the key type of M
x
,
+ a[x]
is the map element with key x
+ and the type of a[x]
is the element type of M
nil
or does not contain such an entry,
+ a[x]
is the zero value
+ for the element type of M
a
of type parameter type P
:
+
+
+
+a[x]
must be valid for values
+ of all types in P
's type set.P
's type set must be identical.
+ In this context, the element type of a string type is byte
.P
,
+ all types in that type set must be map types, and the respective key types
+ must be all identical.a[x]
is the array, slice, or string element at index x
,
+ or the map element with key x
of the type argument
+ that P
is instantiated with, and the type of a[x]
is
+ the type of the (identical) element types.a[x]
may not be assigned to if P
's type set
+ includes string types.
+a[x]
is illegal.
+a
of type map[K]V
+used in an assignment statement or initialization of the special form
+
+v, ok = a[x]
+v, ok := a[x]
+var v, ok = a[x]
+
+
+ok
is
+true
if the key x
is present in the map, and
+false
otherwise.
+nil
map causes a
+run-time panic.
+Slice expressions
+
+Simple slice expressions
+
+
+a[low : high]
+
+
+a
must be a string, array, pointer to array, slice, or a
+bytestring
.
+The indices low
and
+high
select which elements of operand a
appear
+in the result. The result has indices starting at 0 and length equal to
+high
- low
.
+After slicing the array a
+
+a := [5]int{1, 2, 3, 4, 5}
+s := a[1:4]
+
+
+s
has type []int
, length 3, capacity 4, and elements
+
+s[0] == 2
+s[1] == 3
+s[2] == 4
+
+
+low
+index defaults to zero; a missing high
index defaults to the length of the
+sliced operand:
+
+a[2:] // same as a[2 : len(a)]
+a[:3] // same as a[0 : 3]
+a[:] // same as a[0 : len(a)]
+
+
+a
is a pointer to an array, a[low : high]
is shorthand for
+(*a)[low : high]
.
+0
<= low
<= high
<= len(a)
,
+otherwise they are out of range.
+For slices, the upper index bound is the slice capacity cap(a)
rather than the length.
+A constant index must be non-negative and
+representable by a value of type
+int
; for arrays or constant strings, constant indices must also be in range.
+If both indices are constant, they must satisfy low <= high
.
+If the indices are out of range at run time, a run-time panic occurs.
+string
.
+If the sliced operand is an array, it must be addressable
+and the result of the slice operation is a slice with the same element type as the array.
+nil
slice, the result
+is a nil
slice. Otherwise, if the result is a slice, it shares its underlying
+array with the operand.
+
+var a [10]int
+s1 := a[3:7] // underlying array of s1 is array a; &s1[2] == &a[5]
+s2 := s1[1:4] // underlying array of s2 is underlying array of s1 which is array a; &s2[1] == &a[5]
+s2[1] = 42 // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element
+
+var s []int
+s3 := s[:0] // s3 == nil
+
+
+
+Full slice expressions
+
+
+a[low : high : max]
+
+
+a[low : high]
. Additionally, it controls the resulting slice's capacity
+by setting it to max - low
. Only the first index may be omitted; it defaults to 0.
+The core type of a
must be an array, pointer to array,
+or slice (but not a string).
+After slicing the array a
+
+a := [5]int{1, 2, 3, 4, 5}
+t := a[1:3:5]
+
+
+t
has type []int
, length 2, capacity 4, and elements
+
+t[0] == 2
+t[1] == 3
+
+
+a
is a pointer to an array,
+a[low : high : max]
is shorthand for (*a)[low : high : max]
.
+If the sliced operand is an array, it must be addressable.
+0 <= low <= high <= max <= cap(a)
,
+otherwise they are out of range.
+A constant index must be non-negative and
+representable by a value of type
+int
; for arrays, constant indices must also be in range.
+If multiple indices are constant, the constants that are present must be in range relative to each
+other.
+If the indices are out of range at run time, a run-time panic occurs.
+Type assertions
+
+x
of interface type,
+but not a type parameter, and a type T
,
+the primary expression
+
+x.(T)
+
+
+x
is not nil
+and that the value stored in x
is of type T
.
+The notation x.(T)
is called a type assertion.
+T
is not an interface type, x.(T)
asserts
+that the dynamic type of x
is identical
+to the type T
.
+In this case, T
must implement the (interface) type of x
;
+otherwise the type assertion is invalid since it is not possible for x
+to store a value of type T
.
+If T
is an interface type, x.(T)
asserts that the dynamic type
+of x
implements the interface T
.
+x
and its type is T
. If the type assertion is false,
+a run-time panic occurs.
+In other words, even though the dynamic type of x
+is known only at run time, the type of x.(T)
is
+known to be T
in a correct program.
+
+var x interface{} = 7 // x has dynamic type int and value 7
+i := x.(int) // i has type int and value 7
+
+type I interface { m() }
+
+func f(y I) {
+ s := y.(string) // illegal: string does not implement I (missing method m)
+ r := y.(io.Reader) // r has type io.Reader and the dynamic type of y must implement both I and io.Reader
+ …
+}
+
+
+
+v, ok = x.(T)
+v, ok := x.(T)
+var v, ok = x.(T)
+var v, ok interface{} = x.(T) // dynamic types of v and ok are T and bool
+
+
+ok
is true
+if the assertion holds. Otherwise it is false
and the value of v
is
+the zero value for type T
.
+No run-time panic occurs in this case.
+Calls
+
+f
with a core type
+F
of function type,
+
+f(a1, a2, … an)
+
+
+f
with arguments a1, a2, … an
.
+Except for one special case, arguments must be single-valued expressions
+assignable to the parameter types of
+F
and are evaluated before the function is called.
+The type of the expression is the result type
+of F
.
+A method invocation is similar but the method itself
+is specified as a selector upon a value of the receiver type for
+the method.
+
+math.Atan2(x, y) // function call
+var pt *Point
+pt.Scale(3.5) // method call with receiver pt
+
+
+f
denotes a generic function, it must be
+instantiated before it can be called
+or used as a function value.
+nil
function value
+causes a run-time panic.
+g
are equal in number and individually
+assignable to the parameters of another function or method
+f
, then the call f(g(parameters_of_g))
+will invoke f
after binding the return values of
+g
to the parameters of f
in order. The call
+of f
must contain no parameters other than the call of g
,
+and g
must have at least one return value.
+If f
has a final ...
parameter, it is
+assigned the return values of g
that remain after
+assignment of regular parameters.
+
+func Split(s string, pos int) (string, string) {
+ return s[0:pos], s[pos:]
+}
+
+func Join(s, t string) string {
+ return s + t
+}
+
+if Join(Split(value, len(value)/2)) != value {
+ log.Panic("test fails")
+}
+
+
+x.m()
is valid if the method set
+of (the type of) x
contains m
and the
+argument list can be assigned to the parameter list of m
.
+If x
is addressable and &x
's method
+set contains m
, x.m()
is shorthand
+for (&x).m()
:
+
+var p Point
+p.Scale(3.5)
+
+
+Passing arguments to
+
+...
parametersf
is variadic with a final
+parameter p
of type ...T
, then within f
+the type of p
is equivalent to type []T
.
+If f
is invoked with no actual arguments for p
,
+the value passed to p
is nil
.
+Otherwise, the value passed is a new slice
+of type []T
with a new underlying array whose successive elements
+are the actual arguments, which all must be assignable
+to T
. The length and capacity of the slice is therefore
+the number of arguments bound to p
and may differ for each
+call site.
+
+func Greeting(prefix string, who ...string)
+Greeting("nobody")
+Greeting("hello:", "Joe", "Anna", "Eileen")
+
+
+Greeting
, who
will have the value
+nil
in the first call, and
+[]string{"Joe", "Anna", "Eileen"}
in the second.
+[]T
and
+is followed by ...
, it is passed unchanged as the value
+for a ...T
parameter. In this case no new slice is created.
+s
and call
+
+s := []string{"James", "Jasmine"}
+Greeting("goodbye:", s...)
+
+
+Greeting
, who
will have the same value as s
+with the same underlying array.
+Instantiations
+
+
+
+
+
+type parameter list type arguments after substitution
+
+[P any] int int satisfies any
+[S ~[]E, E any] []int, int []int satisfies ~[]int, int satisfies any
+[P io.Writer] string illegal: string doesn't satisfy io.Writer
+[P comparable] any any satisfies (but does not implement) comparable
+
+
+
+
+
+
+// sum returns the sum (concatenation, for strings) of its arguments.
+func sum[T ~int | ~float64 | ~string](x... T) T { … }
+
+x := sum // illegal: the type of x is unknown
+intSum := sum[int] // intSum has type func(x... int) int
+a := intSum(2, 3) // a has value 5 of type int
+b := sum[float64](2.0, 3) // b has value 5.0 of type float64
+c := sum(b, -1) // c has value 4.0 of type float64
+
+type sumFunc func(x... string) string
+var f sumFunc = sum // same as var f sumFunc = sum[string]
+f = sum // same as f = sum[string]
+
+
+
+func apply[S ~[]E, E any](s S, f func(E) E) S { … }
+
+f0 := apply[] // illegal: type argument list cannot be empty
+f1 := apply[[]int] // type argument for S explicitly provided, type argument for E inferred
+f2 := apply[[]string, string] // both type arguments explicitly provided
+
+var bytes []byte
+r := apply(bytes, func(byte) byte { … }) // both type arguments inferred from the function arguments
+
+
+Type inference
+
+
+// dedup returns a copy of the argument slice with any duplicate entries removed.
+func dedup[S ~[]E, E comparable](S) S { … }
+
+type Slice []int
+var s Slice
+s = dedup(s) // same as s = dedup[Slice, int](s)
+
+
+s
of type Slice
must be assignable to
+the function parameter type S
for the program to be valid.
+To reduce complexity, type inference ignores the directionality of assignments,
+so the type relationship between Slice
and S
can be
+expressed via the (symmetric) type equation Slice ≡A S
+(or S ≡A Slice
for that matter),
+where the A
in ≡A
+indicates that the LHS and RHS types must match per assignability rules
+(see the section on type unification for
+details).
+Similarly, the type parameter S
must satisfy its constraint
+~[]E
. This can be expressed as S ≡C ~[]E
+where X ≡C Y
stands for
+"X
satisfies constraint Y
".
+These observations lead to a set of two equations
+
+ Slice ≡A S (1)
+ S ≡C ~[]E (2)
+
+
+S
and E
.
+From (1) a compiler can infer that the type argument for S
is Slice
.
+Similarly, because the underlying type of Slice
is []int
+and []int
must match []E
of the constraint,
+a compiler can infer that E
must be int
.
+Thus, for these two equations, type inference infers
+
+ S ➞ Slice
+ E ➞ int
+
+
+dedup
example above, the type parameters
+P
and E
are bound to dedup
.
+An argument to a generic function call may be a generic function itself.
+The type parameters of that function are included in the set of bound
+type parameters.
+The types of function arguments may contain type parameters from other
+functions (such as a generic function enclosing a function call).
+Those type parameters may also appear in type equations but they are
+not bound in that context.
+Type equations are always solved for the bound type parameters only.
+
+
+
+f(a0, a1, …)
where
+ f
or a function argument ai
is
+ a generic function:
+
+ Each pair (ai, pi)
of corresponding
+ function arguments and parameters where ai
is not an
+ untyped constant yields an equation
+ typeof(pi) ≡A typeof(ai)
.
+
+ If ai
is an untyped constant cj
,
+ and typeof(pi)
is a bound type parameter Pk
,
+ the pair (cj, Pk)
is collected separately from
+ the type equations.
+ v = f
of a generic function f
to a
+ (non-generic) variable v
of function type:
+
+ typeof(v) ≡A typeof(f)
.
+ return …, f, …
where f
is a
+ generic function returned as a result to a (non-generic) result variable
+ r
of function type:
+
+ typeof(r) ≡A typeof(f)
.
+ Pk
and corresponding type constraint
+Ck
yields the type equation
+Pk ≡C Ck
.
