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+// Copyright 2019 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Page allocator.
+//
+// The page allocator manages mapped pages (defined by pageSize, NOT
+// physPageSize) for allocation and re-use. It is embedded into mheap.
+//
+// Pages are managed using a bitmap that is sharded into chunks.
+// In the bitmap, 1 means in-use, and 0 means free. The bitmap spans the
+// process's address space. Chunks are managed in a sparse-array-style structure
+// similar to mheap.arenas, since the bitmap may be large on some systems.
+//
+// The bitmap is efficiently searched by using a radix tree in combination
+// with fast bit-wise intrinsics. Allocation is performed using an address-ordered
+// first-fit approach.
+//
+// Each entry in the radix tree is a summary that describes three properties of
+// a particular region of the address space: the number of contiguous free pages
+// at the start and end of the region it represents, and the maximum number of
+// contiguous free pages found anywhere in that region.
+//
+// Each level of the radix tree is stored as one contiguous array, which represents
+// a different granularity of subdivision of the processes' address space. Thus, this
+// radix tree is actually implicit in these large arrays, as opposed to having explicit
+// dynamically-allocated pointer-based node structures. Naturally, these arrays may be
+// quite large for system with large address spaces, so in these cases they are mapped
+// into memory as needed. The leaf summaries of the tree correspond to a bitmap chunk.
+//
+// The root level (referred to as L0 and index 0 in pageAlloc.summary) has each
+// summary represent the largest section of address space (16 GiB on 64-bit systems),
+// with each subsequent level representing successively smaller subsections until we
+// reach the finest granularity at the leaves, a chunk.
+//
+// More specifically, each summary in each level (except for leaf summaries)
+// represents some number of entries in the following level. For example, each
+// summary in the root level may represent a 16 GiB region of address space,
+// and in the next level there could be 8 corresponding entries which represent 2
+// GiB subsections of that 16 GiB region, each of which could correspond to 8
+// entries in the next level which each represent 256 MiB regions, and so on.
+//
+// Thus, this design only scales to heaps so large, but can always be extended to
+// larger heaps by simply adding levels to the radix tree, which mostly costs
+// additional virtual address space. The choice of managing large arrays also means
+// that a large amount of virtual address space may be reserved by the runtime.
+
+package runtime
+
+import (
+ "runtime/internal/atomic"
+ "unsafe"
+)
+
+const (
+ // The size of a bitmap chunk, i.e. the amount of bits (that is, pages) to consider
+ // in the bitmap at once.
+ pallocChunkPages = 1 << logPallocChunkPages
+ pallocChunkBytes = pallocChunkPages * pageSize
+ logPallocChunkPages = 9
+ logPallocChunkBytes = logPallocChunkPages + pageShift
+
+ // The number of radix bits for each level.
+ //
+ // The value of 3 is chosen such that the block of summaries we need to scan at
+ // each level fits in 64 bytes (2^3 summaries * 8 bytes per summary), which is
+ // close to the L1 cache line width on many systems. Also, a value of 3 fits 4 tree
+ // levels perfectly into the 21-bit pallocBits summary field at the root level.
+ //
+ // The following equation explains how each of the constants relate:
+ // summaryL0Bits + (summaryLevels-1)*summaryLevelBits + logPallocChunkBytes = heapAddrBits
+ //
+ // summaryLevels is an architecture-dependent value defined in mpagealloc_*.go.
+ summaryLevelBits = 3
+ summaryL0Bits = heapAddrBits - logPallocChunkBytes - (summaryLevels-1)*summaryLevelBits
+
+ // pallocChunksL2Bits is the number of bits of the chunk index number
+ // covered by the second level of the chunks map.
+ //
+ // See (*pageAlloc).chunks for more details. Update the documentation
+ // there should this change.
+ pallocChunksL2Bits = heapAddrBits - logPallocChunkBytes - pallocChunksL1Bits
+ pallocChunksL1Shift = pallocChunksL2Bits
+)
+
+// maxSearchAddr returns the maximum searchAddr value, which indicates
+// that the heap has no free space.
+//
+// This function exists just to make it clear that this is the maximum address
+// for the page allocator's search space. See maxOffAddr for details.
+//
+// It's a function (rather than a variable) because it needs to be
+// usable before package runtime's dynamic initialization is complete.
+// See #51913 for details.
+func maxSearchAddr() offAddr { return maxOffAddr }
+
+// Global chunk index.
+//
+// Represents an index into the leaf level of the radix tree.
+// Similar to arenaIndex, except instead of arenas, it divides the address
+// space into chunks.
+type chunkIdx uint
+
+// chunkIndex returns the global index of the palloc chunk containing the
+// pointer p.
+func chunkIndex(p uintptr) chunkIdx {
+ return chunkIdx((p - arenaBaseOffset) / pallocChunkBytes)
+}
+
+// chunkBase returns the base address of the palloc chunk at index ci.
+func chunkBase(ci chunkIdx) uintptr {
+ return uintptr(ci)*pallocChunkBytes + arenaBaseOffset
+}
+
+// chunkPageIndex computes the index of the page that contains p,
+// relative to the chunk which contains p.
+func chunkPageIndex(p uintptr) uint {
+ return uint(p % pallocChunkBytes / pageSize)
+}
+
+// l1 returns the index into the first level of (*pageAlloc).chunks.
+func (i chunkIdx) l1() uint {
+ if pallocChunksL1Bits == 0 {
+ // Let the compiler optimize this away if there's no
+ // L1 map.
