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// run
// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
type Int = int
type A = struct{ int }
type B = struct{ Int }
func main() {
var x, y interface{} = A{}, B{}
if x == y {
panic("FAIL")
}
{
type C = int32
x = struct{ C }{}
}
{
type C = uint32
y = struct{ C }{}
}
if x == y {
panic("FAIL")
}
}
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