+
+
+
+Pk
for which no type argument
+ has been inferred yet and for which one or more pairs
+ (cj, Pk)
with that same type parameter
+ were collected, determine the constant kind
+ of the constants cj
in all those pairs the same way as for
+ constant expressions.
+ The type argument for Pk
is the
+ default type for the determined constant kind.
+ If a constant kind cannot be determined due to conflicting constant kinds,
+ type inference fails.
+
+ Pk ➞ Ak
+
+
+Ak
may be a composite type,
+containing other bound type parameters Pk
as element types
+(or even be just another bound type parameter).
+In a process of repeated simplification, the bound type parameters in each type
+argument are substituted with the respective type arguments for those type
+parameters until each type argument is free of bound type parameters.
+Type unification
+
+A
is inferred,
+the respective mapping P ➞ A
from type parameter to argument
+is added to the map.
+Conversely, when comparing types, a known type argument
+(a type argument for which a map entry already exists)
+takes the place of its corresponding type parameter.
+As type inference progresses, the map is populated more and more
+until all equations have been considered, or until unification fails.
+Type inference succeeds if no unification step fails and the map has
+an entry for each type parameter.
+P
+
+ [10]struct{ elem P, list []P } ≡A [10]struct{ elem string; list []string } ++ +
+type inference starts with an empty map.
+Unification first compares the top-level structure of the LHS and RHS
+types.
+Both are arrays of the same length; they unify if the element types unify.
+Both element types are structs; they unify if they have
+the same number of fields with the same names and if the
+field types unify.
+The type argument for P
is not known yet (there is no map entry),
+so unifying P
with string
adds
+the mapping P ➞ string
to the map.
+Unifying the types of the list
field requires
+unifying []P
and []string
and
+thus P
and string
.
+Since the type argument for P
is known at this point
+(there is a map entry for P
), its type argument
+string
takes the place of P
.
+And since string
is identical to string
,
+this unification step succeeds as well.
+Unification of the LHS and RHS of the equation is now finished.
+Type inference succeeds because there is only one type equation,
+no unification step failed, and the map is fully populated.
+
+Unification uses a combination of exact and loose +unification depending on whether two types have to be +identical, +assignment-compatible, or +only structurally equal. +The respective type unification rules +are spelled out in detail in the Appendix. +
+ +
+For an equation of the form X ≡A Y
,
+where X
and Y
are types involved
+in an assignment (including parameter passing and return statements),
+the top-level type structures may unify loosely but element types
+must unify exactly, matching the rules for assignments.
+
+For an equation of the form P ≡C C
,
+where P
is a type parameter and C
+its corresponding constraint, the unification rules are bit
+more complicated:
+
C
has a core type
+ core(C)
+ and P
has a known type argument A
,
+ core(C)
and A
must unify loosely.
+ If P
does not have a known type argument
+ and C
contains exactly one type term T
+ that is not an underlying (tilde) type, unification adds the
+ mapping P ➞ T
to the map.
+C
does not have a core type
+ and P
has a known type argument A
,
+ A
must have all methods of C
, if any,
+ and corresponding method types must unify exactly.
++When solving type equations from type constraints, +solving one equation may infer additional type arguments, +which in turn may enable solving other equations that depend +on those type arguments. +Type inference repeats type unification as long as new type +arguments are inferred. +
+ ++Operators combine operands into expressions. +
+ ++Expression = UnaryExpr | Expression binary_op Expression . +UnaryExpr = PrimaryExpr | unary_op UnaryExpr . + +binary_op = "||" | "&&" | rel_op | add_op | mul_op . +rel_op = "==" | "!=" | "<" | "<=" | ">" | ">=" . +add_op = "+" | "-" | "|" | "^" . +mul_op = "*" | "/" | "%" | "<<" | ">>" | "&" | "&^" . + +unary_op = "+" | "-" | "!" | "^" | "*" | "&" | "<-" . ++ +
+Comparisons are discussed elsewhere. +For other binary operators, the operand types must be identical +unless the operation involves shifts or untyped constants. +For operations involving constants only, see the section on +constant expressions. +
+ ++Except for shift operations, if one operand is an untyped constant +and the other operand is not, the constant is implicitly converted +to the type of the other operand. +
+ +
+The right operand in a shift expression must have integer type
+or be an untyped constant representable by a
+value of type uint
.
+If the left operand of a non-constant shift expression is an untyped constant,
+it is first implicitly converted to the type it would assume if the shift expression were
+replaced by its left operand alone.
+
+var a [1024]byte +var s uint = 33 + +// The results of the following examples are given for 64-bit ints. +var i = 1<<s // 1 has type int +var j int32 = 1<<s // 1 has type int32; j == 0 +var k = uint64(1<<s) // 1 has type uint64; k == 1<<33 +var m int = 1.0<<s // 1.0 has type int; m == 1<<33 +var n = 1.0<<s == j // 1.0 has type int32; n == true +var o = 1<<s == 2<<s // 1 and 2 have type int; o == false +var p = 1<<s == 1<<33 // 1 has type int; p == true +var u = 1.0<<s // illegal: 1.0 has type float64, cannot shift +var u1 = 1.0<<s != 0 // illegal: 1.0 has type float64, cannot shift +var u2 = 1<<s != 1.0 // illegal: 1 has type float64, cannot shift +var v1 float32 = 1<<s // illegal: 1 has type float32, cannot shift +var v2 = string(1<<s) // illegal: 1 is converted to a string, cannot shift +var w int64 = 1.0<<33 // 1.0<<33 is a constant shift expression; w == 1<<33 +var x = a[1.0<<s] // panics: 1.0 has type int, but 1<<33 overflows array bounds +var b = make([]byte, 1.0<<s) // 1.0 has type int; len(b) == 1<<33 + +// The results of the following examples are given for 32-bit ints, +// which means the shifts will overflow. +var mm int = 1.0<<s // 1.0 has type int; mm == 0 +var oo = 1<<s == 2<<s // 1 and 2 have type int; oo == true +var pp = 1<<s == 1<<33 // illegal: 1 has type int, but 1<<33 overflows int +var xx = a[1.0<<s] // 1.0 has type int; xx == a[0] +var bb = make([]byte, 1.0<<s) // 1.0 has type int; len(bb) == 0 ++ +
+Unary operators have the highest precedence.
+As the ++
and --
operators form
+statements, not expressions, they fall
+outside the operator hierarchy.
+As a consequence, statement *p++
is the same as (*p)++
.
+
+There are five precedence levels for binary operators.
+Multiplication operators bind strongest, followed by addition
+operators, comparison operators, &&
(logical AND),
+and finally ||
(logical OR):
+
+Precedence Operator + 5 * / % << >> & &^ + 4 + - | ^ + 3 == != < <= > >= + 2 && + 1 || ++ +
+Binary operators of the same precedence associate from left to right.
+For instance, x / y * z
is the same as (x / y) * z
.
+
++x +23 + 3*x[i] +x <= f() +^a >> b +f() || g() +x == y+1 && <-chanInt > 0 ++ + +
+Arithmetic operators apply to numeric values and yield a result of the same
+type as the first operand. The four standard arithmetic operators (+
,
+-
, *
, /
) apply to
+integer, floating-point, and
+complex types; +
also applies to strings.
+The bitwise logical and shift operators apply to integers only.
+
++ sum integers, floats, complex values, strings +- difference integers, floats, complex values +* product integers, floats, complex values +/ quotient integers, floats, complex values +% remainder integers + +& bitwise AND integers +| bitwise OR integers +^ bitwise XOR integers +&^ bit clear (AND NOT) integers + +<< left shift integer << integer >= 0 +>> right shift integer >> integer >= 0 ++ +
+If the operand type is a type parameter, +the operator must apply to each type in that type set. +The operands are represented as values of the type argument that the type parameter +is instantiated with, and the operation is computed +with the precision of that type argument. For example, given the function: +
+ ++func dotProduct[F ~float32|~float64](v1, v2 []F) F { + var s F + for i, x := range v1 { + y := v2[i] + s += x * y + } + return s +} ++ +
+the product x * y
and the addition s += x * y
+are computed with float32
or float64
precision,
+respectively, depending on the type argument for F
.
+
+For two integer values x
and y
, the integer quotient
+q = x / y
and remainder r = x % y
satisfy the following
+relationships:
+
+x = q*y + r and |r| < |y| ++ +
+with x / y
truncated towards zero
+("truncated division").
+
+ x y x / y x % y + 5 3 1 2 +-5 3 -1 -2 + 5 -3 -1 2 +-5 -3 1 -2 ++ +
+The one exception to this rule is that if the dividend x
is
+the most negative value for the int type of x
, the quotient
+q = x / -1
is equal to x
(and r = 0
)
+due to two's-complement integer overflow:
+
+ x, q +int8 -128 +int16 -32768 +int32 -2147483648 +int64 -9223372036854775808 ++ +
+If the divisor is a constant, it must not be zero. +If the divisor is zero at run time, a run-time panic occurs. +If the dividend is non-negative and the divisor is a constant power of 2, +the division may be replaced by a right shift, and computing the remainder may +be replaced by a bitwise AND operation: +
+ ++ x x / 4 x % 4 x >> 2 x & 3 + 11 2 3 2 3 +-11 -2 -3 -3 1 ++ +
+The shift operators shift the left operand by the shift count specified by the
+right operand, which must be non-negative. If the shift count is negative at run time,
+a run-time panic occurs.
+The shift operators implement arithmetic shifts if the left operand is a signed
+integer and logical shifts if it is an unsigned integer.
+There is no upper limit on the shift count. Shifts behave
+as if the left operand is shifted n
times by 1 for a shift
+count of n
.
+As a result, x << 1
is the same as x*2
+and x >> 1
is the same as
+x/2
but truncated towards negative infinity.
+
+For integer operands, the unary operators
++
, -
, and ^
are defined as
+follows:
+
++x is 0 + x +-x negation is 0 - x +^x bitwise complement is m ^ x with m = "all bits set to 1" for unsigned x + and m = -1 for signed x ++ + +
+For unsigned integer values, the operations +
,
+-
, *
, and <<
are
+computed modulo 2n, where n is the bit width of
+the unsigned integer's type.
+Loosely speaking, these unsigned integer operations
+discard high bits upon overflow, and programs may rely on "wrap around".
+
+For signed integers, the operations +
,
+-
, *
, /
, and <<
may legally
+overflow and the resulting value exists and is deterministically defined
+by the signed integer representation, the operation, and its operands.
+Overflow does not cause a run-time panic.
+A compiler may not optimize code under the assumption that overflow does
+not occur. For instance, it may not assume that x < x + 1
is always true.
+
+For floating-point and complex numbers,
++x
is the same as x
,
+while -x
is the negation of x
.
+The result of a floating-point or complex division by zero is not specified beyond the
+IEEE-754 standard; whether a run-time panic
+occurs is implementation-specific.
+
+An implementation may combine multiple floating-point operations into a single +fused operation, possibly across statements, and produce a result that differs +from the value obtained by executing and rounding the instructions individually. +An explicit floating-point type conversion rounds to +the precision of the target type, preventing fusion that would discard that rounding. +
+ +
+For instance, some architectures provide a "fused multiply and add" (FMA) instruction
+that computes x*y + z
without rounding the intermediate result x*y
.
+These examples show when a Go implementation can use that instruction:
+
+// FMA allowed for computing r, because x*y is not explicitly rounded: +r = x*y + z +r = z; r += x*y +t = x*y; r = t + z +*p = x*y; r = *p + z +r = x*y + float64(z) + +// FMA disallowed for computing r, because it would omit rounding of x*y: +r = float64(x*y) + z +r = z; r += float64(x*y) +t = float64(x*y); r = t + z ++ +
+Strings can be concatenated using the +
operator
+or the +=
assignment operator:
+
+s := "hi" + string(c) +s += " and good bye" ++ +
+String addition creates a new string by concatenating the operands. +
+ ++Comparison operators compare two operands and yield an untyped boolean value. +
+ ++== equal +!= not equal +< less +<= less or equal +> greater +>= greater or equal ++ +
+In any comparison, the first operand +must be assignable +to the type of the second operand, or vice versa. +
+
+The equality operators ==
and !=
apply
+to operands of comparable types.
