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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-16 19:25:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-16 19:25:22 +0000
commitf6ad4dcef54c5ce997a4bad5a6d86de229015700 (patch)
tree7cfa4e31ace5c2bd95c72b154d15af494b2bcbef /src/runtime/mwbbuf.go
parentInitial commit. (diff)
downloadgolang-1.22-f6ad4dcef54c5ce997a4bad5a6d86de229015700.tar.xz
golang-1.22-f6ad4dcef54c5ce997a4bad5a6d86de229015700.zip
Adding upstream version 1.22.1.upstream/1.22.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/runtime/mwbbuf.go')
-rw-r--r--src/runtime/mwbbuf.go270
1 files changed, 270 insertions, 0 deletions
diff --git a/src/runtime/mwbbuf.go b/src/runtime/mwbbuf.go
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+// Copyright 2017 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// This implements the write barrier buffer. The write barrier itself
+// is gcWriteBarrier and is implemented in assembly.
+//
+// See mbarrier.go for algorithmic details on the write barrier. This
+// file deals only with the buffer.
+//
+// The write barrier has a fast path and a slow path. The fast path
+// simply enqueues to a per-P write barrier buffer. It's written in
+// assembly and doesn't clobber any general purpose registers, so it
+// doesn't have the usual overheads of a Go call.
+//
+// When the buffer fills up, the write barrier invokes the slow path
+// (wbBufFlush) to flush the buffer to the GC work queues. In this
+// path, since the compiler didn't spill registers, we spill *all*
+// registers and disallow any GC safe points that could observe the
+// stack frame (since we don't know the types of the spilled
+// registers).
+
+package runtime
+
+import (
+ "internal/goarch"
+ "runtime/internal/atomic"
+ "unsafe"
+)
+
+// testSmallBuf forces a small write barrier buffer to stress write
+// barrier flushing.
+const testSmallBuf = false
+
+// wbBuf is a per-P buffer of pointers queued by the write barrier.
+// This buffer is flushed to the GC workbufs when it fills up and on
+// various GC transitions.
+//
+// This is closely related to a "sequential store buffer" (SSB),
+// except that SSBs are usually used for maintaining remembered sets,
+// while this is used for marking.
+type wbBuf struct {
+ // next points to the next slot in buf. It must not be a
+ // pointer type because it can point past the end of buf and
+ // must be updated without write barriers.
+ //
+ // This is a pointer rather than an index to optimize the
+ // write barrier assembly.
+ next uintptr
+
+ // end points to just past the end of buf. It must not be a
+ // pointer type because it points past the end of buf and must
+ // be updated without write barriers.
+ end uintptr
+
+ // buf stores a series of pointers to execute write barriers on.
+ buf [wbBufEntries]uintptr
+}
+
+const (
+ // wbBufEntries is the maximum number of pointers that can be
+ // stored in the write barrier buffer.
+ //
+ // This trades latency for throughput amortization. Higher
+ // values amortize flushing overhead more, but increase the
+ // latency of flushing. Higher values also increase the cache
+ // footprint of the buffer.
+ //
+ // TODO: What is the latency cost of this? Tune this value.
+ wbBufEntries = 512
+
+ // Maximum number of entries that we need to ask from the
+ // buffer in a single call.
+ wbMaxEntriesPerCall = 8
+)
+
+// reset empties b by resetting its next and end pointers.
+func (b *wbBuf) reset() {
+ start := uintptr(unsafe.Pointer(&b.buf[0]))
+ b.next = start
+ if testSmallBuf {
+ // For testing, make the buffer smaller but more than
+ // 1 write barrier's worth, so it tests both the
+ // immediate flush and delayed flush cases.
+ b.end = uintptr(unsafe.Pointer(&b.buf[wbMaxEntriesPerCall+1]))
+ } else {
+ b.end = start + uintptr(len(b.buf))*unsafe.Sizeof(b.buf[0])
+ }
+
+ if (b.end-b.next)%unsafe.Sizeof(b.buf[0]) != 0 {
+ throw("bad write barrier buffer bounds")
+ }
+}
+
+// discard resets b's next pointer, but not its end pointer.
+//
+// This must be nosplit because it's called by wbBufFlush.
+//
+//go:nosplit
+func (b *wbBuf) discard() {
+ b.next = uintptr(unsafe.Pointer(&b.buf[0]))
+}
+
+// empty reports whether b contains no pointers.
+func (b *wbBuf) empty() bool {
+ return b.next == uintptr(unsafe.Pointer(&b.buf[0]))
+}
+
+// getX returns space in the write barrier buffer to store X pointers.
+// getX will flush the buffer if necessary. Callers should use this as:
+//
+// buf := &getg().m.p.ptr().wbBuf
+// p := buf.get2()
+// p[0], p[1] = old, new
+// ... actual memory write ...
+//
+// The caller must ensure there are no preemption points during the
+// above sequence. There must be no preemption points while buf is in
+// use because it is a per-P resource. There must be no preemption
+// points between the buffer put and the write to memory because this
+// could allow a GC phase change, which could result in missed write
+// barriers.