+ return 0
+ } else {
+ return uint(i) >> pallocChunksL1Shift
+ }
+}
+
+// l2 returns the index into the second level of (*pageAlloc).chunks.
+func (i chunkIdx) l2() uint {
+ if pallocChunksL1Bits == 0 {
+ return uint(i)
+ } else {
+ return uint(i) & (1<<pallocChunksL2Bits - 1)
+ }
+}
+
+// offAddrToLevelIndex converts an address in the offset address space
+// to the index into summary[level] containing addr.
+func offAddrToLevelIndex(level int, addr offAddr) int {
+ return int((addr.a - arenaBaseOffset) >> levelShift[level])
+}
+
+// levelIndexToOffAddr converts an index into summary[level] into
+// the corresponding address in the offset address space.
+func levelIndexToOffAddr(level, idx int) offAddr {
+ return offAddr{(uintptr(idx) << levelShift[level]) + arenaBaseOffset}
+}
+
+// addrsToSummaryRange converts base and limit pointers into a range
+// of entries for the given summary level.
+//
+// The returned range is inclusive on the lower bound and exclusive on
+// the upper bound.
+func addrsToSummaryRange(level int, base, limit uintptr) (lo int, hi int) {
+ // This is slightly more nuanced than just a shift for the exclusive
+ // upper-bound. Note that the exclusive upper bound may be within a
+ // summary at this level, meaning if we just do the obvious computation
+ // hi will end up being an inclusive upper bound. Unfortunately, just
+ // adding 1 to that is too broad since we might be on the very edge
+ // of a summary's max page count boundary for this level
+ // (1 << levelLogPages[level]). So, make limit an inclusive upper bound
+ // then shift, then add 1, so we get an exclusive upper bound at the end.
+ lo = int((base - arenaBaseOffset) >> levelShift[level])
+ hi = int(((limit-1)-arenaBaseOffset)>>levelShift[level]) + 1
+ return
+}
+
+// blockAlignSummaryRange aligns indices into the given level to that
+// level's block width (1 << levelBits[level]). It assumes lo is inclusive
+// and hi is exclusive, and so aligns them down and up respectively.
+func blockAlignSummaryRange(level int, lo, hi int) (int, int) {
+ e := uintptr(1) << levelBits[level]
+ return int(alignDown(uintptr(lo), e)), int(alignUp(uintptr(hi), e))
+}
+
+type pageAlloc struct {
+ // Radix tree of summaries.
+ //
+ // Each slice's cap represents the whole memory reservation.
+ // Each slice's len reflects the allocator's maximum known
+ // mapped heap address for that level.
+ //
+ // The backing store of each summary level is reserved in init
+ // and may or may not be committed in grow (small address spaces
+ // may commit all the memory in init).
+ //
+ // The purpose of keeping len <= cap is to enforce bounds checks
+ // on the top end of the slice so that instead of an unknown
+ // runtime segmentation fault, we get a much friendlier out-of-bounds
+ // error.
+ //
+ // To iterate over a summary level, use inUse to determine which ranges
+ // are currently available. Otherwise one might try to access
+ // memory which is only Reserved which may result in a hard fault.
+ //
+ // We may still get segmentation faults < len since some of that
+ // memory may not be committed yet.
+ summary [summaryLevels][]pallocSum
+
+ // chunks is a slice of bitmap chunks.
+ //
+ // The total size of chunks is quite large on most 64-bit platforms
+ // (O(GiB) or more) if flattened, so rather than making one large mapping
+ // (which has problems on some platforms, even when PROT_NONE) we use a
+ // two-level sparse array approach similar to the arena index in mheap.
+ //
+ // To find the chunk containing a memory address `a`, do:
+ // chunkOf(chunkIndex(a))
+ //
+ // Below is a table describing the configuration for chunks for various
+ // heapAddrBits supported by the runtime.
+ //
+ // heapAddrBits | L1 Bits | L2 Bits | L2 Entry Size
+ // ------------------------------------------------
+ // 32 | 0 | 10 | 128 KiB
+ // 33 (iOS) | 0 | 11 | 256 KiB
+ // 48 | 13 | 13 | 1 MiB
+ //
+ // There's no reason to use the L1 part of chunks on 32-bit, the
+ // address space is small so the L2 is small. For platforms with a
+ // 48-bit address space, we pick the L1 such that the L2 is 1 MiB
+ // in size, which is a good balance between low granularity without
+ // making the impact on BSS too high (note the L1 is stored directly
+ // in pageAlloc).
+ //
+ // To iterate over the bitmap, use inUse to determine which ranges
+ // are currently available. Otherwise one might iterate over unused
+ // ranges.
+ //
+ // Protected by mheapLock.
+ //
+ // TODO(mknyszek): Consider changing the definition of the bitmap
+ // such that 1 means free and 0 means in-use so that summaries and
+ // the bitmaps align better on zero-values.
+ chunks [1 << pallocChunksL1Bits]*[1 << pallocChunksL2Bits]pallocData
+
+ // The address to start an allocation search with. It must never
+ // point to any memory that is not contained in inUse, i.e.
+ // inUse.contains(searchAddr.addr()) must always be true. The one
+ // exception to this rule is that it may take on the value of
+ // maxOffAddr to indicate that the heap is exhausted.
+ //
+ // We guarantee that all valid heap addresses below this value
+ // are allocated and not worth searching.
+ searchAddr offAddr
+
+ // start and end represent the chunk indices
+ // which pageAlloc knows about. It assumes
+ // chunks in the range [start, end) are
+ // currently ready to use.