+The ordering operators <
, <=
, >
, and >=
+apply to operands of ordered types.
+These terms and the result of the comparisons are defined as follows:
+
true
or both false
.
+ u
and v
are
+ equal if both real(u) == real(v)
and
+ imag(u) == imag(v)
.
+ nil
.
+ Pointers to distinct zero-size variables may or may not be equal.
+ make
+ or if both have value nil
.
+ nil
.
+ x
of non-interface type X
and
+ a value t
of interface type T
can be compared
+ if type X
is comparable and
+ X
implements T
.
+ They are equal if t
's dynamic type is identical to X
+ and t
's dynamic value is equal to x
.
+ +A comparison of two interface values with identical dynamic types +causes a run-time panic if that type +is not comparable. This behavior applies not only to direct interface +value comparisons but also when comparing arrays of interface values +or structs with interface-valued fields. +
+ +
+Slice, map, and function types are not comparable.
+However, as a special case, a slice, map, or function value may
+be compared to the predeclared identifier nil
.
+Comparison of pointer, channel, and interface values to nil
+is also allowed and follows from the general rules above.
+
+const c = 3 < 4 // c is the untyped boolean constant true + +type MyBool bool +var x, y int +var ( + // The result of a comparison is an untyped boolean. + // The usual assignment rules apply. + b3 = x == y // b3 has type bool + b4 bool = x == y // b4 has type bool + b5 MyBool = x == y // b5 has type MyBool +) ++ +
+A type is strictly comparable if it is comparable and not an interface +type nor composed of interface types. +Specifically: +
+ ++Logical operators apply to boolean values +and yield a result of the same type as the operands. +The right operand is evaluated conditionally. +
+ ++&& conditional AND p && q is "if p then q else false" +|| conditional OR p || q is "if p then true else q" +! NOT !p is "not p" ++ + +
+For an operand x
of type T
, the address operation
+&x
generates a pointer of type *T
to x
.
+The operand must be addressable,
+that is, either a variable, pointer indirection, or slice indexing
+operation; or a field selector of an addressable struct operand;
+or an array indexing operation of an addressable array.
+As an exception to the addressability requirement, x
may also be a
+(possibly parenthesized)
+composite literal.
+If the evaluation of x
would cause a run-time panic,
+then the evaluation of &x
does too.
+
+For an operand x
of pointer type *T
, the pointer
+indirection *x
denotes the variable of type T
pointed
+to by x
.
+If x
is nil
, an attempt to evaluate *x
+will cause a run-time panic.
+
+&x +&a[f(2)] +&Point{2, 3} +*p +*pf(x) + +var x *int = nil +*x // causes a run-time panic +&*x // causes a run-time panic ++ + +
+For an operand ch
whose core type is a
+channel,
+the value of the receive operation <-ch
is the value received
+from the channel ch
. The channel direction must permit receive operations,
+and the type of the receive operation is the element type of the channel.
+The expression blocks until a value is available.
+Receiving from a nil
channel blocks forever.
+A receive operation on a closed channel can always proceed
+immediately, yielding the element type's zero value
+after any previously sent values have been received.
+
+v1 := <-ch +v2 = <-ch +f(<-ch) +<-strobe // wait until clock pulse and discard received value ++ +
+A receive expression used in an assignment statement or initialization of the special form +
+ ++x, ok = <-ch +x, ok := <-ch +var x, ok = <-ch +var x, ok T = <-ch ++ +
+yields an additional untyped boolean result reporting whether the
+communication succeeded. The value of ok
is true
+if the value received was delivered by a successful send operation to the
+channel, or false
if it is a zero value generated because the
+channel is closed and empty.
+
+A conversion changes the type of an expression +to the type specified by the conversion. +A conversion may appear literally in the source, or it may be implied +by the context in which an expression appears. +
+ +
+An explicit conversion is an expression of the form T(x)
+where T
is a type and x
is an expression
+that can be converted to type T
.
+
+Conversion = Type "(" Expression [ "," ] ")" . ++ +
+If the type starts with the operator *
or <-
,
+or if the type starts with the keyword func
+and has no result list, it must be parenthesized when
+necessary to avoid ambiguity:
+
+*Point(p) // same as *(Point(p)) +(*Point)(p) // p is converted to *Point +<-chan int(c) // same as <-(chan int(c)) +(<-chan int)(c) // c is converted to <-chan int +func()(x) // function signature func() x +(func())(x) // x is converted to func() +(func() int)(x) // x is converted to func() int +func() int(x) // x is converted to func() int (unambiguous) ++ +
+A constant value x
can be converted to
+type T
if x
is representable
+by a value of T
.
+As a special case, an integer constant x
can be explicitly converted to a
+string type using the
+same rule
+as for non-constant x
.
+
+Converting a constant to a type that is not a type parameter +yields a typed constant. +
+ ++uint(iota) // iota value of type uint +float32(2.718281828) // 2.718281828 of type float32 +complex128(1) // 1.0 + 0.0i of type complex128 +float32(0.49999999) // 0.5 of type float32 +float64(-1e-1000) // 0.0 of type float64 +string('x') // "x" of type string +string(0x266c) // "♬" of type string +myString("foo" + "bar") // "foobar" of type myString +string([]byte{'a'}) // not a constant: []byte{'a'} is not a constant +(*int)(nil) // not a constant: nil is not a constant, *int is not a boolean, numeric, or string type +int(1.2) // illegal: 1.2 cannot be represented as an int +string(65.0) // illegal: 65.0 is not an integer constant ++ +
+Converting a constant to a type parameter yields a non-constant value of that type, +with the value represented as a value of the type argument that the type parameter +is instantiated with. +For example, given the function: +
+ ++func f[P ~float32|~float64]() { + … P(1.1) … +} ++ +
+the conversion P(1.1)
results in a non-constant value of type P
+and the value 1.1
is represented as a float32
or a float64
+depending on the type argument for f
.
+Accordingly, if f
is instantiated with a float32
type,
+the numeric value of the expression P(1.1) + 1.2
will be computed
+with the same precision as the corresponding non-constant float32
+addition.
+
+A non-constant value x
can be converted to type T
+in any of these cases:
+
x
is assignable
+ to T
.
+ x
's type and T
are not
+ type parameters but have
+ identical underlying types.
+ x
's type and T
are pointer types
+ that are not named types,
+ and their pointer base types are not type parameters but
+ have identical underlying types.
+ x
's type and T
are both integer or floating
+ point types.
+ x
's type and T
are both complex types.
+ x
is an integer or a slice of bytes or runes
+ and T
is a string type.
+ x
is a string and T
is a slice of bytes or runes.
+ x
is a slice, T
is an array or a pointer to an array,
+ and the slice and array types have identical element types.
+
+Additionally, if T
or x
's type V
are type
+parameters, x
+can also be converted to type T
if one of the following conditions applies:
+
V
and T
are type parameters and a value of each
+type in V
's type set can be converted to each type in T
's
+type set.
+V
is a type parameter and a value of each
+type in V
's type set can be converted to T
.
+T
is a type parameter and x
can be converted to each
+type in T
's type set.
++Struct tags are ignored when comparing struct types +for identity for the purpose of conversion: +
+ ++type Person struct { + Name string + Address *struct { + Street string + City string + } +} + +var data *struct { + Name string `json:"name"` + Address *struct { + Street string `json:"street"` + City string `json:"city"` + } `json:"address"` +} + +var person = (*Person)(data) // ignoring tags, the underlying types are identical ++ +
+Specific rules apply to (non-constant) conversions between numeric types or
+to and from a string type.
+These conversions may change the representation of x
+and incur a run-time cost.
+All other conversions only change the type but not the representation
+of x
.
+
+There is no linguistic mechanism to convert between pointers and integers.
+The package unsafe
+implements this functionality under restricted circumstances.
+
+For the conversion of non-constant numeric values, the following rules apply: +
+ +v := uint16(0x10F0)
, then uint32(int8(v)) == 0xFFFFFFF0
.
+The conversion always yields a valid value; there is no indication of overflow.
+x
of type float32
+may be stored using additional precision beyond that of an IEEE-754 32-bit number,
+but float32(x) represents the result of rounding x
's value to
+32-bit precision. Similarly, x + 0.1
may use more than 32 bits
+of precision, but float32(x + 0.1)
does not.
++In all non-constant conversions involving floating-point or complex values, +if the result type cannot represent the value the conversion +succeeds but the result value is implementation-dependent. +
+ ++string([]byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø" +string([]byte{}) // "" +string([]byte(nil)) // "" + +type bytes []byte +string(bytes{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø" + +type myByte byte +string([]myByte{'w', 'o', 'r', 'l', 'd', '!'}) // "world!" +myString([]myByte{'\xf0', '\x9f', '\x8c', '\x8d'}) // "🌍" ++
+string([]rune{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔" +string([]rune{}) // "" +string([]rune(nil)) // "" + +type runes []rune +string(runes{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔" + +type myRune rune +string([]myRune{0x266b, 0x266c}) // "\u266b\u266c" == "♫♬" +myString([]myRune{0x1f30e}) // "\U0001f30e" == "🌎" ++
+[]byte("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} +[]byte("") // []byte{} + +bytes("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} + +[]myByte("world!") // []myByte{'w', 'o', 'r', 'l', 'd', '!'} +[]myByte(myString("🌏")) // []myByte{'\xf0', '\x9f', '\x8c', '\x8f'} ++
+[]rune(myString("白鵬翔")) // []rune{0x767d, 0x9d6c, 0x7fd4} +[]rune("") // []rune{} + +runes("白鵬翔") // []rune{0x767d, 0x9d6c, 0x7fd4} + +[]myRune("♫♬") // []myRune{0x266b, 0x266c} +[]myRune(myString("🌐")) // []myRune{0x1f310} ++
"\uFFFD"
.
+
++string('a') // "a" +string(65) // "A" +string('\xf8') // "\u00f8" == "ø" == "\xc3\xb8" +string(-1) // "\ufffd" == "\xef\xbf\xbd" + +type myString string +myString('\u65e5') // "\u65e5" == "日" == "\xe6\x97\xa5" ++ +Note: This form of conversion may eventually be removed from the language. +The
go vet
tool flags certain
+integer-to-string conversions as potential errors.
+Library functions such as
+utf8.AppendRune
or
+utf8.EncodeRune
+should be used instead.
