summaryrefslogtreecommitdiffstats
path: root/src/cmd/go/internal/script/state.go
blob: 548f67376b2163f720e2185330de76aaa3ca0b22 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
// Copyright 2022 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package script

import (
	"bytes"
	"context"
	"fmt"
	"internal/txtar"
	"io"
	"io/fs"
	"os"
	"os/exec"
	"path/filepath"
	"regexp"
	"strings"
)

// A State encapsulates the current state of a running script engine,
// including the script environment and any running background commands.
type State struct {
	engine *Engine // the engine currently executing the script, if any

	ctx    context.Context
	cancel context.CancelFunc
	file   string
	log    bytes.Buffer

	workdir string            // initial working directory
	pwd     string            // current working directory during execution
	env     []string          // environment list (for os/exec)
	envMap  map[string]string // environment mapping (matches env)
	stdout  string            // standard output from last 'go' command; for 'stdout' command
	stderr  string            // standard error from last 'go' command; for 'stderr' command

	background []backgroundCmd
}

type backgroundCmd struct {
	*command
	wait WaitFunc
}

// NewState returns a new State permanently associated with ctx, with its
// initial working directory in workdir and its initial environment set to
// initialEnv (or os.Environ(), if initialEnv is nil).
//
// The new State also contains pseudo-environment-variables for
// ${/} and ${:} (for the platform's path and list separators respectively),
// but does not pass those to subprocesses.
func NewState(ctx context.Context, workdir string, initialEnv []string) (*State, error) {
	absWork, err := filepath.Abs(workdir)
	if err != nil {
		return nil, err
	}

	ctx, cancel := context.WithCancel(ctx)

	// Make a fresh copy of the env slice to avoid aliasing bugs if we ever
	// start modifying it in place; this also establishes the invariant that
	// s.env contains no duplicates.
	env := cleanEnv(initialEnv, absWork)

	envMap := make(map[string]string, len(env))

	// Add entries for ${:} and ${/} to make it easier to write platform-independent
	// paths in scripts.
	envMap["/"] = string(os.PathSeparator)
	envMap[":"] = string(os.PathListSeparator)

	for _, kv := range env {
		if k, v, ok := strings.Cut(kv, "="); ok {
			envMap[k] = v
		}
	}

	s := &State{
		ctx:     ctx,
		cancel:  cancel,
		workdir: absWork,
		pwd:     absWork,
		env:     env,
		envMap:  envMap,
	}
	s.Setenv("PWD", absWork)
	return s, nil
}

// CloseAndWait cancels the State's Context and waits for any background commands to
// finish. If any remaining background command ended in an unexpected state,
// Close returns a non-nil error.
func (s *State) CloseAndWait(log io.Writer) error {
	s.cancel()
	wait, err := Wait().Run(s)
	if wait != nil {
		panic("script: internal error: Wait unexpectedly returns its own WaitFunc")
	}
	if flushErr := s.flushLog(log); err == nil {
		err = flushErr
	}
	return err
}

// Chdir changes the State's working directory to the given path.
func (s *State) Chdir(path string) error {
	dir := s.Path(path)
	if _, err := os.Stat(dir); err != nil {
		return &fs.PathError{Op: "Chdir", Path: dir, Err: err}
	}
	s.pwd = dir
	s.Setenv("PWD", dir)
	return nil
}

// Context returns the Context with which the State was created.
func (s *State) Context() context.Context {
	return s.ctx
}

// Environ returns a copy of the current script environment,
// in the form "key=value".
func (s *State) Environ() []string {
	return append([]string(nil), s.env...)
}

// ExpandEnv replaces ${var} or $var in the string according to the values of
// the environment variables in s. References to undefined variables are
// replaced by the empty string.
func (s *State) ExpandEnv(str string, inRegexp bool) string {
	return os.Expand(str, func(key string) string {
		e := s.envMap[key]
		if inRegexp {
			// Quote to literal strings: we want paths like C:\work\go1.4 to remain
			// paths rather than regular expressions.
			e = regexp.QuoteMeta(e)
		}
		return e
	})
}

// ExtractFiles extracts the files in ar to the state's current directory,
// expanding any environment variables within each name.
//
// The files must reside within the working directory with which the State was
// originally created.
func (s *State) ExtractFiles(ar *txtar.Archive) error {
	wd := s.workdir

	// Add trailing separator to terminate wd.
	// This prevents extracting to outside paths which prefix wd,
	// e.g. extracting to /home/foobar when wd is /home/foo
	if wd == "" {
		panic("s.workdir is unexpectedly empty")
	}
	if !os.IsPathSeparator(wd[len(wd)-1]) {
		wd += string(filepath.Separator)
	}

	for _, f := range ar.Files {
		name := s.Path(s.ExpandEnv(f.Name, false))

		if !strings.HasPrefix(name, wd) {
			return fmt.Errorf("file %#q is outside working directory", f.Name)
		}

		if err := os.MkdirAll(filepath.Dir(name), 0777); err != nil {
			return err
		}
		if err := os.WriteFile(name, f.Data, 0666); err != nil {
			return err
		}
	}

	return nil
}

// Getwd returns the directory in which to run the next script command.
func (s *State) Getwd() string { return s.pwd }

// Logf writes output to the script's log without updating its stdout or stderr
// buffers. (The output log functions as a kind of meta-stderr.)
func (s *State) Logf(format string, args ...any) {
	fmt.Fprintf(&s.log, format, args...)
}

// flushLog writes the contents of the script's log to w and clears the log.
func (s *State) flushLog(w io.Writer) error {
	_, err := w.Write(s.log.Bytes())
	s.log.Reset()
	return err
}

// LookupEnv retrieves the value of the environment variable in s named by the key.
func (s *State) LookupEnv(key string) (string, bool) {
	v, ok := s.envMap[key]
	return v, ok
}

// Path returns the absolute path in the host operating system for a
// script-based (generally slash-separated and relative) path.
func (s *State) Path(path string) string {
	if filepath.IsAbs(path) {
		return filepath.Clean(path)
	}
	return filepath.Join(s.pwd, path)
}

// Setenv sets the value of the environment variable in s named by the key.
func (s *State) Setenv(key, value string) error {
	s.env = cleanEnv(append(s.env, key+"="+value), s.pwd)
	s.envMap[key] = value
	return nil
}

// Stdout returns the stdout output of the last command run,
// or the empty string if no command has been run.
func (s *State) Stdout() string { return s.stdout }

// Stderr returns the stderr output of the last command run,
// or the empty string if no command has been run.
func (s *State) Stderr() string { return s.stderr }

// cleanEnv returns a copy of env with any duplicates removed in favor of
// later values and any required system variables defined.
//
// If env is nil, cleanEnv copies the environment from os.Environ().
func cleanEnv(env []string, pwd string) []string {
	// There are some funky edge-cases in this logic, especially on Windows (with
	// case-insensitive environment variables and variables with keys like "=C:").
	// Rather than duplicating exec.dedupEnv here, cheat and use exec.Cmd directly.
	cmd := &exec.Cmd{Env: env}
	cmd.Dir = pwd
	return cmd.Environ()
}