+ start, end chunkIdx
+
+ // inUse is a slice of ranges of address space which are
+ // known by the page allocator to be currently in-use (passed
+ // to grow).
+ //
+ // We care much more about having a contiguous heap in these cases
+ // and take additional measures to ensure that, so in nearly all
+ // cases this should have just 1 element.
+ //
+ // All access is protected by the mheapLock.
+ inUse addrRanges
+
+ // scav stores the scavenger state.
+ scav struct {
+ // index is an efficient index of chunks that have pages available to
+ // scavenge.
+ index scavengeIndex
+
+ // releasedBg is the amount of memory released in the background this
+ // scavenge cycle.
+ releasedBg atomic.Uintptr
+
+ // releasedEager is the amount of memory released eagerly this scavenge
+ // cycle.
+ releasedEager atomic.Uintptr
+ }
+
+ // mheap_.lock. This level of indirection makes it possible
+ // to test pageAlloc independently of the runtime allocator.
+ mheapLock *mutex
+
+ // sysStat is the runtime memstat to update when new system
+ // memory is committed by the pageAlloc for allocation metadata.
+ sysStat *sysMemStat
+
+ // summaryMappedReady is the number of bytes mapped in the Ready state
+ // in the summary structure. Used only for testing currently.
+ //
+ // Protected by mheapLock.
+ summaryMappedReady uintptr
+
+ // chunkHugePages indicates whether page bitmap chunks should be backed
+ // by huge pages.
+ chunkHugePages bool
+
+ // Whether or not this struct is being used in tests.
+ test bool
+}
+
+func (p *pageAlloc) init(mheapLock *mutex, sysStat *sysMemStat, test bool) {
+ if levelLogPages[0] > logMaxPackedValue {
+ // We can't represent 1<<levelLogPages[0] pages, the maximum number
+ // of pages we need to represent at the root level, in a summary, which
+ // is a big problem. Throw.
+ print("runtime: root level max pages = ", 1<<levelLogPages[0], "\n")
+ print("runtime: summary max pages = ", maxPackedValue, "\n")
+ throw("root level max pages doesn't fit in summary")
+ }
+ p.sysStat = sysStat
+
+ // Initialize p.inUse.
+ p.inUse.init(sysStat)
+
+ // System-dependent initialization.
+ p.sysInit(test)
+
+ // Start with the searchAddr in a state indicating there's no free memory.
+ p.searchAddr = maxSearchAddr()
+
+ // Set the mheapLock.
+ p.mheapLock = mheapLock
+
+ // Initialize the scavenge index.
+ p.summaryMappedReady += p.scav.index.init(test, sysStat)
+
+ // Set if we're in a test.
+ p.test = test
+}
+
+// tryChunkOf returns the bitmap data for the given chunk.
+//
+// Returns nil if the chunk data has not been mapped.
+func (p *pageAlloc) tryChunkOf(ci chunkIdx) *pallocData {
+ l2 := p.chunks[ci.l1()]
+ if l2 == nil {
+ return nil
+ }
+ return &l2[ci.l2()]
+}
+
+// chunkOf returns the chunk at the given chunk index.
+//
+// The chunk index must be valid or this method may throw.
+func (p *pageAlloc) chunkOf(ci chunkIdx) *pallocData {
+ return &p.chunks[ci.l1()][ci.l2()]
+}
+
+// grow sets up the metadata for the address range [base, base+size).
+// It may allocate metadata, in which case *p.sysStat will be updated.
+//
+// p.mheapLock must be held.
+func (p *pageAlloc) grow(base, size uintptr) {
+ assertLockHeld(p.mheapLock)
+
+ // Round up to chunks, since we can't deal with increments smaller
+ // than chunks. Also, sysGrow expects aligned values.
+ limit := alignUp(base+size, pallocChunkBytes)
+ base = alignDown(base, pallocChunkBytes)
+
+ // Grow the summary levels in a system-dependent manner.
+ // We just update a bunch of additional metadata here.
+ p.sysGrow(base, limit)
+
+ // Grow the scavenge index.
+ p.summaryMappedReady += p.scav.index.grow(base, limit, p.sysStat)
+
+ // Update p.start and p.end.
+ // If no growth happened yet, start == 0. This is generally
+ // safe since the zero page is unmapped.
+ firstGrowth := p.start == 0
+ start, end := chunkIndex(base), chunkIndex(limit)
+ if firstGrowth || start < p.start {
+ p.start = start
+ }
+ if end > p.end {
+ p.end = end
+ }
+ // Note that [base, limit) will never overlap with any existing
+ // range inUse because grow only ever adds never-used memory
+ // regions to the page allocator.
+ p.inUse.add(makeAddrRange(base, limit))
+
+ // A grow operation is a lot like a free operation, so if our
+ // chunk ends up below p.searchAddr, update p.searchAddr to the
+ // new address, just like in free.
+ if b := (offAddr{base}); b.lessThan(p.searchAddr) {
+ p.searchAddr = b
+ }
+
+ // Add entries into chunks, which is sparse, if needed. Then,
+ // initialize the bitmap.
+ //
+ // Newly-grown memory is always considered scavenged.
+ // Set all the bits in the scavenged bitmaps high.
+ for c := chunkIndex(base); c < chunkIndex(limit); c++ {
+ if p.chunks[c.l1()] == nil {
+ // Create the necessary l2 entry.