++Converting a slice to an array yields an array containing the elements of the underlying array of the slice. +Similarly, converting a slice to an array pointer yields a pointer to the underlying array of the slice. +In both cases, if the length of the slice is less than the length of the array, +a run-time panic occurs. +
+ ++s := make([]byte, 2, 4) + +a0 := [0]byte(s) +a1 := [1]byte(s[1:]) // a1[0] == s[1] +a2 := [2]byte(s) // a2[0] == s[0] +a4 := [4]byte(s) // panics: len([4]byte) > len(s) + +s0 := (*[0]byte)(s) // s0 != nil +s1 := (*[1]byte)(s[1:]) // &s1[0] == &s[1] +s2 := (*[2]byte)(s) // &s2[0] == &s[0] +s4 := (*[4]byte)(s) // panics: len([4]byte) > len(s) + +var t []string +t0 := [0]string(t) // ok for nil slice t +t1 := (*[0]string)(t) // t1 == nil +t2 := (*[1]string)(t) // panics: len([1]string) > len(t) + +u := make([]byte, 0) +u0 := (*[0]byte)(u) // u0 != nil ++ +
+Constant expressions may contain only constant +operands and are evaluated at compile time. +
+ ++Untyped boolean, numeric, and string constants may be used as operands +wherever it is legal to use an operand of boolean, numeric, or string type, +respectively. +
+ ++A constant comparison always yields +an untyped boolean constant. If the left operand of a constant +shift expression is an untyped constant, the +result is an integer constant; otherwise it is a constant of the same +type as the left operand, which must be of +integer type. +
+ ++Any other operation on untyped constants results in an untyped constant of the +same kind; that is, a boolean, integer, floating-point, complex, or string +constant. +If the untyped operands of a binary operation (other than a shift) are of +different kinds, the result is of the operand's kind that appears later in this +list: integer, rune, floating-point, complex. +For example, an untyped integer constant divided by an +untyped complex constant yields an untyped complex constant. +
+ ++const a = 2 + 3.0 // a == 5.0 (untyped floating-point constant) +const b = 15 / 4 // b == 3 (untyped integer constant) +const c = 15 / 4.0 // c == 3.75 (untyped floating-point constant) +const Θ float64 = 3/2 // Θ == 1.0 (type float64, 3/2 is integer division) +const Π float64 = 3/2. // Π == 1.5 (type float64, 3/2. is float division) +const d = 1 << 3.0 // d == 8 (untyped integer constant) +const e = 1.0 << 3 // e == 8 (untyped integer constant) +const f = int32(1) << 33 // illegal (constant 8589934592 overflows int32) +const g = float64(2) >> 1 // illegal (float64(2) is a typed floating-point constant) +const h = "foo" > "bar" // h == true (untyped boolean constant) +const j = true // j == true (untyped boolean constant) +const k = 'w' + 1 // k == 'x' (untyped rune constant) +const l = "hi" // l == "hi" (untyped string constant) +const m = string(k) // m == "x" (type string) +const Σ = 1 - 0.707i // (untyped complex constant) +const Δ = Σ + 2.0e-4 // (untyped complex constant) +const Φ = iota*1i - 1/1i // (untyped complex constant) ++ +
+Applying the built-in function complex
to untyped
+integer, rune, or floating-point constants yields
+an untyped complex constant.
+
+const ic = complex(0, c) // ic == 3.75i (untyped complex constant) +const iΘ = complex(0, Θ) // iΘ == 1i (type complex128) ++ +
+Constant expressions are always evaluated exactly; intermediate values and the +constants themselves may require precision significantly larger than supported +by any predeclared type in the language. The following are legal declarations: +
+ ++const Huge = 1 << 100 // Huge == 1267650600228229401496703205376 (untyped integer constant) +const Four int8 = Huge >> 98 // Four == 4 (type int8) ++ +
+The divisor of a constant division or remainder operation must not be zero: +
+ ++3.14 / 0.0 // illegal: division by zero ++ +
+The values of typed constants must always be accurately +representable by values +of the constant type. The following constant expressions are illegal: +
+ ++uint(-1) // -1 cannot be represented as a uint +int(3.14) // 3.14 cannot be represented as an int +int64(Huge) // 1267650600228229401496703205376 cannot be represented as an int64 +Four * 300 // operand 300 cannot be represented as an int8 (type of Four) +Four * 100 // product 400 cannot be represented as an int8 (type of Four) ++ +
+The mask used by the unary bitwise complement operator ^
matches
+the rule for non-constants: the mask is all 1s for unsigned constants
+and -1 for signed and untyped constants.
+
+^1 // untyped integer constant, equal to -2 +uint8(^1) // illegal: same as uint8(-2), -2 cannot be represented as a uint8 +^uint8(1) // typed uint8 constant, same as 0xFF ^ uint8(1) = uint8(0xFE) +int8(^1) // same as int8(-2) +^int8(1) // same as -1 ^ int8(1) = -2 ++ +
+Implementation restriction: A compiler may use rounding while +computing untyped floating-point or complex constant expressions; see +the implementation restriction in the section +on constants. This rounding may cause a +floating-point constant expression to be invalid in an integer +context, even if it would be integral when calculated using infinite +precision, and vice versa. +
+ + ++At package level, initialization dependencies +determine the evaluation order of individual initialization expressions in +variable declarations. +Otherwise, when evaluating the operands of an +expression, assignment, or +return statement, +all function calls, method calls, and +communication operations are evaluated in lexical left-to-right +order. +
+ ++For example, in the (function-local) assignment +
++y[f()], ok = g(h(), i()+x[j()], <-c), k() ++
+the function calls and communication happen in the order
+f()
, h()
, i()
, j()
,
+<-c
, g()
, and k()
.
+However, the order of those events compared to the evaluation
+and indexing of x
and the evaluation
+of y
is not specified.
+
+a := 1 +f := func() int { a++; return a } +x := []int{a, f()} // x may be [1, 2] or [2, 2]: evaluation order between a and f() is not specified +m := map[int]int{a: 1, a: 2} // m may be {2: 1} or {2: 2}: evaluation order between the two map assignments is not specified +n := map[int]int{a: f()} // n may be {2: 3} or {3: 3}: evaluation order between the key and the value is not specified ++ +
+At package level, initialization dependencies override the left-to-right rule +for individual initialization expressions, but not for operands within each +expression: +
+ ++var a, b, c = f() + v(), g(), sqr(u()) + v() + +func f() int { return c } +func g() int { return a } +func sqr(x int) int { return x*x } + +// functions u and v are independent of all other variables and functions ++ +
+The function calls happen in the order
+u()
, sqr()
, v()
,
+f()
, v()
, and g()
.
+
+Floating-point operations within a single expression are evaluated according to
+the associativity of the operators. Explicit parentheses affect the evaluation
+by overriding the default associativity.
+In the expression x + (y + z)
the addition y + z
+is performed before adding x
.
+
+Statements control execution. +
+ ++Statement = + Declaration | LabeledStmt | SimpleStmt | + GoStmt | ReturnStmt | BreakStmt | ContinueStmt | GotoStmt | + FallthroughStmt | Block | IfStmt | SwitchStmt | SelectStmt | ForStmt | + DeferStmt . + +SimpleStmt = EmptyStmt | ExpressionStmt | SendStmt | IncDecStmt | Assignment | ShortVarDecl . ++ +
+A terminating statement interrupts the regular flow of control in +a block. The following statements are terminating: +
+ +panic
.
+
+ +All other statements are not terminating. +
+ ++A statement list ends in a terminating statement if the list +is not empty and its final non-empty statement is terminating. +
+ + ++The empty statement does nothing. +
+ ++EmptyStmt = . ++ + +
+A labeled statement may be the target of a goto
,
+break
or continue
statement.
+
+LabeledStmt = Label ":" Statement . +Label = identifier . ++ +
+Error: log.Panic("error encountered") ++ + +
+With the exception of specific built-in functions, +function and method calls and +receive operations +can appear in statement context. Such statements may be parenthesized. +
+ ++ExpressionStmt = Expression . ++ +
+The following built-in functions are not permitted in statement context: +
+ ++append cap complex imag len make new real +unsafe.Add unsafe.Alignof unsafe.Offsetof unsafe.Sizeof unsafe.Slice unsafe.SliceData unsafe.String unsafe.StringData ++ +
+h(x+y) +f.Close() +<-ch +(<-ch) +len("foo") // illegal if len is the built-in function ++ + +
+A send statement sends a value on a channel. +The channel expression's core type +must be a channel, +the channel direction must permit send operations, +and the type of the value to be sent must be assignable +to the channel's element type. +
+ ++SendStmt = Channel "<-" Expression . +Channel = Expression . ++ +
+Both the channel and the value expression are evaluated before communication
+begins. Communication blocks until the send can proceed.
+A send on an unbuffered channel can proceed if a receiver is ready.
+A send on a buffered channel can proceed if there is room in the buffer.
+A send on a closed channel proceeds by causing a run-time panic.
+A send on a nil
channel blocks forever.
+
+ch <- 3 // send value 3 to channel ch ++ + +
+The "++" and "--" statements increment or decrement their operands
+by the untyped constant 1
.
+As with an assignment, the operand must be addressable
+or a map index expression.
+
+IncDecStmt = Expression ( "++" | "--" ) . ++ +
+The following assignment statements are semantically +equivalent: +
+ ++IncDec statement Assignment +x++ x += 1 +x-- x -= 1 ++ + +
+An assignment replaces the current value stored in a variable +with a new value specified by an expression. +An assignment statement may assign a single value to a single variable, or multiple values to a +matching number of variables. +
+ ++Assignment = ExpressionList assign_op ExpressionList . + +assign_op = [ add_op | mul_op ] "=" . ++ +
+Each left-hand side operand must be addressable,
+a map index expression, or (for =
assignments only) the
+blank identifier.
+Operands may be parenthesized.
+
+x = 1 +*p = f() +a[i] = 23 +(k) = <-ch // same as: k = <-ch ++ +
+An assignment operation x
op=
+y
where op is a binary arithmetic operator
+is equivalent to x
=
x
op
+(y)
but evaluates x
+only once. The op=
construct is a single token.
+In assignment operations, both the left- and right-hand expression lists
+must contain exactly one single-valued expression, and the left-hand
+expression must not be the blank identifier.
+
+a[i] <<= 2 +i &^= 1<<n ++ +
+A tuple assignment assigns the individual elements of a multi-valued
+operation to a list of variables. There are two forms. In the
+first, the right hand operand is a single multi-valued expression
+such as a function call, a channel or
+map operation, or a type assertion.
+The number of operands on the left
+hand side must match the number of values. For instance, if
+f
is a function returning two values,
+
+x, y = f() ++ +
+assigns the first value to x
and the second to y
.
+In the second form, the number of operands on the left must equal the number
+of expressions on the right, each of which must be single-valued, and the
+nth expression on the right is assigned to the nth
+operand on the left:
+
+one, two, three = '一', '二', '三' ++ +
+The blank identifier provides a way to +ignore right-hand side values in an assignment: +
+ ++_ = x // evaluate x but ignore it +x, _ = f() // evaluate f() but ignore second result value ++ +
+The assignment proceeds in two phases. +First, the operands of index expressions +and pointer indirections +(including implicit pointer indirections in selectors) +on the left and the expressions on the right are all +evaluated in the usual order. +Second, the assignments are carried out in left-to-right order. +
+ ++a, b = b, a // exchange a and b + +x := []int{1, 2, 3} +i := 0 +i, x[i] = 1, 2 // set i = 1, x[0] = 2 + +i = 0 +x[i], i = 2, 1 // set x[0] = 2, i = 1 + +x[0], x[0] = 1, 2 // set x[0] = 1, then x[0] = 2 (so x[0] == 2 at end) + +x[1], x[3] = 4, 5 // set x[1] = 4, then panic setting x[3] = 5. + +type Point struct { x, y int } +var p *Point +x[2], p.x = 6, 7 // set x[2] = 6, then panic setting p.x = 7 + +i = 2 +x = []int{3, 5, 7} +for i, x[i] = range x { // set i, x[2] = 0, x[0] + break +} +// after this loop, i == 0 and x is []int{3, 5, 3} ++ +
+In assignments, each value must be assignable +to the type of the operand to which it is assigned, with the following special cases: +
+ +bool
.
++"If" statements specify the conditional execution of two branches +according to the value of a boolean expression. If the expression +evaluates to true, the "if" branch is executed, otherwise, if +present, the "else" branch is executed. +
+ ++IfStmt = "if" [ SimpleStmt ";" ] Expression Block [ "else" ( IfStmt | Block ) ] . ++ +
+if x > max { + x = max +} ++ +
+The expression may be preceded by a simple statement, which +executes before the expression is evaluated. +
+ ++if x := f(); x < y { + return x +} else if x > z { + return z +} else { + return y +} ++ + +
+"Switch" statements provide multi-way execution. +An expression or type is compared to the "cases" +inside the "switch" to determine which branch +to execute. +
+ ++SwitchStmt = ExprSwitchStmt | TypeSwitchStmt . ++ +
+There are two forms: expression switches and type switches. +In an expression switch, the cases contain expressions that are compared +against the value of the switch expression. +In a type switch, the cases contain types that are compared against the +type of a specially annotated switch expression. +The switch expression is evaluated exactly once in a switch statement. +
+ +
+In an expression switch,
+the switch expression is evaluated and
+the case expressions, which need not be constants,
+are evaluated left-to-right and top-to-bottom; the first one that equals the
+switch expression
+triggers execution of the statements of the associated case;
+the other cases are skipped.
