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-rw-r--r--src/os/dir_windows.go204
1 files changed, 204 insertions, 0 deletions
diff --git a/src/os/dir_windows.go b/src/os/dir_windows.go
new file mode 100644
index 0000000..4485dff
--- /dev/null
+++ b/src/os/dir_windows.go
@@ -0,0 +1,204 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package os
+
+import (
+ "internal/syscall/windows"
+ "io"
+ "io/fs"
+ "runtime"
+ "sync"
+ "syscall"
+ "unsafe"
+)
+
+// Auxiliary information if the File describes a directory
+type dirInfo struct {
+ // buf is a slice pointer so the slice header
+ // does not escape to the heap when returning
+ // buf to dirBufPool.
+ buf *[]byte // buffer for directory I/O
+ bufp int // location of next record in buf
+ vol uint32
+ class uint32 // type of entries in buf
+ path string // absolute directory path, empty if the file system supports FILE_ID_BOTH_DIR_INFO
+}
+
+const (
+ // dirBufSize is the size of the dirInfo buffer.
+ // The buffer must be big enough to hold at least a single entry.
+ // The filename alone can be 512 bytes (MAX_PATH*2), and the fixed part of
+ // the FILE_ID_BOTH_DIR_INFO structure is 105 bytes, so dirBufSize
+ // should not be set below 1024 bytes (512+105+safety buffer).
+ // Windows 8.1 and earlier only works with buffer sizes up to 64 kB.
+ dirBufSize = 64 * 1024 // 64kB
+)
+
+var dirBufPool = sync.Pool{
+ New: func() any {
+ // The buffer must be at least a block long.
+ buf := make([]byte, dirBufSize)
+ return &buf
+ },
+}
+
+func (d *dirInfo) close() {
+ if d.buf != nil {
+ dirBufPool.Put(d.buf)
+ d.buf = nil
+ }
+}
+
+// allowReadDirFileID indicates whether File.readdir should try to use FILE_ID_BOTH_DIR_INFO
+// if the underlying file system supports it.
+// Useful for testing purposes.
+var allowReadDirFileID = true
+
+func (file *File) readdir(n int, mode readdirMode) (names []string, dirents []DirEntry, infos []FileInfo, err error) {
+ // If this file has no dirinfo, create one.
+ if file.dirinfo == nil {
+ // vol is used by os.SameFile.
+ // It is safe to query it once and reuse the value.
+ // Hard links are not allowed to reference files in other volumes.
+ // Junctions and symbolic links can reference files and directories in other volumes,
+ // but the reparse point should still live in the parent volume.
+ var vol, flags uint32
+ err = windows.GetVolumeInformationByHandle(file.pfd.Sysfd, nil, 0, &vol, nil, &flags, nil, 0)
+ runtime.KeepAlive(file)
+ if err != nil {
+ err = &PathError{Op: "readdir", Path: file.name, Err: err}
+ return
+ }
+ file.dirinfo = new(dirInfo)
+ file.dirinfo.buf = dirBufPool.Get().(*[]byte)
+ file.dirinfo.vol = vol
+ if allowReadDirFileID && flags&windows.FILE_SUPPORTS_OPEN_BY_FILE_ID != 0 {
+ file.dirinfo.class = windows.FileIdBothDirectoryRestartInfo
+ } else {
+ file.dirinfo.class = windows.FileFullDirectoryRestartInfo
+ // Set the directory path for use by os.SameFile, as it is possible that
+ // the file system supports retrieving the file ID using GetFileInformationByHandle.
+ file.dirinfo.path = file.name
+ if !isAbs(file.dirinfo.path) {
+ // If the path is relative, we need to convert it to an absolute path
+ // in case the current directory changes between this call and a
+ // call to os.SameFile.
+ file.dirinfo.path, err = syscall.FullPath(file.dirinfo.path)
+ if err != nil {
+ err = &PathError{Op: "readdir", Path: file.name, Err: err}
+ return
+ }
+ }
+ }
+ }
+ d := file.dirinfo
+ wantAll := n <= 0
+ if wantAll {
+ n = -1
+ }
+ for n != 0 {
+ // Refill the buffer if necessary
+ if d.bufp == 0 {
+ err = windows.GetFileInformationByHandleEx(file.pfd.Sysfd, d.class, (*byte)(unsafe.Pointer(&(*d.buf)[0])), uint32(len(*d.buf)))
+ runtime.KeepAlive(file)
+ if err != nil {
+ if err == syscall.ERROR_NO_MORE_FILES {
+ break
+ }
+ if err == syscall.ERROR_FILE_NOT_FOUND &&
+ (d.class == windows.FileIdBothDirectoryRestartInfo || d.class == windows.FileFullDirectoryRestartInfo) {
+ // GetFileInformationByHandleEx doesn't document the return error codes when the info class is FileIdBothDirectoryRestartInfo,
+ // but MS-FSA 2.1.5.6.3 [1] specifies that the underlying file system driver should return STATUS_NO_SUCH_FILE when
+ // reading an empty root directory, which is mapped to ERROR_FILE_NOT_FOUND by Windows.