+ const l2Size = unsafe.Sizeof(*p.chunks[0])
+ r := sysAlloc(l2Size, p.sysStat)
+ if r == nil {
+ throw("pageAlloc: out of memory")
+ }
+ if !p.test {
+ // Make the chunk mapping eligible or ineligible
+ // for huge pages, depending on what our current
+ // state is.
+ if p.chunkHugePages {
+ sysHugePage(r, l2Size)
+ } else {
+ sysNoHugePage(r, l2Size)
+ }
+ }
+ // Store the new chunk block but avoid a write barrier.
+ // grow is used in call chains that disallow write barriers.
+ *(*uintptr)(unsafe.Pointer(&p.chunks[c.l1()])) = uintptr(r)
+ }
+ p.chunkOf(c).scavenged.setRange(0, pallocChunkPages)
+ }
+
+ // Update summaries accordingly. The grow acts like a free, so
+ // we need to ensure this newly-free memory is visible in the
+ // summaries.
+ p.update(base, size/pageSize, true, false)
+}
+
+// enableChunkHugePages enables huge pages for the chunk bitmap mappings (disabled by default).
+//
+// This function is idempotent.
+//
+// A note on latency: for sufficiently small heaps (<10s of GiB) this function will take constant
+// time, but may take time proportional to the size of the mapped heap beyond that.
+//
+// The heap lock must not be held over this operation, since it will briefly acquire
+// the heap lock.
+//
+// Must be called on the system stack because it acquires the heap lock.
+//
+//go:systemstack
+func (p *pageAlloc) enableChunkHugePages() {
+ // Grab the heap lock to turn on huge pages for new chunks and clone the current
+ // heap address space ranges.
+ //
+ // After the lock is released, we can be sure that bitmaps for any new chunks may
+ // be backed with huge pages, and we have the address space for the rest of the
+ // chunks. At the end of this function, all chunk metadata should be backed by huge
+ // pages.
+ lock(&mheap_.lock)
+ if p.chunkHugePages {
+ unlock(&mheap_.lock)
+ return
+ }
+ p.chunkHugePages = true
+ var inUse addrRanges
+ inUse.sysStat = p.sysStat
+ p.inUse.cloneInto(&inUse)
+ unlock(&mheap_.lock)
+
+ // This might seem like a lot of work, but all these loops are for generality.
+ //
+ // For a 1 GiB contiguous heap, a 48-bit address space, 13 L1 bits, a palloc chunk size
+ // of 4 MiB, and adherence to the default set of heap address hints, this will result in
+ // exactly 1 call to sysHugePage.
+ for _, r := range p.inUse.ranges {
+ for i := chunkIndex(r.base.addr()).l1(); i < chunkIndex(r.limit.addr()-1).l1(); i++ {
+ // N.B. We can assume that p.chunks[i] is non-nil and in a mapped part of p.chunks
+ // because it's derived from inUse, which never shrinks.
+ sysHugePage(unsafe.Pointer(p.chunks[i]), unsafe.Sizeof(*p.chunks[0]))
+ }
+ }
+}
+
+// update updates heap metadata. It must be called each time the bitmap
+// is updated.
+//
+// If contig is true, update does some optimizations assuming that there was
+// a contiguous allocation or free between addr and addr+npages. alloc indicates
+// whether the operation performed was an allocation or a free.
+//
+// p.mheapLock must be held.
+func (p *pageAlloc) update(base, npages uintptr, contig, alloc bool) {
+ assertLockHeld(p.mheapLock)
+
+ // base, limit, start, and end are inclusive.
+ limit := base + npages*pageSize - 1
+ sc, ec := chunkIndex(base), chunkIndex(limit)
+
+ // Handle updating the lowest level first.
+ if sc == ec {
+ // Fast path: the allocation doesn't span more than one chunk,
+ // so update this one and if the summary didn't change, return.
+ x := p.summary[len(p.summary)-1][sc]
+ y := p.chunkOf(sc).summarize()
+ if x == y {
+ return
+ }
+ p.summary[len(p.summary)-1][sc] = y
+ } else if contig {
+ // Slow contiguous path: the allocation spans more than one chunk
+ // and at least one summary is guaranteed to change.
+ summary := p.summary[len(p.summary)-1]
+
+ // Update the summary for chunk sc.
+ summary[sc] = p.chunkOf(sc).summarize()
+
+ // Update the summaries for chunks in between, which are
+ // either totally allocated or freed.
+ whole := p.summary[len(p.summary)-1][sc+1 : ec]
+ if alloc {
+ // Should optimize into a memclr.
+ for i := range whole {
+ whole[i] = 0
+ }
+ } else {
+ for i := range whole {
+ whole[i] = freeChunkSum
+ }
+ }
+
+ // Update the summary for chunk ec.
+ summary[ec] = p.chunkOf(ec).summarize()
+ } else {
+ // Slow general path: the allocation spans more than one chunk
+ // and at least one summary is guaranteed to change.
+ //
+ // We can't assume a contiguous allocation happened, so walk over
+ // every chunk in the range and manually recompute the summary.
+ summary := p.summary[len(p.summary)-1]
+ for c := sc; c <= ec; c++ {
+ summary[c] = p.chunkOf(c).summarize()
+ }
+ }
+
+ // Walk up the radix tree and update the summaries appropriately.
+ changed := true
+ for l := len(p.summary) - 2; l >= 0 && changed; l-- {
+ // Update summaries at level l from summaries at level l+1.
+ changed = false
+
+ // "Constants" for the previous level which we
+ // need to compute the summary from that level.
+ logEntriesPerBlock := levelBits[l+1]
+ logMaxPages := levelLogPages[l+1]
+
+ // lo and hi describe all the parts of the level we need to look at.