+If no case matches and there is a "default" case,
+its statements are executed.
+There can be at most one default case and it may appear anywhere in the
+"switch" statement.
+A missing switch expression is equivalent to the boolean value
+true
.
+
+ExprSwitchStmt = "switch" [ SimpleStmt ";" ] [ Expression ] "{" { ExprCaseClause } "}" . +ExprCaseClause = ExprSwitchCase ":" StatementList . +ExprSwitchCase = "case" ExpressionList | "default" . ++ +
+If the switch expression evaluates to an untyped constant, it is first implicitly
+converted to its default type.
+The predeclared untyped value nil
cannot be used as a switch expression.
+The switch expression type must be comparable.
+
+If a case expression is untyped, it is first implicitly converted
+to the type of the switch expression.
+For each (possibly converted) case expression x
and the value t
+of the switch expression, x == t
must be a valid comparison.
+
+In other words, the switch expression is treated as if it were used to declare and
+initialize a temporary variable t
without explicit type; it is that
+value of t
against which each case expression x
is tested
+for equality.
+
+In a case or default clause, the last non-empty statement +may be a (possibly labeled) +"fallthrough" statement to +indicate that control should flow from the end of this clause to +the first statement of the next clause. +Otherwise control flows to the end of the "switch" statement. +A "fallthrough" statement may appear as the last statement of all +but the last clause of an expression switch. +
+ ++The switch expression may be preceded by a simple statement, which +executes before the expression is evaluated. +
+ ++switch tag { +default: s3() +case 0, 1, 2, 3: s1() +case 4, 5, 6, 7: s2() +} + +switch x := f(); { // missing switch expression means "true" +case x < 0: return -x +default: return x +} + +switch { +case x < y: f1() +case x < z: f2() +case x == 4: f3() +} ++ +
+Implementation restriction: A compiler may disallow multiple case +expressions evaluating to the same constant. +For instance, the current compilers disallow duplicate integer, +floating point, or string constants in case expressions. +
+ +
+A type switch compares types rather than values. It is otherwise similar
+to an expression switch. It is marked by a special switch expression that
+has the form of a type assertion
+using the keyword type
rather than an actual type:
+
+switch x.(type) { +// cases +} ++ +
+Cases then match actual types T
against the dynamic type of the
+expression x
. As with type assertions, x
must be of
+interface type, but not a
+type parameter, and each non-interface type
+T
listed in a case must implement the type of x
.
+The types listed in the cases of a type switch must all be
+different.
+
+TypeSwitchStmt = "switch" [ SimpleStmt ";" ] TypeSwitchGuard "{" { TypeCaseClause } "}" . +TypeSwitchGuard = [ identifier ":=" ] PrimaryExpr "." "(" "type" ")" . +TypeCaseClause = TypeSwitchCase ":" StatementList . +TypeSwitchCase = "case" TypeList | "default" . ++ +
+The TypeSwitchGuard may include a +short variable declaration. +When that form is used, the variable is declared at the end of the +TypeSwitchCase in the implicit block of each clause. +In clauses with a case listing exactly one type, the variable +has that type; otherwise, the variable has the type of the expression +in the TypeSwitchGuard. +
+ +
+Instead of a type, a case may use the predeclared identifier
+nil
;
+that case is selected when the expression in the TypeSwitchGuard
+is a nil
interface value.
+There may be at most one nil
case.
+
+Given an expression x
of type interface{}
,
+the following type switch:
+
+switch i := x.(type) { +case nil: + printString("x is nil") // type of i is type of x (interface{}) +case int: + printInt(i) // type of i is int +case float64: + printFloat64(i) // type of i is float64 +case func(int) float64: + printFunction(i) // type of i is func(int) float64 +case bool, string: + printString("type is bool or string") // type of i is type of x (interface{}) +default: + printString("don't know the type") // type of i is type of x (interface{}) +} ++ +
+could be rewritten: +
+ ++v := x // x is evaluated exactly once +if v == nil { + i := v // type of i is type of x (interface{}) + printString("x is nil") +} else if i, isInt := v.(int); isInt { + printInt(i) // type of i is int +} else if i, isFloat64 := v.(float64); isFloat64 { + printFloat64(i) // type of i is float64 +} else if i, isFunc := v.(func(int) float64); isFunc { + printFunction(i) // type of i is func(int) float64 +} else { + _, isBool := v.(bool) + _, isString := v.(string) + if isBool || isString { + i := v // type of i is type of x (interface{}) + printString("type is bool or string") + } else { + i := v // type of i is type of x (interface{}) + printString("don't know the type") + } +} ++ +
+A type parameter or a generic type +may be used as a type in a case. If upon instantiation that type turns +out to duplicate another entry in the switch, the first matching case is chosen. +
+ ++func f[P any](x any) int { + switch x.(type) { + case P: + return 0 + case string: + return 1 + case []P: + return 2 + case []byte: + return 3 + default: + return 4 + } +} + +var v1 = f[string]("foo") // v1 == 0 +var v2 = f[byte]([]byte{}) // v2 == 2 ++ +
+The type switch guard may be preceded by a simple statement, which +executes before the guard is evaluated. +
+ ++The "fallthrough" statement is not permitted in a type switch. +
+ ++A "for" statement specifies repeated execution of a block. There are three forms: +The iteration may be controlled by a single condition, a "for" clause, or a "range" clause. +
+ ++ForStmt = "for" [ Condition | ForClause | RangeClause ] Block . +Condition = Expression . ++ +
+In its simplest form, a "for" statement specifies the repeated execution of
+a block as long as a boolean condition evaluates to true.
+The condition is evaluated before each iteration.
+If the condition is absent, it is equivalent to the boolean value
+true
.
+
+for a < b { + a *= 2 +} ++ +
for
clause+A "for" statement with a ForClause is also controlled by its condition, but +additionally it may specify an init +and a post statement, such as an assignment, +an increment or decrement statement. The init statement may be a +short variable declaration, but the post statement must not. +Variables declared by the init statement are re-used in each iteration. +
+ ++ForClause = [ InitStmt ] ";" [ Condition ] ";" [ PostStmt ] . +InitStmt = SimpleStmt . +PostStmt = SimpleStmt . ++ +
+for i := 0; i < 10; i++ { + f(i) +} ++ +
+If non-empty, the init statement is executed once before evaluating the
+condition for the first iteration;
+the post statement is executed after each execution of the block (and
+only if the block was executed).
+Any element of the ForClause may be empty but the
+semicolons are
+required unless there is only a condition.
+If the condition is absent, it is equivalent to the boolean value
+true
.
+
+for cond { S() } is the same as for ; cond ; { S() } +for { S() } is the same as for true { S() } ++ +
range
clause+A "for" statement with a "range" clause +iterates through all entries of an array, slice, string or map, +or values received on a channel. For each entry it assigns iteration values +to corresponding iteration variables if present and then executes the block. +
+ ++RangeClause = [ ExpressionList "=" | IdentifierList ":=" ] "range" Expression . ++ +
+The expression on the right in the "range" clause is called the range expression, +its core type must be +an array, pointer to an array, slice, string, map, or channel permitting +receive operations. +As with an assignment, if present the operands on the left must be +addressable or map index expressions; they +denote the iteration variables. If the range expression is a channel, at most +one iteration variable is permitted, otherwise there may be up to two. +If the last iteration variable is the blank identifier, +the range clause is equivalent to the same clause without that identifier. +
+ +
+The range expression x
is evaluated once before beginning the loop,
+with one exception: if at most one iteration variable is present and
+len(x)
is constant,
+the range expression is not evaluated.
+
+Function calls on the left are evaluated once per iteration. +For each iteration, iteration values are produced as follows +if the respective iteration variables are present: +
+ ++Range expression 1st value 2nd value + +array or slice a [n]E, *[n]E, or []E index i int a[i] E +string s string type index i int see below rune +map m map[K]V key k K m[k] V +channel c chan E, <-chan E element e E ++ +
a
, the index iteration
+values are produced in increasing order, starting at element index 0.
+If at most one iteration variable is present, the range loop produces
+iteration values from 0 up to len(a)-1
and does not index into the array
+or slice itself. For a nil
slice, the number of iterations is 0.
+rune
, will be the value of
+the corresponding code point. If the iteration encounters an invalid
+UTF-8 sequence, the second value will be 0xFFFD
,
+the Unicode replacement character, and the next iteration will advance
+a single byte in the string.
+nil
, the number of iterations is 0.
+nil
, the range expression blocks forever.
++The iteration values are assigned to the respective +iteration variables as in an assignment statement. +
+ +
+The iteration variables may be declared by the "range" clause using a form of
+short variable declaration
+(:=
).
+In this case their types are set to the types of the respective iteration values
+and their scope is the block of the "for"
+statement; they are re-used in each iteration.
+If the iteration variables are declared outside the "for" statement,
+after execution their values will be those of the last iteration.
+
+var testdata *struct { + a *[7]int +} +for i, _ := range testdata.a { + // testdata.a is never evaluated; len(testdata.a) is constant + // i ranges from 0 to 6 + f(i) +} + +var a [10]string +for i, s := range a { + // type of i is int + // type of s is string + // s == a[i] + g(i, s) +} + +var key string +var val interface{} // element type of m is assignable to val +m := map[string]int{"mon":0, "tue":1, "wed":2, "thu":3, "fri":4, "sat":5, "sun":6} +for key, val = range m { + h(key, val) +} +// key == last map key encountered in iteration +// val == map[key] + +var ch chan Work = producer() +for w := range ch { + doWork(w) +} + +// empty a channel +for range ch {} ++ + +
+A "go" statement starts the execution of a function call +as an independent concurrent thread of control, or goroutine, +within the same address space. +
+ ++GoStmt = "go" Expression . ++ +
+The expression must be a function or method call; it cannot be parenthesized. +Calls of built-in functions are restricted as for +expression statements. +
+ ++The function value and parameters are +evaluated as usual +in the calling goroutine, but +unlike with a regular call, program execution does not wait +for the invoked function to complete. +Instead, the function begins executing independently +in a new goroutine. +When the function terminates, its goroutine also terminates. +If the function has any return values, they are discarded when the +function completes. +
+ ++go Server() +go func(ch chan<- bool) { for { sleep(10); ch <- true }} (c) ++ + +
+A "select" statement chooses which of a set of possible +send or +receive +operations will proceed. +It looks similar to a +"switch" statement but with the +cases all referring to communication operations. +
+ ++SelectStmt = "select" "{" { CommClause } "}" . +CommClause = CommCase ":" StatementList . +CommCase = "case" ( SendStmt | RecvStmt ) | "default" . +RecvStmt = [ ExpressionList "=" | IdentifierList ":=" ] RecvExpr . +RecvExpr = Expression . ++ +
+A case with a RecvStmt may assign the result of a RecvExpr to one or +two variables, which may be declared using a +short variable declaration. +The RecvExpr must be a (possibly parenthesized) receive operation. +There can be at most one default case and it may appear anywhere +in the list of cases. +
+ ++Execution of a "select" statement proceeds in several steps: +
+ +
+Since communication on nil
channels can never proceed,
+a select with only nil
channels and no default case blocks forever.
+
+var a []int +var c, c1, c2, c3, c4 chan int +var i1, i2 int +select { +case i1 = <-c1: + print("received ", i1, " from c1\n") +case c2 <- i2: + print("sent ", i2, " to c2\n") +case i3, ok := (<-c3): // same as: i3, ok := <-c3 + if ok { + print("received ", i3, " from c3\n") + } else { + print("c3 is closed\n") + } +case a[f()] = <-c4: + // same as: + // case t := <-c4 + // a[f()] = t +default: + print("no communication\n") +} + +for { // send random sequence of bits to c + select { + case c <- 0: // note: no statement, no fallthrough, no folding of cases + case c <- 1: + } +} + +select {} // block forever ++ + +
+A "return" statement in a function F
terminates the execution
+of F
, and optionally provides one or more result values.
