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// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build ppc64 || ppc64le
#include "textflag.h"
// On PPC64, the float32 becomes a float64
// when loaded in a register, different from
// other platforms. These functions are
// needed to ensure correct conversions on PPC64.
// Convert float32->uint64
TEXT ·archFloat32ToReg(SB),NOSPLIT,$0-16
FMOVS val+0(FP), F1
FMOVD F1, ret+8(FP)
RET
// Convert uint64->float32
TEXT ·archFloat32FromReg(SB),NOSPLIT,$0-12
FMOVD reg+0(FP), F1
// Normally a float64->float32 conversion
// would need rounding, but that is not needed
// here since the uint64 was originally converted
// from float32, and should be avoided to
// preserve SNaN values.
FMOVS F1, ret+8(FP)
RET
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