+ lo, hi := addrsToSummaryRange(l, base, limit+1)
+
+ // Iterate over each block, updating the corresponding summary in the less-granular level.
+ for i := lo; i < hi; i++ {
+ children := p.summary[l+1][i<<logEntriesPerBlock : (i+1)<<logEntriesPerBlock]
+ sum := mergeSummaries(children, logMaxPages)
+ old := p.summary[l][i]
+ if old != sum {
+ changed = true
+ p.summary[l][i] = sum
+ }
+ }
+ }
+}
+
+// allocRange marks the range of memory [base, base+npages*pageSize) as
+// allocated. It also updates the summaries to reflect the newly-updated
+// bitmap.
+//
+// Returns the amount of scavenged memory in bytes present in the
+// allocated range.
+//
+// p.mheapLock must be held.
+func (p *pageAlloc) allocRange(base, npages uintptr) uintptr {
+ assertLockHeld(p.mheapLock)
+
+ limit := base + npages*pageSize - 1
+ sc, ec := chunkIndex(base), chunkIndex(limit)
+ si, ei := chunkPageIndex(base), chunkPageIndex(limit)
+
+ scav := uint(0)
+ if sc == ec {
+ // The range doesn't cross any chunk boundaries.
+ chunk := p.chunkOf(sc)
+ scav += chunk.scavenged.popcntRange(si, ei+1-si)
+ chunk.allocRange(si, ei+1-si)
+ p.scav.index.alloc(sc, ei+1-si)
+ } else {
+ // The range crosses at least one chunk boundary.
+ chunk := p.chunkOf(sc)
+ scav += chunk.scavenged.popcntRange(si, pallocChunkPages-si)
+ chunk.allocRange(si, pallocChunkPages-si)
+ p.scav.index.alloc(sc, pallocChunkPages-si)
+ for c := sc + 1; c < ec; c++ {
+ chunk := p.chunkOf(c)
+ scav += chunk.scavenged.popcntRange(0, pallocChunkPages)
+ chunk.allocAll()
+ p.scav.index.alloc(c, pallocChunkPages)
+ }
+ chunk = p.chunkOf(ec)
+ scav += chunk.scavenged.popcntRange(0, ei+1)
+ chunk.allocRange(0, ei+1)
+ p.scav.index.alloc(ec, ei+1)
+ }
+ p.update(base, npages, true, true)
+ return uintptr(scav) * pageSize
+}
+
+// findMappedAddr returns the smallest mapped offAddr that is
+// >= addr. That is, if addr refers to mapped memory, then it is
+// returned. If addr is higher than any mapped region, then
+// it returns maxOffAddr.
+//
+// p.mheapLock must be held.
+func (p *pageAlloc) findMappedAddr(addr offAddr) offAddr {
+ assertLockHeld(p.mheapLock)
+
+ // If we're not in a test, validate first by checking mheap_.arenas.
+ // This is a fast path which is only safe to use outside of testing.
+ ai := arenaIndex(addr.addr())
+ if p.test || mheap_.arenas[ai.l1()] == nil || mheap_.arenas[ai.l1()][ai.l2()] == nil {
+ vAddr, ok := p.inUse.findAddrGreaterEqual(addr.addr())
+ if ok {
+ return offAddr{vAddr}
+ } else {
+ // The candidate search address is greater than any
+ // known address, which means we definitely have no
+ // free memory left.
+ return maxOffAddr
+ }
+ }
+ return addr
+}
+
+// find searches for the first (address-ordered) contiguous free region of
+// npages in size and returns a base address for that region.
+//
+// It uses p.searchAddr to prune its search and assumes that no palloc chunks
+// below chunkIndex(p.searchAddr) contain any free memory at all.
+//
+// find also computes and returns a candidate p.searchAddr, which may or
+// may not prune more of the address space than p.searchAddr already does.
+// This candidate is always a valid p.searchAddr.
+//
+// find represents the slow path and the full radix tree search.
+//
+// Returns a base address of 0 on failure, in which case the candidate
+// searchAddr returned is invalid and must be ignored.
+//
+// p.mheapLock must be held.
+func (p *pageAlloc) find(npages uintptr) (uintptr, offAddr) {
+ assertLockHeld(p.mheapLock)
+
+ // Search algorithm.
+ //
+ // This algorithm walks each level l of the radix tree from the root level
+ // to the leaf level. It iterates over at most 1 << levelBits[l] of entries
+ // in a given level in the radix tree, and uses the summary information to
+ // find either:
+ // 1) That a given subtree contains a large enough contiguous region, at
+ // which point it continues iterating on the next level, or
+ // 2) That there are enough contiguous boundary-crossing bits to satisfy
+ // the allocation, at which point it knows exactly where to start
+ // allocating from.
+ //
+ // i tracks the index into the current level l's structure for the
+ // contiguous 1 << levelBits[l] entries we're actually interested in.
+ //
+ // NOTE: Technically this search could allocate a region which crosses
+ // the arenaBaseOffset boundary, which when arenaBaseOffset != 0, is
+ // a discontinuity. However, the only way this could happen is if the
+ // page at the zero address is mapped, and this is impossible on
+ // every system we support where arenaBaseOffset != 0. So, the
+ // discontinuity is already encoded in the fact that the OS will never
+ // map the zero page for us, and this function doesn't try to handle
+ // this case in any way.
+
+ // i is the beginning of the block of entries we're searching at the
+ // current level.