+Any functions deferred by F
+are executed before F
returns to its caller.
+
+ReturnStmt = "return" [ ExpressionList ] . ++ +
+In a function without a result type, a "return" statement must not +specify any result values. +
++func noResult() { + return +} ++ +
+There are three ways to return values from a function with a result +type: +
+ ++func simpleF() int { + return 2 +} + +func complexF1() (re float64, im float64) { + return -7.0, -4.0 +} ++
+func complexF2() (re float64, im float64) { + return complexF1() +} ++
+func complexF3() (re float64, im float64) { + re = 7.0 + im = 4.0 + return +} + +func (devnull) Write(p []byte) (n int, _ error) { + n = len(p) + return +} ++
+Regardless of how they are declared, all the result values are initialized to +the zero values for their type upon entry to the +function. A "return" statement that specifies results sets the result parameters before +any deferred functions are executed. +
+ ++Implementation restriction: A compiler may disallow an empty expression list +in a "return" statement if a different entity (constant, type, or variable) +with the same name as a result parameter is in +scope at the place of the return. +
+ ++func f(n int) (res int, err error) { + if _, err := f(n-1); err != nil { + return // invalid return statement: err is shadowed + } + return +} ++ +
+A "break" statement terminates execution of the innermost +"for", +"switch", or +"select" statement +within the same function. +
+ ++BreakStmt = "break" [ Label ] . ++ +
+If there is a label, it must be that of an enclosing +"for", "switch", or "select" statement, +and that is the one whose execution terminates. +
+ ++OuterLoop: + for i = 0; i < n; i++ { + for j = 0; j < m; j++ { + switch a[i][j] { + case nil: + state = Error + break OuterLoop + case item: + state = Found + break OuterLoop + } + } + } ++ +
+A "continue" statement begins the next iteration of the +innermost enclosing "for" loop +by advancing control to the end of the loop block. +The "for" loop must be within the same function. +
+ ++ContinueStmt = "continue" [ Label ] . ++ +
+If there is a label, it must be that of an enclosing +"for" statement, and that is the one whose execution +advances. +
+ ++RowLoop: + for y, row := range rows { + for x, data := range row { + if data == endOfRow { + continue RowLoop + } + row[x] = data + bias(x, y) + } + } ++ +
+A "goto" statement transfers control to the statement with the corresponding label +within the same function. +
+ ++GotoStmt = "goto" Label . ++ +
+goto Error ++ +
+Executing the "goto" statement must not cause any variables to come into +scope that were not already in scope at the point of the goto. +For instance, this example: +
+ ++ goto L // BAD + v := 3 +L: ++ +
+is erroneous because the jump to label L
skips
+the creation of v
.
+
+A "goto" statement outside a block cannot jump to a label inside that block. +For instance, this example: +
+ ++if n%2 == 1 { + goto L1 +} +for n > 0 { + f() + n-- +L1: + f() + n-- +} ++ +
+is erroneous because the label L1
is inside
+the "for" statement's block but the goto
is not.
+
+A "fallthrough" statement transfers control to the first statement of the +next case clause in an expression "switch" statement. +It may be used only as the final non-empty statement in such a clause. +
+ ++FallthroughStmt = "fallthrough" . ++ + +
+A "defer" statement invokes a function whose execution is deferred +to the moment the surrounding function returns, either because the +surrounding function executed a return statement, +reached the end of its function body, +or because the corresponding goroutine is panicking. +
+ ++DeferStmt = "defer" Expression . ++ +
+The expression must be a function or method call; it cannot be parenthesized. +Calls of built-in functions are restricted as for +expression statements. +
+ +
+Each time a "defer" statement
+executes, the function value and parameters to the call are
+evaluated as usual
+and saved anew but the actual function is not invoked.
+Instead, deferred functions are invoked immediately before
+the surrounding function returns, in the reverse order
+they were deferred. That is, if the surrounding function
+returns through an explicit return statement,
+deferred functions are executed after any result parameters are set
+by that return statement but before the function returns to its caller.
+If a deferred function value evaluates
+to nil
, execution panics
+when the function is invoked, not when the "defer" statement is executed.
+
+For instance, if the deferred function is +a function literal and the surrounding +function has named result parameters that +are in scope within the literal, the deferred function may access and modify +the result parameters before they are returned. +If the deferred function has any return values, they are discarded when +the function completes. +(See also the section on handling panics.) +
+ ++lock(l) +defer unlock(l) // unlocking happens before surrounding function returns + +// prints 3 2 1 0 before surrounding function returns +for i := 0; i <= 3; i++ { + defer fmt.Print(i) +} + +// f returns 42 +func f() (result int) { + defer func() { + // result is accessed after it was set to 6 by the return statement + result *= 7 + }() + return 6 +} ++ +
+Built-in functions are +predeclared. +They are called like any other function but some of them +accept a type instead of an expression as the first argument. +
+ ++The built-in functions do not have standard Go types, +so they can only appear in call expressions; +they cannot be used as function values. +
+ + +
+The built-in functions append
and copy
assist in
+common slice operations.
+For both functions, the result is independent of whether the memory referenced
+by the arguments overlaps.
+
+The variadic function append
+appends zero or more values x
to a slice s
+and returns the resulting slice of the same type as s
.
+The core type of s
must be a slice
+of type []E
.
+The values x
are passed to a parameter of type ...E
+and the respective parameter
+passing rules apply.
+As a special case, if the core type of s
is []byte
,
+append
also accepts a second argument with core type
+bytestring
followed by ...
.
+This form appends the bytes of the byte slice or string.
+
+append(s S, x ...E) S // core type of S is []E ++ +
+If the capacity of s
is not large enough to fit the additional
+values, append
allocates a new, sufficiently large underlying
+array that fits both the existing slice elements and the additional values.
+Otherwise, append
re-uses the underlying array.
+
+s0 := []int{0, 0} +s1 := append(s0, 2) // append a single element s1 is []int{0, 0, 2} +s2 := append(s1, 3, 5, 7) // append multiple elements s2 is []int{0, 0, 2, 3, 5, 7} +s3 := append(s2, s0...) // append a slice s3 is []int{0, 0, 2, 3, 5, 7, 0, 0} +s4 := append(s3[3:6], s3[2:]...) // append overlapping slice s4 is []int{3, 5, 7, 2, 3, 5, 7, 0, 0} + +var t []interface{} +t = append(t, 42, 3.1415, "foo") // t is []interface{}{42, 3.1415, "foo"} + +var b []byte +b = append(b, "bar"...) // append string contents b is []byte{'b', 'a', 'r' } ++ +
+The function copy
copies slice elements from
+a source src
to a destination dst
and returns the
+number of elements copied.
+The core types of both arguments must be slices
+with identical element type.
+The number of elements copied is the minimum of
+len(src)
and len(dst)
.
+As a special case, if the destination's core type is []byte
,
+copy
also accepts a source argument with core type
+ bytestring
.
+This form copies the bytes from the byte slice or string into the byte slice.
+
+copy(dst, src []T) int +copy(dst []byte, src string) int ++ +
+Examples: +
+ ++var a = [...]int{0, 1, 2, 3, 4, 5, 6, 7} +var s = make([]int, 6) +var b = make([]byte, 5) +n1 := copy(s, a[0:]) // n1 == 6, s is []int{0, 1, 2, 3, 4, 5} +n2 := copy(s, s[2:]) // n2 == 4, s is []int{2, 3, 4, 5, 4, 5} +n3 := copy(b, "Hello, World!") // n3 == 5, b is []byte("Hello") ++ + +
+The built-in function clear
takes an argument of map,
+slice, or type parameter type,
+and deletes or zeroes out all elements.
+
+Call Argument type Result
+
+clear(m) map[K]T deletes all entries, resulting in an
+ empty map (len(m) == 0)
+
+clear(s) []T sets all elements up to the length of
+ s
to the zero value of T
+
+clear(t) type parameter see below
+
+
+
+If the type of the argument to clear
is a
+type parameter,
+all types in its type set must be maps or slices, and clear
+performs the operation corresponding to the actual type argument.
+
+If the map or slice is nil
, clear
is a no-op.
+
+For an argument ch
with a core type
+that is a channel, the built-in function close
+records that no more values will be sent on the channel.
+It is an error if ch
is a receive-only channel.
+Sending to or closing a closed channel causes a run-time panic.
+Closing the nil channel also causes a run-time panic.
+After calling close
, and after any previously
+sent values have been received, receive operations will return
+the zero value for the channel's type without blocking.
+The multi-valued receive operation
+returns a received value along with an indication of whether the channel is closed.
+
+Three functions assemble and disassemble complex numbers.
+The built-in function complex
constructs a complex
+value from a floating-point real and imaginary part, while
+real
and imag
+extract the real and imaginary parts of a complex value.
+
+complex(realPart, imaginaryPart floatT) complexT +real(complexT) floatT +imag(complexT) floatT ++ +
+The type of the arguments and return value correspond.
+For complex
, the two arguments must be of the same
+floating-point type and the return type is the
+complex type
+with the corresponding floating-point constituents:
+complex64
for float32
arguments, and
+complex128
for float64
arguments.
+If one of the arguments evaluates to an untyped constant, it is first implicitly
+converted to the type of the other argument.
+If both arguments evaluate to untyped constants, they must be non-complex
+numbers or their imaginary parts must be zero, and the return value of
+the function is an untyped complex constant.
+
+For real
and imag
, the argument must be
+of complex type, and the return type is the corresponding floating-point
+type: float32
for a complex64
argument, and
+float64
for a complex128
argument.
+If the argument evaluates to an untyped constant, it must be a number,
+and the return value of the function is an untyped floating-point constant.
+
+The real
and imag
functions together form the inverse of
+complex
, so for a value z
of a complex type Z
,
+z == Z(complex(real(z), imag(z)))
.
+
+If the operands of these functions are all constants, the return +value is a constant. +
+ ++var a = complex(2, -2) // complex128 +const b = complex(1.0, -1.4) // untyped complex constant 1 - 1.4i +x := float32(math.Cos(math.Pi/2)) // float32 +var c64 = complex(5, -x) // complex64 +var s int = complex(1, 0) // untyped complex constant 1 + 0i can be converted to int +_ = complex(1, 2<<s) // illegal: 2 assumes floating-point type, cannot shift +var rl = real(c64) // float32 +var im = imag(a) // float64 +const c = imag(b) // untyped constant -1.4 +_ = imag(3 << s) // illegal: 3 assumes complex type, cannot shift ++ +
+Arguments of type parameter type are not permitted. +
+ + +
+The built-in function delete
removes the element with key
+k
from a map m
. The
+value k
must be assignable
+to the key type of m
.
+
+delete(m, k) // remove element m[k] from map m ++ +
+If the type of m
is a type parameter,
+all types in that type set must be maps, and they must all have identical key types.
+
+If the map m
is nil
or the element m[k]
+does not exist, delete
is a no-op.
+
+The built-in functions len
and cap
take arguments
+of various types and return a result of type int
.
+The implementation guarantees that the result always fits into an int
.
+
+Call Argument type Result + +len(s) string type string length in bytes + [n]T, *[n]T array length (== n) + []T slice length + map[K]T map length (number of defined keys) + chan T number of elements queued in channel buffer + type parameter see below + +cap(s) [n]T, *[n]T array length (== n) + []T slice capacity + chan T channel buffer capacity + type parameter see below ++ +
+If the argument type is a type parameter P
,
+the call len(e)
(or cap(e)
respectively) must be valid for
+each type in P
's type set.
+The result is the length (or capacity, respectively) of the argument whose type
+corresponds to the type argument with which P
was
+instantiated.
+
+The capacity of a slice is the number of elements for which there is +space allocated in the underlying array. +At any time the following relationship holds: +
+ ++0 <= len(s) <= cap(s) ++ +
+The length of a nil
slice, map or channel is 0.