+//
+// getX must be nowritebarrierrec to because write barriers here would
+// corrupt the write barrier buffer. It (and everything it calls, if
+// it called anything) has to be nosplit to avoid scheduling on to a
+// different P and a different buffer.
+//
+//go:nowritebarrierrec
+//go:nosplit
+func (b *wbBuf) get1() *[1]uintptr {
+ if b.next+goarch.PtrSize > b.end {
+ wbBufFlush()
+ }
+ p := (*[1]uintptr)(unsafe.Pointer(b.next))
+ b.next += goarch.PtrSize
+ return p
+}
+
+//go:nowritebarrierrec
+//go:nosplit
+func (b *wbBuf) get2() *[2]uintptr {
+ if b.next+2*goarch.PtrSize > b.end {
+ wbBufFlush()
+ }
+ p := (*[2]uintptr)(unsafe.Pointer(b.next))
+ b.next += 2 * goarch.PtrSize
+ return p
+}
+
+// wbBufFlush flushes the current P's write barrier buffer to the GC
+// workbufs.
+//
+// This must not have write barriers because it is part of the write
+// barrier implementation.
+//
+// This and everything it calls must be nosplit because 1) the stack
+// contains untyped slots from gcWriteBarrier and 2) there must not be
+// a GC safe point between the write barrier test in the caller and
+// flushing the buffer.
+//
+// TODO: A "go:nosplitrec" annotation would be perfect for this.
+//
+//go:nowritebarrierrec
+//go:nosplit
+func wbBufFlush() {
+ // Note: Every possible return from this function must reset
+ // the buffer's next pointer to prevent buffer overflow.
+
+ if getg().m.dying > 0 {
+ // We're going down. Not much point in write barriers
+ // and this way we can allow write barriers in the
+ // panic path.
+ getg().m.p.ptr().wbBuf.discard()
+ return
+ }
+
+ // Switch to the system stack so we don't have to worry about
+ // safe points.
+ systemstack(func() {
+ wbBufFlush1(getg().m.p.ptr())
+ })
+}
+
+// wbBufFlush1 flushes p's write barrier buffer to the GC work queue.
+//
+// This must not have write barriers because it is part of the write
+// barrier implementation, so this may lead to infinite loops or
+// buffer corruption.
+//
+// This must be non-preemptible because it uses the P's workbuf.
+//
+//go:nowritebarrierrec
+//go:systemstack
+func wbBufFlush1(pp *p) {
+ // Get the buffered pointers.
+ start := uintptr(unsafe.Pointer(&pp.wbBuf.buf[0]))
+ n := (pp.wbBuf.next - start) / unsafe.Sizeof(pp.wbBuf.buf[0])
+ ptrs := pp.wbBuf.buf[:n]
+
+ // Poison the buffer to make extra sure nothing is enqueued
+ // while we're processing the buffer.
+ pp.wbBuf.next = 0
+
+ if useCheckmark {
+ // Slow path for checkmark mode.
+ for _, ptr := range ptrs {
+ shade(ptr)
+ }
+ pp.wbBuf.reset()
+ return
+ }
+
+ // Mark all of the pointers in the buffer and record only the
+ // pointers we greyed. We use the buffer itself to temporarily
+ // record greyed pointers.
+ //
+ // TODO: Should scanobject/scanblock just stuff pointers into
+ // the wbBuf? Then this would become the sole greying path.
+ //
+ // TODO: We could avoid shading any of the "new" pointers in
+ // the buffer if the stack has been shaded, or even avoid
+ // putting them in the buffer at all (which would double its
+ // capacity). This is slightly complicated with the buffer; we
+ // could track whether any un-shaded goroutine has used the
+ // buffer, or just track globally whether there are any
+ // un-shaded stacks and flush after each stack scan.
+ gcw := &pp.gcw
+ pos := 0
+ for _, ptr := range ptrs {
+ if ptr < minLegalPointer {
+ // nil pointers are very common, especially
+ // for the "old" values. Filter out these and
+ // other "obvious" non-heap pointers ASAP.
+ //
+ // TODO: Should we filter out nils in the fast
+ // path to reduce the rate of flushes?
+ continue
+ }
+ obj, span, objIndex := findObject(ptr, 0, 0)
+ if obj == 0 {
+ continue
+ }
+ // TODO: Consider making two passes where the first
+ // just prefetches the mark bits.
+ mbits := span.markBitsForIndex(objIndex)
+ if mbits.isMarked() {
+ continue
+ }
+ mbits.setMarked()
+
+ // Mark span.
+ arena, pageIdx, pageMask := pageIndexOf(span.base())
+ if arena.pageMarks[pageIdx]&pageMask == 0 {
+ atomic.Or8(&arena.pageMarks[pageIdx], pageMask)
+ }
+
+ if span.spanclass.noscan() {
+ gcw.bytesMarked += uint64(span.elemsize)
+ continue
+ }
+ ptrs[pos] = obj
+ pos++
+ }
+
+ // Enqueue the greyed objects.
+ gcw.putBatch(ptrs[:pos])
+
+ pp.wbBuf.reset()
+}