+ i := 0
+
+ // firstFree is the region of address space that we are certain to
+ // find the first free page in the heap. base and bound are the inclusive
+ // bounds of this window, and both are addresses in the linearized, contiguous
+ // view of the address space (with arenaBaseOffset pre-added). At each level,
+ // this window is narrowed as we find the memory region containing the
+ // first free page of memory. To begin with, the range reflects the
+ // full process address space.
+ //
+ // firstFree is updated by calling foundFree each time free space in the
+ // heap is discovered.
+ //
+ // At the end of the search, base.addr() is the best new
+ // searchAddr we could deduce in this search.
+ firstFree := struct {
+ base, bound offAddr
+ }{
+ base: minOffAddr,
+ bound: maxOffAddr,
+ }
+ // foundFree takes the given address range [addr, addr+size) and
+ // updates firstFree if it is a narrower range. The input range must
+ // either be fully contained within firstFree or not overlap with it
+ // at all.
+ //
+ // This way, we'll record the first summary we find with any free
+ // pages on the root level and narrow that down if we descend into
+ // that summary. But as soon as we need to iterate beyond that summary
+ // in a level to find a large enough range, we'll stop narrowing.
+ foundFree := func(addr offAddr, size uintptr) {
+ if firstFree.base.lessEqual(addr) && addr.add(size-1).lessEqual(firstFree.bound) {
+ // This range fits within the current firstFree window, so narrow
+ // down the firstFree window to the base and bound of this range.
+ firstFree.base = addr
+ firstFree.bound = addr.add(size - 1)
+ } else if !(addr.add(size-1).lessThan(firstFree.base) || firstFree.bound.lessThan(addr)) {
+ // This range only partially overlaps with the firstFree range,
+ // so throw.
+ print("runtime: addr = ", hex(addr.addr()), ", size = ", size, "\n")
+ print("runtime: base = ", hex(firstFree.base.addr()), ", bound = ", hex(firstFree.bound.addr()), "\n")
+ throw("range partially overlaps")
+ }
+ }
+
+ // lastSum is the summary which we saw on the previous level that made us
+ // move on to the next level. Used to print additional information in the
+ // case of a catastrophic failure.
+ // lastSumIdx is that summary's index in the previous level.
+ lastSum := packPallocSum(0, 0, 0)
+ lastSumIdx := -1
+
+nextLevel:
+ for l := 0; l < len(p.summary); l++ {
+ // For the root level, entriesPerBlock is the whole level.
+ entriesPerBlock := 1 << levelBits[l]
+ logMaxPages := levelLogPages[l]
+
+ // We've moved into a new level, so let's update i to our new
+ // starting index. This is a no-op for level 0.
+ i <<= levelBits[l]
+
+ // Slice out the block of entries we care about.
+ entries := p.summary[l][i : i+entriesPerBlock]
+
+ // Determine j0, the first index we should start iterating from.
+ // The searchAddr may help us eliminate iterations if we followed the
+ // searchAddr on the previous level or we're on the root level, in which
+ // case the searchAddr should be the same as i after levelShift.
+ j0 := 0
+ if searchIdx := offAddrToLevelIndex(l, p.searchAddr); searchIdx&^(entriesPerBlock-1) == i {
+ j0 = searchIdx & (entriesPerBlock - 1)
+ }
+
+ // Run over the level entries looking for
+ // a contiguous run of at least npages either
+ // within an entry or across entries.
+ //
+ // base contains the page index (relative to
+ // the first entry's first page) of the currently
+ // considered run of consecutive pages.
+ //
+ // size contains the size of the currently considered
+ // run of consecutive pages.
+ var base, size uint
+ for j := j0; j < len(entries); j++ {
+ sum := entries[j]
+ if sum == 0 {
+ // A full entry means we broke any streak and
+ // that we should skip it altogether.
+ size = 0
+ continue
+ }
+
+ // We've encountered a non-zero summary which means
+ // free memory, so update firstFree.
+ foundFree(levelIndexToOffAddr(l, i+j), (uintptr(1)<<logMaxPages)*pageSize)
+
+ s := sum.start()
+ if size+s >= uint(npages) {
+ // If size == 0 we don't have a run yet,
+ // which means base isn't valid. So, set
+ // base to the first page in this block.
+ if size == 0 {
+ base = uint(j) << logMaxPages
+ }
+ // We hit npages; we're done!
+ size += s
+ break
+ }
+ if sum.max() >= uint(npages) {
+ // The entry itself contains npages contiguous
+ // free pages, so continue on the next level
+ // to find that run.
+ i += j
+ lastSumIdx = i
+ lastSum = sum
+ continue nextLevel
+ }
+ if size == 0 || s < 1<<logMaxPages {
+ // We either don't have a current run started, or this entry
+ // isn't totally free (meaning we can't continue the current
+ // one), so try to begin a new run by setting size and base
+ // based on sum.end.
+ size = sum.end()
+ base = uint(j+1)<<logMaxPages - size
+ continue
+ }
+ // The entry is completely free, so continue the run.
+ size += 1 << logMaxPages
+ }
+ if size >= uint(npages) {
+ // We found a sufficiently large run of free pages straddling
+ // some boundary, so compute the address and return it.
+ addr := levelIndexToOffAddr(l, i).add(uintptr(base) * pageSize).addr()
+ return addr, p.findMappedAddr(firstFree.base)
+ }
+ if l == 0 {
+ // We're at level zero, so that means we've exhausted our search.
+ return 0, maxSearchAddr()
+ }
+
+ // We're not at level zero, and we exhausted the level we were looking in.