+The capacity of a nil
slice or channel is 0.
+
+The expression len(s)
is constant if
+s
is a string constant. The expressions len(s)
and
+cap(s)
are constants if the type of s
is an array
+or pointer to an array and the expression s
does not contain
+channel receives or (non-constant)
+function calls; in this case s
is not evaluated.
+Otherwise, invocations of len
and cap
are not
+constant and s
is evaluated.
+
+const ( + c1 = imag(2i) // imag(2i) = 2.0 is a constant + c2 = len([10]float64{2}) // [10]float64{2} contains no function calls + c3 = len([10]float64{c1}) // [10]float64{c1} contains no function calls + c4 = len([10]float64{imag(2i)}) // imag(2i) is a constant and no function call is issued + c5 = len([10]float64{imag(z)}) // invalid: imag(z) is a (non-constant) function call +) +var z complex128 ++ + +
+The built-in function make
takes a type T
,
+optionally followed by a type-specific list of expressions.
+The core type of T
must
+be a slice, map or channel.
+It returns a value of type T
(not *T
).
+The memory is initialized as described in the section on
+initial values.
+
+Call Core type Result + +make(T, n) slice slice of type T with length n and capacity n +make(T, n, m) slice slice of type T with length n and capacity m + +make(T) map map of type T +make(T, n) map map of type T with initial space for approximately n elements + +make(T) channel unbuffered channel of type T +make(T, n) channel buffered channel of type T, buffer size n ++ +
+Each of the size arguments n
and m
must be of integer type,
+have a type set containing only integer types,
+or be an untyped constant.
+A constant size argument must be non-negative and representable
+by a value of type int
; if it is an untyped constant it is given type int
.
+If both n
and m
are provided and are constant, then
+n
must be no larger than m
.
+For slices and channels, if n
is negative or larger than m
at run time,
+a run-time panic occurs.
+
+s := make([]int, 10, 100) // slice with len(s) == 10, cap(s) == 100 +s := make([]int, 1e3) // slice with len(s) == cap(s) == 1000 +s := make([]int, 1<<63) // illegal: len(s) is not representable by a value of type int +s := make([]int, 10, 0) // illegal: len(s) > cap(s) +c := make(chan int, 10) // channel with a buffer size of 10 +m := make(map[string]int, 100) // map with initial space for approximately 100 elements ++ +
+Calling make
with a map type and size hint n
will
+create a map with initial space to hold n
map elements.
+The precise behavior is implementation-dependent.
+
+The built-in functions min
and max
compute the
+smallest—or largest, respectively—value of a fixed number of
+arguments of ordered types.
+There must be at least one argument.
+
+The same type rules as for operators apply:
+for ordered arguments x
and
+y
, min(x, y)
is valid if x + y
is valid,
+and the type of min(x, y)
is the type of x + y
+(and similarly for max
).
+If all arguments are constant, the result is constant.
+
+var x, y int +m := min(x) // m == x +m := min(x, y) // m is the smaller of x and y +m := max(x, y, 10) // m is the larger of x and y but at least 10 +c := max(1, 2.0, 10) // c == 10.0 (floating-point kind) +f := max(0, float32(x)) // type of f is float32 +var s []string +_ = min(s...) // invalid: slice arguments are not permitted +t := max("", "foo", "bar") // t == "foo" (string kind) ++ +
+For numeric arguments, assuming all NaNs are equal, min
and max
are
+commutative and associative:
+
+min(x, y) == min(y, x) +min(x, y, z) == min(min(x, y), z) == min(x, min(y, z)) ++ +
+For floating-point arguments negative zero, NaN, and infinity the following rules apply: +
+ ++ x y min(x, y) max(x, y) + + -0.0 0.0 -0.0 0.0 // negative zero is smaller than (non-negative) zero + -Inf y -Inf y // negative infinity is smaller than any other number + +Inf y y +Inf // positive infinity is larger than any other number + NaN y NaN NaN // if any argument is a NaN, the result is a NaN ++ +
+For string arguments the result for min
is the first argument
+with the smallest (or for max
, largest) value,
+compared lexically byte-wise:
+
+min(x, y) == if x <= y then x else y +min(x, y, z) == min(min(x, y), z) ++ +
+The built-in function new
takes a type T
,
+allocates storage for a variable of that type
+at run time, and returns a value of type *T
+pointing to it.
+The variable is initialized as described in the section on
+initial values.
+
+new(T) ++ +
+For instance +
+ ++type S struct { a int; b float64 } +new(S) ++ +
+allocates storage for a variable of type S
,
+initializes it (a=0
, b=0.0
),
+and returns a value of type *S
containing the address
+of the location.
+
Two built-in functions, panic
and recover
,
+assist in reporting and handling run-time panics
+and program-defined error conditions.
+
+func panic(interface{}) +func recover() interface{} ++ +
+While executing a function F
,
+an explicit call to panic
or a run-time panic
+terminates the execution of F
.
+Any functions deferred by F
+are then executed as usual.
+Next, any deferred functions run by F
's caller are run,
+and so on up to any deferred by the top-level function in the executing goroutine.
+At that point, the program is terminated and the error
+condition is reported, including the value of the argument to panic
.
+This termination sequence is called panicking.
+
+panic(42) +panic("unreachable") +panic(Error("cannot parse")) ++ +
+The recover
function allows a program to manage behavior
+of a panicking goroutine.
+Suppose a function G
defers a function D
that calls
+recover
and a panic occurs in a function on the same goroutine in which G
+is executing.
+When the running of deferred functions reaches D
,
+the return value of D
's call to recover
will be the value passed to the call of panic
.
+If D
returns normally, without starting a new
+panic
, the panicking sequence stops. In that case,
+the state of functions called between G
and the call to panic
+is discarded, and normal execution resumes.
+Any functions deferred by G
before D
are then run and G
's
+execution terminates by returning to its caller.
+
+The return value of recover
is nil
when the
+goroutine is not panicking or recover
was not called directly by a deferred function.
+Conversely, if a goroutine is panicking and recover
was called directly by a deferred function,
+the return value of recover
is guaranteed not to be nil
.
+To ensure this, calling panic
with a nil
interface value (or an untyped nil
)
+causes a run-time panic.
+
+The protect
function in the example below invokes
+the function argument g
and protects callers from
+run-time panics raised by g
.
+
+func protect(g func()) { + defer func() { + log.Println("done") // Println executes normally even if there is a panic + if x := recover(); x != nil { + log.Printf("run time panic: %v", x) + } + }() + log.Println("start") + g() +} ++ + +
+Current implementations provide several built-in functions useful during +bootstrapping. These functions are documented for completeness but are not +guaranteed to stay in the language. They do not return a result. +
+ ++Function Behavior + +print prints all arguments; formatting of arguments is implementation-specific +println like print but prints spaces between arguments and a newline at the end ++ +
+Implementation restriction: print
and println
need not
+accept arbitrary argument types, but printing of boolean, numeric, and string
+types must be supported.
+
+Go programs are constructed by linking together packages. +A package in turn is constructed from one or more source files +that together declare constants, types, variables and functions +belonging to the package and which are accessible in all files +of the same package. Those elements may be +exported and used in another package. +
+ ++Each source file consists of a package clause defining the package +to which it belongs, followed by a possibly empty set of import +declarations that declare packages whose contents it wishes to use, +followed by a possibly empty set of declarations of functions, +types, variables, and constants. +
+ ++SourceFile = PackageClause ";" { ImportDecl ";" } { TopLevelDecl ";" } . ++ +
+A package clause begins each source file and defines the package +to which the file belongs. +
+ ++PackageClause = "package" PackageName . +PackageName = identifier . ++ +
+The PackageName must not be the blank identifier. +
+ ++package math ++ +
+A set of files sharing the same PackageName form the implementation of a package. +An implementation may require that all source files for a package inhabit the same directory. +
+ ++An import declaration states that the source file containing the declaration +depends on functionality of the imported package +(§Program initialization and execution) +and enables access to exported identifiers +of that package. +The import names an identifier (PackageName) to be used for access and an ImportPath +that specifies the package to be imported. +
+ ++ImportDecl = "import" ( ImportSpec | "(" { ImportSpec ";" } ")" ) . +ImportSpec = [ "." | PackageName ] ImportPath . +ImportPath = string_lit . ++ +
+The PackageName is used in qualified identifiers
+to access exported identifiers of the package within the importing source file.
+It is declared in the file block.
+If the PackageName is omitted, it defaults to the identifier specified in the
+package clause of the imported package.
+If an explicit period (.
) appears instead of a name, all the
+package's exported identifiers declared in that package's
+package block will be declared in the importing source
+file's file block and must be accessed without a qualifier.
+
+The interpretation of the ImportPath is implementation-dependent but +it is typically a substring of the full file name of the compiled +package and may be relative to a repository of installed packages. +
+ +
+Implementation restriction: A compiler may restrict ImportPaths to
+non-empty strings using only characters belonging to
+Unicode's
+L, M, N, P, and S general categories (the Graphic characters without
+spaces) and may also exclude the characters
+!"#$%&'()*,:;<=>?[\]^`{|}
+and the Unicode replacement character U+FFFD.
+
+Consider a compiled a package containing the package clause
+package math
, which exports function Sin
, and
+installed the compiled package in the file identified by
+"lib/math"
.
+This table illustrates how Sin
is accessed in files
+that import the package after the
+various types of import declaration.
+
+Import declaration Local name of Sin + +import "lib/math" math.Sin +import m "lib/math" m.Sin +import . "lib/math" Sin ++ +
+An import declaration declares a dependency relation between +the importing and imported package. +It is illegal for a package to import itself, directly or indirectly, +or to directly import a package without +referring to any of its exported identifiers. To import a package solely for +its side-effects (initialization), use the blank +identifier as explicit package name: +
+ ++import _ "lib/math" ++ + +
+Here is a complete Go package that implements a concurrent prime sieve. +
+ ++package main + +import "fmt" + +// Send the sequence 2, 3, 4, … to channel 'ch'. +func generate(ch chan<- int) { + for i := 2; ; i++ { + ch <- i // Send 'i' to channel 'ch'. + } +} + +// Copy the values from channel 'src' to channel 'dst', +// removing those divisible by 'prime'. +func filter(src <-chan int, dst chan<- int, prime int) { + for i := range src { // Loop over values received from 'src'. + if i%prime != 0 { + dst <- i // Send 'i' to channel 'dst'. + } + } +} + +// The prime sieve: Daisy-chain filter processes together. +func sieve() { + ch := make(chan int) // Create a new channel. + go generate(ch) // Start generate() as a subprocess. + for { + prime := <-ch + fmt.Print(prime, "\n") + ch1 := make(chan int) + go filter(ch, ch1, prime) + ch = ch1 + } +} + +func main() { + sieve() +} ++ +
+When storage is allocated for a variable,
+either through a declaration or a call of new
, or when
+a new value is created, either through a composite literal or a call
+of make
,
+and no explicit initialization is provided, the variable or value is
+given a default value. Each element of such a variable or value is
+set to the zero value for its type: false
for booleans,
+0
for numeric types, ""
+for strings, and nil
for pointers, functions, interfaces, slices, channels, and maps.
+This initialization is done recursively, so for instance each element of an
+array of structs will have its fields zeroed if no value is specified.