+ // Note that some file system drivers may never return this error code, as the spec allows to return the "." and ".."
+ // entries in such cases, making the directory appear non-empty.
+ // The chances of false positive are very low, as we know that the directory exists, else GetVolumeInformationByHandle
+ // would have failed, and that the handle is still valid, as we haven't closed it.
+ // See go.dev/issue/61159.
+ // [1] https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-fsa/fa8194e0-53ec-413b-8315-e8fa85396fd8
+ break
+ }
+ if s, _ := file.Stat(); s != nil && !s.IsDir() {
+ err = &PathError{Op: "readdir", Path: file.name, Err: syscall.ENOTDIR}
+ } else {
+ err = &PathError{Op: "GetFileInformationByHandleEx", Path: file.name, Err: err}
+ }
+ return
+ }
+ if d.class == windows.FileIdBothDirectoryRestartInfo {
+ d.class = windows.FileIdBothDirectoryInfo
+ } else if d.class == windows.FileFullDirectoryRestartInfo {
+ d.class = windows.FileFullDirectoryInfo
+ }
+ }
+ // Drain the buffer
+ var islast bool
+ for n != 0 && !islast {
+ var nextEntryOffset uint32
+ var nameslice []uint16
+ entry := unsafe.Pointer(&(*d.buf)[d.bufp])
+ if d.class == windows.FileIdBothDirectoryInfo {
+ info := (*windows.FILE_ID_BOTH_DIR_INFO)(entry)
+ nextEntryOffset = info.NextEntryOffset
+ nameslice = unsafe.Slice(&info.FileName[0], info.FileNameLength/2)
+ } else {
+ info := (*windows.FILE_FULL_DIR_INFO)(entry)
+ nextEntryOffset = info.NextEntryOffset
+ nameslice = unsafe.Slice(&info.FileName[0], info.FileNameLength/2)
+ }
+ d.bufp += int(nextEntryOffset)
+ islast = nextEntryOffset == 0
+ if islast {
+ d.bufp = 0
+ }
+ if (len(nameslice) == 1 && nameslice[0] == '.') ||
+ (len(nameslice) == 2 && nameslice[0] == '.' && nameslice[1] == '.') {
+ // Ignore "." and ".." and avoid allocating a string for them.
+ continue
+ }
+ name := syscall.UTF16ToString(nameslice)
+ if mode == readdirName {
+ names = append(names, name)
+ } else {
+ var f *fileStat
+ if d.class == windows.FileIdBothDirectoryInfo {
+ f = newFileStatFromFileIDBothDirInfo((*windows.FILE_ID_BOTH_DIR_INFO)(entry))
+ } else {
+ f = newFileStatFromFileFullDirInfo((*windows.FILE_FULL_DIR_INFO)(entry))
+ // Defer appending the entry name to the parent directory path until
+ // it is really needed, to avoid allocating a string that may not be used.
+ // It is currently only used in os.SameFile.
+ f.appendNameToPath = true
+ f.path = d.path
+ }
+ f.name = name
+ f.vol = d.vol
+ if mode == readdirDirEntry {
+ dirents = append(dirents, dirEntry{f})
+ } else {
+ infos = append(infos, f)
+ }
+ }
+ n--
+ }
+ }
+ if !wantAll && len(names)+len(dirents)+len(infos) == 0 {
+ return nil, nil, nil, io.EOF
+ }
+ return names, dirents, infos, nil
+}
+
+type dirEntry struct {
+ fs *fileStat
+}
+
+func (de dirEntry) Name() string { return de.fs.Name() }
+func (de dirEntry) IsDir() bool { return de.fs.IsDir() }
+func (de dirEntry) Type() FileMode { return de.fs.Mode().Type() }
+func (de dirEntry) Info() (FileInfo, error) { return de.fs, nil }
+
+func (de dirEntry) String() string {
+ return fs.FormatDirEntry(de)
+}