+ // This means that either our calculations were wrong or the level above
+ // lied to us. In either case, dump some useful state and throw.
+ print("runtime: summary[", l-1, "][", lastSumIdx, "] = ", lastSum.start(), ", ", lastSum.max(), ", ", lastSum.end(), "\n")
+ print("runtime: level = ", l, ", npages = ", npages, ", j0 = ", j0, "\n")
+ print("runtime: p.searchAddr = ", hex(p.searchAddr.addr()), ", i = ", i, "\n")
+ print("runtime: levelShift[level] = ", levelShift[l], ", levelBits[level] = ", levelBits[l], "\n")
+ for j := 0; j < len(entries); j++ {
+ sum := entries[j]
+ print("runtime: summary[", l, "][", i+j, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n")
+ }
+ throw("bad summary data")
+ }
+
+ // Since we've gotten to this point, that means we haven't found a
+ // sufficiently-sized free region straddling some boundary (chunk or larger).
+ // This means the last summary we inspected must have had a large enough "max"
+ // value, so look inside the chunk to find a suitable run.
+ //
+ // After iterating over all levels, i must contain a chunk index which
+ // is what the final level represents.
+ ci := chunkIdx(i)
+ j, searchIdx := p.chunkOf(ci).find(npages, 0)
+ if j == ^uint(0) {
+ // We couldn't find any space in this chunk despite the summaries telling
+ // us it should be there. There's likely a bug, so dump some state and throw.
+ sum := p.summary[len(p.summary)-1][i]
+ print("runtime: summary[", len(p.summary)-1, "][", i, "] = (", sum.start(), ", ", sum.max(), ", ", sum.end(), ")\n")
+ print("runtime: npages = ", npages, "\n")
+ throw("bad summary data")
+ }
+
+ // Compute the address at which the free space starts.
+ addr := chunkBase(ci) + uintptr(j)*pageSize
+
+ // Since we actually searched the chunk, we may have
+ // found an even narrower free window.
+ searchAddr := chunkBase(ci) + uintptr(searchIdx)*pageSize
+ foundFree(offAddr{searchAddr}, chunkBase(ci+1)-searchAddr)
+ return addr, p.findMappedAddr(firstFree.base)
+}
+
+// alloc allocates npages worth of memory from the page heap, returning the base
+// address for the allocation and the amount of scavenged memory in bytes
+// contained in the region [base address, base address + npages*pageSize).
+//
+// Returns a 0 base address on failure, in which case other returned values
+// should be ignored.
+//
+// p.mheapLock must be held.
+//
+// Must run on the system stack because p.mheapLock must be held.
+//
+//go:systemstack
+func (p *pageAlloc) alloc(npages uintptr) (addr uintptr, scav uintptr) {
+ assertLockHeld(p.mheapLock)
+
+ // If the searchAddr refers to a region which has a higher address than
+ // any known chunk, then we know we're out of memory.
+ if chunkIndex(p.searchAddr.addr()) >= p.end {
+ return 0, 0
+ }
+
+ // If npages has a chance of fitting in the chunk where the searchAddr is,
+ // search it directly.
+ searchAddr := minOffAddr
+ if pallocChunkPages-chunkPageIndex(p.searchAddr.addr()) >= uint(npages) {
+ // npages is guaranteed to be no greater than pallocChunkPages here.
+ i := chunkIndex(p.searchAddr.addr())
+ if max := p.summary[len(p.summary)-1][i].max(); max >= uint(npages) {
+ j, searchIdx := p.chunkOf(i).find(npages, chunkPageIndex(p.searchAddr.addr()))
+ if j == ^uint(0) {
+ print("runtime: max = ", max, ", npages = ", npages, "\n")
+ print("runtime: searchIdx = ", chunkPageIndex(p.searchAddr.addr()), ", p.searchAddr = ", hex(p.searchAddr.addr()), "\n")
+ throw("bad summary data")
+ }
+ addr = chunkBase(i) + uintptr(j)*pageSize
+ searchAddr = offAddr{chunkBase(i) + uintptr(searchIdx)*pageSize}
+ goto Found
+ }
+ }
+ // We failed to use a searchAddr for one reason or another, so try
+ // the slow path.
+ addr, searchAddr = p.find(npages)
+ if addr == 0 {
+ if npages == 1 {
+ // We failed to find a single free page, the smallest unit
+ // of allocation. This means we know the heap is completely
+ // exhausted. Otherwise, the heap still might have free
+ // space in it, just not enough contiguous space to
+ // accommodate npages.
+ p.searchAddr = maxSearchAddr()
+ }
+ return 0, 0
+ }
+Found:
+ // Go ahead and actually mark the bits now that we have an address.
+ scav = p.allocRange(addr, npages)
+
+ // If we found a higher searchAddr, we know that all the
+ // heap memory before that searchAddr in an offset address space is
+ // allocated, so bump p.searchAddr up to the new one.
+ if p.searchAddr.lessThan(searchAddr) {
+ p.searchAddr = searchAddr
+ }
+ return addr, scav
+}
+
+// free returns npages worth of memory starting at base back to the page heap.
+//
+// p.mheapLock must be held.
+//
+// Must run on the system stack because p.mheapLock must be held.
+//
+//go:systemstack
+func (p *pageAlloc) free(base, npages uintptr) {
+ assertLockHeld(p.mheapLock)
+
+ // If we're freeing pages below the p.searchAddr, update searchAddr.