+
+These two simple declarations are equivalent: +
+ ++var i int +var i int = 0 ++ +
+After +
+ ++type T struct { i int; f float64; next *T } +t := new(T) ++ +
+the following holds: +
+ ++t.i == 0 +t.f == 0.0 +t.next == nil ++ +
+The same would also be true after +
+ ++var t T ++ +
+Within a package, package-level variable initialization proceeds stepwise, +with each step selecting the variable earliest in declaration order +which has no dependencies on uninitialized variables. +
+ ++More precisely, a package-level variable is considered ready for +initialization if it is not yet initialized and either has +no initialization expression or +its initialization expression has no dependencies on uninitialized variables. +Initialization proceeds by repeatedly initializing the next package-level +variable that is earliest in declaration order and ready for initialization, +until there are no variables ready for initialization. +
+ ++If any variables are still uninitialized when this +process ends, those variables are part of one or more initialization cycles, +and the program is not valid. +
+ ++Multiple variables on the left-hand side of a variable declaration initialized +by single (multi-valued) expression on the right-hand side are initialized +together: If any of the variables on the left-hand side is initialized, all +those variables are initialized in the same step. +
+ ++var x = a +var a, b = f() // a and b are initialized together, before x is initialized ++ +
+For the purpose of package initialization, blank +variables are treated like any other variables in declarations. +
+ ++The declaration order of variables declared in multiple files is determined +by the order in which the files are presented to the compiler: Variables +declared in the first file are declared before any of the variables declared +in the second file, and so on. +To ensure reproducible initialization behavior, build systems are encouraged +to present multiple files belonging to the same package in lexical file name +order to a compiler. +
+ +
+Dependency analysis does not rely on the actual values of the
+variables, only on lexical references to them in the source,
+analyzed transitively. For instance, if a variable x
's
+initialization expression refers to a function whose body refers to
+variable y
then x
depends on y
.
+Specifically:
+
m
is a
+method value or
+method expression of the form
+t.m
, where the (static) type of t
is
+not an interface type, and the method m
is in the
+method set of t
.
+It is immaterial whether the resulting function value
+t.m
is invoked.
+x
depends on a variable
+y
if x
's initialization expression or body
+(for functions and methods) contains a reference to y
+or to a function or method that depends on y
.
++For example, given the declarations +
+ ++var ( + a = c + b // == 9 + b = f() // == 4 + c = f() // == 5 + d = 3 // == 5 after initialization has finished +) + +func f() int { + d++ + return d +} ++ +
+the initialization order is d
, b
, c
, a
.
+Note that the order of subexpressions in initialization expressions is irrelevant:
+a = c + b
and a = b + c
result in the same initialization
+order in this example.
+
+Dependency analysis is performed per package; only references referring +to variables, functions, and (non-interface) methods declared in the current +package are considered. If other, hidden, data dependencies exists between +variables, the initialization order between those variables is unspecified. +
+ ++For instance, given the declarations +
+ ++var x = I(T{}).ab() // x has an undetected, hidden dependency on a and b +var _ = sideEffect() // unrelated to x, a, or b +var a = b +var b = 42 + +type I interface { ab() []int } +type T struct{} +func (T) ab() []int { return []int{a, b} } ++ +
+the variable a
will be initialized after b
but
+whether x
is initialized before b
, between
+b
and a
, or after a
, and
+thus also the moment at which sideEffect()
is called (before
+or after x
is initialized) is not specified.
+
+Variables may also be initialized using functions named init
+declared in the package block, with no arguments and no result parameters.
+
+func init() { … } ++ +
+Multiple such functions may be defined per package, even within a single
+source file. In the package block, the init
identifier can
+be used only to declare init
functions, yet the identifier
+itself is not declared. Thus
+init
functions cannot be referred to from anywhere
+in a program.
+
+The entire package is initialized by assigning initial values
+to all its package-level variables followed by calling
+all init
functions in the order they appear
+in the source, possibly in multiple files, as presented
+to the compiler.
+
+The packages of a complete program are initialized stepwise, one package at a time. +If a package has imports, the imported packages are initialized +before initializing the package itself. If multiple packages import +a package, the imported package will be initialized only once. +The importing of packages, by construction, guarantees that there +can be no cyclic initialization dependencies. +More precisely: +
+ ++Given the list of all packages, sorted by import path, in each step the first +uninitialized package in the list for which all imported packages (if any) are +already initialized is initialized. +This step is repeated until all packages are initialized. +
+ +
+Package initialization—variable initialization and the invocation of
+init
functions—happens in a single goroutine,
+sequentially, one package at a time.
+An init
function may launch other goroutines, which can run
+concurrently with the initialization code. However, initialization
+always sequences
+the init
functions: it will not invoke the next one
+until the previous one has returned.
+
+A complete program is created by linking a single, unimported package
+called the main package with all the packages it imports, transitively.
+The main package must
+have package name main
and
+declare a function main
that takes no
+arguments and returns no value.
+
+func main() { … } ++ +
+Program execution begins by initializing the program
+and then invoking the function main
in package main
.
+When that function invocation returns, the program exits.
+It does not wait for other (non-main
) goroutines to complete.
+
+The predeclared type error
is defined as
+
+type error interface { + Error() string +} ++ +
+It is the conventional interface for representing an error condition, +with the nil value representing no error. +For instance, a function to read data from a file might be defined: +
+ ++func Read(f *File, b []byte) (n int, err error) ++ +
+Execution errors such as attempting to index an array out
+of bounds trigger a run-time panic equivalent to a call of
+the built-in function panic
+with a value of the implementation-defined interface type runtime.Error
.
+That type satisfies the predeclared interface type
+error
.
+The exact error values that
+represent distinct run-time error conditions are unspecified.
+
+package runtime + +type Error interface { + error + // and perhaps other methods +} ++ +
unsafe
+The built-in package unsafe
, known to the compiler
+and accessible through the import path "unsafe"
,
+provides facilities for low-level programming including operations
+that violate the type system. A package using unsafe
+must be vetted manually for type safety and may not be portable.
+The package provides the following interface:
+
+package unsafe + +type ArbitraryType int // shorthand for an arbitrary Go type; it is not a real type +type Pointer *ArbitraryType + +func Alignof(variable ArbitraryType) uintptr +func Offsetof(selector ArbitraryType) uintptr +func Sizeof(variable ArbitraryType) uintptr + +type IntegerType int // shorthand for an integer type; it is not a real type +func Add(ptr Pointer, len IntegerType) Pointer +func Slice(ptr *ArbitraryType, len IntegerType) []ArbitraryType +func SliceData(slice []ArbitraryType) *ArbitraryType +func String(ptr *byte, len IntegerType) string +func StringData(str string) *byte ++ + + +
+A Pointer
is a pointer type but a Pointer
+value may not be dereferenced.
+Any pointer or value of underlying type uintptr
can be
+converted to a type of underlying type Pointer
and vice versa.
+The effect of converting between Pointer
and uintptr
is implementation-defined.
+
+var f float64 +bits = *(*uint64)(unsafe.Pointer(&f)) + +type ptr unsafe.Pointer +bits = *(*uint64)(ptr(&f)) + +var p ptr = nil ++ +
+The functions Alignof
and Sizeof
take an expression x
+of any type and return the alignment or size, respectively, of a hypothetical variable v
+as if v
was declared via var v = x
.
+
+The function Offsetof
takes a (possibly parenthesized) selector
+s.f
, denoting a field f
of the struct denoted by s
+or *s
, and returns the field offset in bytes relative to the struct's address.
+If f
is an embedded field, it must be reachable
+without pointer indirections through fields of the struct.
+For a struct s
with field f
:
+
+uintptr(unsafe.Pointer(&s)) + unsafe.Offsetof(s.f) == uintptr(unsafe.Pointer(&s.f)) ++ +
+Computer architectures may require memory addresses to be aligned;
+that is, for addresses of a variable to be a multiple of a factor,
+the variable's type's alignment. The function Alignof
+takes an expression denoting a variable of any type and returns the
+alignment of the (type of the) variable in bytes. For a variable
+x
:
+
+uintptr(unsafe.Pointer(&x)) % unsafe.Alignof(x) == 0 ++ +
+A (variable of) type T
has variable size if T
+is a type parameter, or if it is an
+array or struct type containing elements
+or fields of variable size. Otherwise the size is constant.
+Calls to Alignof
, Offsetof
, and Sizeof
+are compile-time constant expressions of
+type uintptr
if their arguments (or the struct s
in
+the selector expression s.f
for Offsetof
) are types
+of constant size.
+
+The function Add
adds len
to ptr
+and returns the updated pointer unsafe.Pointer(uintptr(ptr) + uintptr(len))
.
+The len
argument must be of integer type or an untyped constant.
+A constant len
argument must be representable by a value of type int
;
+if it is an untyped constant it is given type int
.
+The rules for valid uses of Pointer
still apply.
+
+The function Slice
returns a slice whose underlying array starts at ptr
+and whose length and capacity are len
.
+Slice(ptr, len)
is equivalent to
+
+(*[len]ArbitraryType)(unsafe.Pointer(ptr))[:] ++ +
+except that, as a special case, if ptr
+is nil
and len
is zero,
+Slice
returns nil
.
+
+The len
argument must be of integer type or an untyped constant.
+A constant len
argument must be non-negative and representable by a value of type int
;
+if it is an untyped constant it is given type int
.
+At run time, if len
is negative,
+or if ptr
is nil
and len
is not zero,
+a run-time panic occurs.
+
+The function SliceData
returns a pointer to the underlying array of the slice
argument.
+If the slice's capacity cap(slice)
is not zero, that pointer is &slice[:1][0]
.
+If slice
is nil
, the result is nil
.
+Otherwise it is a non-nil
pointer to an unspecified memory address.
+
+The function String
returns a string
value whose underlying bytes start at
+ptr
and whose length is len
.
+The same requirements apply to the ptr
and len
argument as in the function
+Slice
. If len
is zero, the result is the empty string ""
.
+Since Go strings are immutable, the bytes passed to String
must not be modified afterwards.
+
+The function StringData
returns a pointer to the underlying bytes of the str
argument.
+For an empty string the return value is unspecified, and may be nil
.
+Since Go strings are immutable, the bytes returned by StringData
must not be modified.
+
+For the numeric types, the following sizes are guaranteed: +
+ ++type size in bytes + +byte, uint8, int8 1 +uint16, int16 2 +uint32, int32, float32 4 +uint64, int64, float64, complex64 8 +complex128 16 ++ +
+The following minimal alignment properties are guaranteed: +
+x
of any type: unsafe.Alignof(x)
is at least 1.
+x
of struct type: unsafe.Alignof(x)
is the largest of
+ all the values unsafe.Alignof(x.f)
for each field f
of x
, but at least 1.
+x
of array type: unsafe.Alignof(x)
is the same as
+ the alignment of a variable of the array's element type.
++A struct or array type has size zero if it contains no fields (or elements, respectively) that have a size greater than zero. Two distinct zero-size variables may have the same address in memory. +
+ ++The type unification rules describe if and how two types unify. +The precise details are relevant for Go implementations, +affect the specifics of error messages (such as whether +a compiler reports a type inference or other error), +and may explain why type inference fails in unusual code situations. +But by and large these rules can be ignored when writing Go code: +type inference is designed to mostly "work as expected", +and the unification rules are fine-tuned accordingly. +
+ +
+Type unification is controlled by a matching mode, which may
+be exact or loose.
+As unification recursively descends a composite type structure,
+the matching mode used for elements of the type, the element matching mode,
+remains the same as the matching mode except when two types are unified for
+assignability (≡A
):
+in this case, the matching mode is loose at the top level but
+then changes to exact for element types, reflecting the fact
+that types don't have to be identical to be assignable.
+
+Two types that are not bound type parameters unify exactly if any of +following conditions is true: +
+ +≡A
+ (loose unification at the top level and exact unification
+ for element types).
++If both types are bound type parameters, they unify per the given +matching modes if: +
+ +
+A single bound type parameter P
and another type T
unify
+per the given matching modes if:
+
P
doesn't have a known type argument.
+ In this case, T
is inferred as the type argument for P
.
+P
does have a known type argument A
,
+ A
and T
unify per the given matching modes,
+ and one of the following conditions is true:
+ A
and T
are interface types:
+ In this case, if both A
and T
are
+ also defined types,
+ they must be identical.
+ Otherwise, if neither of them is a defined type, they must
+ have the same number of methods
+ (unification of A
and T
already
+ established that the methods match).
+ A
nor T
are interface types:
+ In this case, if T
is a defined type, T
+ replaces A
as the inferred type argument for P
.
+ +Finally, two types that are not bound type parameters unify loosely +(and per the element matching mode) if: +
+ +