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-rw-r--r--src/math/rand/v2/chacha8.go46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/math/rand/v2/chacha8.go b/src/math/rand/v2/chacha8.go
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+++ b/src/math/rand/v2/chacha8.go
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+// Copyright 2023 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package rand
+
+import "internal/chacha8rand"
+
+// A ChaCha8 is a ChaCha8-based cryptographically strong
+// random number generator.
+type ChaCha8 struct {
+ state chacha8rand.State
+}
+
+// NewChaCha8 returns a new ChaCha8 seeded with the given seed.
+func NewChaCha8(seed [32]byte) *ChaCha8 {
+ c := new(ChaCha8)
+ c.state.Init(seed)
+ return c
+}
+
+// Seed resets the ChaCha8 to behave the same way as NewChaCha8(seed).
+func (c *ChaCha8) Seed(seed [32]byte) {
+ c.state.Init(seed)
+}
+
+// Uint64 returns a uniformly distributed random uint64 value.
+func (c *ChaCha8) Uint64() uint64 {
+ for {
+ x, ok := c.state.Next()
+ if ok {
+ return x
+ }
+ c.state.Refill()
+ }
+}
+
+// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface.
+func (c *ChaCha8) UnmarshalBinary(data []byte) error {
+ return chacha8rand.Unmarshal(&c.state, data)
+}
+
+// MarshalBinary implements the encoding.BinaryMarshaler interface.
+func (c *ChaCha8) MarshalBinary() ([]byte, error) {
+ return chacha8rand.Marshal(&c.state), nil
+}