+ if b := (offAddr{base}); b.lessThan(p.searchAddr) {
+ p.searchAddr = b
+ }
+ limit := base + npages*pageSize - 1
+ if npages == 1 {
+ // Fast path: we're clearing a single bit, and we know exactly
+ // where it is, so mark it directly.
+ i := chunkIndex(base)
+ pi := chunkPageIndex(base)
+ p.chunkOf(i).free1(pi)
+ p.scav.index.free(i, pi, 1)
+ } else {
+ // Slow path: we're clearing more bits so we may need to iterate.
+ sc, ec := chunkIndex(base), chunkIndex(limit)
+ si, ei := chunkPageIndex(base), chunkPageIndex(limit)
+
+ if sc == ec {
+ // The range doesn't cross any chunk boundaries.
+ p.chunkOf(sc).free(si, ei+1-si)
+ p.scav.index.free(sc, si, ei+1-si)
+ } else {
+ // The range crosses at least one chunk boundary.
+ p.chunkOf(sc).free(si, pallocChunkPages-si)
+ p.scav.index.free(sc, si, pallocChunkPages-si)
+ for c := sc + 1; c < ec; c++ {
+ p.chunkOf(c).freeAll()
+ p.scav.index.free(c, 0, pallocChunkPages)
+ }
+ p.chunkOf(ec).free(0, ei+1)
+ p.scav.index.free(ec, 0, ei+1)
+ }
+ }
+ p.update(base, npages, true, false)
+}
+
+const (
+ pallocSumBytes = unsafe.Sizeof(pallocSum(0))
+
+ // maxPackedValue is the maximum value that any of the three fields in
+ // the pallocSum may take on.
+ maxPackedValue = 1 << logMaxPackedValue
+ logMaxPackedValue = logPallocChunkPages + (summaryLevels-1)*summaryLevelBits
+
+ freeChunkSum = pallocSum(uint64(pallocChunkPages) |
+ uint64(pallocChunkPages<<logMaxPackedValue) |
+ uint64(pallocChunkPages<<(2*logMaxPackedValue)))
+)
+
+// pallocSum is a packed summary type which packs three numbers: start, max,
+// and end into a single 8-byte value. Each of these values are a summary of
+// a bitmap and are thus counts, each of which may have a maximum value of
+// 2^21 - 1, or all three may be equal to 2^21. The latter case is represented
+// by just setting the 64th bit.
+type pallocSum uint64
+
+// packPallocSum takes a start, max, and end value and produces a pallocSum.
+func packPallocSum(start, max, end uint) pallocSum {
+ if max == maxPackedValue {
+ return pallocSum(uint64(1 << 63))
+ }
+ return pallocSum((uint64(start) & (maxPackedValue - 1)) |
+ ((uint64(max) & (maxPackedValue - 1)) << logMaxPackedValue) |
+ ((uint64(end) & (maxPackedValue - 1)) << (2 * logMaxPackedValue)))
+}
+
+// start extracts the start value from a packed sum.
+func (p pallocSum) start() uint {
+ if uint64(p)&uint64(1<<63) != 0 {
+ return maxPackedValue
+ }
+ return uint(uint64(p) & (maxPackedValue - 1))
+}
+
+// max extracts the max value from a packed sum.
+func (p pallocSum) max() uint {
+ if uint64(p)&uint64(1<<63) != 0 {
+ return maxPackedValue
+ }
+ return uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1))
+}
+
+// end extracts the end value from a packed sum.
+func (p pallocSum) end() uint {
+ if uint64(p)&uint64(1<<63) != 0 {
+ return maxPackedValue
+ }
+ return uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1))
+}
+
+// unpack unpacks all three values from the summary.
+func (p pallocSum) unpack() (uint, uint, uint) {
+ if uint64(p)&uint64(1<<63) != 0 {
+ return maxPackedValue, maxPackedValue, maxPackedValue
+ }
+ return uint(uint64(p) & (maxPackedValue - 1)),
+ uint((uint64(p) >> logMaxPackedValue) & (maxPackedValue - 1)),
+ uint((uint64(p) >> (2 * logMaxPackedValue)) & (maxPackedValue - 1))
+}
+
+// mergeSummaries merges consecutive summaries which may each represent at
+// most 1 << logMaxPagesPerSum pages each together into one.
+func mergeSummaries(sums []pallocSum, logMaxPagesPerSum uint) pallocSum {
+ // Merge the summaries in sums into one.
+ //
+ // We do this by keeping a running summary representing the merged
+ // summaries of sums[:i] in start, most, and end.
+ start, most, end := sums[0].unpack()
+ for i := 1; i < len(sums); i++ {
+ // Merge in sums[i].
+ si, mi, ei := sums[i].unpack()
+
+ // Merge in sums[i].start only if the running summary is
+ // completely free, otherwise this summary's start
+ // plays no role in the combined sum.
+ if start == uint(i)<<logMaxPagesPerSum {
+ start += si
+ }
+
+ // Recompute the max value of the running sum by looking
+ // across the boundary between the running sum and sums[i]
+ // and at the max sums[i], taking the greatest of those two
+ // and the max of the running sum.
+ most = max(most, end+si, mi)
+
+ // Merge in end by checking if this new summary is totally
+ // free. If it is, then we want to extend the running sum's
+ // end by the new summary. If not, then we have some alloc'd
+ // pages in there and we just want to take the end value in
+ // sums[i].
+ if ei == 1<<logMaxPagesPerSum {
+ end += 1 << logMaxPagesPerSum
+ } else {
+ end = ei
+ }
+ }
+ return packPallocSum(start, most, end)
+}